| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/win/i18n.h" |
| |
| #include <windows.h> |
| |
| #include "base/logging.h" |
| |
| namespace { |
| |
| // Keep this enum in sync with kLanguageFunctionNames. |
| enum LanguageFunction { |
| SYSTEM_LANGUAGES, |
| USER_LANGUAGES, |
| PROCESS_LANGUAGES, |
| THREAD_LANGUAGES, |
| NUM_FUNCTIONS |
| }; |
| |
| const char kSystemLanguagesFunctionName[] = "GetSystemPreferredUILanguages"; |
| const char kUserLanguagesFunctionName[] = "GetUserPreferredUILanguages"; |
| const char kProcessLanguagesFunctionName[] = "GetProcessPreferredUILanguages"; |
| const char kThreadLanguagesFunctionName[] = "GetThreadPreferredUILanguages"; |
| |
| // Keep this array in sync with enum LanguageFunction. |
| const char *const kLanguageFunctionNames[] = { |
| &kSystemLanguagesFunctionName[0], |
| &kUserLanguagesFunctionName[0], |
| &kProcessLanguagesFunctionName[0], |
| &kThreadLanguagesFunctionName[0] |
| }; |
| |
| COMPILE_ASSERT(NUM_FUNCTIONS == arraysize(kLanguageFunctionNames), |
| language_function_enum_and_names_out_of_sync); |
| |
| // Calls one of the MUI Get*PreferredUILanguages functions, placing the result |
| // in |languages|. |function| identifies the function to call and |flags| is |
| // the function-specific flags (callers must not specify MUI_LANGUAGE_ID or |
| // MUI_LANGUAGE_NAME). Returns true if at least one language is placed in |
| // |languages|. |
| bool GetMUIPreferredUILanguageList(LanguageFunction function, ULONG flags, |
| std::vector<wchar_t>* languages) { |
| DCHECK(0 <= function && NUM_FUNCTIONS > function); |
| DCHECK_EQ(0U, (flags & (MUI_LANGUAGE_ID | MUI_LANGUAGE_NAME))); |
| DCHECK(languages); |
| |
| HMODULE kernel32 = GetModuleHandle(L"kernel32.dll"); |
| if (NULL != kernel32) { |
| typedef BOOL (WINAPI* GetPreferredUILanguages_Fn)( |
| DWORD, PULONG, PZZWSTR, PULONG); |
| GetPreferredUILanguages_Fn get_preferred_ui_languages = |
| reinterpret_cast<GetPreferredUILanguages_Fn>( |
| GetProcAddress(kernel32, kLanguageFunctionNames[function])); |
| if (NULL != get_preferred_ui_languages) { |
| const ULONG call_flags = flags | MUI_LANGUAGE_NAME; |
| ULONG language_count = 0; |
| ULONG buffer_length = 0; |
| if (get_preferred_ui_languages(call_flags, &language_count, NULL, |
| &buffer_length) && |
| 0 != buffer_length) { |
| languages->resize(buffer_length); |
| if (get_preferred_ui_languages(call_flags, &language_count, |
| &(*languages)[0], &buffer_length) && |
| 0 != language_count) { |
| DCHECK(languages->size() == buffer_length); |
| return true; |
| } else { |
| DPCHECK(0 == language_count) |
| << "Failed getting preferred UI languages."; |
| } |
| } else { |
| DPCHECK(0 == buffer_length) |
| << "Failed getting size of preferred UI languages."; |
| } |
| } else { |
| VLOG(2) << "MUI not available."; |
| } |
| } else { |
| NOTREACHED() << "kernel32.dll not found."; |
| } |
| |
| return false; |
| } |
| |
| bool GetUserDefaultUILanguage(std::wstring* language, std::wstring* region) { |
| DCHECK(language); |
| |
| LANGID lang_id = ::GetUserDefaultUILanguage(); |
| if (LOCALE_CUSTOM_UI_DEFAULT != lang_id) { |
| const LCID locale_id = MAKELCID(lang_id, SORT_DEFAULT); |
| // max size for LOCALE_SISO639LANGNAME and LOCALE_SISO3166CTRYNAME is 9 |
| wchar_t result_buffer[9]; |
| int result_length = |
| GetLocaleInfo(locale_id, LOCALE_SISO639LANGNAME, &result_buffer[0], |
| arraysize(result_buffer)); |
| DPCHECK(0 != result_length) << "Failed getting language id"; |
| if (1 < result_length) { |
| language->assign(&result_buffer[0], result_length - 1); |
| region->clear(); |
| if (SUBLANG_NEUTRAL != SUBLANGID(lang_id)) { |
| result_length = |
| GetLocaleInfo(locale_id, LOCALE_SISO3166CTRYNAME, &result_buffer[0], |
| arraysize(result_buffer)); |
| DPCHECK(0 != result_length) << "Failed getting region id"; |
| if (1 < result_length) |
| region->assign(&result_buffer[0], result_length - 1); |
| } |
| return true; |
| } |
| } else { |
| // This is entirely unexpected on pre-Vista, which is the only time we |
| // should try GetUserDefaultUILanguage anyway. |
| NOTREACHED() << "Cannot determine language for a supplemental locale."; |
| } |
| return false; |
| } |
| |
| bool GetPreferredUILanguageList(LanguageFunction function, ULONG flags, |
| std::vector<std::wstring>* languages) { |
| std::vector<wchar_t> buffer; |
| std::wstring language; |
| std::wstring region; |
| |
| if (GetMUIPreferredUILanguageList(function, flags, &buffer)) { |
| std::vector<wchar_t>::const_iterator scan = buffer.begin(); |
| language.assign(&*scan); |
| while (!language.empty()) { |
| languages->push_back(language); |
| scan += language.size() + 1; |
| language.assign(&*scan); |
| } |
| } else if (GetUserDefaultUILanguage(&language, ®ion)) { |
| // Mimic the MUI behavior of putting the neutral version of the lang after |
| // the regional one (e.g., "fr-CA, fr"). |
| if (!region.empty()) |
| languages->push_back(std::wstring(language) |
| .append(1, L'-') |
| .append(region)); |
| languages->push_back(language); |
| } else { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| } // namespace |
| |
| namespace base { |
| namespace win { |
| namespace i18n { |
| |
| bool GetUserPreferredUILanguageList(std::vector<std::wstring>* languages) { |
| DCHECK(languages); |
| return GetPreferredUILanguageList(USER_LANGUAGES, 0, languages); |
| } |
| |
| bool GetThreadPreferredUILanguageList(std::vector<std::wstring>* languages) { |
| DCHECK(languages); |
| return GetPreferredUILanguageList( |
| THREAD_LANGUAGES, MUI_MERGE_SYSTEM_FALLBACK | MUI_MERGE_USER_FALLBACK, |
| languages); |
| } |
| |
| } // namespace i18n |
| } // namespace win |
| } // namespace base |