commit | e111ecb6f946b4bbe22ed7b3d26437aa175c5fbe | [log] [tgz] |
---|---|---|
author | Jesse Barker <jesse.barker@linaro.org> | Tue Dec 11 10:08:49 2012 -0800 |
committer | Jesse Barker <jesse.barker@linaro.org> | Tue Dec 11 10:08:49 2012 -0800 |
tree | d29bed677b29c28d2ed8a1fd0ba46dc06567e1a0 | |
parent | 711afadffe53d151872c160c9db64357bce6ef4b [diff] |
SceneRefract: Use the eye direction, rather than the light direction as the incident vector for the front facing refraction. The light direction is still used to compute surface reflection for the specular component.