First attempt at a shader conditionals test scene.
diff --git a/src/scene.h b/src/scene.h
index 912cd67..7d04c67 100644
--- a/src/scene.h
+++ b/src/scene.h
@@ -205,4 +205,25 @@
float mRotationSpeed;
};
+class SceneConditionals : public Scene
+{
+public:
+ SceneConditionals(Canvas &pCanvas);
+ int load();
+ void unload();
+ void setup();
+ void teardown();
+ void update();
+ void draw();
+ ValidationResult validate();
+
+ ~SceneConditionals();
+
+protected:
+ Program mProgram;
+
+ Mesh mMesh;
+ float mRotation;
+ float mRotationSpeed;
+};
#endif