Sign in
ara-mdk
/
people
/
jessebarker
/
glmark2
/
0cd473c5d57f26fbbe49a2ad8a27d95bd735c723
/
.
/
data
/
shaders
/
ideas-logo-shadow.frag
blob: 6b9e83aa68bd05c82739b2ebeffd30ed36c61fa2 [
file
] [
log
] [
blame
]
uniform sampler2D tex
;
void
main
()
{
vec2 curPos
=
gl_FragCoord
.
xy
/
32.0
;
vec4 color
=
texture2D
(
tex
,
curPos
);
if
(
color
.
w
<
0.5
)
discard
;
gl_FragColor
=
color
;
}