| //===- lib/Linker/LinkItems.cpp - Link LLVM objects and libraries ---------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file contains routines to handle linking together LLVM bitcode files, |
| // and to handle annoying things like static libraries. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Linker.h" |
| #include "llvm/Module.h" |
| #include "llvm/Bitcode/ReaderWriter.h" |
| #include "llvm/System/Path.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include "llvm/Support/MemoryBuffer.h" |
| using namespace llvm; |
| |
| // LinkItems - This function is the main entry point into linking. It takes a |
| // list of LinkItem which indicates the order the files should be linked and |
| // how each file should be treated (plain file or with library search). The |
| // function only links bitcode and produces a result list of items that are |
| // native objects. |
| bool |
| Linker::LinkInItems(const ItemList& Items, ItemList& NativeItems) { |
| // Clear the NativeItems just in case |
| NativeItems.clear(); |
| |
| // For each linkage item ... |
| for (ItemList::const_iterator I = Items.begin(), E = Items.end(); |
| I != E; ++I) { |
| if (I->second) { |
| // Link in the library suggested. |
| bool is_native = false; |
| if (LinkInLibrary(I->first, is_native)) |
| return true; |
| if (is_native) |
| NativeItems.push_back(*I); |
| } else { |
| // Link in the file suggested |
| bool is_native = false; |
| if (LinkInFile(sys::Path(I->first), is_native)) |
| return true; |
| if (is_native) |
| NativeItems.push_back(*I); |
| } |
| } |
| |
| // At this point we have processed all the link items provided to us. Since |
| // we have an aggregated module at this point, the dependent libraries in |
| // that module should also be aggregated with duplicates eliminated. This is |
| // now the time to process the dependent libraries to resolve any remaining |
| // symbols. |
| bool is_native; |
| for (Module::lib_iterator I = Composite->lib_begin(), |
| E = Composite->lib_end(); I != E; ++I) { |
| if(LinkInLibrary(*I, is_native)) |
| return true; |
| if (is_native) |
| NativeItems.push_back(std::make_pair(*I, true)); |
| } |
| |
| return false; |
| } |
| |
| |
| /// LinkInLibrary - links one library into the HeadModule. |
| /// |
| bool Linker::LinkInLibrary(const StringRef &Lib, bool& is_native) { |
| is_native = false; |
| // Determine where this library lives. |
| sys::Path Pathname = FindLib(Lib); |
| if (Pathname.isEmpty()) |
| return error("Cannot find library '" + Lib.str() + "'"); |
| |
| // If its an archive, try to link it in |
| std::string Magic; |
| Pathname.getMagicNumber(Magic, 64); |
| switch (sys::IdentifyFileType(Magic.c_str(), 64)) { |
| default: llvm_unreachable("Bad file type identification"); |
| case sys::Unknown_FileType: |
| return warning("Supposed library '" + Lib.str() + "' isn't a library."); |
| |
| case sys::Bitcode_FileType: |
| // LLVM ".so" file. |
| if (LinkInFile(Pathname, is_native)) |
| return true; |
| break; |
| |
| case sys::Archive_FileType: |
| if (LinkInArchive(Pathname, is_native)) |
| return error("Cannot link archive '" + Pathname.str() + "'"); |
| break; |
| |
| case sys::ELF_Relocatable_FileType: |
| case sys::ELF_SharedObject_FileType: |
| case sys::Mach_O_Object_FileType: |
| case sys::Mach_O_FixedVirtualMemorySharedLib_FileType: |
| case sys::Mach_O_DynamicallyLinkedSharedLib_FileType: |
| case sys::Mach_O_DynamicallyLinkedSharedLibStub_FileType: |
| case sys::COFF_FileType: |
| is_native = true; |
| break; |
| } |
| return false; |
| } |
| |
| /// LinkLibraries - takes the specified library files and links them into the |
| /// main bitcode object file. |
| /// |
| /// Inputs: |
| /// Libraries - The list of libraries to link into the module. |
| /// |
| /// Return value: |
| /// FALSE - No error. |
| /// TRUE - Error. |
| /// |
| bool Linker::LinkInLibraries(const std::vector<std::string> &Libraries) { |
| |
| // Process the set of libraries we've been provided. |
| bool is_native = false; |
| for (unsigned i = 0; i < Libraries.size(); ++i) |
| if (LinkInLibrary(Libraries[i], is_native)) |
| return true; |
| |
| // At this point we have processed all the libraries provided to us. Since |
| // we have an aggregated module at this point, the dependent libraries in |
| // that module should also be aggregated with duplicates eliminated. This is |
| // now the time to process the dependent libraries to resolve any remaining |
| // symbols. |
| const Module::LibraryListType& DepLibs = Composite->getLibraries(); |
| for (Module::LibraryListType::const_iterator I = DepLibs.begin(), |
| E = DepLibs.end(); I != E; ++I) |
| if (LinkInLibrary(*I, is_native)) |
| return true; |
| |
| return false; |
| } |
| |
| /// LinkInFile - opens a bitcode file and links in all objects which |
| /// provide symbols that are currently undefined. |
| /// |
| /// Inputs: |
| /// File - The pathname of the bitcode file. |
| /// |
| /// Outputs: |
| /// ErrorMessage - A C++ string detailing what error occurred, if any. |
| /// |
| /// Return Value: |
| /// TRUE - An error occurred. |
| /// FALSE - No errors. |
| /// |
| bool Linker::LinkInFile(const sys::Path &File, bool &is_native) { |
| is_native = false; |
| |
| // Check for a file of name "-", which means "read standard input" |
| if (File.str() == "-") { |
| std::auto_ptr<Module> M; |
| if (MemoryBuffer *Buffer = MemoryBuffer::getSTDIN()) { |
| M.reset(ParseBitcodeFile(Buffer, Context, &Error)); |
| delete Buffer; |
| if (M.get()) |
| if (!LinkInModule(M.get(), &Error)) |
| return false; |
| } else |
| Error = "standard input is empty"; |
| return error("Cannot link stdin: " + Error); |
| } |
| |
| // Make sure we can at least read the file |
| if (!File.canRead()) |
| return error("Cannot find linker input '" + File.str() + "'"); |
| |
| // If its an archive, try to link it in |
| std::string Magic; |
| File.getMagicNumber(Magic, 64); |
| switch (sys::IdentifyFileType(Magic.c_str(), 64)) { |
| default: llvm_unreachable("Bad file type identification"); |
| case sys::Unknown_FileType: |
| return warning("Ignoring file '" + File.str() + |
| "' because does not contain bitcode."); |
| |
| case sys::Archive_FileType: |
| // A user may specify an ar archive without -l, perhaps because it |
| // is not installed as a library. Detect that and link the archive. |
| verbose("Linking archive file '" + File.str() + "'"); |
| if (LinkInArchive(File, is_native)) |
| return true; |
| break; |
| |
| case sys::Bitcode_FileType: { |
| verbose("Linking bitcode file '" + File.str() + "'"); |
| std::auto_ptr<Module> M(LoadObject(File)); |
| if (M.get() == 0) |
| return error("Cannot load file '" + File.str() + "': " + Error); |
| if (LinkInModule(M.get(), &Error)) |
| return error("Cannot link file '" + File.str() + "': " + Error); |
| |
| verbose("Linked in file '" + File.str() + "'"); |
| break; |
| } |
| |
| case sys::ELF_Relocatable_FileType: |
| case sys::ELF_SharedObject_FileType: |
| case sys::Mach_O_Object_FileType: |
| case sys::Mach_O_FixedVirtualMemorySharedLib_FileType: |
| case sys::Mach_O_DynamicallyLinkedSharedLib_FileType: |
| case sys::Mach_O_DynamicallyLinkedSharedLibStub_FileType: |
| case sys::COFF_FileType: |
| is_native = true; |
| break; |
| } |
| return false; |
| } |
| |
| /// LinkFiles - takes a module and a list of files and links them all together. |
| /// It locates the file either in the current directory, as its absolute |
| /// or relative pathname, or as a file somewhere in LLVM_LIB_SEARCH_PATH. |
| /// |
| /// Inputs: |
| /// Files - A vector of sys::Path indicating the LLVM bitcode filenames |
| /// to be linked. The names can refer to a mixture of pure LLVM |
| /// bitcode files and archive (ar) formatted files. |
| /// |
| /// Return value: |
| /// FALSE - No errors. |
| /// TRUE - Some error occurred. |
| /// |
| bool Linker::LinkInFiles(const std::vector<sys::Path> &Files) { |
| bool is_native; |
| for (unsigned i = 0; i < Files.size(); ++i) |
| if (LinkInFile(Files[i], is_native)) |
| return true; |
| return false; |
| } |