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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_PROXY_PROXY_RESOLVER_H_
#define NET_PROXY_PROXY_RESOLVER_H_
#pragma once
#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "base/string16.h"
#include "googleurl/src/gurl.h"
#include "net/base/completion_callback.h"
#include "net/proxy/proxy_resolver_script_data.h"
namespace net {
class BoundNetLog;
class ProxyInfo;
// Interface for "proxy resolvers". A ProxyResolver fills in a list of proxies
// to use for a particular URL. Generally the backend for a ProxyResolver is
// a PAC script, but it doesn't need to be. ProxyResolver can service multiple
// requests at a time.
class ProxyResolver {
public:
// Opaque pointer type, to return a handle to cancel outstanding requests.
typedef void* RequestHandle;
// See |expects_pac_bytes()| for the meaning of |expects_pac_bytes|.
explicit ProxyResolver(bool expects_pac_bytes)
: expects_pac_bytes_(expects_pac_bytes) {}
virtual ~ProxyResolver() {}
// Gets a list of proxy servers to use for |url|. If the request will
// complete asynchronously returns ERR_IO_PENDING and notifies the result
// by running |callback|. If the result code is OK then
// the request was successful and |results| contains the proxy
// resolution information. In the case of asynchronous completion
// |*request| is written to, and can be passed to CancelRequest().
virtual int GetProxyForURL(const GURL& url,
ProxyInfo* results,
CompletionCallback* callback,
RequestHandle* request,
const BoundNetLog& net_log) = 0;
// Cancels |request|.
virtual void CancelRequest(RequestHandle request) = 0;
// The PAC script backend can be specified to the ProxyResolver either via
// URL, or via the javascript text itself. If |expects_pac_bytes| is true,
// then the ProxyResolverScriptData passed to SetPacScript() should
// contain the actual script bytes rather than just the URL.
bool expects_pac_bytes() const { return expects_pac_bytes_; }
virtual void CancelSetPacScript() = 0;
// Frees any unneeded memory held by the resolver, e.g. garbage in the JS
// engine. Most subclasses don't need to do anything, so we provide a default
// no-op implementation.
virtual void PurgeMemory() {}
// Called to set the PAC script backend to use.
// Returns ERR_IO_PENDING in the case of asynchronous completion, and notifies
// the result through |callback|.
virtual int SetPacScript(
const scoped_refptr<ProxyResolverScriptData>& pac_script,
CompletionCallback* callback) = 0;
// Optional shutdown code to be run before destruction. This is only used
// by the multithreaded runner to signal cleanup from origin thread
virtual void Shutdown() {}
private:
const bool expects_pac_bytes_;
DISALLOW_COPY_AND_ASSIGN(ProxyResolver);
};
} // namespace net
#endif // NET_PROXY_PROXY_RESOLVER_H_