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ara-mdk
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people
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jessebarker
/
glmark2
/
4abe76b5de3f8346bf4d03e2c842aa0c181e5408
/
.
/
data
/
shaders
/
depth.frag
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varying vec3
Normal
;
void
main
()
{
gl_FragColor
=
vec4
(
Normal
,
1.0
);
}