| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "app/sql/connection.h" |
| |
| #include <string.h> |
| |
| #include "app/sql/statement.h" |
| #include "base/file_path.h" |
| #include "base/logging.h" |
| #include "base/string_util.h" |
| #include "base/utf_string_conversions.h" |
| #ifdef ANDROID |
| #include "sqlite3.h" |
| #else |
| #include "third_party/sqlite/sqlite3.h" |
| #endif |
| |
| namespace { |
| |
| // Spin for up to a second waiting for the lock to clear when setting |
| // up the database. |
| // TODO(shess): Better story on this. http://crbug.com/56559 |
| const base::TimeDelta kBusyTimeout = base::TimeDelta::FromSeconds(1); |
| |
| class ScopedBusyTimeout { |
| public: |
| explicit ScopedBusyTimeout(sqlite3* db) |
| : db_(db) { |
| } |
| ~ScopedBusyTimeout() { |
| sqlite3_busy_timeout(db_, 0); |
| } |
| |
| int SetTimeout(base::TimeDelta timeout) { |
| DCHECK_LT(timeout.InMilliseconds(), INT_MAX); |
| return sqlite3_busy_timeout(db_, |
| static_cast<int>(timeout.InMilliseconds())); |
| } |
| |
| private: |
| sqlite3* db_; |
| }; |
| |
| } // namespace |
| |
| namespace sql { |
| |
| bool StatementID::operator<(const StatementID& other) const { |
| if (number_ != other.number_) |
| return number_ < other.number_; |
| return strcmp(str_, other.str_) < 0; |
| } |
| |
| ErrorDelegate::ErrorDelegate() { |
| } |
| |
| ErrorDelegate::~ErrorDelegate() { |
| } |
| |
| Connection::StatementRef::StatementRef() |
| : connection_(NULL), |
| stmt_(NULL) { |
| } |
| |
| Connection::StatementRef::StatementRef(Connection* connection, |
| sqlite3_stmt* stmt) |
| : connection_(connection), |
| stmt_(stmt) { |
| connection_->StatementRefCreated(this); |
| } |
| |
| Connection::StatementRef::~StatementRef() { |
| if (connection_) |
| connection_->StatementRefDeleted(this); |
| Close(); |
| } |
| |
| void Connection::StatementRef::Close() { |
| if (stmt_) { |
| sqlite3_finalize(stmt_); |
| stmt_ = NULL; |
| } |
| connection_ = NULL; // The connection may be getting deleted. |
| } |
| |
| Connection::Connection() |
| : db_(NULL), |
| page_size_(0), |
| cache_size_(0), |
| exclusive_locking_(false), |
| transaction_nesting_(0), |
| needs_rollback_(false) { |
| } |
| |
| Connection::~Connection() { |
| Close(); |
| } |
| |
| bool Connection::Open(const FilePath& path) { |
| #if defined(OS_WIN) |
| return OpenInternal(WideToUTF8(path.value())); |
| #elif defined(OS_POSIX) |
| return OpenInternal(path.value()); |
| #endif |
| } |
| |
| bool Connection::OpenInMemory() { |
| return OpenInternal(":memory:"); |
| } |
| |
| void Connection::Close() { |
| statement_cache_.clear(); |
| DCHECK(open_statements_.empty()); |
| if (db_) { |
| sqlite3_close(db_); |
| db_ = NULL; |
| } |
| } |
| |
| void Connection::Preload() { |
| if (!db_) { |
| NOTREACHED(); |
| return; |
| } |
| |
| // A statement must be open for the preload command to work. If the meta |
| // table doesn't exist, it probably means this is a new database and there |
| // is nothing to preload (so it's OK we do nothing). |
| if (!DoesTableExist("meta")) |
| return; |
| Statement dummy(GetUniqueStatement("SELECT * FROM meta")); |
| if (!dummy || !dummy.Step()) |
| return; |
| |
| #if !defined(USE_SYSTEM_SQLITE) |
| // This function is only defined in Chromium's version of sqlite. |
| // Do not call it when using system sqlite. |
| sqlite3_preload(db_); |
| #endif |
| } |
| |
| bool Connection::BeginTransaction() { |
| if (needs_rollback_) { |
| DCHECK_GT(transaction_nesting_, 0); |
| |
| // When we're going to rollback, fail on this begin and don't actually |
| // mark us as entering the nested transaction. |
| return false; |
| } |
| |
| bool success = true; |
| if (!transaction_nesting_) { |
| needs_rollback_ = false; |
| |
| Statement begin(GetCachedStatement(SQL_FROM_HERE, "BEGIN TRANSACTION")); |
| if (!begin || !begin.Run()) |
| return false; |
| } |
| transaction_nesting_++; |
| return success; |
| } |
| |
| void Connection::RollbackTransaction() { |
| if (!transaction_nesting_) { |
| NOTREACHED() << "Rolling back a nonexistent transaction"; |
| return; |
| } |
| |
| transaction_nesting_--; |
| |
| if (transaction_nesting_ > 0) { |
| // Mark the outermost transaction as needing rollback. |
| needs_rollback_ = true; |
| return; |
| } |
| |
| DoRollback(); |
| } |
| |
| bool Connection::CommitTransaction() { |
| if (!transaction_nesting_) { |
| NOTREACHED() << "Rolling back a nonexistent transaction"; |
| return false; |
| } |
| transaction_nesting_--; |
| |
| if (transaction_nesting_ > 0) { |
| // Mark any nested transactions as failing after we've already got one. |
| return !needs_rollback_; |
| } |
| |
| if (needs_rollback_) { |
| DoRollback(); |
| return false; |
| } |
| |
| Statement commit(GetCachedStatement(SQL_FROM_HERE, "COMMIT")); |
| if (!commit) |
| return false; |
| return commit.Run(); |
| } |
| |
| bool Connection::Execute(const char* sql) { |
| if (!db_) |
| return false; |
| return sqlite3_exec(db_, sql, NULL, NULL, NULL) == SQLITE_OK; |
| } |
| |
| bool Connection::ExecuteWithTimeout(const char* sql, base::TimeDelta timeout) { |
| if (!db_) |
| return false; |
| |
| ScopedBusyTimeout busy_timeout(db_); |
| busy_timeout.SetTimeout(timeout); |
| return sqlite3_exec(db_, sql, NULL, NULL, NULL) == SQLITE_OK; |
| } |
| |
| bool Connection::HasCachedStatement(const StatementID& id) const { |
| return statement_cache_.find(id) != statement_cache_.end(); |
| } |
| |
| scoped_refptr<Connection::StatementRef> Connection::GetCachedStatement( |
| const StatementID& id, |
| const char* sql) { |
| CachedStatementMap::iterator i = statement_cache_.find(id); |
| if (i != statement_cache_.end()) { |
| // Statement is in the cache. It should still be active (we're the only |
| // one invalidating cached statements, and we'll remove it from the cache |
| // if we do that. Make sure we reset it before giving out the cached one in |
| // case it still has some stuff bound. |
| DCHECK(i->second->is_valid()); |
| sqlite3_reset(i->second->stmt()); |
| return i->second; |
| } |
| |
| scoped_refptr<StatementRef> statement = GetUniqueStatement(sql); |
| if (statement->is_valid()) |
| statement_cache_[id] = statement; // Only cache valid statements. |
| return statement; |
| } |
| |
| scoped_refptr<Connection::StatementRef> Connection::GetUniqueStatement( |
| const char* sql) { |
| if (!db_) |
| return new StatementRef(this, NULL); // Return inactive statement. |
| |
| sqlite3_stmt* stmt = NULL; |
| if (sqlite3_prepare_v2(db_, sql, -1, &stmt, NULL) != SQLITE_OK) { |
| // Treat this as non-fatal, it can occur in a number of valid cases, and |
| // callers should be doing their own error handling. |
| DLOG(WARNING) << "SQL compile error " << GetErrorMessage(); |
| return new StatementRef(this, NULL); |
| } |
| return new StatementRef(this, stmt); |
| } |
| |
| bool Connection::DoesTableExist(const char* table_name) const { |
| // GetUniqueStatement can't be const since statements may modify the |
| // database, but we know ours doesn't modify it, so the cast is safe. |
| Statement statement(const_cast<Connection*>(this)->GetUniqueStatement( |
| "SELECT name FROM sqlite_master " |
| "WHERE type='table' AND name=?")); |
| if (!statement) |
| return false; |
| statement.BindString(0, table_name); |
| return statement.Step(); // Table exists if any row was returned. |
| } |
| |
| bool Connection::DoesColumnExist(const char* table_name, |
| const char* column_name) const { |
| std::string sql("PRAGMA TABLE_INFO("); |
| sql.append(table_name); |
| sql.append(")"); |
| |
| // Our SQL is non-mutating, so this cast is OK. |
| Statement statement(const_cast<Connection*>(this)->GetUniqueStatement( |
| sql.c_str())); |
| if (!statement) |
| return false; |
| |
| while (statement.Step()) { |
| if (!statement.ColumnString(1).compare(column_name)) |
| return true; |
| } |
| return false; |
| } |
| |
| int64 Connection::GetLastInsertRowId() const { |
| if (!db_) { |
| NOTREACHED(); |
| return 0; |
| } |
| return sqlite3_last_insert_rowid(db_); |
| } |
| |
| int Connection::GetLastChangeCount() const { |
| if (!db_) { |
| NOTREACHED(); |
| return 0; |
| } |
| return sqlite3_changes(db_); |
| } |
| |
| int Connection::GetErrorCode() const { |
| if (!db_) |
| return SQLITE_ERROR; |
| return sqlite3_errcode(db_); |
| } |
| |
| int Connection::GetLastErrno() const { |
| if (!db_) |
| return -1; |
| |
| int err = 0; |
| if (SQLITE_OK != sqlite3_file_control(db_, NULL, SQLITE_LAST_ERRNO, &err)) |
| return -2; |
| |
| return err; |
| } |
| |
| const char* Connection::GetErrorMessage() const { |
| if (!db_) |
| return "sql::Connection has no connection."; |
| return sqlite3_errmsg(db_); |
| } |
| |
| bool Connection::OpenInternal(const std::string& file_name) { |
| if (db_) { |
| NOTREACHED() << "sql::Connection is already open."; |
| return false; |
| } |
| |
| int err = sqlite3_open(file_name.c_str(), &db_); |
| if (err != SQLITE_OK) { |
| OnSqliteError(err, NULL); |
| db_ = NULL; |
| return false; |
| } |
| |
| // Enable extended result codes to provide more color on I/O errors. |
| // Not having extended result codes is not a fatal problem, as |
| // Chromium code does not attempt to handle I/O errors anyhow. The |
| // current implementation always returns SQLITE_OK, the DCHECK is to |
| // quickly notify someone if SQLite changes. |
| err = sqlite3_extended_result_codes(db_, 1); |
| DCHECK_EQ(err, SQLITE_OK) << "Could not enable extended result codes"; |
| |
| // If indicated, lock up the database before doing anything else, so |
| // that the following code doesn't have to deal with locking. |
| // TODO(shess): This code is brittle. Find the cases where code |
| // doesn't request |exclusive_locking_| and audit that it does the |
| // right thing with SQLITE_BUSY, and that it doesn't make |
| // assumptions about who might change things in the database. |
| // http://crbug.com/56559 |
| if (exclusive_locking_) { |
| // TODO(shess): This should probably be a full CHECK(). Code |
| // which requests exclusive locking but doesn't get it is almost |
| // certain to be ill-tested. |
| if (!Execute("PRAGMA locking_mode=EXCLUSIVE")) |
| NOTREACHED() << "Could not set locking mode: " << GetErrorMessage(); |
| } |
| |
| if (page_size_ != 0) { |
| // Enforce SQLite restrictions on |page_size_|. |
| DCHECK(!(page_size_ & (page_size_ - 1))) |
| << " page_size_ " << page_size_ << " is not a power of two."; |
| static const int kSqliteMaxPageSize = 32768; // from sqliteLimit.h |
| DCHECK_LE(page_size_, kSqliteMaxPageSize); |
| const std::string sql = StringPrintf("PRAGMA page_size=%d", page_size_); |
| if (!ExecuteWithTimeout(sql.c_str(), kBusyTimeout)) |
| NOTREACHED() << "Could not set page size: " << GetErrorMessage(); |
| } |
| |
| if (cache_size_ != 0) { |
| const std::string sql = StringPrintf("PRAGMA cache_size=%d", cache_size_); |
| if (!ExecuteWithTimeout(sql.c_str(), kBusyTimeout)) |
| NOTREACHED() << "Could not set cache size: " << GetErrorMessage(); |
| } |
| |
| return true; |
| } |
| |
| void Connection::DoRollback() { |
| Statement rollback(GetCachedStatement(SQL_FROM_HERE, "ROLLBACK")); |
| if (rollback) |
| rollback.Run(); |
| } |
| |
| void Connection::StatementRefCreated(StatementRef* ref) { |
| DCHECK(open_statements_.find(ref) == open_statements_.end()); |
| open_statements_.insert(ref); |
| } |
| |
| void Connection::StatementRefDeleted(StatementRef* ref) { |
| StatementRefSet::iterator i = open_statements_.find(ref); |
| if (i == open_statements_.end()) |
| NOTREACHED(); |
| else |
| open_statements_.erase(i); |
| } |
| |
| void Connection::ClearCache() { |
| statement_cache_.clear(); |
| |
| // The cache clear will get most statements. There may be still be references |
| // to some statements that are held by others (including one-shot statements). |
| // This will deactivate them so they can't be used again. |
| for (StatementRefSet::iterator i = open_statements_.begin(); |
| i != open_statements_.end(); ++i) |
| (*i)->Close(); |
| } |
| |
| int Connection::OnSqliteError(int err, sql::Statement *stmt) { |
| if (error_delegate_.get()) |
| return error_delegate_->OnError(err, this, stmt); |
| // The default handling is to assert on debug and to ignore on release. |
| NOTREACHED() << GetErrorMessage(); |
| return err; |
| } |
| |
| } // namespace sql |