Input: synaptics_i2c_rmi: Send new multi touch events
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Send both fingers using the new multitouch protocol in addition to
the old single finger event and second finger ABS_HAT* hack.
The new protocol does not specify how to report up events. To make
sure the user-space frameworks can generate up events, we send at
least one event where ABS_MT_TOUCH_MAJOR is zero before we stop
sending events for a finger.
Signed-off-by: Arve Hjønnevåg <arve@android.com>
diff --git a/drivers/input/touchscreen/synaptics_i2c_rmi.c b/drivers/input/touchscreen/synaptics_i2c_rmi.c
index e1c3848..65436f6 100644
--- a/drivers/input/touchscreen/synaptics_i2c_rmi.c
+++ b/drivers/input/touchscreen/synaptics_i2c_rmi.c
@@ -44,6 +44,7 @@
int snap_down[2];
int snap_up[2];
uint32_t flags;
+ int reported_finger_count;
int8_t sensitivity_adjust;
int (*power)(int on);
struct early_suspend early_suspend;
@@ -205,6 +206,26 @@
input_report_abs(ts->input_dev, ABS_HAT0X, pos[1][0]);
input_report_abs(ts->input_dev, ABS_HAT0Y, pos[1][1]);
}
+
+ if (!finger)
+ z = 0;
+ input_report_abs(ts->input_dev, ABS_MT_TOUCH_MAJOR, z);
+ input_report_abs(ts->input_dev, ABS_MT_WIDTH_MAJOR, w);
+ input_report_abs(ts->input_dev, ABS_MT_POSITION_X, pos[0][0]);
+ input_report_abs(ts->input_dev, ABS_MT_POSITION_Y, pos[0][1]);
+ input_mt_sync(ts->input_dev);
+ if (finger2_pressed) {
+ input_report_abs(ts->input_dev, ABS_MT_TOUCH_MAJOR, z);
+ input_report_abs(ts->input_dev, ABS_MT_WIDTH_MAJOR, w);
+ input_report_abs(ts->input_dev, ABS_MT_POSITION_X, pos[1][0]);
+ input_report_abs(ts->input_dev, ABS_MT_POSITION_Y, pos[1][1]);
+ input_mt_sync(ts->input_dev);
+ } else if (ts->reported_finger_count > 1) {
+ input_report_abs(ts->input_dev, ABS_MT_TOUCH_MAJOR, 0);
+ input_report_abs(ts->input_dev, ABS_MT_WIDTH_MAJOR, 0);
+ input_mt_sync(ts->input_dev);
+ }
+ ts->reported_finger_count = finger;
input_sync(ts->input_dev);
}
}
@@ -481,6 +502,10 @@
input_set_abs_params(ts->input_dev, ABS_TOOL_WIDTH, 0, 15, fuzz_w, 0);
input_set_abs_params(ts->input_dev, ABS_HAT0X, -inactive_area_left, max_x + inactive_area_right, fuzz_x, 0);
input_set_abs_params(ts->input_dev, ABS_HAT0Y, -inactive_area_top, max_y + inactive_area_bottom, fuzz_y, 0);
+ input_set_abs_params(ts->input_dev, ABS_MT_POSITION_X, -inactive_area_left, max_x + inactive_area_right, fuzz_x, 0);
+ input_set_abs_params(ts->input_dev, ABS_MT_POSITION_Y, -inactive_area_top, max_y + inactive_area_bottom, fuzz_y, 0);
+ input_set_abs_params(ts->input_dev, ABS_MT_TOUCH_MAJOR, 0, 255, fuzz_p, 0);
+ input_set_abs_params(ts->input_dev, ABS_MT_WIDTH_MAJOR, 0, 15, fuzz_w, 0);
/* ts->input_dev->name = ts->keypad_info->name; */
ret = input_register_device(ts->input_dev);
if (ret) {