| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/socket/tcp_client_socket.h" |
| |
| #include "base/basictypes.h" |
| #include "net/base/address_list.h" |
| #include "net/base/host_resolver.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/listen_socket.h" |
| #include "net/base/net_log.h" |
| #include "net/base/net_log_unittest.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/test_completion_callback.h" |
| #include "net/base/winsock_init.h" |
| #include "net/socket/client_socket_factory.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "testing/platform_test.h" |
| |
| namespace net { |
| |
| namespace { |
| |
| const char kServerReply[] = "HTTP/1.1 404 Not Found"; |
| |
| enum ClientSocketTestTypes { |
| TCP, |
| SCTP |
| }; |
| |
| class TransportClientSocketTest |
| : public ListenSocket::ListenSocketDelegate, |
| public ::testing::TestWithParam<ClientSocketTestTypes> { |
| public: |
| TransportClientSocketTest() |
| : listen_port_(0), |
| net_log_(CapturingNetLog::kUnbounded), |
| socket_factory_(ClientSocketFactory::GetDefaultFactory()), |
| close_server_socket_on_next_send_(false) { |
| } |
| |
| ~TransportClientSocketTest() { |
| } |
| |
| // Implement ListenSocketDelegate methods |
| virtual void DidAccept(ListenSocket* server, ListenSocket* connection) { |
| connected_sock_ = connection; |
| } |
| virtual void DidRead(ListenSocket*, const char* str, int len) { |
| // TODO(dkegel): this might not be long enough to tickle some bugs. |
| connected_sock_->Send(kServerReply, arraysize(kServerReply) - 1, |
| false /* Don't append line feed */); |
| if (close_server_socket_on_next_send_) |
| CloseServerSocket(); |
| } |
| virtual void DidClose(ListenSocket* sock) {} |
| |
| // Testcase hooks |
| virtual void SetUp(); |
| |
| void CloseServerSocket() { |
| // delete the connected_sock_, which will close it. |
| connected_sock_ = NULL; |
| } |
| |
| void PauseServerReads() { |
| connected_sock_->PauseReads(); |
| } |
| |
| void ResumeServerReads() { |
| connected_sock_->ResumeReads(); |
| } |
| |
| int DrainClientSocket(IOBuffer* buf, |
| uint32 buf_len, |
| uint32 bytes_to_read, |
| TestCompletionCallback* callback); |
| |
| void SendClientRequest(); |
| |
| void set_close_server_socket_on_next_send(bool close) { |
| close_server_socket_on_next_send_ = close; |
| } |
| |
| protected: |
| int listen_port_; |
| CapturingNetLog net_log_; |
| ClientSocketFactory* const socket_factory_; |
| scoped_ptr<ClientSocket> sock_; |
| |
| private: |
| scoped_refptr<ListenSocket> listen_sock_; |
| scoped_refptr<ListenSocket> connected_sock_; |
| bool close_server_socket_on_next_send_; |
| }; |
| |
| void TransportClientSocketTest::SetUp() { |
| ::testing::TestWithParam<ClientSocketTestTypes>::SetUp(); |
| |
| // Find a free port to listen on |
| ListenSocket *sock = NULL; |
| int port; |
| // Range of ports to listen on. Shouldn't need to try many. |
| const int kMinPort = 10100; |
| const int kMaxPort = 10200; |
| #if defined(OS_WIN) |
| EnsureWinsockInit(); |
| #endif |
| for (port = kMinPort; port < kMaxPort; port++) { |
| sock = ListenSocket::Listen("127.0.0.1", port, this); |
| if (sock) |
| break; |
| } |
| ASSERT_TRUE(sock != NULL); |
| listen_sock_ = sock; |
| listen_port_ = port; |
| |
| AddressList addr; |
| scoped_ptr<HostResolver> resolver( |
| CreateSystemHostResolver(HostResolver::kDefaultParallelism, |
| NULL, NULL)); |
| HostResolver::RequestInfo info(HostPortPair("localhost", listen_port_)); |
| int rv = resolver->Resolve(info, &addr, NULL, NULL, BoundNetLog()); |
| CHECK_EQ(rv, OK); |
| sock_.reset( |
| socket_factory_->CreateTransportClientSocket(addr, |
| &net_log_, |
| NetLog::Source())); |
| } |
| |
| int TransportClientSocketTest::DrainClientSocket( |
| IOBuffer* buf, uint32 buf_len, |
| uint32 bytes_to_read, TestCompletionCallback* callback) { |
| int rv = OK; |
| uint32 bytes_read = 0; |
| |
| while (bytes_read < bytes_to_read) { |
| rv = sock_->Read(buf, buf_len, callback); |
| EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| |
| if (rv == ERR_IO_PENDING) |
| rv = callback->WaitForResult(); |
| |
| EXPECT_GE(rv, 0); |
| bytes_read += rv; |
| } |
| |
| return static_cast<int>(bytes_read); |
| } |
| |
| void TransportClientSocketTest::SendClientRequest() { |
| const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; |
| scoped_refptr<IOBuffer> request_buffer( |
| new IOBuffer(arraysize(request_text) - 1)); |
| TestCompletionCallback callback; |
| int rv; |
| |
| memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); |
| rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); |
| EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| |
| if (rv == ERR_IO_PENDING) { |
| rv = callback.WaitForResult(); |
| EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); |
| } |
| } |
| |
| // TODO(leighton): Add SCTP to this list when it is ready. |
| INSTANTIATE_TEST_CASE_P(ClientSocket, |
| TransportClientSocketTest, |
| ::testing::Values(TCP)); |
| |
| TEST_P(TransportClientSocketTest, Connect) { |
| TestCompletionCallback callback; |
| EXPECT_FALSE(sock_->IsConnected()); |
| |
| int rv = sock_->Connect(&callback); |
| |
| net::CapturingNetLog::EntryList net_log_entries; |
| net_log_.GetEntries(&net_log_entries); |
| EXPECT_TRUE(net::LogContainsBeginEvent( |
| net_log_entries, 0, net::NetLog::TYPE_SOCKET_ALIVE)); |
| EXPECT_TRUE(net::LogContainsBeginEvent( |
| net_log_entries, 1, net::NetLog::TYPE_TCP_CONNECT)); |
| if (rv != OK) { |
| ASSERT_EQ(rv, ERR_IO_PENDING); |
| rv = callback.WaitForResult(); |
| EXPECT_EQ(rv, OK); |
| } |
| |
| EXPECT_TRUE(sock_->IsConnected()); |
| net_log_.GetEntries(&net_log_entries); |
| EXPECT_TRUE(net::LogContainsEndEvent( |
| net_log_entries, -1, net::NetLog::TYPE_TCP_CONNECT)); |
| |
| sock_->Disconnect(); |
| EXPECT_FALSE(sock_->IsConnected()); |
| } |
| |
| TEST_P(TransportClientSocketTest, IsConnected) { |
| scoped_refptr<IOBuffer> buf(new IOBuffer(4096)); |
| TestCompletionCallback callback; |
| uint32 bytes_read; |
| |
| EXPECT_FALSE(sock_->IsConnected()); |
| EXPECT_FALSE(sock_->IsConnectedAndIdle()); |
| int rv = sock_->Connect(&callback); |
| if (rv != OK) { |
| ASSERT_EQ(rv, ERR_IO_PENDING); |
| rv = callback.WaitForResult(); |
| EXPECT_EQ(rv, OK); |
| } |
| EXPECT_TRUE(sock_->IsConnected()); |
| EXPECT_TRUE(sock_->IsConnectedAndIdle()); |
| |
| // Send the request and wait for the server to respond. |
| SendClientRequest(); |
| |
| // Drain a single byte so we know we've received some data. |
| bytes_read = DrainClientSocket(buf, 1, 1, &callback); |
| ASSERT_EQ(bytes_read, 1u); |
| |
| // Socket should be considered connected, but not idle, due to |
| // pending data. |
| EXPECT_TRUE(sock_->IsConnected()); |
| EXPECT_FALSE(sock_->IsConnectedAndIdle()); |
| |
| bytes_read = DrainClientSocket(buf, 4096, arraysize(kServerReply) - 2, |
| &callback); |
| ASSERT_EQ(bytes_read, arraysize(kServerReply) - 2); |
| |
| // After draining the data, the socket should be back to connected |
| // and idle. |
| EXPECT_TRUE(sock_->IsConnected()); |
| EXPECT_TRUE(sock_->IsConnectedAndIdle()); |
| |
| // This time close the server socket immediately after the server response. |
| set_close_server_socket_on_next_send(true); |
| SendClientRequest(); |
| |
| bytes_read = DrainClientSocket(buf, 1, 1, &callback); |
| ASSERT_EQ(bytes_read, 1u); |
| |
| // As above because of data. |
| EXPECT_TRUE(sock_->IsConnected()); |
| EXPECT_FALSE(sock_->IsConnectedAndIdle()); |
| |
| bytes_read = DrainClientSocket(buf, 4096, arraysize(kServerReply) - 2, |
| &callback); |
| ASSERT_EQ(bytes_read, arraysize(kServerReply) - 2); |
| |
| // Once the data is drained, the socket should now be seen as |
| // closed. |
| EXPECT_FALSE(sock_->IsConnected()); |
| EXPECT_FALSE(sock_->IsConnectedAndIdle()); |
| } |
| |
| TEST_P(TransportClientSocketTest, Read) { |
| TestCompletionCallback callback; |
| int rv = sock_->Connect(&callback); |
| if (rv != OK) { |
| ASSERT_EQ(rv, ERR_IO_PENDING); |
| |
| rv = callback.WaitForResult(); |
| EXPECT_EQ(rv, OK); |
| } |
| SendClientRequest(); |
| |
| scoped_refptr<IOBuffer> buf(new IOBuffer(4096)); |
| uint32 bytes_read = DrainClientSocket(buf, 4096, arraysize(kServerReply) - 1, |
| &callback); |
| ASSERT_EQ(bytes_read, arraysize(kServerReply) - 1); |
| |
| // All data has been read now. Read once more to force an ERR_IO_PENDING, and |
| // then close the server socket, and note the close. |
| |
| rv = sock_->Read(buf, 4096, &callback); |
| ASSERT_EQ(ERR_IO_PENDING, rv); |
| CloseServerSocket(); |
| EXPECT_EQ(0, callback.WaitForResult()); |
| } |
| |
| TEST_P(TransportClientSocketTest, Read_SmallChunks) { |
| TestCompletionCallback callback; |
| int rv = sock_->Connect(&callback); |
| if (rv != OK) { |
| ASSERT_EQ(rv, ERR_IO_PENDING); |
| |
| rv = callback.WaitForResult(); |
| EXPECT_EQ(rv, OK); |
| } |
| SendClientRequest(); |
| |
| scoped_refptr<IOBuffer> buf(new IOBuffer(1)); |
| uint32 bytes_read = 0; |
| while (bytes_read < arraysize(kServerReply) - 1) { |
| rv = sock_->Read(buf, 1, &callback); |
| EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| |
| if (rv == ERR_IO_PENDING) |
| rv = callback.WaitForResult(); |
| |
| ASSERT_EQ(1, rv); |
| bytes_read += rv; |
| } |
| |
| // All data has been read now. Read once more to force an ERR_IO_PENDING, and |
| // then close the server socket, and note the close. |
| |
| rv = sock_->Read(buf, 1, &callback); |
| ASSERT_EQ(ERR_IO_PENDING, rv); |
| CloseServerSocket(); |
| EXPECT_EQ(0, callback.WaitForResult()); |
| } |
| |
| TEST_P(TransportClientSocketTest, Read_Interrupted) { |
| TestCompletionCallback callback; |
| int rv = sock_->Connect(&callback); |
| if (rv != OK) { |
| ASSERT_EQ(ERR_IO_PENDING, rv); |
| |
| rv = callback.WaitForResult(); |
| EXPECT_EQ(rv, OK); |
| } |
| SendClientRequest(); |
| |
| // Do a partial read and then exit. This test should not crash! |
| scoped_refptr<IOBuffer> buf(new IOBuffer(16)); |
| rv = sock_->Read(buf, 16, &callback); |
| EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| |
| if (rv == ERR_IO_PENDING) |
| rv = callback.WaitForResult(); |
| |
| EXPECT_NE(0, rv); |
| } |
| |
| TEST_P(TransportClientSocketTest, DISABLED_FullDuplex_ReadFirst) { |
| TestCompletionCallback callback; |
| int rv = sock_->Connect(&callback); |
| if (rv != OK) { |
| ASSERT_EQ(rv, ERR_IO_PENDING); |
| |
| rv = callback.WaitForResult(); |
| EXPECT_EQ(rv, OK); |
| } |
| |
| // Read first. There's no data, so it should return ERR_IO_PENDING. |
| const int kBufLen = 4096; |
| scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen)); |
| rv = sock_->Read(buf, kBufLen, &callback); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| |
| PauseServerReads(); |
| const int kWriteBufLen = 64 * 1024; |
| scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen)); |
| char* request_data = request_buffer->data(); |
| memset(request_data, 'A', kWriteBufLen); |
| TestCompletionCallback write_callback; |
| |
| while (true) { |
| rv = sock_->Write(request_buffer, kWriteBufLen, &write_callback); |
| ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| |
| if (rv == ERR_IO_PENDING) { |
| ResumeServerReads(); |
| rv = write_callback.WaitForResult(); |
| break; |
| } |
| } |
| |
| // At this point, both read and write have returned ERR_IO_PENDING, and the |
| // write callback has executed. We wait for the read callback to run now to |
| // make sure that the socket can handle full duplex communications. |
| |
| rv = callback.WaitForResult(); |
| EXPECT_GE(rv, 0); |
| } |
| |
| TEST_P(TransportClientSocketTest, DISABLED_FullDuplex_WriteFirst) { |
| TestCompletionCallback callback; |
| int rv = sock_->Connect(&callback); |
| if (rv != OK) { |
| ASSERT_EQ(ERR_IO_PENDING, rv); |
| |
| rv = callback.WaitForResult(); |
| EXPECT_EQ(OK, rv); |
| } |
| |
| PauseServerReads(); |
| const int kWriteBufLen = 64 * 1024; |
| scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen)); |
| char* request_data = request_buffer->data(); |
| memset(request_data, 'A', kWriteBufLen); |
| TestCompletionCallback write_callback; |
| |
| while (true) { |
| rv = sock_->Write(request_buffer, kWriteBufLen, &write_callback); |
| ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| |
| if (rv == ERR_IO_PENDING) |
| break; |
| } |
| |
| // Now we have the Write() blocked on ERR_IO_PENDING. It's time to force the |
| // Read() to block on ERR_IO_PENDING too. |
| |
| const int kBufLen = 4096; |
| scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen)); |
| while (true) { |
| rv = sock_->Read(buf, kBufLen, &callback); |
| ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| if (rv == ERR_IO_PENDING) |
| break; |
| } |
| |
| // At this point, both read and write have returned ERR_IO_PENDING. Now we |
| // run the write and read callbacks to make sure they can handle full duplex |
| // communications. |
| |
| ResumeServerReads(); |
| rv = write_callback.WaitForResult(); |
| EXPECT_GE(rv, 0); |
| |
| // It's possible the read is blocked because it's already read all the data. |
| // Close the server socket, so there will at least be a 0-byte read. |
| CloseServerSocket(); |
| |
| rv = callback.WaitForResult(); |
| EXPECT_GE(rv, 0); |
| } |
| |
| } // namespace |
| |
| } // namespace net |