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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_HTTP_HTTP_TRANSACTION_H_
#define NET_HTTP_HTTP_TRANSACTION_H_
#pragma once
#include "base/string16.h"
#include "net/base/completion_callback.h"
#include "net/base/load_states.h"
namespace net {
class BoundNetLog;
struct HttpRequestInfo;
class HttpResponseInfo;
class IOBuffer;
class X509Certificate;
class SSLHostInfo;
// Represents a single HTTP transaction (i.e., a single request/response pair).
// HTTP redirects are not followed and authentication challenges are not
// answered. Cookies are assumed to be managed by the caller.
class HttpTransaction {
public:
// Stops any pending IO and destroys the transaction object.
virtual ~HttpTransaction() {}
// Starts the HTTP transaction (i.e., sends the HTTP request).
//
// Returns OK if the transaction could be started synchronously, which means
// that the request was served from the cache. ERR_IO_PENDING is returned to
// indicate that the CompletionCallback will be notified once response info
// is available or if an IO error occurs. Any other return value indicates
// that the transaction could not be started.
//
// Regardless of the return value, the caller is expected to keep the
// request_info object alive until Destroy is called on the transaction.
//
// NOTE: The transaction is not responsible for deleting the callback object.
//
// Profiling information for the request is saved to |net_log| if non-NULL.
virtual int Start(const HttpRequestInfo* request_info,
CompletionCallback* callback,
const BoundNetLog& net_log) = 0;
// Restarts the HTTP transaction, ignoring the last error. This call can
// only be made after a call to Start (or RestartIgnoringLastError) failed.
// Once Read has been called, this method cannot be called. This method is
// used, for example, to continue past various SSL related errors.
//
// Not all errors can be ignored using this method. See error code
// descriptions for details about errors that can be ignored.
//
// NOTE: The transaction is not responsible for deleting the callback object.
//
virtual int RestartIgnoringLastError(CompletionCallback* callback) = 0;
// Restarts the HTTP transaction with a client certificate.
virtual int RestartWithCertificate(X509Certificate* client_cert,
CompletionCallback* callback) = 0;
// Restarts the HTTP transaction with authentication credentials.
virtual int RestartWithAuth(const string16& username,
const string16& password,
CompletionCallback* callback) = 0;
// Returns true if auth is ready to be continued. Callers should check
// this value anytime Start() completes: if it is true, the transaction
// can be resumed with RestartWithAuth(L"", L"", callback) to resume
// the automatic auth exchange. This notification gives the caller a
// chance to process the response headers from all of the intermediate
// restarts needed for authentication.
virtual bool IsReadyToRestartForAuth() = 0;
// Once response info is available for the transaction, response data may be
// read by calling this method.
//
// Response data is copied into the given buffer and the number of bytes
// copied is returned. ERR_IO_PENDING is returned if response data is not
// yet available. The CompletionCallback is notified when the data copy
// completes, and it is passed the number of bytes that were successfully
// copied. Or, if a read error occurs, the CompletionCallback is notified of
// the error. Any other negative return value indicates that the transaction
// could not be read.
//
// NOTE: The transaction is not responsible for deleting the callback object.
// If the operation is not completed immediately, the transaction must acquire
// a reference to the provided buffer.
//
virtual int Read(IOBuffer* buf, int buf_len,
CompletionCallback* callback) = 0;
// Stops further caching of this request by the HTTP cache, if there is any.
virtual void StopCaching() = 0;
// Returns the response info for this transaction or NULL if the response
// info is not available.
virtual const HttpResponseInfo* GetResponseInfo() const = 0;
// Returns the load state for this transaction.
virtual LoadState GetLoadState() const = 0;
// Returns the upload progress in bytes. If there is no upload data,
// zero will be returned. This does not include the request headers.
virtual uint64 GetUploadProgress() const = 0;
// SetSSLHostInfo sets a object which reads and writes public information
// about an SSL server. It's used to implement Snap Start.
// TODO(agl): remove this.
virtual void SetSSLHostInfo(SSLHostInfo*) { };
};
} // namespace net
#endif // NET_HTTP_HTTP_TRANSACTION_H_