| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_DISK_CACHE_BITMAP_H_ |
| #define NET_DISK_CACHE_BITMAP_H_ |
| #pragma once |
| |
| #include "base/basictypes.h" |
| |
| namespace disk_cache { |
| |
| // This class provides support for simple maps of bits. |
| class Bitmap { |
| public: |
| Bitmap() : map_(NULL), num_bits_(0), array_size_(0), alloc_(false) {} |
| |
| // This constructor will allocate on a uint32 boundary. If |clear_bits| is |
| // false, the bitmap bits will not be initialized. |
| Bitmap(int num_bits, bool clear_bits); |
| |
| // Constructs a Bitmap with the actual storage provided by the caller. |map| |
| // has to be valid until this object destruction. |num_bits| is the number of |
| // bits in the bitmap, and |num_words| is the size of |map| in 32-bit words. |
| Bitmap(uint32* map, int num_bits, int num_words); |
| |
| ~Bitmap(); |
| |
| // Resizes the bitmap. |
| // If |num_bits| < Size(), the extra bits will be discarded. |
| // If |num_bits| > Size(), the extra bits will be filled with zeros if |
| // |clear_bits| is true. |
| // This object cannot be using memory provided during construction. |
| void Resize(int num_bits, bool clear_bits); |
| |
| // Returns the number of bits in the bitmap. |
| int Size() const { return num_bits_; } |
| |
| // Returns the number of 32-bit words in the bitmap. |
| int ArraySize() const { return array_size_; } |
| |
| // Sets all the bits to true or false. |
| void SetAll(bool value) { |
| memset(map_, (value ? 0xFF : 0x00), array_size_ * sizeof(*map_)); |
| } |
| |
| // Clears all bits in the bitmap |
| void Clear() { SetAll(false); } |
| |
| // Sets the value, gets the value or toggles the value of a given bit. |
| void Set(int index, bool value); |
| bool Get(int index) const; |
| void Toggle(int index); |
| |
| // Directly sets an element of the internal map. Requires |array_index| < |
| // ArraySize(); |
| void SetMapElement(int array_index, uint32 value); |
| |
| // Gets an entry of the internal map. Requires array_index < |
| // ArraySize() |
| uint32 GetMapElement(int array_index) const; |
| |
| // Directly sets the whole internal map. |size| is the number of 32-bit words |
| // to set from |map|. If |size| > array_size(), it ignores the end of |map|. |
| void SetMap(const uint32* map, int size); |
| |
| // Gets a pointer to the internal map. |
| const uint32* GetMap() const { return map_; } |
| |
| // Sets a range of bits to |value|. |
| void SetRange(int begin, int end, bool value); |
| |
| // Returns true if any bit between begin inclusive and end exclusive is set. |
| // 0 <= |begin| <= |end| <= Size() is required. |
| bool TestRange(int begin, int end, bool value) const; |
| |
| // Scans bits starting at bit *|index|, looking for a bit set to |value|. If |
| // it finds that bit before reaching bit index |limit|, sets *|index| to the |
| // bit index and returns true. Otherwise returns false. |
| // Requires |limit| <= Size(). |
| // |
| // Note that to use these methods in a loop you must increment the index |
| // after each use, as in: |
| // |
| // for (int index = 0 ; map.FindNextBit(&index, limit, value) ; ++index) { |
| // DoSomethingWith(index); |
| // } |
| bool FindNextBit(int* index, int limit, bool value) const; |
| |
| // Finds the first offset >= *|index| and < |limit| that has its bit set. |
| // See FindNextBit() for more info. |
| bool FindNextSetBitBeforeLimit(int* index, int limit) const { |
| return FindNextBit(index, limit, true); |
| } |
| |
| // Finds the first offset >= *|index| that has its bit set. |
| // See FindNextBit() for more info. |
| bool FindNextSetBit(int *index) const { |
| return FindNextSetBitBeforeLimit(index, num_bits_); |
| } |
| |
| // Scans bits starting at bit *|index|, looking for a bit set to |value|. If |
| // it finds that bit before reaching bit index |limit|, sets *|index| to the |
| // bit index and then counts the number of consecutive bits set to |value| |
| // (before reaching |limit|), and returns that count. If no bit is found |
| // returns 0. Requires |limit| <= Size(). |
| int FindBits(int* index, int limit, bool value) const; |
| |
| // Returns number of allocated words required for a bitmap of size |num_bits|. |
| static int RequiredArraySize(int num_bits) { |
| // Force at least one allocated word. |
| if (num_bits <= kIntBits) |
| return 1; |
| |
| return (num_bits + kIntBits - 1) >> kLogIntBits; |
| } |
| |
| private: |
| static const int kIntBits = sizeof(uint32) * 8; |
| static const int kLogIntBits = 5; // 2^5 == 32 bits per word. |
| |
| // Sets |len| bits from |start| to |value|. All the bits to be set should be |
| // stored in the same word, and len < kIntBits. |
| void SetWordBits(int start, int len, bool value); |
| |
| uint32* map_; // The bitmap. |
| int num_bits_; // The upper bound of the bitmap. |
| int array_size_; // The physical size (in uint32s) of the bitmap. |
| bool alloc_; // Whether or not we allocated the memory. |
| |
| DISALLOW_COPY_AND_ASSIGN(Bitmap); |
| }; |
| |
| } // namespace disk_cache |
| |
| #endif // NET_DISK_CACHE_BITMAP_H_ |