| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_TCP_SERVER_SOCKET_WIN_H_ |
| #define NET_SOCKET_TCP_SERVER_SOCKET_WIN_H_ |
| |
| #include <winsock2.h> |
| |
| #include "base/message_loop.h" |
| #include "base/scoped_ptr.h" |
| #include "base/win/object_watcher.h" |
| #include "base/threading/non_thread_safe.h" |
| #include "net/base/net_log.h" |
| #include "net/socket/server_socket.h" |
| |
| namespace net { |
| |
| class IPEndPoint; |
| |
| class TCPServerSocketWin : public ServerSocket, |
| public base::NonThreadSafe, |
| public base::win::ObjectWatcher::Delegate { |
| public: |
| TCPServerSocketWin(net::NetLog* net_log, |
| const net::NetLog::Source& source); |
| ~TCPServerSocketWin(); |
| |
| // net::ServerSocket implementation. |
| virtual int Listen(const net::IPEndPoint& address, int backlog); |
| virtual int GetLocalAddress(IPEndPoint* address) const; |
| virtual int Accept(scoped_ptr<ClientSocket>* socket, |
| CompletionCallback* callback); |
| |
| // base::ObjectWatcher::Delegate implementation. |
| virtual void OnObjectSignaled(HANDLE object); |
| |
| private: |
| int AcceptInternal(scoped_ptr<ClientSocket>* socket); |
| void Close(); |
| |
| SOCKET socket_; |
| HANDLE socket_event_; |
| |
| base::win::ObjectWatcher accept_watcher_; |
| |
| scoped_ptr<ClientSocket>* accept_socket_; |
| CompletionCallback* accept_callback_; |
| |
| BoundNetLog net_log_; |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_TCP_SERVER_SOCKET_WIN_H_ |