| //===-- Module.cpp - Implement the Module class ---------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the Module class for the VMCore library. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Module.h" |
| #include "llvm/InstrTypes.h" |
| #include "llvm/Constants.h" |
| #include "llvm/DerivedTypes.h" |
| #include "llvm/LLVMContext.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/ADT/StringExtras.h" |
| #include "llvm/Support/LeakDetector.h" |
| #include "SymbolTableListTraitsImpl.h" |
| #include "llvm/TypeSymbolTable.h" |
| #include <algorithm> |
| #include <cstdarg> |
| #include <cstdlib> |
| using namespace llvm; |
| |
| //===----------------------------------------------------------------------===// |
| // Methods to implement the globals and functions lists. |
| // |
| |
| GlobalVariable *ilist_traits<GlobalVariable>::createSentinel() { |
| GlobalVariable *Ret = new GlobalVariable(Type::Int32Ty, false, |
| GlobalValue::ExternalLinkage); |
| // This should not be garbage monitored. |
| LeakDetector::removeGarbageObject(Ret); |
| return Ret; |
| } |
| GlobalAlias *ilist_traits<GlobalAlias>::createSentinel() { |
| GlobalAlias *Ret = new GlobalAlias(Type::Int32Ty, |
| GlobalValue::ExternalLinkage); |
| // This should not be garbage monitored. |
| LeakDetector::removeGarbageObject(Ret); |
| return Ret; |
| } |
| |
| // Explicit instantiations of SymbolTableListTraits since some of the methods |
| // are not in the public header file. |
| template class SymbolTableListTraits<GlobalVariable, Module>; |
| template class SymbolTableListTraits<Function, Module>; |
| template class SymbolTableListTraits<GlobalAlias, Module>; |
| |
| //===----------------------------------------------------------------------===// |
| // Primitive Module methods. |
| // |
| |
| Module::Module(const std::string &MID, const LLVMContext& C) |
| : Context(C), ModuleID(MID), DataLayout("") { |
| ValSymTab = new ValueSymbolTable(); |
| TypeSymTab = new TypeSymbolTable(); |
| } |
| |
| Module::~Module() { |
| dropAllReferences(); |
| GlobalList.clear(); |
| FunctionList.clear(); |
| AliasList.clear(); |
| LibraryList.clear(); |
| delete ValSymTab; |
| delete TypeSymTab; |
| } |
| |
| /// Target endian information... |
| Module::Endianness Module::getEndianness() const { |
| std::string temp = DataLayout; |
| Module::Endianness ret = AnyEndianness; |
| |
| while (!temp.empty()) { |
| std::string token = getToken(temp, "-"); |
| |
| if (token[0] == 'e') { |
| ret = LittleEndian; |
| } else if (token[0] == 'E') { |
| ret = BigEndian; |
| } |
| } |
| |
| return ret; |
| } |
| |
| /// Target Pointer Size information... |
| Module::PointerSize Module::getPointerSize() const { |
| std::string temp = DataLayout; |
| Module::PointerSize ret = AnyPointerSize; |
| |
| while (!temp.empty()) { |
| std::string token = getToken(temp, "-"); |
| char signal = getToken(token, ":")[0]; |
| |
| if (signal == 'p') { |
| int size = atoi(getToken(token, ":").c_str()); |
| if (size == 32) |
| ret = Pointer32; |
| else if (size == 64) |
| ret = Pointer64; |
| } |
| } |
| |
| return ret; |
| } |
| |
| /// getNamedValue - Return the first global value in the module with |
| /// the specified name, of arbitrary type. This method returns null |
| /// if a global with the specified name is not found. |
| GlobalValue *Module::getNamedValue(const std::string &Name) const { |
| return cast_or_null<GlobalValue>(getValueSymbolTable().lookup(Name)); |
| } |
| |
| GlobalValue *Module::getNamedValue(const char *Name) const { |
| llvm::Value *V = getValueSymbolTable().lookup(Name, Name+strlen(Name)); |
| return cast_or_null<GlobalValue>(V); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Methods for easy access to the functions in the module. |
| // |
| |
| // getOrInsertFunction - Look up the specified function in the module symbol |
| // table. If it does not exist, add a prototype for the function and return |
| // it. This is nice because it allows most passes to get away with not handling |
| // the symbol table directly for this common task. |
| // |
| Constant *Module::getOrInsertFunction(const std::string &Name, |
| const FunctionType *Ty, |
| AttrListPtr AttributeList) { |
| // See if we have a definition for the specified function already. |
| GlobalValue *F = getNamedValue(Name); |
| if (F == 0) { |
| // Nope, add it |
| Function *New = Function::Create(Ty, GlobalVariable::ExternalLinkage, Name); |
| if (!New->isIntrinsic()) // Intrinsics get attrs set on construction |
| New->setAttributes(AttributeList); |
| FunctionList.push_back(New); |
| return New; // Return the new prototype. |
| } |
| |
| // Okay, the function exists. Does it have externally visible linkage? |
| if (F->hasLocalLinkage()) { |
| // Clear the function's name. |
| F->setName(""); |
| // Retry, now there won't be a conflict. |
| Constant *NewF = getOrInsertFunction(Name, Ty); |
| F->setName(&Name[0], Name.size()); |
| return NewF; |
| } |
| |
| // If the function exists but has the wrong type, return a bitcast to the |
| // right type. |
| if (F->getType() != PointerType::getUnqual(Ty)) |
| return ConstantExpr::getBitCast(F, PointerType::getUnqual(Ty)); |
| |
| // Otherwise, we just found the existing function or a prototype. |
| return F; |
| } |
| |
| Constant *Module::getOrInsertTargetIntrinsic(const std::string &Name, |
| const FunctionType *Ty, |
| AttrListPtr AttributeList) { |
| // See if we have a definition for the specified function already. |
| GlobalValue *F = getNamedValue(Name); |
| if (F == 0) { |
| // Nope, add it |
| Function *New = Function::Create(Ty, GlobalVariable::ExternalLinkage, Name); |
| New->setAttributes(AttributeList); |
| FunctionList.push_back(New); |
| return New; // Return the new prototype. |
| } |
| |
| // Otherwise, we just found the existing function or a prototype. |
| return F; |
| } |
| |
| Constant *Module::getOrInsertFunction(const std::string &Name, |
| const FunctionType *Ty) { |
| AttrListPtr AttributeList = AttrListPtr::get((AttributeWithIndex *)0, 0); |
| return getOrInsertFunction(Name, Ty, AttributeList); |
| } |
| |
| // getOrInsertFunction - Look up the specified function in the module symbol |
| // table. If it does not exist, add a prototype for the function and return it. |
| // This version of the method takes a null terminated list of function |
| // arguments, which makes it easier for clients to use. |
| // |
| Constant *Module::getOrInsertFunction(const std::string &Name, |
| AttrListPtr AttributeList, |
| const Type *RetTy, ...) { |
| va_list Args; |
| va_start(Args, RetTy); |
| |
| // Build the list of argument types... |
| std::vector<const Type*> ArgTys; |
| while (const Type *ArgTy = va_arg(Args, const Type*)) |
| ArgTys.push_back(ArgTy); |
| |
| va_end(Args); |
| |
| // Build the function type and chain to the other getOrInsertFunction... |
| return getOrInsertFunction(Name, FunctionType::get(RetTy, ArgTys, false), |
| AttributeList); |
| } |
| |
| Constant *Module::getOrInsertFunction(const std::string &Name, |
| const Type *RetTy, ...) { |
| va_list Args; |
| va_start(Args, RetTy); |
| |
| // Build the list of argument types... |
| std::vector<const Type*> ArgTys; |
| while (const Type *ArgTy = va_arg(Args, const Type*)) |
| ArgTys.push_back(ArgTy); |
| |
| va_end(Args); |
| |
| // Build the function type and chain to the other getOrInsertFunction... |
| return getOrInsertFunction(Name, FunctionType::get(RetTy, ArgTys, false), |
| AttrListPtr::get((AttributeWithIndex *)0, 0)); |
| } |
| |
| // getFunction - Look up the specified function in the module symbol table. |
| // If it does not exist, return null. |
| // |
| Function *Module::getFunction(const std::string &Name) const { |
| return dyn_cast_or_null<Function>(getNamedValue(Name)); |
| } |
| |
| Function *Module::getFunction(const char *Name) const { |
| return dyn_cast_or_null<Function>(getNamedValue(Name)); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Methods for easy access to the global variables in the module. |
| // |
| |
| /// getGlobalVariable - Look up the specified global variable in the module |
| /// symbol table. If it does not exist, return null. The type argument |
| /// should be the underlying type of the global, i.e., it should not have |
| /// the top-level PointerType, which represents the address of the global. |
| /// If AllowLocal is set to true, this function will return types that |
| /// have an local. By default, these types are not returned. |
| /// |
| GlobalVariable *Module::getGlobalVariable(const std::string &Name, |
| bool AllowLocal) const { |
| if (GlobalVariable *Result = |
| dyn_cast_or_null<GlobalVariable>(getNamedValue(Name))) |
| if (AllowLocal || !Result->hasLocalLinkage()) |
| return Result; |
| return 0; |
| } |
| |
| /// getOrInsertGlobal - Look up the specified global in the module symbol table. |
| /// 1. If it does not exist, add a declaration of the global and return it. |
| /// 2. Else, the global exists but has the wrong type: return the function |
| /// with a constantexpr cast to the right type. |
| /// 3. Finally, if the existing global is the correct delclaration, return the |
| /// existing global. |
| Constant *Module::getOrInsertGlobal(const std::string &Name, const Type *Ty) { |
| // See if we have a definition for the specified global already. |
| GlobalVariable *GV = dyn_cast_or_null<GlobalVariable>(getNamedValue(Name)); |
| if (GV == 0) { |
| // Nope, add it |
| GlobalVariable *New = |
| new GlobalVariable(Ty, false, GlobalVariable::ExternalLinkage, 0, Name); |
| GlobalList.push_back(New); |
| return New; // Return the new declaration. |
| } |
| |
| // If the variable exists but has the wrong type, return a bitcast to the |
| // right type. |
| if (GV->getType() != PointerType::getUnqual(Ty)) |
| return ConstantExpr::getBitCast(GV, PointerType::getUnqual(Ty)); |
| |
| // Otherwise, we just found the existing function or a prototype. |
| return GV; |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Methods for easy access to the global variables in the module. |
| // |
| |
| // getNamedAlias - Look up the specified global in the module symbol table. |
| // If it does not exist, return null. |
| // |
| GlobalAlias *Module::getNamedAlias(const std::string &Name) const { |
| return dyn_cast_or_null<GlobalAlias>(getNamedValue(Name)); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Methods for easy access to the types in the module. |
| // |
| |
| |
| // addTypeName - Insert an entry in the symbol table mapping Str to Type. If |
| // there is already an entry for this name, true is returned and the symbol |
| // table is not modified. |
| // |
| bool Module::addTypeName(const std::string &Name, const Type *Ty) { |
| TypeSymbolTable &ST = getTypeSymbolTable(); |
| |
| if (ST.lookup(Name)) return true; // Already in symtab... |
| |
| // Not in symbol table? Set the name with the Symtab as an argument so the |
| // type knows what to update... |
| ST.insert(Name, Ty); |
| |
| return false; |
| } |
| |
| /// getTypeByName - Return the type with the specified name in this module, or |
| /// null if there is none by that name. |
| const Type *Module::getTypeByName(const std::string &Name) const { |
| const TypeSymbolTable &ST = getTypeSymbolTable(); |
| return cast_or_null<Type>(ST.lookup(Name)); |
| } |
| |
| // getTypeName - If there is at least one entry in the symbol table for the |
| // specified type, return it. |
| // |
| std::string Module::getTypeName(const Type *Ty) const { |
| const TypeSymbolTable &ST = getTypeSymbolTable(); |
| |
| TypeSymbolTable::const_iterator TI = ST.begin(); |
| TypeSymbolTable::const_iterator TE = ST.end(); |
| if ( TI == TE ) return ""; // No names for types |
| |
| while (TI != TE && TI->second != Ty) |
| ++TI; |
| |
| if (TI != TE) // Must have found an entry! |
| return TI->first; |
| return ""; // Must not have found anything... |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Other module related stuff. |
| // |
| |
| |
| // dropAllReferences() - This function causes all the subelementss to "let go" |
| // of all references that they are maintaining. This allows one to 'delete' a |
| // whole module at a time, even though there may be circular references... first |
| // all references are dropped, and all use counts go to zero. Then everything |
| // is deleted for real. Note that no operations are valid on an object that |
| // has "dropped all references", except operator delete. |
| // |
| void Module::dropAllReferences() { |
| for(Module::iterator I = begin(), E = end(); I != E; ++I) |
| I->dropAllReferences(); |
| |
| for(Module::global_iterator I = global_begin(), E = global_end(); I != E; ++I) |
| I->dropAllReferences(); |
| |
| for(Module::alias_iterator I = alias_begin(), E = alias_end(); I != E; ++I) |
| I->dropAllReferences(); |
| } |
| |
| void Module::addLibrary(const std::string& Lib) { |
| for (Module::lib_iterator I = lib_begin(), E = lib_end(); I != E; ++I) |
| if (*I == Lib) |
| return; |
| LibraryList.push_back(Lib); |
| } |
| |
| void Module::removeLibrary(const std::string& Lib) { |
| LibraryListType::iterator I = LibraryList.begin(); |
| LibraryListType::iterator E = LibraryList.end(); |
| for (;I != E; ++I) |
| if (*I == Lib) { |
| LibraryList.erase(I); |
| return; |
| } |
| } |