Add SceneFunction scene.
diff --git a/src/scene.h b/src/scene.h
index 7d04c67..039e718 100644
--- a/src/scene.h
+++ b/src/scene.h
@@ -226,4 +226,26 @@
float mRotation;
float mRotationSpeed;
};
+
+class SceneFunction : public Scene
+{
+public:
+ SceneFunction(Canvas &pCanvas);
+ int load();
+ void unload();
+ void setup();
+ void teardown();
+ void update();
+ void draw();
+ ValidationResult validate();
+
+ ~SceneFunction();
+
+protected:
+ Program mProgram;
+
+ Mesh mMesh;
+ float mRotation;
+ float mRotationSpeed;
+};
#endif