| <!DOCTYPE Article PUBLIC "-//OASIS//DTD DocBook V4.1//EN"> |
| |
| <Article> |
| |
| <ArticleInfo> |
| |
| <Title>EXT2ED - The Extended-2 filesystem editor - User's guide</Title> |
| <AUTHOR> |
| <FirstName>Gadi Oxman, tgud@tochnapc2.technion.ac.il</FirstName> |
| </AUTHOR> |
| <PubDate>v0.1, August 3 1995</PubDate> |
| |
| <Abstract> |
| |
| <Para> |
| This is only the initial version of this document. It may be unclear at |
| some places. Please send me feedback with anything regarding to it. |
| </Para> |
| |
| </Abstract> |
| |
| </ArticleInfo> |
| |
| <Sect1> |
| <Title>About EXT2ED documentation</Title> |
| |
| <Para> |
| The EXT2ED documentation consists of three parts: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| The ext2 filesystem overview. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The EXT2ED user's guide. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The EXT2ED design and implementation. |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| <Para> |
| If you intend to used EXT2ED, I strongly suggest that you would be familiar |
| with the material presented in the <Literal remap="tt">ext2 filesystem overview</Literal> as well. |
| </Para> |
| |
| <Para> |
| If you also intend to browse and modify the source code, I suggest that you |
| will also read the article <Literal remap="tt">The EXT2ED design and implementation</Literal>, as it |
| provides a general overview of the structure of my source code. |
| </Para> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>Introduction</Title> |
| |
| <Para> |
| EXT2ED is a "disk editor" for the ext2 filesystem. Its purpose is to show |
| you the internal structures of the ext2 filesystem in an rather intuitive |
| and logical way, so that it will be easier to "travel" between the various |
| internal filesystem structures. |
| </Para> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>Basic concepts in EXT2ED</Title> |
| |
| <Para> |
| Two basic concepts in EXT2ED are <Literal remap="tt">commands</Literal> and <Literal remap="tt">types</Literal>. |
| </Para> |
| |
| <Para> |
| EXT2ED is object-oriented in the sense that it defines objects in the |
| filesystem, like a <Literal remap="tt">super-block</Literal> or a <Literal remap="tt">directory</Literal>. An object is |
| something which "knows" how to handle some aspect of the filesystem. |
| </Para> |
| |
| <Para> |
| Your interaction with EXT2ED is done through <Literal remap="tt">commands</Literal> which EXT2ED |
| accepts. There are three levels of commands: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| General Commands |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Extended-2 Filesystem general commands |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Type specific commands |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| The General commands are always available. |
| </Para> |
| |
| <Para> |
| The ext2 general commands are available only when editing an ext2 filesystem. |
| </Para> |
| |
| <Para> |
| The Type specific commands are available when editing a specific object in the |
| filesystem. Each object typically comes with its own set of internal |
| variables, and its own set of commands, which are fine tuned handle the |
| corresponding structure in the filesystem. |
| </Para> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>Running EXT2ED</Title> |
| |
| <Para> |
| Running EXT2ED is as simple as typing <Literal remap="tt">ext2ed</Literal> from the shell prompt. |
| There are no command line switches. |
| </Para> |
| |
| <Para> |
| When first run, EXT2ED parses its configuration file, <Literal remap="tt">ext2ed.conf</Literal>. |
| This file must exist. |
| </Para> |
| |
| <Para> |
| When the configuration file processing is done, EXT2ED screen should appear |
| on the screen, with the command prompt <Literal remap="tt">ext2ed></Literal> displayed. |
| </Para> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>EXT2ED user interface</Title> |
| |
| <Para> |
| EXT2ED uses the <Emphasis>ncurses</Emphasis> library for screen management. Your screen |
| will be divided into four parts, from top to bottom: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| Title window |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Status window |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Main editing window |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Command window |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| The title window just displays the current version of EXT2ED. |
| </Para> |
| |
| <Para> |
| The status window will display various information regarding the state of |
| the editing at this point. |
| </Para> |
| |
| <Para> |
| The main editing window is the place at which the actual data will be shown. |
| Almost every command will cause some display at this window. This window, as |
| opposed to the three others, is of variable length - You always look at one |
| page of it. The current page and the total numbers of pages at this moment |
| is displayed at the status window. Moving between pages is done by the use |
| of the <Command>pgdn</Command> and <Command>pgup</Command> commands. |
| </Para> |
| |
| <Para> |
| The command window is at the bottom of the screen. It always displays a |
| command prompt <Literal remap="tt">ext2ed></Literal> and allows you to type a command. Feedback |
| about the commands entered is displayed to this window also. |
| </Para> |
| |
| <Para> |
| EXT2ED uses the <Emphasis>readline</Emphasis> library while processing a command line. All |
| the usual editing keys are available. Each entered command is placed into a |
| history of commands, and can be recalled later. Command Completion is also |
| supported - Just start to type a command, and press the completion key. |
| </Para> |
| |
| <Para> |
| Pressing <Literal remap="tt">enter</Literal> at the command window, without entering a command, |
| recalls the last command. This is useful when moving between close entries, |
| in the <Command>next</Command> command, for example. |
| </Para> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>Getting started</Title> |
| |
| <Sect2> |
| <Title>A few precautions</Title> |
| |
| <Para> |
| EXT2ED is a tool for filesystem <Literal remap="tt">editing</Literal>. As such, it can be |
| <Literal remap="tt">dangerous</Literal>. The summary to the subsections below is that |
| <Literal remap="tt">You must know what you are doing</Literal>. |
| </Para> |
| |
| <Sect3 id="mounted-ref"> |
| <Title>A mounted filesystem</Title> |
| |
| <Para> |
| EXT2ED is not designed to work on a mounted filesystem - It is complicated |
| enough as it is; I didn't even try to think of handling the various race |
| conditions. As such, please respect the following advice: |
| </Para> |
| |
| <Para> |
| <Literal remap="tt">Do not use EXT2ED on a mounted filesystem !</Literal> |
| </Para> |
| |
| <Para> |
| EXT2ED will not allow write access to a mounted filesystem. Although it is |
| fairly easy to change EXT2ED so that it will be allowed, I hereby request |
| again- EXT2ED is not designed for that action, and will most likely corrupt |
| data if used that way. Please don't do that. |
| </Para> |
| |
| <Para> |
| Concerning read access, I chose to leave the decision for the user through |
| the configuration file option <Literal remap="tt">AllowMountedRead</Literal>. Although read access |
| on a mounted partition will not do any damage to the filesystem, the data |
| displayed to you will not be reliable, and showing you incorrect information |
| may be as bad as corrupting the filesystem. However, you may still wish to |
| do that. |
| </Para> |
| |
| </Sect3> |
| |
| <Sect3> |
| <Title>Write access</Title> |
| |
| <Para> |
| Considering the obvious sensitivity of the subject, I took the following |
| actions: |
| </Para> |
| |
| <Para> |
| |
| <OrderedList> |
| <ListItem> |
| |
| <Para> |
| EXT2ED will always start with a read-only access. Write access mode |
| needs to be specifically entered by the <Command>enablewrite</Command> command. |
| Until this is done, no write will be allowed. Write access can be |
| disabled at any time with <Command>disablewrite</Command>. When |
| <Command>enablewrite</Command> is issued, the device is reopened in read-write |
| mode. Needless to say, the device permissions should allow that. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| As a second level of protection, you can disallow write access in |
| the configuration file by using the <Literal remap="tt">AllowChanges off</Literal> |
| configuration option. In this case, the <Command>enablewrite</Command> command |
| will be refused. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| When write access is enabled, the data will never change |
| immediately. Rather, a specific <Command>writedata</Command> command is needed |
| to update the object in the disk with the changed object in memory. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| In addition, A logging option is provided through the configuration |
| file options <Literal remap="tt">LogChanges</Literal> and <Literal remap="tt">LogFile</Literal>. With logging |
| enabled, each change to the disk will be logged at a very primitive |
| level - A hex dump of the original data and of the new written data. |
| The log file will be a text file which is easily readable, and you |
| can make use of it to undo any changes which you made (EXT2ED doesn't |
| make use of the log file for that purpose, it just logs the changes). |
| </Para> |
| </ListItem> |
| |
| </OrderedList> |
| |
| Please remember that this is only the initial release of EXT2ED, and it is |
| not very much tested - It is reasonable to assume that <Literal remap="tt">there are |
| bugs</Literal>. |
| However, the logging option above can offer protection even from this |
| unfortunate case. Therefor, I highly recommend that at least when first |
| working with EXT2ED, the logging option will be enabled, despite the disk |
| space which it consumes. |
| </Para> |
| |
| </Sect3> |
| |
| </Sect2> |
| |
| <Sect2 id="help-ref"> |
| <Title>The help command</Title> |
| |
| <Para> |
| When loaded, EXT2ED will show a short help screen. This help screen can |
| always be retrieved by the command <Command>help</Command>. The help screen displays a |
| list of all the commands which are available at this point. At startup, only |
| the <Literal remap="tt">General commands</Literal> are available. |
| This will change with time, since each object has its own commands. Thus, |
| commands which are available now may not be available later. |
| Using <Command>help</Command> <Emphasis>command</Emphasis> will display additional information about |
| the specific command <Emphasis>command</Emphasis>. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2 id="setdevice-ref"> |
| <Title>The setdevice command</Title> |
| |
| <Para> |
| The first command that is usually entered to EXT2ED is the <Command>setdevice</Command> |
| command. This command simply tells EXT2ED on which device the filesystem is |
| present. For example, suppose my ext2 filesystem is on the first partition |
| of my ide disk. The command will be: |
| |
| <Screen> |
| setdevice /dev/hda1 |
| </Screen> |
| |
| The following actions will take place in the following order: |
| |
| <OrderedList> |
| <ListItem> |
| |
| <Para> |
| EXT2ED will check if the partition is mounted. |
| If the partition is mounted (<Literal remap="tt">highly not recommended</Literal>), |
| the accept/reject behavior will be decided by the configuration |
| file. Cross reference section <XRef LinkEnd="mounted-ref">. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The specified device will be opened in read-only mode. The |
| permissions of the device should be set in a way that allows |
| you to open the device for read access. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Autodetection of an ext2 filesystem will be made by searching for |
| the ext2 magic number in the main superblock. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| In the case of a successful recognition of an ext2 filesystem, the |
| ext2 filesystem specific commands and the ext2 specific object |
| definitions will be registered. The object definitions will be read |
| at run time from a file specified by the configuration file. |
| |
| In case of a corrupted ext2 filesystem, it is quite possible that |
| the main superblock is damaged and autodetection will fail. In that |
| case, use the configuration option <Literal remap="tt">ForceExt2 on</Literal>. This is not |
| the default case since EXT2ED can be used at a lower level to edit a |
| non-ext2 filesystem. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| In a case of a successful autodetection, essential information about |
| the filesystem such as the block size will be read from the |
| superblock, unless the used overrides this behavior with an |
| configuration option (not recommended). In that case, the parameters |
| will be read from the configuration file. |
| |
| In a case of an autodetection failure, the essential parameters |
| will be read from the configuration file. |
| </Para> |
| </ListItem> |
| |
| </OrderedList> |
| |
| Assuming that you are editing an ext2 filesystem and that everything goes |
| well, you will notice that additional commands are now available in the help |
| screen, under the section <Literal remap="tt">ext2 filesystem general commands</Literal>. In |
| addition, EXT2ED now recognizes a few objects which are essential to the |
| editing of an ext2 filesystem. |
| </Para> |
| |
| </Sect2> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>Two levels of usage</Title> |
| |
| <Sect2> |
| <Title>Low level usage</Title> |
| |
| <Para> |
| This section explains what EXT2ED provides even when not editing an ext2 |
| filesystem. |
| </Para> |
| |
| <Para> |
| Even at this level, EXT2ED is more than just a hex editor. It still allows |
| definition of objects and variables in run time through a user file, |
| although of-course the objects will not have special fine tuned functions |
| connected to them. EXT2ED will allow you to move in the filesystem using |
| <Command>setoffset</Command>, and to apply an object definition on a specific place |
| using <Command>settype</Command> <Emphasis>type</Emphasis>. From this point and on, the object will |
| be shown <Literal remap="tt">in its native form</Literal> - You will see a list of the |
| variables rather than just a hex dump, and you will be able to change each |
| variable in the intuitive form <Command>set variable=value</Command>. |
| </Para> |
| |
| <Para> |
| To define objects, use the configuration option <Literal remap="tt">AlternateDescriptors</Literal>. |
| </Para> |
| |
| <Para> |
| There are now two forms of editing: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| Editing without a type. In this case, the disk block will be shown |
| as a text+hex dump, and you will be able to move along and change it. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Editing with a type. In this case, the object's variables will be |
| shown, and you will be able to change each variable in its native form. |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>High level usage</Title> |
| |
| <Para> |
| EXT2ED was designed for the editing of the ext2 filesystem. As such, it |
| "understands" the filesystem structure to some extent. Each object now has |
| special fine tuned 'C' functions connected to it, which knows how to display |
| it in an intuitive form, and how the object fits in the general design of |
| the ext2 filesystem. It is of-course much easier to use this type of |
| editing. For example: |
| |
| <Screen> |
| Issue <Emphasis>group 2</Emphasis> to look at the main copy of the third group block |
| descriptor. With <Emphasis>gocopy 1</Emphasis> you can move to its first backup copy, |
| and with <Emphasis>inode</Emphasis> you can start editing the inode table of the above |
| group block. From here, if the inode corresponds to a file, you can |
| use <Emphasis>file</Emphasis> to edit the file in a "continuous" way, using |
| <Emphasis>nextblock</Emphasis> to pass to its next block, letting EXT2ED following by |
| itself the direct blocks, indirect blocks, ..., while still preserving the |
| actual view of the exact block usage of the file. |
| </Screen> |
| |
| The point is that the "tour" of the filesystem will now be synchronic rather |
| than asynchronic - Each object has the "links" to pass between connected |
| logical structures, and special fine-tuned functions to deal with it. |
| </Para> |
| |
| </Sect2> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>General commands</Title> |
| |
| <Para> |
| I will now start with a systematic explanation of the general commands. |
| Please feel free to experiment, but take care when using the |
| <Literal remap="tt">enablewrite</Literal> command. |
| </Para> |
| |
| <Para> |
| Whenever a command syntax is specified, arguments which are optional are |
| enclosed with square brackets. |
| </Para> |
| |
| <Para> |
| Please note that in EXT2ED, each command can be overridden by a specific |
| object to provide special fine-tuned functionality. In general, I was |
| attempting to preserve the similarity between those functions, which are |
| accessible by the same name. |
| </Para> |
| |
| <Sect2 id="disablewrite-ref"> |
| <Title>disablewrite</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: disablewrite |
| </Screen> |
| |
| <Command>disablewrite</Command> is used to reopen the device with read-only access. When |
| first running EXT2ED, the device is opened in read-only mode, and an |
| explicit <Command>enablewrite</Command> is required for write access. When finishing |
| with changing, a <Command>disablewrite</Command> is recommended for safety. Cross |
| reference section <XRef LinkEnd="disablewrite-ref">. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2 id="enablewrite-ref"> |
| <Title>enablewrite</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: enablewrite |
| </Screen> |
| |
| <Command>enablewrite</Command> is used to reopen the device with read-write access. |
| When first running EXT2ED, the device is opened in read-only mode, and an |
| explicit <Command>enablewrite</Command> is required for write access. |
| <Command>enablewrite</Command> will fail if write access is disabled from the |
| configuration file by the <Literal remap="tt">AllowChanges off</Literal> configuration option. |
| Even after <Command>enablewrite</Command>, an explicit <Command>writedata</Command> |
| is required to actually write the new data to the disk. |
| When finishing with changing, a <Command>disablewrite</Command> is recommended for safety. |
| Cross reference section <XRef LinkEnd="enablewrite-ref">. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>help</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: help [command] |
| </Screen> |
| |
| The <Command>help</Command> command is described at section <XRef LinkEnd="help-ref">. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2 id="next-ref"> |
| <Title>next</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: next [number] |
| </Screen> |
| |
| This section describes the <Emphasis>general command</Emphasis> <Command>next</Command>. <Command>next</Command> |
| is overridden by several types in EXT2ED, to provide fine-tuned |
| functionality. |
| </Para> |
| |
| <Para> |
| The <Literal remap="tt">next general command</Literal> behavior is depended on whether you are editing a |
| specific object, or none. |
| </Para> |
| |
| <Para> |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| In the case where Type is <Literal remap="tt">none</Literal> (The current type is showed |
| on the status window by the <Command>show</Command> command), <Literal remap="tt">next</Literal> |
| passes to the next <Emphasis>number</Emphasis> bytes in the current edited block. |
| If <Emphasis>number</Emphasis> is not specified, <Emphasis>number=1</Emphasis> is assumed. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| In the case where Type is defined, the <Command>next</Command> commands assumes |
| that you are editing an array of objects of that type, and the |
| <Command>next</Command> command will just pass to the next entry in the array. |
| If <Emphasis>number</Emphasis> is defined, it will pass <Emphasis>number</Emphasis> entries |
| ahead. |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2 id="pgdn-ref"> |
| <Title>pgdn</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: pgdn |
| </Screen> |
| |
| Usually the edited data doesn't fit into the visible main window. In this |
| case, the status window will indicate that there is more to see "below" by |
| the message <Literal remap="tt">Page x of y</Literal>. This means that there are <Emphasis>y</Emphasis> pages |
| total, and you are currently viewing the <Emphasis>x</Emphasis> page. With the <Command>pgdn</Command> |
| command, you can pass to the next available page. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>pgup</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: pgup |
| </Screen> |
| |
| </Para> |
| |
| <Para> |
| <Command>pgup</Command> is the opposite of <Command>pgdn</Command> - It will pass to the previous |
| page. Cross reference section <XRef LinkEnd="pgdn-ref">. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>prev</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: prev [number] |
| </Screen> |
| |
| </Para> |
| |
| <Para> |
| <Command>prev</Command> is the opposite of <Command>next</Command>. Cross reference section |
| <XRef LinkEnd="next-ref">. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2 id="recall-ref"> |
| <Title>recall</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: recall object |
| </Screen> |
| |
| <Command>recall</Command> is the opposite of <Command>remember</Command>. It will place you at the |
| place you where when saving the object position and type information. Cross |
| reference section <XRef LinkEnd="remember-ref">. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>redraw</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: redraw |
| </Screen> |
| |
| Sometimes the screen display gets corrupted. I still have problems with |
| this. The <Command>redraw</Command> command simply redraws the entire display screen. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2 id="remember-ref"> |
| <Title>remember</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: remember object |
| </Screen> |
| |
| EXT2ED provides you <Literal remap="tt">memory</Literal> of objects; While editing, you may reach an |
| object which you will like to return to later. The <Command>remember</Command> command |
| will store in memory the current place and type of the object. You can |
| return to the object by using the <Command>recall</Command> command. Cross reference |
| section <XRef LinkEnd="recall-ref">. |
| </Para> |
| |
| <Para> |
| <Literal remap="tt">Note:</Literal> |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| When remembering a <Literal remap="tt">file</Literal> or a <Literal remap="tt">directory</Literal>, the |
| corresponding inode will be saved in memory. The basic reason is that |
| the inode is essential for finding the blocks of the file or the |
| directory. |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>set</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: set [text || hex] arg1 [arg2 arg3 ...] |
| |
| or |
| |
| Syntax: set variable=value |
| </Screen> |
| |
| The <Command>set</Command> command is used to modify the current data. |
| The <Command>set general command</Command> behavior is depended on whether you are editing a |
| specific object, or none. |
| </Para> |
| |
| <Para> |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| In the case where Type is <Command>none</Command>, the first syntax should be |
| used. The set command affects the data starting at the current |
| highlighted position in the edited block. |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| When using the <Command>set hex</Command> command, a list of |
| hexadecimal bytes should follow. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| When using the <Command>set text</Command> command, it should be followed |
| by a text string. |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| Examples: |
| |
| <Screen> |
| set hex 09 0a 0b 0c 0d 0e 0f |
| set text Linux is just great ! |
| |
| </Screen> |
| |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| In the case where Type is defined, the second syntax should be used. |
| The set commands just sets the variable <Emphasis>variable</Emphasis> with the |
| value <Emphasis>value</Emphasis>. |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| In any case, the data is only changed in memory. For an actual update to the |
| disk, use the <Command>writedata</Command> command. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>setdevice</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: setdevice device |
| </Screen> |
| |
| The <Command>setdevice</Command> command is described at section <XRef LinkEnd="setdevice-ref">. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>setoffset</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: setoffset [block || type] [+|-]offset |
| </Screen> |
| |
| The <Command>setoffset</Command> command is used to move asynchronically inside the file |
| system. It is considered a low level command, and usually should not be used |
| when editing an ext2 filesystem, simply because movement is better |
| utilized through the specific ext2 commands. |
| </Para> |
| |
| <Para> |
| The <Command>offset</Command> is in bytes, and meanwhile should be positive and smaller |
| than 2GB. |
| </Para> |
| |
| <Para> |
| Use of the <Command>block</Command> modifier changes the counting unit to block. |
| </Para> |
| |
| <Para> |
| Use of the <Literal remap="tt">+ or -</Literal> modifiers signals that the offset is relative to |
| the current position. |
| </Para> |
| |
| <Para> |
| use of the <Literal remap="tt">type</Literal> modifier is allowed only with relative offset. This |
| modifier will multiply the offset by the size of the current type. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>settype</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: settype type || [none | hex] |
| </Screen> |
| |
| The <Command>settype</Command> command is used to move apply the object definitions of |
| the type <Emphasis>type</Emphasis> on the current position. It is considered a low level |
| command and usually should not be used when editing an ext2 filesystem since |
| EXT2ED provides better tools. It is of-course very useful when editing a |
| non-ext2 filesystem and using user-defined objects. |
| </Para> |
| |
| <Para> |
| When <Emphasis>type</Emphasis> is <Emphasis>hex</Emphasis> or <Emphasis>none</Emphasis>, the data will be displayed as |
| a hex and text dump. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>show</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: show |
| </Screen> |
| |
| The <Command>show</Command> command will show the data of the current object at the |
| current position on the main display window. It will also update the status |
| window with type specific information. It may be necessary to use |
| <Command>pgdn</Command> and <Command>pgup</Command> to view the entire data. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>writedata</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: writedata |
| </Screen> |
| |
| The <Command>writedata</Command> command will update the disk with the object data that |
| is currently in memory. This is the point at which actual change is made to |
| the filesystem. Without this command, the edited data will not have any |
| effect. Write access should be allowed for a successful update. |
| </Para> |
| |
| </Sect2> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>Editing an ext2 filesystem</Title> |
| |
| <Para> |
| In order to edit an ext2 filesystem, you should, of course, know the structure |
| of the ext2 filesystem. If you feel that you lack some knowledge in this |
| area, I suggest that you do some of the following: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| Read the supplied ext2 technical information. I tried to summarize |
| the basic information which is needed to get you started. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Get the slides that Remy Card (The author of the ext2 filesystem) |
| prepared concerning the ext2 filesystem. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Read the kernel sources. |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| At this point, you should be familiar with the following terms: |
| <Literal remap="tt">block, inode, superblock, block groups, block allocation bitmap, inode |
| allocation bitmap, group descriptors, file, directory.</Literal>Most of the above |
| are objects in EXT2ED. |
| </Para> |
| |
| <Para> |
| When editing an ext2 filesystem it is recommended that you use the ext2 |
| specific commands, rather then the general commands <Command>setoffset</Command> and |
| <Command>settype</Command>, mainly because: |
| |
| <OrderedList> |
| <ListItem> |
| |
| <Para> |
| In most cases it will be unreliable, and will display incorrect |
| information. |
| |
| Sometimes in order to edit an object, EXT2ED needs the information |
| of some other related objects. For example, when editing a |
| directory, EXT2ED needs access to the inode of the edited directory. |
| Simply setting the type to a directory <Literal remap="tt">will be unreliable</Literal>, |
| since the object assumes that you passed through its inode to reach |
| it, and expects this information, which isn't initialized if you |
| directly set the type to a directory. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| EXT2ED offers far better tools for handling the ext2 filesystem |
| using the ext2 specific commands. |
| </Para> |
| </ListItem> |
| |
| </OrderedList> |
| |
| </Para> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>ext2 general commands</Title> |
| |
| <Para> |
| The <Literal remap="tt">ext2 general commands</Literal> are available only when you are editing an |
| ext2 filesystem. They are <Literal remap="tt">general</Literal> in the sense that they are not |
| specific to some object, and can be invoked anytime. |
| </Para> |
| |
| <Sect2 id="general-superblock"> |
| <Title>super</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: super |
| </Screen> |
| |
| The <Command>super</Command> command will "bring you" to the main superblock copy. It |
| will automatically set the object type to <Literal remap="tt">ext2_super_block</Literal>. Then you |
| will be able to view and edit the superblock. When you are in the |
| superblock, other commands will be available. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>group</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: group [number] |
| </Screen> |
| |
| The <Command>group</Command> command will "bring you" to the main copy of the |
| <Emphasis>number</Emphasis> group descriptor. It will automatically set the object type to |
| <Literal remap="tt">ext2_group_desc</Literal>. Then you will be able to view and edit the group |
| descriptor entry. When you are there, other commands will be available. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>cd</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: cd path |
| </Screen> |
| |
| The <Command>cd</Command> command will let you travel in the filesystem in the nice way |
| that the mounted filesystem would have let you. |
| </Para> |
| |
| <Para> |
| The <Command>cd</Command> command is a complicated command. Although it may sound |
| simple at first, an implementation of a typical cd requires passing through |
| the group descriptors, inodes, directory entries, etc. For example: |
| </Para> |
| |
| <Para> |
| The innocent cd /usr command can be done by using more primitive |
| EXT2ED commands in the following way (It is implemented exactly this way): |
| |
| <OrderedList> |
| <ListItem> |
| |
| <Para> |
| Using <Command>group 0</Command> to go to the first group descriptor. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Using <Command>inode</Command> to get to the Bad blocks inode. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Using <Command>next</Command> to pass to the root directory inode. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Using <Command>dir</Command> to see the directory. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Using <Command>next</Command> until we find the directory usr. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Using <Command>followinode</Command> to pass to the inode corresponding to usr. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Using <Command>dir</Command> to see the directory of /usr. |
| </Para> |
| </ListItem> |
| |
| </OrderedList> |
| |
| And those commands aren't that primitive; For example, the tracing of the |
| blocks which belong to the root directory is done automatically by the dir |
| command behind the scenes, and the followinode command will automatically |
| "run" to the correct group descriptor in order to find the required inode. |
| </Para> |
| |
| <Para> |
| The path to the <Command>general cd</Command> command needs to be a full pathname - |
| Starting from <Filename>/</Filename>. The <Command>cd</Command> command stops at the last reachable |
| point, which can be a directory entry, in which case the type will be set to |
| <Literal remap="tt">dir</Literal>, or an inode, in which case the type will be set to |
| <Literal remap="tt">ext2_inode</Literal>. Symbolic links (Only fast symbolic links, meanwhile) are |
| automatically followed (if they are not across filesystems, of-course). If |
| the type is set to <Literal remap="tt">dir</Literal>, you can use a path relative to the |
| "current directory". |
| </Para> |
| |
| </Sect2> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>The superblock</Title> |
| |
| <Para> |
| The superblock can always be reached by the ext2 general command |
| <Command>super</Command>. Cross reference section <XRef LinkEnd="general-superblock">. |
| </Para> |
| |
| <Para> |
| The status window will show you which copy of the superblock copies you are |
| currently editing. |
| </Para> |
| |
| <Para> |
| The main data window will show you the values of the various superblock |
| variables, along with some interpretation of the values. |
| </Para> |
| |
| <Para> |
| Data can be changed with the <Command>set</Command> and <Command>writedata</Command> commands. |
| |
| <Screen> |
| For example, set s_r_blocks_count=1400 will reserve 1400 blocks for root. |
| </Screen> |
| |
| </Para> |
| |
| <Sect2> |
| <Title>gocopy</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: gocopy number |
| </Screen> |
| |
| The <Command>gocopy</Command> command will "bring you" to the backup copy <Emphasis>number</Emphasis> |
| of the superblock copies. <Command>gocopy 0</Command>, for example, will bring you to |
| the main copy. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>setactivecopy</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: setactivecopy |
| </Screen> |
| |
| The <Command>setactivecopy</Command> command will copy the contents of the current |
| superblock copy onto the contents of the main copy. It will also switch to |
| editing of the main copy. No actual data is written to disk, of-course, |
| until you issue the <Command>writedata</Command> command. |
| </Para> |
| |
| </Sect2> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>The group descriptors</Title> |
| |
| <Para> |
| The group descriptors can be edited by the <Command>group</Command> command. |
| </Para> |
| |
| <Para> |
| The status window will indicate the current group descriptor, the total |
| number of group descriptors (and hence of group blocks), and the backup copy |
| number. |
| </Para> |
| |
| <Para> |
| The main data window will just show you the values of the various variables. |
| </Para> |
| |
| <Para> |
| Basically, you can use the <Command>next</Command> and <Command>prev</Command> commands, along with the |
| <Command>set</Command> command, to modify the group descriptors. |
| </Para> |
| |
| <Para> |
| The group descriptors object is a junction, from which you can reach: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| The inode table of the corresponding block group (the <Literal remap="tt">inode</Literal> |
| command) |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The block allocation bitmap (the <Literal remap="tt">blockbitmap</Literal> command) |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The inode allocation bitmap (the <Literal remap="tt">inodebitmap</Literal> command) |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| <Sect2> |
| <Title>blockbitmap</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: blockbitmap |
| </Screen> |
| |
| The <Command>blockbitmap</Command> command will let you edit the block bitmap allocation |
| block of the current group block. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>entry</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: entry number |
| </Screen> |
| |
| The <Command>entry</Command> command will move you to the <Emphasis>number</Emphasis> group descriptor in the |
| group descriptors table. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>inode</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: inode |
| </Screen> |
| |
| The <Command>inode</Command> command will pass you to the first inode in the current |
| group block. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>inodebitmap</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: inodebitmap |
| </Screen> |
| |
| The <Command>inodebitmap</Command> command will let you edit the inode bitmap allocation |
| block of the current group block. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>next</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: next [number] |
| </Screen> |
| |
| The <Command>next</Command> command will pass to the next <Emphasis>number</Emphasis> group |
| descriptor. If <Emphasis>number</Emphasis> is omitted, <Emphasis>number=1</Emphasis> is assumed. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>prev</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: prev [number] |
| </Screen> |
| |
| The <Command>prev</Command> command will pass to the previous <Emphasis>number</Emphasis> group |
| descriptor. If <Emphasis>number</Emphasis> is omitted, <Emphasis>number=1</Emphasis> is assumed. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>setactivecopy</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: setactivecopy |
| </Screen> |
| |
| The <Command>setactivecopy</Command> command copies the contents of the current group |
| descriptor, to its main copy. The updated main copy will then be shown. No |
| actual change is made to the disk until you issue the <Command>writedata</Command> |
| command. |
| </Para> |
| |
| </Sect2> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>The inode</Title> |
| |
| <Para> |
| An inode can be reached by the following two ways: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| Using <Command>inode</Command> from the corresponding group descriptor. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Using <Command>followinode</Command> from a directory entry. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Using the <Command>cd</Command> command with the pathname to the file. |
| |
| For example, <Command>cd /usr/src/ext2ed/ext2ed.h</Command> |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| <Para> |
| The status window will indicate: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| The current global inode number. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The total total number of inodes. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| On which block group the inode is allocated. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The total number of inodes in this group block. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The index of the current inode in the current group block. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The type of the inode (file, directory, special, etc). |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| <Para> |
| The main data window, in addition to the list of variables, will contain |
| some interpretations on the right side. |
| </Para> |
| |
| <Para> |
| If the inode corresponds to a file, you can use the <Command>file</Command> command to |
| edit the file. |
| </Para> |
| |
| <Para> |
| If the inode is an inode of a directory, you can use the <Command>dir</Command> command |
| to edit the directory. |
| </Para> |
| |
| <Sect2> |
| <Title>dir</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: dir |
| </Screen> |
| |
| If the inode mode corresponds to a directory (shown on the status window), |
| you can enter directory mode editing by using <Literal remap="tt">dir</Literal>. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>entry</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: entry number |
| </Screen> |
| |
| The <Command>entry</Command> command will move you to the <Emphasis>number</Emphasis> inode in the |
| current inode table. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>file</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: file |
| </Screen> |
| |
| If the inode mode corresponds to a file (shown on the status window), |
| you can enter file mode editing by using <Command>file</Command>. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>group</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: group |
| </Screen> |
| |
| The <Command>group</Command> command is used to go to the group descriptor of the |
| current group block. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>next</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: next [number] |
| </Screen> |
| |
| The <Command>next</Command> command will pass to the next <Emphasis>number</Emphasis> inode. |
| If <Emphasis>number</Emphasis> is omitted, <Emphasis>number=1</Emphasis> is assumed. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>prev</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: prev [number] |
| </Screen> |
| |
| The <Command>prev</Command> command will pass to the previous <Emphasis>number</Emphasis> inode. |
| If <Emphasis>number</Emphasis> is omitted, <Emphasis>number=1</Emphasis> is assumed. |
| </Para> |
| |
| </Sect2> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>The file</Title> |
| |
| <Para> |
| When editing a file, EXT2ED offers you a both a continuous and a true |
| fragmented view of the file - The file is still shown block by block with |
| the true block number at each stage and EXT2ED offers you commands which |
| allow you to move between the <Literal remap="tt">file blocks</Literal>, while finding the |
| allocated blocks by using the inode information behind the scenes. |
| </Para> |
| |
| <Para> |
| Aside from this, the editing is just a <Literal remap="tt">hex editing</Literal> - You move the |
| cursor in the current block of the file by using <Command>next</Command> and |
| <Command>prev</Command>, move between blocks by <Command>nextblock</Command> and <Command>prevblock</Command>, |
| and make changes by the <Command>set</Command> command. Note that the set command is |
| overridden here - There are no variables. The <Command>writedata</Command> command will |
| update the current block to the disk. |
| </Para> |
| |
| <Para> |
| Reaching a file can be done by using the <Command>file</Command> command from its inode. |
| The inode can be reached by any other means, for example, by the |
| <Command>cd</Command> command, if you know the file name. |
| </Para> |
| |
| <Para> |
| The status window will indicate: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| The global block number. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The internal file block number. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The file offset. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The file size. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The file inode number. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The indirection level - Whether it is a direct block (0), indirect |
| (1), etc. |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| <Para> |
| The main data window will display the file either in hex mode or in text |
| mode, select-able by the <Command>display</Command> command. |
| </Para> |
| |
| <Para> |
| In hex mode, EXT2ED will display offsets in the current block, along with a |
| text and hex dump of the current block. |
| </Para> |
| |
| <Para> |
| In either case the <Literal remap="tt">current place</Literal> will be highlighted. In the hex mode |
| it will be always highlighted, while in the text mode it will be highlighted |
| if the character is display-able. |
| </Para> |
| |
| <Sect2> |
| <Title>block</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: block block_num |
| </Screen> |
| |
| The <Command>block</Command> command is used to move inside the file. The |
| <Emphasis>block_num</Emphasis> argument is the requested internal file block number. A |
| value of 0 will reach the beginning of the file. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>display</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: display [text || hex] |
| </Screen> |
| |
| The <Command>display</Command> command changes the display mode of the file. |
| <Command>display |
| hex</Command> will switch to <Command>hex mode</Command>, while <Command>display text</Command> will switch |
| to text mode. The default mode when no <Command>display</Command> command is issued is |
| <Command>hex mode</Command>. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>inode</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: inode |
| </Screen> |
| |
| The <Command>inode</Command> command will return to the inode of the current file. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>next</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: next [num] |
| </Screen> |
| |
| The <Command>next</Command> command will pass to the next byte in the file. If |
| <Emphasis>num</Emphasis> is supplied, it will pass to the next <Emphasis>num</Emphasis> bytes. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>nextblock</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: nextblock [num] |
| </Screen> |
| |
| The <Command>nextblock</Command> command will pass to the next block in the file. If |
| <Emphasis>num</Emphasis> is supplied, it will pass to the next <Emphasis>num</Emphasis> blocks. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>prev</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: prev [num] |
| </Screen> |
| |
| The <Command>prev</Command> command will pass to the previous byte in the file. If |
| <Emphasis>num</Emphasis> is supplied, it will pass to the previous <Emphasis>num</Emphasis> bytes. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>prevblock</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: prevblock [num] |
| </Screen> |
| |
| The <Command>nextblock</Command> command will pass to the previous block in the file. If |
| <Emphasis>num</Emphasis> is supplied, it will pass to the previous <Emphasis>num</Emphasis> blocks. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>offset</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: offset file_offset |
| </Screen> |
| |
| The <Command>offset</Command> command will move to the specified offset in the file. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>set</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: set [text || hex] arg1 [arg2 arg3 ...] |
| </Screen> |
| |
| The <Command>file set</Command> command is working like the <Literal remap="tt">general set command</Literal>, |
| with <Literal remap="tt">type=none</Literal>. There are no variables. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>writedata</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: writedata |
| </Screen> |
| |
| The <Command>writedata</Command> command will update the current file block in the disk. |
| </Para> |
| |
| </Sect2> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>The directory</Title> |
| |
| <Para> |
| When editing a file, EXT2ED analyzes for you both the allocation blocks of |
| the directory entries, and the directory entries. |
| </Para> |
| |
| <Para> |
| Each directory entry is displayed on one row. You can move the highlighted |
| entry with the usual <Command>next</Command> and <Command>prev</Command> commands, and "dive in" |
| with the <Command>followinode</Command> command. |
| </Para> |
| |
| <Para> |
| The status window will indicate: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| The directory entry number. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The total number of directory entries in this directory. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The current global block number. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The current offset in the entire directory - When viewing the |
| directory as a continuous file. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The inode number of the directory itself. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| The indirection level - Whether it is a direct block (0), indirect |
| (1), etc. |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| <Sect2> |
| <Title>cd</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: cd [path] |
| </Screen> |
| |
| The <Command>cd</Command> command is used in the usual meaning, like the global cd |
| command. |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| If <Emphasis>path</Emphasis> is not specified, the current directory entry is |
| followed. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| <Emphasis>path</Emphasis> can be relative to the current directory. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| <Emphasis>path</Emphasis> can also end up in a file, in which case the file inode |
| will be reached. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| Symbolic link (fast only, meanwhile) is automatically followed. |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>entry</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: entry [entry_num] |
| </Screen> |
| |
| The <Command>entry</Command> command sets <Emphasis>entry_num</Emphasis> as the current directory |
| entry. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>followinode</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: followinode |
| </Screen> |
| |
| The <Command>followinode</Command> command will move you to the inode pointed by the |
| current directory entry. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>inode</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: inode |
| </Screen> |
| |
| The <Command>inode</Command> command will return you to the parent inode of the whole |
| directory listing. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>next</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: next [num] |
| </Screen> |
| |
| The <Command>next</Command> command will pass to the next directory entry. |
| If <Emphasis>num</Emphasis> is supplied, it will pass to the next <Emphasis>num</Emphasis> entries. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>prev</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: prev [num] |
| </Screen> |
| |
| The <Command>prev</Command> command will pass to the previous directory entry. |
| If <Emphasis>num</Emphasis> is supplied, it will pass to the previous <Emphasis>num</Emphasis> entries. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>writedata</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: writedata |
| </Screen> |
| |
| The <Command>writedata</Command> command will write the current directory entry to the |
| disk. |
| </Para> |
| |
| </Sect2> |
| |
| </Sect1> |
| |
| <Sect1 id="block-bitmap"> |
| <Title>The block allocation bitmap</Title> |
| |
| <Para> |
| The <Literal remap="tt">block allocation bitmap</Literal> of any block group can be reached from |
| the corresponding group descriptor. |
| </Para> |
| |
| <Para> |
| You will be offered a bit listing of the entire blocks in the group. The |
| current block will be highlighted and its number will be displayed in the |
| status window. |
| </Para> |
| |
| <Para> |
| A value of "1" means that the block is allocated, while a value of "0" |
| signals that it is free. The value is also interpreted in the status |
| window. You can use the usual <Command>next/prev</Command> commands, along with the |
| <Command>allocate/deallocate</Command> commands. |
| </Para> |
| |
| <Sect2> |
| <Title>allocate</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: allocate [num] |
| </Screen> |
| |
| The <Command>allocate</Command> command allocates <Emphasis>num</Emphasis> blocks, starting from the |
| highlighted position. If <Emphasis>num</Emphasis> is not specified, <Emphasis>num=1</Emphasis> is assumed. |
| Of-course, no actual change is made until you issue a <Command>writedata</Command> command. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>deallocate</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: deallocate [num] |
| </Screen> |
| |
| The <Command>deallocate</Command> command deallocates <Emphasis>num</Emphasis> blocks, starting from the |
| highlighted position. If <Emphasis>num</Emphasis> is not specified, <Emphasis>num=1</Emphasis> is assumed. |
| Of-course, no actual change is made until you issue a <Command>writedata</Command> command. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>entry</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: entry [entry_num] |
| </Screen> |
| |
| The <Command>entry</Command> command sets the current highlighted block to |
| <Emphasis>entry_num</Emphasis>. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>next</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: next [num] |
| </Screen> |
| |
| The <Command>next</Command> command will pass to the next bit, which corresponds to the |
| next block. If <Emphasis>num</Emphasis> is supplied, it will pass to the next <Emphasis>num</Emphasis> |
| bits. |
| </Para> |
| |
| </Sect2> |
| |
| <Sect2> |
| <Title>prev</Title> |
| |
| <Para> |
| |
| <Screen> |
| Syntax: prev [num] |
| </Screen> |
| |
| The <Command>prev</Command> command will pass to the previous bit, which corresponds to the |
| previous block. If <Emphasis>num</Emphasis> is supplied, it will pass to the previous |
| <Emphasis>num</Emphasis> bits. |
| </Para> |
| |
| </Sect2> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>The inode allocation bitmap</Title> |
| |
| <Para> |
| The <Literal remap="tt">inode allocation bitmap</Literal> is very similar to the block allocation |
| bitmap explained above. It is also reached from the corresponding group |
| descriptor. Please refer to section <XRef LinkEnd="block-bitmap">. |
| </Para> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>Filesystem size limitation</Title> |
| |
| <Para> |
| While an ext2 filesystem has a size limit of <Literal remap="tt">4 TB</Literal>, EXT2ED currently |
| <Literal remap="tt">can't</Literal> handle filesystems which are <Literal remap="tt">bigger than 2 GB</Literal>. |
| </Para> |
| |
| <Para> |
| I am sorry for the inconvenience. This will hopefully be fixed in future |
| releases. |
| </Para> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>Copyright</Title> |
| |
| <Para> |
| EXT2ED is Copyright (C) 1995 Gadi Oxman. |
| </Para> |
| |
| <Para> |
| EXT2ED is hereby placed under the GPL - Gnu Public License. You are free and |
| welcome to copy, view and modify the sources. My only wish is that my |
| copyright presented above will be left and that a list of the bug fixes, |
| added features, etc, will be provided. |
| </Para> |
| |
| <Para> |
| The entire EXT2ED project is based, of-course, on the kernel sources. The |
| <Literal remap="tt">ext2.descriptors</Literal> distributed with EXT2ED is a slightly modified |
| version of the main ext2 include file, /usr/include/linux/ext2_fs.h. Follows |
| the original copyright: |
| </Para> |
| |
| <Para> |
| |
| <Screen> |
| /* |
| * linux/include/linux/ext2_fs.h |
| * |
| * Copyright (C) 1992, 1993, 1994, 1995 |
| * Remy Card (card@masi.ibp.fr) |
| * Laboratoire MASI - Institut Blaise Pascal |
| * Universite Pierre et Marie Curie (Paris VI) |
| * |
| * from |
| * |
| * linux/include/linux/minix_fs.h |
| * |
| * Copyright (C) 1991, 1992 Linus Torvalds |
| */ |
| |
| </Screen> |
| |
| </Para> |
| |
| </Sect1> |
| |
| <Sect1> |
| <Title>Acknowledgments</Title> |
| |
| <Para> |
| EXT2ED was constructed as a student project in the software |
| laboratory of the faculty of electrical-engineering in the |
| <Literal remap="tt">Technion - Israel's institute of technology</Literal>. |
| </Para> |
| |
| <Para> |
| At first, I would like to thank <PersonName><FirstName>Avner</FirstName> <SurName>Lottem</SurName></PersonName> and <PersonName><Honorific>Doctor</Honorific> <FirstName>Ilana</FirstName> <SurName>David</Surname></PersonName> for their interest and assistance in this project. |
| </Para> |
| |
| <Para> |
| I would also like to thank the following people, who were involved in the |
| design and implementation of the ext2 filesystem kernel code and support |
| utilities: |
| |
| <ItemizedList> |
| <ListItem> |
| |
| <Para> |
| <PersonName><FirstName>Remy</FirstName> <SurName>Card</SurName></PersonName> |
| |
| Who designed, implemented and maintains the ext2 filesystem kernel |
| code, and some of the ext2 utilities. Remy Card is also the author |
| of several helpful slides concerning the ext2 filesystem. |
| Specifically, he is the author of <Literal remap="tt">File Management in the Linux |
| Kernel</Literal> and of <Literal remap="tt">The Second Extended File System - Current State, |
| Future Development</Literal>. |
| |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| <PersonName><FirstName>Wayne</FirstName> <SurName>Davison</SurName></PersonName> |
| |
| Who designed the ext2 filesystem. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| <PersonName><FirstName>Stephen</FirstName> <Surname>Tweedie</SurName></PersonName> |
| |
| Who helped designing the ext2 filesystem kernel code and wrote the |
| slides <Literal remap="tt">Optimizations in File Systems</Literal>. |
| </Para> |
| </ListItem> |
| <ListItem> |
| |
| <Para> |
| <PersonName><FirstName>Theodore</FirstName> <SurName>Ts'o</SurName></PersonName> |
| |
| Who is the author of several ext2 utilities and of the ext2 library |
| <Literal remap="tt">libext2fs</Literal> (which I didn't use, simply because I didn't know |
| it exists when I started to work on my project). |
| </Para> |
| </ListItem> |
| |
| </ItemizedList> |
| |
| </Para> |
| |
| <Para> |
| Lastly, I would like to thank, of-course, <PersonName><FirstName>Linus</FirstName> <SurName>Torvalds</SurName></PersonName> and the |
| Linux community for providing all of us with such a great operating |
| system. |
| </Para> |
| |
| <Para> |
| Please contact me in a case of bug report, suggestions, or just about |
| anything concerning EXT2ED. |
| </Para> |
| |
| <Para> |
| Enjoy, |
| </Para> |
| |
| <Para> |
| Gadi Oxman <tgud@tochnapc2.technion.ac.il> |
| </Para> |
| |
| <Para> |
| Haifa, August 95 |
| </Para> |
| |
| </Sect1> |
| |
| </Article> |