| /* |
| * drivers/gpu/ion/ion_priv.h |
| * |
| * Copyright (C) 2011 Google, Inc. |
| * |
| * This software is licensed under the terms of the GNU General Public |
| * License version 2, as published by the Free Software Foundation, and |
| * may be copied, distributed, and modified under those terms. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| */ |
| |
| #ifndef _ION_PRIV_H |
| #define _ION_PRIV_H |
| |
| #include <linux/kref.h> |
| #include <linux/mm_types.h> |
| #include <linux/mutex.h> |
| #include <linux/rbtree.h> |
| #include <linux/ion.h> |
| |
| struct ion_mapping; |
| |
| struct ion_dma_mapping { |
| struct kref ref; |
| struct scatterlist *sglist; |
| }; |
| |
| struct ion_kernel_mapping { |
| struct kref ref; |
| void *vaddr; |
| }; |
| |
| struct ion_buffer *ion_handle_buffer(struct ion_handle *handle); |
| |
| /** |
| * struct ion_buffer - metadata for a particular buffer |
| * @ref: refernce count |
| * @node: node in the ion_device buffers tree |
| * @dev: back pointer to the ion_device |
| * @heap: back pointer to the heap the buffer came from |
| * @flags: buffer specific flags |
| * @size: size of the buffer |
| */ |
| struct ion_buffer { |
| struct kref ref; |
| struct rb_node node; |
| struct ion_device *dev; |
| struct ion_heap *heap; |
| unsigned long flags; |
| size_t size; |
| union { |
| void *priv_virt; |
| ion_phys_addr_t priv_phys; |
| }; |
| struct mutex lock; |
| int kmap_cnt; |
| void *vaddr; |
| int dmap_cnt; |
| struct scatterlist *sglist; |
| }; |
| |
| /** |
| * struct ion_heap_ops - ops to operate on a given heap |
| * @allocate: allocate memory |
| * @free: free memory |
| * @phys get physical address of a buffer (only define on |
| * physically contiguous heaps) |
| * @map_dma map the memory for dma to a scatterlist |
| * @map_kernel map memory to the kernel |
| * @map_user map memory to userspace |
| */ |
| struct ion_heap_ops { |
| int (*allocate) (struct ion_heap *heap, |
| struct ion_buffer *buffer, unsigned long len, |
| unsigned long align, unsigned long flags); |
| void (*free) (struct ion_buffer *buffer); |
| int (*phys) (struct ion_heap *heap, struct ion_buffer *buffer, |
| ion_phys_addr_t *addr, size_t *len); |
| struct scatterlist *(*map_dma) (struct ion_heap *heap, |
| struct ion_buffer *buffer); |
| void (*unmap_dma) (struct ion_heap *heap, struct ion_buffer *buffer); |
| void * (*map_kernel) (struct ion_heap *heap, struct ion_buffer *buffer); |
| void (*unmap_kernel) (struct ion_heap *heap, struct ion_buffer *buffer); |
| int (*map_user) (struct ion_heap *mapper, struct ion_buffer *buffer, |
| struct vm_area_struct *vma); |
| }; |
| |
| /** |
| * struct ion_heap - represents a heap in the system |
| * @node: rb node to put the heap on the device's tree of heaps |
| * @dev: back pointer to the ion_device |
| * @type: type of heap |
| * @ops: ops struct as above |
| * @prio: priority (lower numbers first) of this heap when |
| * allocating. These are specified by platform data and |
| * MUST be unique |
| * @priv: private data used by the heap implementation |
| * |
| * Represents a pool of memory from which buffers can be made. In some |
| * systems the only heap is regular system memory allocated via vmalloc. |
| * On others, some blocks might require large physically contiguous buffers |
| * that are allocated from a specially reserved heap. |
| */ |
| struct ion_heap { |
| struct rb_node node; |
| struct ion_device *dev; |
| enum ion_heap_type type; |
| struct ion_heap_ops *ops; |
| int prio; |
| const char *name; |
| }; |
| |
| /** |
| * ion_device_create - allocates and returns an ion device |
| * |
| * returns a valid device or -PTR_ERR |
| */ |
| struct ion_device *ion_device_create(long (*custom_ioctl) |
| (struct ion_client *client, |
| unsigned int cmd, |
| unsigned long arg)); |
| |
| /** |
| * ion_device_destroy - free and device and it's resource |
| * @dev: the device |
| */ |
| void ion_device_destroy(struct ion_device *dev); |
| |
| /** |
| * ion_device_add_heap - adds a heap to the ion device |
| * @dev: the device |
| * @heap: the heap to add |
| */ |
| void ion_device_add_heap(struct ion_device *dev, struct ion_heap *heap); |
| |
| /* CREATE HEAPS */ |
| struct ion_heap *ion_heap_create(struct ion_platform_heap *); |
| void ion_heap_destroy(struct ion_heap *); |
| |
| struct ion_heap *ion_system_heap_create(struct ion_platform_heap *); |
| void ion_system_heap_destroy(struct ion_heap *); |
| |
| struct ion_heap *ion_system_contig_heap_create(struct ion_platform_heap *); |
| void ion_system_contig_heap_destroy(struct ion_heap *); |
| |
| struct ion_heap *ion_carveout_heap_create(struct ion_platform_heap *); |
| void ion_carveout_heap_destroy(struct ion_heap *); |
| ion_phys_addr_t ion_carveout_allocate(struct ion_heap *heap, unsigned long size, |
| unsigned long align); |
| void ion_carveout_free(struct ion_heap *heap, ion_phys_addr_t addr, |
| unsigned long size); |
| |
| #define ION_CARVEOUT_ALLOCATE_FAIL -1 |
| |
| #endif /* _ION_PRIV_H */ |