MainLoop,Android: Log an appropriate message if scene setup isn't successful.
diff --git a/src/android.cpp b/src/android.cpp
index 7ec6565..d9678f4 100644
--- a/src/android.cpp
+++ b/src/android.cpp
@@ -49,10 +49,20 @@
 
     virtual void log_scene_result()
     {
-        Log::info("%s FPS: %u FrameTime: %.3f ms\n",
-                  scene_->info_string().c_str(),
-                  scene_->average_fps(),
-                  1000.0 / scene_->average_fps());
+        if (scene_setup_status_ == SceneSetupStatusSuccess) {
+            Log::info("%s FPS: %u FrameTime: %.3f ms\n",
+                      scene_->info_string().c_str(),
+                      scene_->average_fps(),
+                      1000.0 / scene_->average_fps());
+        }
+        else if (scene_setup_status_ == SceneSetupStatusUnsupported) {
+            Log::info("%s Unsupported\n",
+                      scene_->info_string().c_str());
+        }
+        else {
+            Log::info("%s Set up failed\n",
+                      scene_->info_string().c_str());
+        }
     }
 };
 
@@ -66,8 +76,20 @@
 
     virtual void log_scene_result()
     {
-        Log::info("%s FPS: %u", scene_->info_string().c_str(),
-                                scene_->average_fps());
+        if (scene_setup_status_ == SceneSetupStatusSuccess) {
+            Log::info("%s FPS: %u FrameTime: %.3f ms\n",
+                      scene_->info_string().c_str(),
+                      scene_->average_fps(),
+                      1000.0 / scene_->average_fps());
+        }
+        else if (scene_setup_status_ == SceneSetupStatusUnsupported) {
+            Log::info("%s Unsupported\n",
+                      scene_->info_string().c_str());
+        }
+        else {
+            Log::info("%s Set up failed\n",
+                      scene_->info_string().c_str());
+        }
     }
 };
 
diff --git a/src/main-loop.cpp b/src/main-loop.cpp
index 169c936..2bbd824 100644
--- a/src/main-loop.cpp
+++ b/src/main-loop.cpp
@@ -146,11 +146,23 @@
 void
 MainLoop::log_scene_result()
 {
-    static const std::string format_fps(Log::continuation_prefix + " FPS: %u");
-    static const std::string format_ms(Log::continuation_prefix + " FrameTime: %.3f ms\n");
+    static const std::string format_fps(Log::continuation_prefix +
+                                        " FPS: %u FrameTime: %.3f ms\n");
+    static const std::string format_unsupported(Log::continuation_prefix +
+                                                " Unsupported\n");
+    static const std::string format_fail(Log::continuation_prefix +
+                                         " Set up failed\n");
 
-    Log::info(format_fps.c_str(), scene_->average_fps());
-    Log::info(format_ms.c_str(), 1000.0 / scene_->average_fps());
+    if (scene_setup_status_ == SceneSetupStatusSuccess) {
+        Log::info(format_fps.c_str(), scene_->average_fps(),
+                                      1000.0 / scene_->average_fps());
+    }
+    else if (scene_setup_status_ == SceneSetupStatusUnsupported) {
+        Log::info(format_unsupported.c_str());
+    }
+    else {
+        Log::info(format_fail.c_str());
+    }
 }
 
 void