| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_LINKED_LIST_H_ |
| #define BASE_LINKED_LIST_H_ |
| #pragma once |
| |
| // Simple LinkedList type. (See the Q&A section to understand how this |
| // differs from std::list). |
| // |
| // To use, start by declaring the class which will be contained in the linked |
| // list, as extending LinkNode (this gives it next/previous pointers). |
| // |
| // class MyNodeType : public LinkNode<MyNodeType> { |
| // ... |
| // }; |
| // |
| // Next, to keep track of the list's head/tail, use a LinkedList instance: |
| // |
| // LinkedList<MyNodeType> list; |
| // |
| // To add elements to the list, use any of LinkedList::Append, |
| // LinkNode::InsertBefore, or LinkNode::InsertAfter: |
| // |
| // LinkNode<MyNodeType>* n1 = ...; |
| // LinkNode<MyNodeType>* n2 = ...; |
| // LinkNode<MyNodeType>* n3 = ...; |
| // |
| // list.Append(n1); |
| // list.Append(n3); |
| // n3->InsertBefore(n3); |
| // |
| // Lastly, to iterate through the linked list forwards: |
| // |
| // for (LinkNode<MyNodeType>* node = list.head(); |
| // node != list.end(); |
| // node = node->next()) { |
| // MyNodeType* value = node->value(); |
| // ... |
| // } |
| // |
| // Or to iterate the linked list backwards: |
| // |
| // for (LinkNode<MyNodeType>* node = list.tail(); |
| // node != list.end(); |
| // node = node->previous()) { |
| // MyNodeType* value = node->value(); |
| // ... |
| // } |
| // |
| // Questions and Answers: |
| // |
| // Q. Should I use std::list or base::LinkedList? |
| // |
| // A. The main reason to use base::LinkedList over std::list is |
| // performance. If you don't care about the performance differences |
| // then use an STL container, as it makes for better code readability. |
| // |
| // Comparing the performance of base::LinkedList<T> to std::list<T*>: |
| // |
| // * Erasing an element of type T* from base::LinkedList<T> is |
| // an O(1) operation. Whereas for std::list<T*> it is O(n). |
| // That is because with std::list<T*> you must obtain an |
| // iterator to the T* element before you can call erase(iterator). |
| // |
| // * Insertion operations with base::LinkedList<T> never require |
| // heap allocations. |
| // |
| // Q. How does base::LinkedList implementation differ from std::list? |
| // |
| // A. Doubly-linked lists are made up of nodes that contain "next" and |
| // "previous" pointers that reference other nodes in the list. |
| // |
| // With base::LinkedList<T>, the type being inserted already reserves |
| // space for the "next" and "previous" pointers (base::LinkNode<T>*). |
| // Whereas with std::list<T> the type can be anything, so the implementation |
| // needs to glue on the "next" and "previous" pointers using |
| // some internal node type. |
| |
| namespace base { |
| |
| template <typename T> |
| class LinkNode { |
| public: |
| LinkNode() : previous_(0), next_(0) {} |
| LinkNode(LinkNode<T>* previous, LinkNode<T>* next) |
| : previous_(previous), next_(next) {} |
| |
| // Insert |this| into the linked list, before |e|. |
| void InsertBefore(LinkNode<T>* e) { |
| this->next_ = e; |
| this->previous_ = e->previous_; |
| e->previous_->next_ = this; |
| e->previous_ = this; |
| } |
| |
| // Insert |this| into the linked list, after |e|. |
| void InsertAfter(LinkNode<T>* e) { |
| this->next_ = e->next_; |
| this->previous_ = e; |
| e->next_->previous_ = this; |
| e->next_ = this; |
| } |
| |
| // Remove |this| from the linked list. |
| void RemoveFromList() { |
| this->previous_->next_ = this->next_; |
| this->next_->previous_ = this->previous_; |
| } |
| |
| LinkNode<T>* previous() const { |
| return previous_; |
| } |
| |
| LinkNode<T>* next() const { |
| return next_; |
| } |
| |
| // Cast from the node-type to the value type. |
| const T* value() const { |
| return static_cast<const T*>(this); |
| } |
| |
| T* value() { |
| return static_cast<T*>(this); |
| } |
| |
| // Work around a Clang bug reported upstream: |
| // http://llvm.org/bugs/show_bug.cgi?id=7974 |
| // TODO(evanm): remove this and its sole caller. |
| void set(LinkNode<T>* prev, LinkNode<T>* next) { |
| previous_ = prev; next_ = next; |
| } |
| |
| private: |
| LinkNode<T>* previous_; |
| LinkNode<T>* next_; |
| }; |
| |
| template <typename T> |
| class LinkedList { |
| public: |
| // The "root" node is self-referential, and forms the basis of a circular |
| // list (root_.next() will point back to the start of the list, |
| // and root_->previous() wraps around to the end of the list). |
| LinkedList() { root_.set(&root_, &root_); } |
| |
| // Appends |e| to the end of the linked list. |
| void Append(LinkNode<T>* e) { |
| e->InsertBefore(&root_); |
| } |
| |
| LinkNode<T>* head() const { |
| return root_.next(); |
| } |
| |
| LinkNode<T>* tail() const { |
| return root_.previous(); |
| } |
| |
| const LinkNode<T>* end() const { |
| return &root_; |
| } |
| |
| private: |
| LinkNode<T> root_; |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_LINKED_LIST_H_ |