| <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" |
| "http://www.w3.org/TR/html4/strict.dtd"> |
| <html> |
| <head> |
| <title>LLVM Assembly Language Reference Manual</title> |
| <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
| <meta name="author" content="Chris Lattner"> |
| <meta name="description" |
| content="LLVM Assembly Language Reference Manual."> |
| <link rel="stylesheet" href="llvm.css" type="text/css"> |
| </head> |
| |
| <body> |
| |
| <h1>LLVM Language Reference Manual</h1> |
| <ol> |
| <li><a href="#abstract">Abstract</a></li> |
| <li><a href="#introduction">Introduction</a></li> |
| <li><a href="#identifiers">Identifiers</a></li> |
| <li><a href="#highlevel">High Level Structure</a> |
| <ol> |
| <li><a href="#modulestructure">Module Structure</a></li> |
| <li><a href="#linkage">Linkage Types</a> |
| <ol> |
| <li><a href="#linkage_private">'<tt>private</tt>' Linkage</a></li> |
| <li><a href="#linkage_linker_private">'<tt>linker_private</tt>' Linkage</a></li> |
| <li><a href="#linkage_linker_private_weak">'<tt>linker_private_weak</tt>' Linkage</a></li> |
| <li><a href="#linkage_linker_private_weak_def_auto">'<tt>linker_private_weak_def_auto</tt>' Linkage</a></li> |
| <li><a href="#linkage_internal">'<tt>internal</tt>' Linkage</a></li> |
| <li><a href="#linkage_available_externally">'<tt>available_externally</tt>' Linkage</a></li> |
| <li><a href="#linkage_linkonce">'<tt>linkonce</tt>' Linkage</a></li> |
| <li><a href="#linkage_common">'<tt>common</tt>' Linkage</a></li> |
| <li><a href="#linkage_weak">'<tt>weak</tt>' Linkage</a></li> |
| <li><a href="#linkage_appending">'<tt>appending</tt>' Linkage</a></li> |
| <li><a href="#linkage_externweak">'<tt>extern_weak</tt>' Linkage</a></li> |
| <li><a href="#linkage_linkonce_odr">'<tt>linkonce_odr</tt>' Linkage</a></li> |
| <li><a href="#linkage_weak">'<tt>weak_odr</tt>' Linkage</a></li> |
| <li><a href="#linkage_external">'<tt>external</tt>' Linkage</a></li> |
| <li><a href="#linkage_dllimport">'<tt>dllimport</tt>' Linkage</a></li> |
| <li><a href="#linkage_dllexport">'<tt>dllexport</tt>' Linkage</a></li> |
| </ol> |
| </li> |
| <li><a href="#callingconv">Calling Conventions</a></li> |
| <li><a href="#namedtypes">Named Types</a></li> |
| <li><a href="#globalvars">Global Variables</a></li> |
| <li><a href="#functionstructure">Functions</a></li> |
| <li><a href="#aliasstructure">Aliases</a></li> |
| <li><a href="#namedmetadatastructure">Named Metadata</a></li> |
| <li><a href="#paramattrs">Parameter Attributes</a></li> |
| <li><a href="#fnattrs">Function Attributes</a></li> |
| <li><a href="#gc">Garbage Collector Names</a></li> |
| <li><a href="#moduleasm">Module-Level Inline Assembly</a></li> |
| <li><a href="#datalayout">Data Layout</a></li> |
| <li><a href="#pointeraliasing">Pointer Aliasing Rules</a></li> |
| <li><a href="#volatile">Volatile Memory Accesses</a></li> |
| <li><a href="#memmodel">Memory Model for Concurrent Operations</a></li> |
| <li><a href="#ordering">Atomic Memory Ordering Constraints</a></li> |
| </ol> |
| </li> |
| <li><a href="#typesystem">Type System</a> |
| <ol> |
| <li><a href="#t_classifications">Type Classifications</a></li> |
| <li><a href="#t_primitive">Primitive Types</a> |
| <ol> |
| <li><a href="#t_integer">Integer Type</a></li> |
| <li><a href="#t_floating">Floating Point Types</a></li> |
| <li><a href="#t_x86mmx">X86mmx Type</a></li> |
| <li><a href="#t_void">Void Type</a></li> |
| <li><a href="#t_label">Label Type</a></li> |
| <li><a href="#t_metadata">Metadata Type</a></li> |
| </ol> |
| </li> |
| <li><a href="#t_derived">Derived Types</a> |
| <ol> |
| <li><a href="#t_aggregate">Aggregate Types</a> |
| <ol> |
| <li><a href="#t_array">Array Type</a></li> |
| <li><a href="#t_struct">Structure Type</a></li> |
| <li><a href="#t_opaque">Opaque Structure Types</a></li> |
| <li><a href="#t_vector">Vector Type</a></li> |
| </ol> |
| </li> |
| <li><a href="#t_function">Function Type</a></li> |
| <li><a href="#t_pointer">Pointer Type</a></li> |
| </ol> |
| </li> |
| </ol> |
| </li> |
| <li><a href="#constants">Constants</a> |
| <ol> |
| <li><a href="#simpleconstants">Simple Constants</a></li> |
| <li><a href="#complexconstants">Complex Constants</a></li> |
| <li><a href="#globalconstants">Global Variable and Function Addresses</a></li> |
| <li><a href="#undefvalues">Undefined Values</a></li> |
| <li><a href="#trapvalues">Trap Values</a></li> |
| <li><a href="#blockaddress">Addresses of Basic Blocks</a></li> |
| <li><a href="#constantexprs">Constant Expressions</a></li> |
| </ol> |
| </li> |
| <li><a href="#othervalues">Other Values</a> |
| <ol> |
| <li><a href="#inlineasm">Inline Assembler Expressions</a></li> |
| <li><a href="#metadata">Metadata Nodes and Metadata Strings</a> |
| <ol> |
| <li><a href="#tbaa">'<tt>tbaa</tt>' Metadata</a></li> |
| <li><a href="#fpaccuracy">'<tt>fpaccuracy</tt>' Metadata</a></li> |
| </ol> |
| </li> |
| </ol> |
| </li> |
| <li><a href="#intrinsic_globals">Intrinsic Global Variables</a> |
| <ol> |
| <li><a href="#intg_used">The '<tt>llvm.used</tt>' Global Variable</a></li> |
| <li><a href="#intg_compiler_used">The '<tt>llvm.compiler.used</tt>' |
| Global Variable</a></li> |
| <li><a href="#intg_global_ctors">The '<tt>llvm.global_ctors</tt>' |
| Global Variable</a></li> |
| <li><a href="#intg_global_dtors">The '<tt>llvm.global_dtors</tt>' |
| Global Variable</a></li> |
| </ol> |
| </li> |
| <li><a href="#instref">Instruction Reference</a> |
| <ol> |
| <li><a href="#terminators">Terminator Instructions</a> |
| <ol> |
| <li><a href="#i_ret">'<tt>ret</tt>' Instruction</a></li> |
| <li><a href="#i_br">'<tt>br</tt>' Instruction</a></li> |
| <li><a href="#i_switch">'<tt>switch</tt>' Instruction</a></li> |
| <li><a href="#i_indirectbr">'<tt>indirectbr</tt>' Instruction</a></li> |
| <li><a href="#i_invoke">'<tt>invoke</tt>' Instruction</a></li> |
| <li><a href="#i_unwind">'<tt>unwind</tt>' Instruction</a></li> |
| <li><a href="#i_resume">'<tt>resume</tt>' Instruction</a></li> |
| <li><a href="#i_unreachable">'<tt>unreachable</tt>' Instruction</a></li> |
| </ol> |
| </li> |
| <li><a href="#binaryops">Binary Operations</a> |
| <ol> |
| <li><a href="#i_add">'<tt>add</tt>' Instruction</a></li> |
| <li><a href="#i_fadd">'<tt>fadd</tt>' Instruction</a></li> |
| <li><a href="#i_sub">'<tt>sub</tt>' Instruction</a></li> |
| <li><a href="#i_fsub">'<tt>fsub</tt>' Instruction</a></li> |
| <li><a href="#i_mul">'<tt>mul</tt>' Instruction</a></li> |
| <li><a href="#i_fmul">'<tt>fmul</tt>' Instruction</a></li> |
| <li><a href="#i_udiv">'<tt>udiv</tt>' Instruction</a></li> |
| <li><a href="#i_sdiv">'<tt>sdiv</tt>' Instruction</a></li> |
| <li><a href="#i_fdiv">'<tt>fdiv</tt>' Instruction</a></li> |
| <li><a href="#i_urem">'<tt>urem</tt>' Instruction</a></li> |
| <li><a href="#i_srem">'<tt>srem</tt>' Instruction</a></li> |
| <li><a href="#i_frem">'<tt>frem</tt>' Instruction</a></li> |
| </ol> |
| </li> |
| <li><a href="#bitwiseops">Bitwise Binary Operations</a> |
| <ol> |
| <li><a href="#i_shl">'<tt>shl</tt>' Instruction</a></li> |
| <li><a href="#i_lshr">'<tt>lshr</tt>' Instruction</a></li> |
| <li><a href="#i_ashr">'<tt>ashr</tt>' Instruction</a></li> |
| <li><a href="#i_and">'<tt>and</tt>' Instruction</a></li> |
| <li><a href="#i_or">'<tt>or</tt>' Instruction</a></li> |
| <li><a href="#i_xor">'<tt>xor</tt>' Instruction</a></li> |
| </ol> |
| </li> |
| <li><a href="#vectorops">Vector Operations</a> |
| <ol> |
| <li><a href="#i_extractelement">'<tt>extractelement</tt>' Instruction</a></li> |
| <li><a href="#i_insertelement">'<tt>insertelement</tt>' Instruction</a></li> |
| <li><a href="#i_shufflevector">'<tt>shufflevector</tt>' Instruction</a></li> |
| </ol> |
| </li> |
| <li><a href="#aggregateops">Aggregate Operations</a> |
| <ol> |
| <li><a href="#i_extractvalue">'<tt>extractvalue</tt>' Instruction</a></li> |
| <li><a href="#i_insertvalue">'<tt>insertvalue</tt>' Instruction</a></li> |
| </ol> |
| </li> |
| <li><a href="#memoryops">Memory Access and Addressing Operations</a> |
| <ol> |
| <li><a href="#i_alloca">'<tt>alloca</tt>' Instruction</a></li> |
| <li><a href="#i_load">'<tt>load</tt>' Instruction</a></li> |
| <li><a href="#i_store">'<tt>store</tt>' Instruction</a></li> |
| <li><a href="#i_fence">'<tt>fence</tt>' Instruction</a></li> |
| <li><a href="#i_cmpxchg">'<tt>cmpxchg</tt>' Instruction</a></li> |
| <li><a href="#i_atomicrmw">'<tt>atomicrmw</tt>' Instruction</a></li> |
| <li><a href="#i_getelementptr">'<tt>getelementptr</tt>' Instruction</a></li> |
| </ol> |
| </li> |
| <li><a href="#convertops">Conversion Operations</a> |
| <ol> |
| <li><a href="#i_trunc">'<tt>trunc .. to</tt>' Instruction</a></li> |
| <li><a href="#i_zext">'<tt>zext .. to</tt>' Instruction</a></li> |
| <li><a href="#i_sext">'<tt>sext .. to</tt>' Instruction</a></li> |
| <li><a href="#i_fptrunc">'<tt>fptrunc .. to</tt>' Instruction</a></li> |
| <li><a href="#i_fpext">'<tt>fpext .. to</tt>' Instruction</a></li> |
| <li><a href="#i_fptoui">'<tt>fptoui .. to</tt>' Instruction</a></li> |
| <li><a href="#i_fptosi">'<tt>fptosi .. to</tt>' Instruction</a></li> |
| <li><a href="#i_uitofp">'<tt>uitofp .. to</tt>' Instruction</a></li> |
| <li><a href="#i_sitofp">'<tt>sitofp .. to</tt>' Instruction</a></li> |
| <li><a href="#i_ptrtoint">'<tt>ptrtoint .. to</tt>' Instruction</a></li> |
| <li><a href="#i_inttoptr">'<tt>inttoptr .. to</tt>' Instruction</a></li> |
| <li><a href="#i_bitcast">'<tt>bitcast .. to</tt>' Instruction</a></li> |
| </ol> |
| </li> |
| <li><a href="#otherops">Other Operations</a> |
| <ol> |
| <li><a href="#i_icmp">'<tt>icmp</tt>' Instruction</a></li> |
| <li><a href="#i_fcmp">'<tt>fcmp</tt>' Instruction</a></li> |
| <li><a href="#i_phi">'<tt>phi</tt>' Instruction</a></li> |
| <li><a href="#i_select">'<tt>select</tt>' Instruction</a></li> |
| <li><a href="#i_call">'<tt>call</tt>' Instruction</a></li> |
| <li><a href="#i_va_arg">'<tt>va_arg</tt>' Instruction</a></li> |
| <li><a href="#i_landingpad">'<tt>landingpad</tt>' Instruction</a></li> |
| </ol> |
| </li> |
| </ol> |
| </li> |
| <li><a href="#intrinsics">Intrinsic Functions</a> |
| <ol> |
| <li><a href="#int_varargs">Variable Argument Handling Intrinsics</a> |
| <ol> |
| <li><a href="#int_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a></li> |
| <li><a href="#int_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a></li> |
| <li><a href="#int_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a></li> |
| </ol> |
| </li> |
| <li><a href="#int_gc">Accurate Garbage Collection Intrinsics</a> |
| <ol> |
| <li><a href="#int_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a></li> |
| <li><a href="#int_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a></li> |
| <li><a href="#int_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a></li> |
| </ol> |
| </li> |
| <li><a href="#int_codegen">Code Generator Intrinsics</a> |
| <ol> |
| <li><a href="#int_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a></li> |
| <li><a href="#int_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a></li> |
| <li><a href="#int_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a></li> |
| <li><a href="#int_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a></li> |
| <li><a href="#int_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a></li> |
| <li><a href="#int_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a></li> |
| <li><a href="#int_readcyclecounter">'<tt>llvm.readcyclecounter</tt>' Intrinsic</a></li> |
| </ol> |
| </li> |
| <li><a href="#int_libc">Standard C Library Intrinsics</a> |
| <ol> |
| <li><a href="#int_memcpy">'<tt>llvm.memcpy.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_memmove">'<tt>llvm.memmove.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_memset">'<tt>llvm.memset.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_exp">'<tt>llvm.exp.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_log">'<tt>llvm.log.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_fma">'<tt>llvm.fma.*</tt>' Intrinsic</a></li> |
| </ol> |
| </li> |
| <li><a href="#int_manip">Bit Manipulation Intrinsics</a> |
| <ol> |
| <li><a href="#int_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a></li> |
| <li><a href="#int_ctpop">'<tt>llvm.ctpop.*</tt>' Intrinsic </a></li> |
| <li><a href="#int_ctlz">'<tt>llvm.ctlz.*</tt>' Intrinsic </a></li> |
| <li><a href="#int_cttz">'<tt>llvm.cttz.*</tt>' Intrinsic </a></li> |
| </ol> |
| </li> |
| <li><a href="#int_overflow">Arithmetic with Overflow Intrinsics</a> |
| <ol> |
| <li><a href="#int_sadd_overflow">'<tt>llvm.sadd.with.overflow.*</tt> Intrinsics</a></li> |
| <li><a href="#int_uadd_overflow">'<tt>llvm.uadd.with.overflow.*</tt> Intrinsics</a></li> |
| <li><a href="#int_ssub_overflow">'<tt>llvm.ssub.with.overflow.*</tt> Intrinsics</a></li> |
| <li><a href="#int_usub_overflow">'<tt>llvm.usub.with.overflow.*</tt> Intrinsics</a></li> |
| <li><a href="#int_smul_overflow">'<tt>llvm.smul.with.overflow.*</tt> Intrinsics</a></li> |
| <li><a href="#int_umul_overflow">'<tt>llvm.umul.with.overflow.*</tt> Intrinsics</a></li> |
| </ol> |
| </li> |
| <li><a href="#int_fp16">Half Precision Floating Point Intrinsics</a> |
| <ol> |
| <li><a href="#int_convert_to_fp16">'<tt>llvm.convert.to.fp16</tt>' Intrinsic</a></li> |
| <li><a href="#int_convert_from_fp16">'<tt>llvm.convert.from.fp16</tt>' Intrinsic</a></li> |
| </ol> |
| </li> |
| <li><a href="#int_debugger">Debugger intrinsics</a></li> |
| <li><a href="#int_eh">Exception Handling intrinsics</a></li> |
| <li><a href="#int_trampoline">Trampoline Intrinsics</a> |
| <ol> |
| <li><a href="#int_it">'<tt>llvm.init.trampoline</tt>' Intrinsic</a></li> |
| <li><a href="#int_at">'<tt>llvm.adjust.trampoline</tt>' Intrinsic</a></li> |
| </ol> |
| </li> |
| <li><a href="#int_memorymarkers">Memory Use Markers</a> |
| <ol> |
| <li><a href="#int_lifetime_start"><tt>llvm.lifetime.start</tt></a></li> |
| <li><a href="#int_lifetime_end"><tt>llvm.lifetime.end</tt></a></li> |
| <li><a href="#int_invariant_start"><tt>llvm.invariant.start</tt></a></li> |
| <li><a href="#int_invariant_end"><tt>llvm.invariant.end</tt></a></li> |
| </ol> |
| </li> |
| <li><a href="#int_general">General intrinsics</a> |
| <ol> |
| <li><a href="#int_var_annotation"> |
| '<tt>llvm.var.annotation</tt>' Intrinsic</a></li> |
| <li><a href="#int_annotation"> |
| '<tt>llvm.annotation.*</tt>' Intrinsic</a></li> |
| <li><a href="#int_trap"> |
| '<tt>llvm.trap</tt>' Intrinsic</a></li> |
| <li><a href="#int_stackprotector"> |
| '<tt>llvm.stackprotector</tt>' Intrinsic</a></li> |
| <li><a href="#int_objectsize"> |
| '<tt>llvm.objectsize</tt>' Intrinsic</a></li> |
| </ol> |
| </li> |
| </ol> |
| </li> |
| </ol> |
| |
| <div class="doc_author"> |
| <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a> |
| and <a href="mailto:vadve@cs.uiuc.edu">Vikram Adve</a></p> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="abstract">Abstract</a></h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>This document is a reference manual for the LLVM assembly language. LLVM is |
| a Static Single Assignment (SSA) based representation that provides type |
| safety, low-level operations, flexibility, and the capability of representing |
| 'all' high-level languages cleanly. It is the common code representation |
| used throughout all phases of the LLVM compilation strategy.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="introduction">Introduction</a></h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>The LLVM code representation is designed to be used in three different forms: |
| as an in-memory compiler IR, as an on-disk bitcode representation (suitable |
| for fast loading by a Just-In-Time compiler), and as a human readable |
| assembly language representation. This allows LLVM to provide a powerful |
| intermediate representation for efficient compiler transformations and |
| analysis, while providing a natural means to debug and visualize the |
| transformations. The three different forms of LLVM are all equivalent. This |
| document describes the human readable representation and notation.</p> |
| |
| <p>The LLVM representation aims to be light-weight and low-level while being |
| expressive, typed, and extensible at the same time. It aims to be a |
| "universal IR" of sorts, by being at a low enough level that high-level ideas |
| may be cleanly mapped to it (similar to how microprocessors are "universal |
| IR's", allowing many source languages to be mapped to them). By providing |
| type information, LLVM can be used as the target of optimizations: for |
| example, through pointer analysis, it can be proven that a C automatic |
| variable is never accessed outside of the current function, allowing it to |
| be promoted to a simple SSA value instead of a memory location.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="wellformed">Well-Formedness</a> |
| </h4> |
| |
| <div> |
| |
| <p>It is important to note that this document describes 'well formed' LLVM |
| assembly language. There is a difference between what the parser accepts and |
| what is considered 'well formed'. For example, the following instruction is |
| syntactically okay, but not well formed:</p> |
| |
| <pre class="doc_code"> |
| %x = <a href="#i_add">add</a> i32 1, %x |
| </pre> |
| |
| <p>because the definition of <tt>%x</tt> does not dominate all of its uses. The |
| LLVM infrastructure provides a verification pass that may be used to verify |
| that an LLVM module is well formed. This pass is automatically run by the |
| parser after parsing input assembly and by the optimizer before it outputs |
| bitcode. The violations pointed out by the verifier pass indicate bugs in |
| transformation passes or input to the parser.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- Describe the typesetting conventions here. --> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="identifiers">Identifiers</a></h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>LLVM identifiers come in two basic types: global and local. Global |
| identifiers (functions, global variables) begin with the <tt>'@'</tt> |
| character. Local identifiers (register names, types) begin with |
| the <tt>'%'</tt> character. Additionally, there are three different formats |
| for identifiers, for different purposes:</p> |
| |
| <ol> |
| <li>Named values are represented as a string of characters with their prefix. |
| For example, <tt>%foo</tt>, <tt>@DivisionByZero</tt>, |
| <tt>%a.really.long.identifier</tt>. The actual regular expression used is |
| '<tt>[%@][a-zA-Z$._][a-zA-Z$._0-9]*</tt>'. Identifiers which require |
| other characters in their names can be surrounded with quotes. Special |
| characters may be escaped using <tt>"\xx"</tt> where <tt>xx</tt> is the |
| ASCII code for the character in hexadecimal. In this way, any character |
| can be used in a name value, even quotes themselves.</li> |
| |
| <li>Unnamed values are represented as an unsigned numeric value with their |
| prefix. For example, <tt>%12</tt>, <tt>@2</tt>, <tt>%44</tt>.</li> |
| |
| <li>Constants, which are described in a <a href="#constants">section about |
| constants</a>, below.</li> |
| </ol> |
| |
| <p>LLVM requires that values start with a prefix for two reasons: Compilers |
| don't need to worry about name clashes with reserved words, and the set of |
| reserved words may be expanded in the future without penalty. Additionally, |
| unnamed identifiers allow a compiler to quickly come up with a temporary |
| variable without having to avoid symbol table conflicts.</p> |
| |
| <p>Reserved words in LLVM are very similar to reserved words in other |
| languages. There are keywords for different opcodes |
| ('<tt><a href="#i_add">add</a></tt>', |
| '<tt><a href="#i_bitcast">bitcast</a></tt>', |
| '<tt><a href="#i_ret">ret</a></tt>', etc...), for primitive type names |
| ('<tt><a href="#t_void">void</a></tt>', |
| '<tt><a href="#t_primitive">i32</a></tt>', etc...), and others. These |
| reserved words cannot conflict with variable names, because none of them |
| start with a prefix character (<tt>'%'</tt> or <tt>'@'</tt>).</p> |
| |
| <p>Here is an example of LLVM code to multiply the integer variable |
| '<tt>%X</tt>' by 8:</p> |
| |
| <p>The easy way:</p> |
| |
| <pre class="doc_code"> |
| %result = <a href="#i_mul">mul</a> i32 %X, 8 |
| </pre> |
| |
| <p>After strength reduction:</p> |
| |
| <pre class="doc_code"> |
| %result = <a href="#i_shl">shl</a> i32 %X, i8 3 |
| </pre> |
| |
| <p>And the hard way:</p> |
| |
| <pre class="doc_code"> |
| %0 = <a href="#i_add">add</a> i32 %X, %X <i>; yields {i32}:%0</i> |
| %1 = <a href="#i_add">add</a> i32 %0, %0 <i>; yields {i32}:%1</i> |
| %result = <a href="#i_add">add</a> i32 %1, %1 |
| </pre> |
| |
| <p>This last way of multiplying <tt>%X</tt> by 8 illustrates several important |
| lexical features of LLVM:</p> |
| |
| <ol> |
| <li>Comments are delimited with a '<tt>;</tt>' and go until the end of |
| line.</li> |
| |
| <li>Unnamed temporaries are created when the result of a computation is not |
| assigned to a named value.</li> |
| |
| <li>Unnamed temporaries are numbered sequentially</li> |
| </ol> |
| |
| <p>It also shows a convention that we follow in this document. When |
| demonstrating instructions, we will follow an instruction with a comment that |
| defines the type and name of value produced. Comments are shown in italic |
| text.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="highlevel">High Level Structure</a></h2> |
| <!-- *********************************************************************** --> |
| <div> |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="modulestructure">Module Structure</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM programs are composed of "Module"s, each of which is a translation unit |
| of the input programs. Each module consists of functions, global variables, |
| and symbol table entries. Modules may be combined together with the LLVM |
| linker, which merges function (and global variable) definitions, resolves |
| forward declarations, and merges symbol table entries. Here is an example of |
| the "hello world" module:</p> |
| |
| <pre class="doc_code"> |
| <i>; Declare the string constant as a global constant.</i> |
| <a href="#identifiers">@.LC0</a> = <a href="#linkage_internal">internal</a> <a href="#globalvars">constant</a> <a href="#t_array">[13 x i8]</a> c"hello world\0A\00" <i>; [13 x i8]*</i> |
| |
| <i>; External declaration of the puts function</i> |
| <a href="#functionstructure">declare</a> i32 @puts(i8*) <i>; i32 (i8*)* </i> |
| |
| <i>; Definition of main function</i> |
| define i32 @main() { <i>; i32()* </i> |
| <i>; Convert [13 x i8]* to i8 *...</i> |
| %cast210 = <a href="#i_getelementptr">getelementptr</a> [13 x i8]* @.LC0, i64 0, i64 0 <i>; i8*</i> |
| |
| <i>; Call puts function to write out the string to stdout.</i> |
| <a href="#i_call">call</a> i32 @puts(i8* %cast210) <i>; i32</i> |
| <a href="#i_ret">ret</a> i32 0 |
| } |
| |
| <i>; Named metadata</i> |
| !1 = metadata !{i32 41} |
| !foo = !{!1, null} |
| </pre> |
| |
| <p>This example is made up of a <a href="#globalvars">global variable</a> named |
| "<tt>.LC0</tt>", an external declaration of the "<tt>puts</tt>" function, |
| a <a href="#functionstructure">function definition</a> for |
| "<tt>main</tt>" and <a href="#namedmetadatastructure">named metadata</a> |
| "<tt>foo"</tt>.</p> |
| |
| <p>In general, a module is made up of a list of global values, where both |
| functions and global variables are global values. Global values are |
| represented by a pointer to a memory location (in this case, a pointer to an |
| array of char, and a pointer to a function), and have one of the |
| following <a href="#linkage">linkage types</a>.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="linkage">Linkage Types</a> |
| </h3> |
| |
| <div> |
| |
| <p>All Global Variables and Functions have one of the following types of |
| linkage:</p> |
| |
| <dl> |
| <dt><tt><b><a name="linkage_private">private</a></b></tt></dt> |
| <dd>Global values with "<tt>private</tt>" linkage are only directly accessible |
| by objects in the current module. In particular, linking code into a |
| module with an private global value may cause the private to be renamed as |
| necessary to avoid collisions. Because the symbol is private to the |
| module, all references can be updated. This doesn't show up in any symbol |
| table in the object file.</dd> |
| |
| <dt><tt><b><a name="linkage_linker_private">linker_private</a></b></tt></dt> |
| <dd>Similar to <tt>private</tt>, but the symbol is passed through the |
| assembler and evaluated by the linker. Unlike normal strong symbols, they |
| are removed by the linker from the final linked image (executable or |
| dynamic library).</dd> |
| |
| <dt><tt><b><a name="linkage_linker_private_weak">linker_private_weak</a></b></tt></dt> |
| <dd>Similar to "<tt>linker_private</tt>", but the symbol is weak. Note that |
| <tt>linker_private_weak</tt> symbols are subject to coalescing by the |
| linker. The symbols are removed by the linker from the final linked image |
| (executable or dynamic library).</dd> |
| |
| <dt><tt><b><a name="linkage_linker_private_weak_def_auto">linker_private_weak_def_auto</a></b></tt></dt> |
| <dd>Similar to "<tt>linker_private_weak</tt>", but it's known that the address |
| of the object is not taken. For instance, functions that had an inline |
| definition, but the compiler decided not to inline it. Note, |
| unlike <tt>linker_private</tt> and <tt>linker_private_weak</tt>, |
| <tt>linker_private_weak_def_auto</tt> may have only <tt>default</tt> |
| visibility. The symbols are removed by the linker from the final linked |
| image (executable or dynamic library).</dd> |
| |
| <dt><tt><b><a name="linkage_internal">internal</a></b></tt></dt> |
| <dd>Similar to private, but the value shows as a local symbol |
| (<tt>STB_LOCAL</tt> in the case of ELF) in the object file. This |
| corresponds to the notion of the '<tt>static</tt>' keyword in C.</dd> |
| |
| <dt><tt><b><a name="linkage_available_externally">available_externally</a></b></tt></dt> |
| <dd>Globals with "<tt>available_externally</tt>" linkage are never emitted |
| into the object file corresponding to the LLVM module. They exist to |
| allow inlining and other optimizations to take place given knowledge of |
| the definition of the global, which is known to be somewhere outside the |
| module. Globals with <tt>available_externally</tt> linkage are allowed to |
| be discarded at will, and are otherwise the same as <tt>linkonce_odr</tt>. |
| This linkage type is only allowed on definitions, not declarations.</dd> |
| |
| <dt><tt><b><a name="linkage_linkonce">linkonce</a></b></tt></dt> |
| <dd>Globals with "<tt>linkonce</tt>" linkage are merged with other globals of |
| the same name when linkage occurs. This can be used to implement |
| some forms of inline functions, templates, or other code which must be |
| generated in each translation unit that uses it, but where the body may |
| be overridden with a more definitive definition later. Unreferenced |
| <tt>linkonce</tt> globals are allowed to be discarded. Note that |
| <tt>linkonce</tt> linkage does not actually allow the optimizer to |
| inline the body of this function into callers because it doesn't know if |
| this definition of the function is the definitive definition within the |
| program or whether it will be overridden by a stronger definition. |
| To enable inlining and other optimizations, use "<tt>linkonce_odr</tt>" |
| linkage.</dd> |
| |
| <dt><tt><b><a name="linkage_weak">weak</a></b></tt></dt> |
| <dd>"<tt>weak</tt>" linkage has the same merging semantics as |
| <tt>linkonce</tt> linkage, except that unreferenced globals with |
| <tt>weak</tt> linkage may not be discarded. This is used for globals that |
| are declared "weak" in C source code.</dd> |
| |
| <dt><tt><b><a name="linkage_common">common</a></b></tt></dt> |
| <dd>"<tt>common</tt>" linkage is most similar to "<tt>weak</tt>" linkage, but |
| they are used for tentative definitions in C, such as "<tt>int X;</tt>" at |
| global scope. |
| Symbols with "<tt>common</tt>" linkage are merged in the same way as |
| <tt>weak symbols</tt>, and they may not be deleted if unreferenced. |
| <tt>common</tt> symbols may not have an explicit section, |
| must have a zero initializer, and may not be marked '<a |
| href="#globalvars"><tt>constant</tt></a>'. Functions and aliases may not |
| have common linkage.</dd> |
| |
| |
| <dt><tt><b><a name="linkage_appending">appending</a></b></tt></dt> |
| <dd>"<tt>appending</tt>" linkage may only be applied to global variables of |
| pointer to array type. When two global variables with appending linkage |
| are linked together, the two global arrays are appended together. This is |
| the LLVM, typesafe, equivalent of having the system linker append together |
| "sections" with identical names when .o files are linked.</dd> |
| |
| <dt><tt><b><a name="linkage_externweak">extern_weak</a></b></tt></dt> |
| <dd>The semantics of this linkage follow the ELF object file model: the symbol |
| is weak until linked, if not linked, the symbol becomes null instead of |
| being an undefined reference.</dd> |
| |
| <dt><tt><b><a name="linkage_linkonce_odr">linkonce_odr</a></b></tt></dt> |
| <dt><tt><b><a name="linkage_weak_odr">weak_odr</a></b></tt></dt> |
| <dd>Some languages allow differing globals to be merged, such as two functions |
| with different semantics. Other languages, such as <tt>C++</tt>, ensure |
| that only equivalent globals are ever merged (the "one definition rule" |
| — "ODR"). Such languages can use the <tt>linkonce_odr</tt> |
| and <tt>weak_odr</tt> linkage types to indicate that the global will only |
| be merged with equivalent globals. These linkage types are otherwise the |
| same as their non-<tt>odr</tt> versions.</dd> |
| |
| <dt><tt><b><a name="linkage_external">external</a></b></tt></dt> |
| <dd>If none of the above identifiers are used, the global is externally |
| visible, meaning that it participates in linkage and can be used to |
| resolve external symbol references.</dd> |
| </dl> |
| |
| <p>The next two types of linkage are targeted for Microsoft Windows platform |
| only. They are designed to support importing (exporting) symbols from (to) |
| DLLs (Dynamic Link Libraries).</p> |
| |
| <dl> |
| <dt><tt><b><a name="linkage_dllimport">dllimport</a></b></tt></dt> |
| <dd>"<tt>dllimport</tt>" linkage causes the compiler to reference a function |
| or variable via a global pointer to a pointer that is set up by the DLL |
| exporting the symbol. On Microsoft Windows targets, the pointer name is |
| formed by combining <code>__imp_</code> and the function or variable |
| name.</dd> |
| |
| <dt><tt><b><a name="linkage_dllexport">dllexport</a></b></tt></dt> |
| <dd>"<tt>dllexport</tt>" linkage causes the compiler to provide a global |
| pointer to a pointer in a DLL, so that it can be referenced with the |
| <tt>dllimport</tt> attribute. On Microsoft Windows targets, the pointer |
| name is formed by combining <code>__imp_</code> and the function or |
| variable name.</dd> |
| </dl> |
| |
| <p>For example, since the "<tt>.LC0</tt>" variable is defined to be internal, if |
| another module defined a "<tt>.LC0</tt>" variable and was linked with this |
| one, one of the two would be renamed, preventing a collision. Since |
| "<tt>main</tt>" and "<tt>puts</tt>" are external (i.e., lacking any linkage |
| declarations), they are accessible outside of the current module.</p> |
| |
| <p>It is illegal for a function <i>declaration</i> to have any linkage type |
| other than <tt>external</tt>, <tt>dllimport</tt> |
| or <tt>extern_weak</tt>.</p> |
| |
| <p>Aliases can have only <tt>external</tt>, <tt>internal</tt>, <tt>weak</tt> |
| or <tt>weak_odr</tt> linkages.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="callingconv">Calling Conventions</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM <a href="#functionstructure">functions</a>, <a href="#i_call">calls</a> |
| and <a href="#i_invoke">invokes</a> can all have an optional calling |
| convention specified for the call. The calling convention of any pair of |
| dynamic caller/callee must match, or the behavior of the program is |
| undefined. The following calling conventions are supported by LLVM, and more |
| may be added in the future:</p> |
| |
| <dl> |
| <dt><b>"<tt>ccc</tt>" - The C calling convention</b>:</dt> |
| <dd>This calling convention (the default if no other calling convention is |
| specified) matches the target C calling conventions. This calling |
| convention supports varargs function calls and tolerates some mismatch in |
| the declared prototype and implemented declaration of the function (as |
| does normal C).</dd> |
| |
| <dt><b>"<tt>fastcc</tt>" - The fast calling convention</b>:</dt> |
| <dd>This calling convention attempts to make calls as fast as possible |
| (e.g. by passing things in registers). This calling convention allows the |
| target to use whatever tricks it wants to produce fast code for the |
| target, without having to conform to an externally specified ABI |
| (Application Binary Interface). |
| <a href="CodeGenerator.html#tailcallopt">Tail calls can only be optimized |
| when this or the GHC convention is used.</a> This calling convention |
| does not support varargs and requires the prototype of all callees to |
| exactly match the prototype of the function definition.</dd> |
| |
| <dt><b>"<tt>coldcc</tt>" - The cold calling convention</b>:</dt> |
| <dd>This calling convention attempts to make code in the caller as efficient |
| as possible under the assumption that the call is not commonly executed. |
| As such, these calls often preserve all registers so that the call does |
| not break any live ranges in the caller side. This calling convention |
| does not support varargs and requires the prototype of all callees to |
| exactly match the prototype of the function definition.</dd> |
| |
| <dt><b>"<tt>cc <em>10</em></tt>" - GHC convention</b>:</dt> |
| <dd>This calling convention has been implemented specifically for use by the |
| <a href="http://www.haskell.org/ghc">Glasgow Haskell Compiler (GHC)</a>. |
| It passes everything in registers, going to extremes to achieve this by |
| disabling callee save registers. This calling convention should not be |
| used lightly but only for specific situations such as an alternative to |
| the <em>register pinning</em> performance technique often used when |
| implementing functional programming languages.At the moment only X86 |
| supports this convention and it has the following limitations: |
| <ul> |
| <li>On <em>X86-32</em> only supports up to 4 bit type parameters. No |
| floating point types are supported.</li> |
| <li>On <em>X86-64</em> only supports up to 10 bit type parameters and |
| 6 floating point parameters.</li> |
| </ul> |
| This calling convention supports |
| <a href="CodeGenerator.html#tailcallopt">tail call optimization</a> but |
| requires both the caller and callee are using it. |
| </dd> |
| |
| <dt><b>"<tt>cc <<em>n</em>></tt>" - Numbered convention</b>:</dt> |
| <dd>Any calling convention may be specified by number, allowing |
| target-specific calling conventions to be used. Target specific calling |
| conventions start at 64.</dd> |
| </dl> |
| |
| <p>More calling conventions can be added/defined on an as-needed basis, to |
| support Pascal conventions or any other well-known target-independent |
| convention.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="visibility">Visibility Styles</a> |
| </h3> |
| |
| <div> |
| |
| <p>All Global Variables and Functions have one of the following visibility |
| styles:</p> |
| |
| <dl> |
| <dt><b>"<tt>default</tt>" - Default style</b>:</dt> |
| <dd>On targets that use the ELF object file format, default visibility means |
| that the declaration is visible to other modules and, in shared libraries, |
| means that the declared entity may be overridden. On Darwin, default |
| visibility means that the declaration is visible to other modules. Default |
| visibility corresponds to "external linkage" in the language.</dd> |
| |
| <dt><b>"<tt>hidden</tt>" - Hidden style</b>:</dt> |
| <dd>Two declarations of an object with hidden visibility refer to the same |
| object if they are in the same shared object. Usually, hidden visibility |
| indicates that the symbol will not be placed into the dynamic symbol |
| table, so no other module (executable or shared library) can reference it |
| directly.</dd> |
| |
| <dt><b>"<tt>protected</tt>" - Protected style</b>:</dt> |
| <dd>On ELF, protected visibility indicates that the symbol will be placed in |
| the dynamic symbol table, but that references within the defining module |
| will bind to the local symbol. That is, the symbol cannot be overridden by |
| another module.</dd> |
| </dl> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="namedtypes">Named Types</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM IR allows you to specify name aliases for certain types. This can make |
| it easier to read the IR and make the IR more condensed (particularly when |
| recursive types are involved). An example of a name specification is:</p> |
| |
| <pre class="doc_code"> |
| %mytype = type { %mytype*, i32 } |
| </pre> |
| |
| <p>You may give a name to any <a href="#typesystem">type</a> except |
| "<a href="#t_void">void</a>". Type name aliases may be used anywhere a type |
| is expected with the syntax "%mytype".</p> |
| |
| <p>Note that type names are aliases for the structural type that they indicate, |
| and that you can therefore specify multiple names for the same type. This |
| often leads to confusing behavior when dumping out a .ll file. Since LLVM IR |
| uses structural typing, the name is not part of the type. When printing out |
| LLVM IR, the printer will pick <em>one name</em> to render all types of a |
| particular shape. This means that if you have code where two different |
| source types end up having the same LLVM type, that the dumper will sometimes |
| print the "wrong" or unexpected type. This is an important design point and |
| isn't going to change.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="globalvars">Global Variables</a> |
| </h3> |
| |
| <div> |
| |
| <p>Global variables define regions of memory allocated at compilation time |
| instead of run-time. Global variables may optionally be initialized, may |
| have an explicit section to be placed in, and may have an optional explicit |
| alignment specified. A variable may be defined as "thread_local", which |
| means that it will not be shared by threads (each thread will have a |
| separated copy of the variable). A variable may be defined as a global |
| "constant," which indicates that the contents of the variable |
| will <b>never</b> be modified (enabling better optimization, allowing the |
| global data to be placed in the read-only section of an executable, etc). |
| Note that variables that need runtime initialization cannot be marked |
| "constant" as there is a store to the variable.</p> |
| |
| <p>LLVM explicitly allows <em>declarations</em> of global variables to be marked |
| constant, even if the final definition of the global is not. This capability |
| can be used to enable slightly better optimization of the program, but |
| requires the language definition to guarantee that optimizations based on the |
| 'constantness' are valid for the translation units that do not include the |
| definition.</p> |
| |
| <p>As SSA values, global variables define pointer values that are in scope |
| (i.e. they dominate) all basic blocks in the program. Global variables |
| always define a pointer to their "content" type because they describe a |
| region of memory, and all memory objects in LLVM are accessed through |
| pointers.</p> |
| |
| <p>Global variables can be marked with <tt>unnamed_addr</tt> which indicates |
| that the address is not significant, only the content. Constants marked |
| like this can be merged with other constants if they have the same |
| initializer. Note that a constant with significant address <em>can</em> |
| be merged with a <tt>unnamed_addr</tt> constant, the result being a |
| constant whose address is significant.</p> |
| |
| <p>A global variable may be declared to reside in a target-specific numbered |
| address space. For targets that support them, address spaces may affect how |
| optimizations are performed and/or what target instructions are used to |
| access the variable. The default address space is zero. The address space |
| qualifier must precede any other attributes.</p> |
| |
| <p>LLVM allows an explicit section to be specified for globals. If the target |
| supports it, it will emit globals to the section specified.</p> |
| |
| <p>An explicit alignment may be specified for a global, which must be a power |
| of 2. If not present, or if the alignment is set to zero, the alignment of |
| the global is set by the target to whatever it feels convenient. If an |
| explicit alignment is specified, the global is forced to have exactly that |
| alignment. Targets and optimizers are not allowed to over-align the global |
| if the global has an assigned section. In this case, the extra alignment |
| could be observable: for example, code could assume that the globals are |
| densely packed in their section and try to iterate over them as an array, |
| alignment padding would break this iteration.</p> |
| |
| <p>For example, the following defines a global in a numbered address space with |
| an initializer, section, and alignment:</p> |
| |
| <pre class="doc_code"> |
| @G = addrspace(5) constant float 1.0, section "foo", align 4 |
| </pre> |
| |
| </div> |
| |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="functionstructure">Functions</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM function definitions consist of the "<tt>define</tt>" keyword, an |
| optional <a href="#linkage">linkage type</a>, an optional |
| <a href="#visibility">visibility style</a>, an optional |
| <a href="#callingconv">calling convention</a>, |
| an optional <tt>unnamed_addr</tt> attribute, a return type, an optional |
| <a href="#paramattrs">parameter attribute</a> for the return type, a function |
| name, a (possibly empty) argument list (each with optional |
| <a href="#paramattrs">parameter attributes</a>), optional |
| <a href="#fnattrs">function attributes</a>, an optional section, an optional |
| alignment, an optional <a href="#gc">garbage collector name</a>, an opening |
| curly brace, a list of basic blocks, and a closing curly brace.</p> |
| |
| <p>LLVM function declarations consist of the "<tt>declare</tt>" keyword, an |
| optional <a href="#linkage">linkage type</a>, an optional |
| <a href="#visibility">visibility style</a>, an optional |
| <a href="#callingconv">calling convention</a>, |
| an optional <tt>unnamed_addr</tt> attribute, a return type, an optional |
| <a href="#paramattrs">parameter attribute</a> for the return type, a function |
| name, a possibly empty list of arguments, an optional alignment, and an |
| optional <a href="#gc">garbage collector name</a>.</p> |
| |
| <p>A function definition contains a list of basic blocks, forming the CFG |
| (Control Flow Graph) for the function. Each basic block may optionally start |
| with a label (giving the basic block a symbol table entry), contains a list |
| of instructions, and ends with a <a href="#terminators">terminator</a> |
| instruction (such as a branch or function return).</p> |
| |
| <p>The first basic block in a function is special in two ways: it is immediately |
| executed on entrance to the function, and it is not allowed to have |
| predecessor basic blocks (i.e. there can not be any branches to the entry |
| block of a function). Because the block can have no predecessors, it also |
| cannot have any <a href="#i_phi">PHI nodes</a>.</p> |
| |
| <p>LLVM allows an explicit section to be specified for functions. If the target |
| supports it, it will emit functions to the section specified.</p> |
| |
| <p>An explicit alignment may be specified for a function. If not present, or if |
| the alignment is set to zero, the alignment of the function is set by the |
| target to whatever it feels convenient. If an explicit alignment is |
| specified, the function is forced to have at least that much alignment. All |
| alignments must be a power of 2.</p> |
| |
| <p>If the <tt>unnamed_addr</tt> attribute is given, the address is know to not |
| be significant and two identical functions can be merged.</p> |
| |
| <h5>Syntax:</h5> |
| <pre class="doc_code"> |
| define [<a href="#linkage">linkage</a>] [<a href="#visibility">visibility</a>] |
| [<a href="#callingconv">cconv</a>] [<a href="#paramattrs">ret attrs</a>] |
| <ResultType> @<FunctionName> ([argument list]) |
| [<a href="#fnattrs">fn Attrs</a>] [section "name"] [align N] |
| [<a href="#gc">gc</a>] { ... } |
| </pre> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="aliasstructure">Aliases</a> |
| </h3> |
| |
| <div> |
| |
| <p>Aliases act as "second name" for the aliasee value (which can be either |
| function, global variable, another alias or bitcast of global value). Aliases |
| may have an optional <a href="#linkage">linkage type</a>, and an |
| optional <a href="#visibility">visibility style</a>.</p> |
| |
| <h5>Syntax:</h5> |
| <pre class="doc_code"> |
| @<Name> = alias [Linkage] [Visibility] <AliaseeTy> @<Aliasee> |
| </pre> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="namedmetadatastructure">Named Metadata</a> |
| </h3> |
| |
| <div> |
| |
| <p>Named metadata is a collection of metadata. <a href="#metadata">Metadata |
| nodes</a> (but not metadata strings) are the only valid operands for |
| a named metadata.</p> |
| |
| <h5>Syntax:</h5> |
| <pre class="doc_code"> |
| ; Some unnamed metadata nodes, which are referenced by the named metadata. |
| !0 = metadata !{metadata !"zero"} |
| !1 = metadata !{metadata !"one"} |
| !2 = metadata !{metadata !"two"} |
| ; A named metadata. |
| !name = !{!0, !1, !2} |
| </pre> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="paramattrs">Parameter Attributes</a> |
| </h3> |
| |
| <div> |
| |
| <p>The return type and each parameter of a function type may have a set of |
| <i>parameter attributes</i> associated with them. Parameter attributes are |
| used to communicate additional information about the result or parameters of |
| a function. Parameter attributes are considered to be part of the function, |
| not of the function type, so functions with different parameter attributes |
| can have the same function type.</p> |
| |
| <p>Parameter attributes are simple keywords that follow the type specified. If |
| multiple parameter attributes are needed, they are space separated. For |
| example:</p> |
| |
| <pre class="doc_code"> |
| declare i32 @printf(i8* noalias nocapture, ...) |
| declare i32 @atoi(i8 zeroext) |
| declare signext i8 @returns_signed_char() |
| </pre> |
| |
| <p>Note that any attributes for the function result (<tt>nounwind</tt>, |
| <tt>readonly</tt>) come immediately after the argument list.</p> |
| |
| <p>Currently, only the following parameter attributes are defined:</p> |
| |
| <dl> |
| <dt><tt><b>zeroext</b></tt></dt> |
| <dd>This indicates to the code generator that the parameter or return value |
| should be zero-extended to the extent required by the target's ABI (which |
| is usually 32-bits, but is 8-bits for a i1 on x86-64) by the caller (for a |
| parameter) or the callee (for a return value).</dd> |
| |
| <dt><tt><b>signext</b></tt></dt> |
| <dd>This indicates to the code generator that the parameter or return value |
| should be sign-extended to the extent required by the target's ABI (which |
| is usually 32-bits) by the caller (for a parameter) or the callee (for a |
| return value).</dd> |
| |
| <dt><tt><b>inreg</b></tt></dt> |
| <dd>This indicates that this parameter or return value should be treated in a |
| special target-dependent fashion during while emitting code for a function |
| call or return (usually, by putting it in a register as opposed to memory, |
| though some targets use it to distinguish between two different kinds of |
| registers). Use of this attribute is target-specific.</dd> |
| |
| <dt><tt><b><a name="byval">byval</a></b></tt></dt> |
| <dd><p>This indicates that the pointer parameter should really be passed by |
| value to the function. The attribute implies that a hidden copy of the |
| pointee |
| is made between the caller and the callee, so the callee is unable to |
| modify the value in the callee. This attribute is only valid on LLVM |
| pointer arguments. It is generally used to pass structs and arrays by |
| value, but is also valid on pointers to scalars. The copy is considered |
| to belong to the caller not the callee (for example, |
| <tt><a href="#readonly">readonly</a></tt> functions should not write to |
| <tt>byval</tt> parameters). This is not a valid attribute for return |
| values.</p> |
| |
| <p>The byval attribute also supports specifying an alignment with |
| the align attribute. It indicates the alignment of the stack slot to |
| form and the known alignment of the pointer specified to the call site. If |
| the alignment is not specified, then the code generator makes a |
| target-specific assumption.</p></dd> |
| |
| <dt><tt><b><a name="sret">sret</a></b></tt></dt> |
| <dd>This indicates that the pointer parameter specifies the address of a |
| structure that is the return value of the function in the source program. |
| This pointer must be guaranteed by the caller to be valid: loads and |
| stores to the structure may be assumed by the callee to not to trap. This |
| may only be applied to the first parameter. This is not a valid attribute |
| for return values. </dd> |
| |
| <dt><tt><b><a name="noalias">noalias</a></b></tt></dt> |
| <dd>This indicates that pointer values |
| <a href="#pointeraliasing"><i>based</i></a> on the argument or return |
| value do not alias pointer values which are not <i>based</i> on it, |
| ignoring certain "irrelevant" dependencies. |
| For a call to the parent function, dependencies between memory |
| references from before or after the call and from those during the call |
| are "irrelevant" to the <tt>noalias</tt> keyword for the arguments and |
| return value used in that call. |
| The caller shares the responsibility with the callee for ensuring that |
| these requirements are met. |
| For further details, please see the discussion of the NoAlias response in |
| <a href="AliasAnalysis.html#MustMayNo">alias analysis</a>.<br> |
| <br> |
| Note that this definition of <tt>noalias</tt> is intentionally |
| similar to the definition of <tt>restrict</tt> in C99 for function |
| arguments, though it is slightly weaker. |
| <br> |
| For function return values, C99's <tt>restrict</tt> is not meaningful, |
| while LLVM's <tt>noalias</tt> is. |
| </dd> |
| |
| <dt><tt><b><a name="nocapture">nocapture</a></b></tt></dt> |
| <dd>This indicates that the callee does not make any copies of the pointer |
| that outlive the callee itself. This is not a valid attribute for return |
| values.</dd> |
| |
| <dt><tt><b><a name="nest">nest</a></b></tt></dt> |
| <dd>This indicates that the pointer parameter can be excised using the |
| <a href="#int_trampoline">trampoline intrinsics</a>. This is not a valid |
| attribute for return values.</dd> |
| </dl> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="gc">Garbage Collector Names</a> |
| </h3> |
| |
| <div> |
| |
| <p>Each function may specify a garbage collector name, which is simply a |
| string:</p> |
| |
| <pre class="doc_code"> |
| define void @f() gc "name" { ... } |
| </pre> |
| |
| <p>The compiler declares the supported values of <i>name</i>. Specifying a |
| collector which will cause the compiler to alter its output in order to |
| support the named garbage collection algorithm.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="fnattrs">Function Attributes</a> |
| </h3> |
| |
| <div> |
| |
| <p>Function attributes are set to communicate additional information about a |
| function. Function attributes are considered to be part of the function, not |
| of the function type, so functions with different parameter attributes can |
| have the same function type.</p> |
| |
| <p>Function attributes are simple keywords that follow the type specified. If |
| multiple attributes are needed, they are space separated. For example:</p> |
| |
| <pre class="doc_code"> |
| define void @f() noinline { ... } |
| define void @f() alwaysinline { ... } |
| define void @f() alwaysinline optsize { ... } |
| define void @f() optsize { ... } |
| </pre> |
| |
| <dl> |
| <dt><tt><b>alignstack(<<em>n</em>>)</b></tt></dt> |
| <dd>This attribute indicates that, when emitting the prologue and epilogue, |
| the backend should forcibly align the stack pointer. Specify the |
| desired alignment, which must be a power of two, in parentheses. |
| |
| <dt><tt><b>alwaysinline</b></tt></dt> |
| <dd>This attribute indicates that the inliner should attempt to inline this |
| function into callers whenever possible, ignoring any active inlining size |
| threshold for this caller.</dd> |
| |
| <dt><tt><b>nonlazybind</b></tt></dt> |
| <dd>This attribute suppresses lazy symbol binding for the function. This |
| may make calls to the function faster, at the cost of extra program |
| startup time if the function is not called during program startup.</dd> |
| |
| <dt><tt><b>inlinehint</b></tt></dt> |
| <dd>This attribute indicates that the source code contained a hint that inlining |
| this function is desirable (such as the "inline" keyword in C/C++). It |
| is just a hint; it imposes no requirements on the inliner.</dd> |
| |
| <dt><tt><b>naked</b></tt></dt> |
| <dd>This attribute disables prologue / epilogue emission for the function. |
| This can have very system-specific consequences.</dd> |
| |
| <dt><tt><b>noimplicitfloat</b></tt></dt> |
| <dd>This attributes disables implicit floating point instructions.</dd> |
| |
| <dt><tt><b>noinline</b></tt></dt> |
| <dd>This attribute indicates that the inliner should never inline this |
| function in any situation. This attribute may not be used together with |
| the <tt>alwaysinline</tt> attribute.</dd> |
| |
| <dt><tt><b>noredzone</b></tt></dt> |
| <dd>This attribute indicates that the code generator should not use a red |
| zone, even if the target-specific ABI normally permits it.</dd> |
| |
| <dt><tt><b>noreturn</b></tt></dt> |
| <dd>This function attribute indicates that the function never returns |
| normally. This produces undefined behavior at runtime if the function |
| ever does dynamically return.</dd> |
| |
| <dt><tt><b>nounwind</b></tt></dt> |
| <dd>This function attribute indicates that the function never returns with an |
| unwind or exceptional control flow. If the function does unwind, its |
| runtime behavior is undefined.</dd> |
| |
| <dt><tt><b>optsize</b></tt></dt> |
| <dd>This attribute suggests that optimization passes and code generator passes |
| make choices that keep the code size of this function low, and otherwise |
| do optimizations specifically to reduce code size.</dd> |
| |
| <dt><tt><b>readnone</b></tt></dt> |
| <dd>This attribute indicates that the function computes its result (or decides |
| to unwind an exception) based strictly on its arguments, without |
| dereferencing any pointer arguments or otherwise accessing any mutable |
| state (e.g. memory, control registers, etc) visible to caller functions. |
| It does not write through any pointer arguments |
| (including <tt><a href="#byval">byval</a></tt> arguments) and never |
| changes any state visible to callers. This means that it cannot unwind |
| exceptions by calling the <tt>C++</tt> exception throwing methods, but |
| could use the <tt>unwind</tt> instruction.</dd> |
| |
| <dt><tt><b><a name="readonly">readonly</a></b></tt></dt> |
| <dd>This attribute indicates that the function does not write through any |
| pointer arguments (including <tt><a href="#byval">byval</a></tt> |
| arguments) or otherwise modify any state (e.g. memory, control registers, |
| etc) visible to caller functions. It may dereference pointer arguments |
| and read state that may be set in the caller. A readonly function always |
| returns the same value (or unwinds an exception identically) when called |
| with the same set of arguments and global state. It cannot unwind an |
| exception by calling the <tt>C++</tt> exception throwing methods, but may |
| use the <tt>unwind</tt> instruction.</dd> |
| |
| <dt><tt><b><a name="ssp">ssp</a></b></tt></dt> |
| <dd>This attribute indicates that the function should emit a stack smashing |
| protector. It is in the form of a "canary"—a random value placed on |
| the stack before the local variables that's checked upon return from the |
| function to see if it has been overwritten. A heuristic is used to |
| determine if a function needs stack protectors or not.<br> |
| <br> |
| If a function that has an <tt>ssp</tt> attribute is inlined into a |
| function that doesn't have an <tt>ssp</tt> attribute, then the resulting |
| function will have an <tt>ssp</tt> attribute.</dd> |
| |
| <dt><tt><b>sspreq</b></tt></dt> |
| <dd>This attribute indicates that the function should <em>always</em> emit a |
| stack smashing protector. This overrides |
| the <tt><a href="#ssp">ssp</a></tt> function attribute.<br> |
| <br> |
| If a function that has an <tt>sspreq</tt> attribute is inlined into a |
| function that doesn't have an <tt>sspreq</tt> attribute or which has |
| an <tt>ssp</tt> attribute, then the resulting function will have |
| an <tt>sspreq</tt> attribute.</dd> |
| |
| <dt><tt><b><a name="uwtable">uwtable</a></b></tt></dt> |
| <dd>This attribute indicates that the ABI being targeted requires that |
| an unwind table entry be produce for this function even if we can |
| show that no exceptions passes by it. This is normally the case for |
| the ELF x86-64 abi, but it can be disabled for some compilation |
| units.</dd> |
| |
| <dt><tt><b><a name="returns_twice">returns_twice</a></b></tt></dt> |
| <dd>This attribute indicates that this function can return |
| twice. The C <code>setjmp</code> is an example of such a function. |
| The compiler disables some optimizations (like tail calls) in the caller of |
| these functions.</dd> |
| </dl> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="moduleasm">Module-Level Inline Assembly</a> |
| </h3> |
| |
| <div> |
| |
| <p>Modules may contain "module-level inline asm" blocks, which corresponds to |
| the GCC "file scope inline asm" blocks. These blocks are internally |
| concatenated by LLVM and treated as a single unit, but may be separated in |
| the <tt>.ll</tt> file if desired. The syntax is very simple:</p> |
| |
| <pre class="doc_code"> |
| module asm "inline asm code goes here" |
| module asm "more can go here" |
| </pre> |
| |
| <p>The strings can contain any character by escaping non-printable characters. |
| The escape sequence used is simply "\xx" where "xx" is the two digit hex code |
| for the number.</p> |
| |
| <p>The inline asm code is simply printed to the machine code .s file when |
| assembly code is generated.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="datalayout">Data Layout</a> |
| </h3> |
| |
| <div> |
| |
| <p>A module may specify a target specific data layout string that specifies how |
| data is to be laid out in memory. The syntax for the data layout is |
| simply:</p> |
| |
| <pre class="doc_code"> |
| target datalayout = "<i>layout specification</i>" |
| </pre> |
| |
| <p>The <i>layout specification</i> consists of a list of specifications |
| separated by the minus sign character ('-'). Each specification starts with |
| a letter and may include other information after the letter to define some |
| aspect of the data layout. The specifications accepted are as follows:</p> |
| |
| <dl> |
| <dt><tt>E</tt></dt> |
| <dd>Specifies that the target lays out data in big-endian form. That is, the |
| bits with the most significance have the lowest address location.</dd> |
| |
| <dt><tt>e</tt></dt> |
| <dd>Specifies that the target lays out data in little-endian form. That is, |
| the bits with the least significance have the lowest address |
| location.</dd> |
| |
| <dt><tt>S<i>size</i></tt></dt> |
| <dd>Specifies the natural alignment of the stack in bits. Alignment promotion |
| of stack variables is limited to the natural stack alignment to avoid |
| dynamic stack realignment. The stack alignment must be a multiple of |
| 8-bits. If omitted, the natural stack alignment defaults to "unspecified", |
| which does not prevent any alignment promotions.</dd> |
| |
| <dt><tt>p:<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt> |
| <dd>This specifies the <i>size</i> of a pointer and its <i>abi</i> and |
| <i>preferred</i> alignments. All sizes are in bits. Specifying |
| the <i>pref</i> alignment is optional. If omitted, the |
| preceding <tt>:</tt> should be omitted too.</dd> |
| |
| <dt><tt>i<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt> |
| <dd>This specifies the alignment for an integer type of a given bit |
| <i>size</i>. The value of <i>size</i> must be in the range [1,2^23).</dd> |
| |
| <dt><tt>v<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt> |
| <dd>This specifies the alignment for a vector type of a given bit |
| <i>size</i>.</dd> |
| |
| <dt><tt>f<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt> |
| <dd>This specifies the alignment for a floating point type of a given bit |
| <i>size</i>. Only values of <i>size</i> that are supported by the target |
| will work. 32 (float) and 64 (double) are supported on all targets; |
| 80 or 128 (different flavors of long double) are also supported on some |
| targets. |
| |
| <dt><tt>a<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt> |
| <dd>This specifies the alignment for an aggregate type of a given bit |
| <i>size</i>.</dd> |
| |
| <dt><tt>s<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt> |
| <dd>This specifies the alignment for a stack object of a given bit |
| <i>size</i>.</dd> |
| |
| <dt><tt>n<i>size1</i>:<i>size2</i>:<i>size3</i>...</tt></dt> |
| <dd>This specifies a set of native integer widths for the target CPU |
| in bits. For example, it might contain "n32" for 32-bit PowerPC, |
| "n32:64" for PowerPC 64, or "n8:16:32:64" for X86-64. Elements of |
| this set are considered to support most general arithmetic |
| operations efficiently.</dd> |
| </dl> |
| |
| <p>When constructing the data layout for a given target, LLVM starts with a |
| default set of specifications which are then (possibly) overridden by the |
| specifications in the <tt>datalayout</tt> keyword. The default specifications |
| are given in this list:</p> |
| |
| <ul> |
| <li><tt>E</tt> - big endian</li> |
| <li><tt>p:64:64:64</tt> - 64-bit pointers with 64-bit alignment</li> |
| <li><tt>i1:8:8</tt> - i1 is 8-bit (byte) aligned</li> |
| <li><tt>i8:8:8</tt> - i8 is 8-bit (byte) aligned</li> |
| <li><tt>i16:16:16</tt> - i16 is 16-bit aligned</li> |
| <li><tt>i32:32:32</tt> - i32 is 32-bit aligned</li> |
| <li><tt>i64:32:64</tt> - i64 has ABI alignment of 32-bits but preferred |
| alignment of 64-bits</li> |
| <li><tt>f32:32:32</tt> - float is 32-bit aligned</li> |
| <li><tt>f64:64:64</tt> - double is 64-bit aligned</li> |
| <li><tt>v64:64:64</tt> - 64-bit vector is 64-bit aligned</li> |
| <li><tt>v128:128:128</tt> - 128-bit vector is 128-bit aligned</li> |
| <li><tt>a0:0:1</tt> - aggregates are 8-bit aligned</li> |
| <li><tt>s0:64:64</tt> - stack objects are 64-bit aligned</li> |
| </ul> |
| |
| <p>When LLVM is determining the alignment for a given type, it uses the |
| following rules:</p> |
| |
| <ol> |
| <li>If the type sought is an exact match for one of the specifications, that |
| specification is used.</li> |
| |
| <li>If no match is found, and the type sought is an integer type, then the |
| smallest integer type that is larger than the bitwidth of the sought type |
| is used. If none of the specifications are larger than the bitwidth then |
| the the largest integer type is used. For example, given the default |
| specifications above, the i7 type will use the alignment of i8 (next |
| largest) while both i65 and i256 will use the alignment of i64 (largest |
| specified).</li> |
| |
| <li>If no match is found, and the type sought is a vector type, then the |
| largest vector type that is smaller than the sought vector type will be |
| used as a fall back. This happens because <128 x double> can be |
| implemented in terms of 64 <2 x double>, for example.</li> |
| </ol> |
| |
| <p>The function of the data layout string may not be what you expect. Notably, |
| this is not a specification from the frontend of what alignment the code |
| generator should use.</p> |
| |
| <p>Instead, if specified, the target data layout is required to match what the |
| ultimate <em>code generator</em> expects. This string is used by the |
| mid-level optimizers to |
| improve code, and this only works if it matches what the ultimate code |
| generator uses. If you would like to generate IR that does not embed this |
| target-specific detail into the IR, then you don't have to specify the |
| string. This will disable some optimizations that require precise layout |
| information, but this also prevents those optimizations from introducing |
| target specificity into the IR.</p> |
| |
| |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="pointeraliasing">Pointer Aliasing Rules</a> |
| </h3> |
| |
| <div> |
| |
| <p>Any memory access must be done through a pointer value associated |
| with an address range of the memory access, otherwise the behavior |
| is undefined. Pointer values are associated with address ranges |
| according to the following rules:</p> |
| |
| <ul> |
| <li>A pointer value is associated with the addresses associated with |
| any value it is <i>based</i> on. |
| <li>An address of a global variable is associated with the address |
| range of the variable's storage.</li> |
| <li>The result value of an allocation instruction is associated with |
| the address range of the allocated storage.</li> |
| <li>A null pointer in the default address-space is associated with |
| no address.</li> |
| <li>An integer constant other than zero or a pointer value returned |
| from a function not defined within LLVM may be associated with address |
| ranges allocated through mechanisms other than those provided by |
| LLVM. Such ranges shall not overlap with any ranges of addresses |
| allocated by mechanisms provided by LLVM.</li> |
| </ul> |
| |
| <p>A pointer value is <i>based</i> on another pointer value according |
| to the following rules:</p> |
| |
| <ul> |
| <li>A pointer value formed from a |
| <tt><a href="#i_getelementptr">getelementptr</a></tt> operation |
| is <i>based</i> on the first operand of the <tt>getelementptr</tt>.</li> |
| <li>The result value of a |
| <tt><a href="#i_bitcast">bitcast</a></tt> is <i>based</i> on the operand |
| of the <tt>bitcast</tt>.</li> |
| <li>A pointer value formed by an |
| <tt><a href="#i_inttoptr">inttoptr</a></tt> is <i>based</i> on all |
| pointer values that contribute (directly or indirectly) to the |
| computation of the pointer's value.</li> |
| <li>The "<i>based</i> on" relationship is transitive.</li> |
| </ul> |
| |
| <p>Note that this definition of <i>"based"</i> is intentionally |
| similar to the definition of <i>"based"</i> in C99, though it is |
| slightly weaker.</p> |
| |
| <p>LLVM IR does not associate types with memory. The result type of a |
| <tt><a href="#i_load">load</a></tt> merely indicates the size and |
| alignment of the memory from which to load, as well as the |
| interpretation of the value. The first operand type of a |
| <tt><a href="#i_store">store</a></tt> similarly only indicates the size |
| and alignment of the store.</p> |
| |
| <p>Consequently, type-based alias analysis, aka TBAA, aka |
| <tt>-fstrict-aliasing</tt>, is not applicable to general unadorned |
| LLVM IR. <a href="#metadata">Metadata</a> may be used to encode |
| additional information which specialized optimization passes may use |
| to implement type-based alias analysis.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="volatile">Volatile Memory Accesses</a> |
| </h3> |
| |
| <div> |
| |
| <p>Certain memory accesses, such as <a href="#i_load"><tt>load</tt></a>s, <a |
| href="#i_store"><tt>store</tt></a>s, and <a |
| href="#int_memcpy"><tt>llvm.memcpy</tt></a>s may be marked <tt>volatile</tt>. |
| The optimizers must not change the number of volatile operations or change their |
| order of execution relative to other volatile operations. The optimizers |
| <i>may</i> change the order of volatile operations relative to non-volatile |
| operations. This is not Java's "volatile" and has no cross-thread |
| synchronization behavior.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="memmodel">Memory Model for Concurrent Operations</a> |
| </h3> |
| |
| <div> |
| |
| <p>The LLVM IR does not define any way to start parallel threads of execution |
| or to register signal handlers. Nonetheless, there are platform-specific |
| ways to create them, and we define LLVM IR's behavior in their presence. This |
| model is inspired by the C++0x memory model.</p> |
| |
| <p>For a more informal introduction to this model, see the |
| <a href="Atomics.html">LLVM Atomic Instructions and Concurrency Guide</a>. |
| |
| <p>We define a <i>happens-before</i> partial order as the least partial order |
| that</p> |
| <ul> |
| <li>Is a superset of single-thread program order, and</li> |
| <li>When a <i>synchronizes-with</i> <tt>b</tt>, includes an edge from |
| <tt>a</tt> to <tt>b</tt>. <i>Synchronizes-with</i> pairs are introduced |
| by platform-specific techniques, like pthread locks, thread |
| creation, thread joining, etc., and by atomic instructions. |
| (See also <a href="#ordering">Atomic Memory Ordering Constraints</a>). |
| </li> |
| </ul> |
| |
| <p>Note that program order does not introduce <i>happens-before</i> edges |
| between a thread and signals executing inside that thread.</p> |
| |
| <p>Every (defined) read operation (load instructions, memcpy, atomic |
| loads/read-modify-writes, etc.) <var>R</var> reads a series of bytes written by |
| (defined) write operations (store instructions, atomic |
| stores/read-modify-writes, memcpy, etc.). For the purposes of this section, |
| initialized globals are considered to have a write of the initializer which is |
| atomic and happens before any other read or write of the memory in question. |
| For each byte of a read <var>R</var>, <var>R<sub>byte</sub></var> may see |
| any write to the same byte, except:</p> |
| |
| <ul> |
| <li>If <var>write<sub>1</sub></var> happens before |
| <var>write<sub>2</sub></var>, and <var>write<sub>2</sub></var> happens |
| before <var>R<sub>byte</sub></var>, then <var>R<sub>byte</sub></var> |
| does not see <var>write<sub>1</sub></var>. |
| <li>If <var>R<sub>byte</sub></var> happens before |
| <var>write<sub>3</sub></var>, then <var>R<sub>byte</sub></var> does not |
| see <var>write<sub>3</sub></var>. |
| </ul> |
| |
| <p>Given that definition, <var>R<sub>byte</sub></var> is defined as follows: |
| <ul> |
| <li>If <var>R</var> is volatile, the result is target-dependent. (Volatile |
| is supposed to give guarantees which can support |
| <code>sig_atomic_t</code> in C/C++, and may be used for accesses to |
| addresses which do not behave like normal memory. It does not generally |
| provide cross-thread synchronization.) |
| <li>Otherwise, if there is no write to the same byte that happens before |
| <var>R<sub>byte</sub></var>, <var>R<sub>byte</sub></var> returns |
| <tt>undef</tt> for that byte. |
| <li>Otherwise, if <var>R<sub>byte</sub></var> may see exactly one write, |
| <var>R<sub>byte</sub></var> returns the value written by that |
| write.</li> |
| <li>Otherwise, if <var>R</var> is atomic, and all the writes |
| <var>R<sub>byte</sub></var> may see are atomic, it chooses one of the |
| values written. See the <a href="#ordering">Atomic Memory Ordering |
| Constraints</a> section for additional constraints on how the choice |
| is made. |
| <li>Otherwise <var>R<sub>byte</sub></var> returns <tt>undef</tt>.</li> |
| </ul> |
| |
| <p><var>R</var> returns the value composed of the series of bytes it read. |
| This implies that some bytes within the value may be <tt>undef</tt> |
| <b>without</b> the entire value being <tt>undef</tt>. Note that this only |
| defines the semantics of the operation; it doesn't mean that targets will |
| emit more than one instruction to read the series of bytes.</p> |
| |
| <p>Note that in cases where none of the atomic intrinsics are used, this model |
| places only one restriction on IR transformations on top of what is required |
| for single-threaded execution: introducing a store to a byte which might not |
| otherwise be stored is not allowed in general. (Specifically, in the case |
| where another thread might write to and read from an address, introducing a |
| store can change a load that may see exactly one write into a load that may |
| see multiple writes.)</p> |
| |
| <!-- FIXME: This model assumes all targets where concurrency is relevant have |
| a byte-size store which doesn't affect adjacent bytes. As far as I can tell, |
| none of the backends currently in the tree fall into this category; however, |
| there might be targets which care. If there are, we want a paragraph |
| like the following: |
| |
| Targets may specify that stores narrower than a certain width are not |
| available; on such a target, for the purposes of this model, treat any |
| non-atomic write with an alignment or width less than the minimum width |
| as if it writes to the relevant surrounding bytes. |
| --> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="ordering">Atomic Memory Ordering Constraints</a> |
| </h3> |
| |
| <div> |
| |
| <p>Atomic instructions (<a href="#i_cmpxchg"><code>cmpxchg</code></a>, |
| <a href="#i_atomicrmw"><code>atomicrmw</code></a>, |
| <a href="#i_fence"><code>fence</code></a>, |
| <a href="#i_load"><code>atomic load</code></a>, and |
| <a href="#i_store"><code>atomic store</code></a>) take an ordering parameter |
| that determines which other atomic instructions on the same address they |
| <i>synchronize with</i>. These semantics are borrowed from Java and C++0x, |
| but are somewhat more colloquial. If these descriptions aren't precise enough, |
| check those specs (see spec references in the |
| <a href="Atomic.html#introduction">atomics guide</a>). |
| <a href="#i_fence"><code>fence</code></a> instructions |
| treat these orderings somewhat differently since they don't take an address. |
| See that instruction's documentation for details.</p> |
| |
| <p>For a simpler introduction to the ordering constraints, see the |
| <a href="Atomics.html">LLVM Atomic Instructions and Concurrency Guide</a>.</p> |
| |
| <dl> |
| <dt><code>unordered</code></dt> |
| <dd>The set of values that can be read is governed by the happens-before |
| partial order. A value cannot be read unless some operation wrote it. |
| This is intended to provide a guarantee strong enough to model Java's |
| non-volatile shared variables. This ordering cannot be specified for |
| read-modify-write operations; it is not strong enough to make them atomic |
| in any interesting way.</dd> |
| <dt><code>monotonic</code></dt> |
| <dd>In addition to the guarantees of <code>unordered</code>, there is a single |
| total order for modifications by <code>monotonic</code> operations on each |
| address. All modification orders must be compatible with the happens-before |
| order. There is no guarantee that the modification orders can be combined to |
| a global total order for the whole program (and this often will not be |
| possible). The read in an atomic read-modify-write operation |
| (<a href="#i_cmpxchg"><code>cmpxchg</code></a> and |
| <a href="#i_atomicrmw"><code>atomicrmw</code></a>) |
| reads the value in the modification order immediately before the value it |
| writes. If one atomic read happens before another atomic read of the same |
| address, the later read must see the same value or a later value in the |
| address's modification order. This disallows reordering of |
| <code>monotonic</code> (or stronger) operations on the same address. If an |
| address is written <code>monotonic</code>ally by one thread, and other threads |
| <code>monotonic</code>ally read that address repeatedly, the other threads must |
| eventually see the write. This corresponds to the C++0x/C1x |
| <code>memory_order_relaxed</code>.</dd> |
| <dt><code>acquire</code></dt> |
| <dd>In addition to the guarantees of <code>monotonic</code>, |
| a <i>synchronizes-with</i> edge may be formed with a <code>release</code> |
| operation. This is intended to model C++'s <code>memory_order_acquire</code>.</dd> |
| <dt><code>release</code></dt> |
| <dd>In addition to the guarantees of <code>monotonic</code>, if this operation |
| writes a value which is subsequently read by an <code>acquire</code> operation, |
| it <i>synchronizes-with</i> that operation. (This isn't a complete |
| description; see the C++0x definition of a release sequence.) This corresponds |
| to the C++0x/C1x <code>memory_order_release</code>.</dd> |
| <dt><code>acq_rel</code> (acquire+release)</dt><dd>Acts as both an |
| <code>acquire</code> and <code>release</code> operation on its address. |
| This corresponds to the C++0x/C1x <code>memory_order_acq_rel</code>.</dd> |
| <dt><code>seq_cst</code> (sequentially consistent)</dt><dd> |
| <dd>In addition to the guarantees of <code>acq_rel</code> |
| (<code>acquire</code> for an operation which only reads, <code>release</code> |
| for an operation which only writes), there is a global total order on all |
| sequentially-consistent operations on all addresses, which is consistent with |
| the <i>happens-before</i> partial order and with the modification orders of |
| all the affected addresses. Each sequentially-consistent read sees the last |
| preceding write to the same address in this global order. This corresponds |
| to the C++0x/C1x <code>memory_order_seq_cst</code> and Java volatile.</dd> |
| </dl> |
| |
| <p id="singlethread">If an atomic operation is marked <code>singlethread</code>, |
| it only <i>synchronizes with</i> or participates in modification and seq_cst |
| total orderings with other operations running in the same thread (for example, |
| in signal handlers).</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="typesystem">Type System</a></h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>The LLVM type system is one of the most important features of the |
| intermediate representation. Being typed enables a number of optimizations |
| to be performed on the intermediate representation directly, without having |
| to do extra analyses on the side before the transformation. A strong type |
| system makes it easier to read the generated code and enables novel analyses |
| and transformations that are not feasible to perform on normal three address |
| code representations.</p> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="t_classifications">Type Classifications</a> |
| </h3> |
| |
| <div> |
| |
| <p>The types fall into a few useful classifications:</p> |
| |
| <table border="1" cellspacing="0" cellpadding="4"> |
| <tbody> |
| <tr><th>Classification</th><th>Types</th></tr> |
| <tr> |
| <td><a href="#t_integer">integer</a></td> |
| <td><tt>i1, i2, i3, ... i8, ... i16, ... i32, ... i64, ... </tt></td> |
| </tr> |
| <tr> |
| <td><a href="#t_floating">floating point</a></td> |
| <td><tt>float, double, x86_fp80, fp128, ppc_fp128</tt></td> |
| </tr> |
| <tr> |
| <td><a name="t_firstclass">first class</a></td> |
| <td><a href="#t_integer">integer</a>, |
| <a href="#t_floating">floating point</a>, |
| <a href="#t_pointer">pointer</a>, |
| <a href="#t_vector">vector</a>, |
| <a href="#t_struct">structure</a>, |
| <a href="#t_array">array</a>, |
| <a href="#t_label">label</a>, |
| <a href="#t_metadata">metadata</a>. |
| </td> |
| </tr> |
| <tr> |
| <td><a href="#t_primitive">primitive</a></td> |
| <td><a href="#t_label">label</a>, |
| <a href="#t_void">void</a>, |
| <a href="#t_integer">integer</a>, |
| <a href="#t_floating">floating point</a>, |
| <a href="#t_x86mmx">x86mmx</a>, |
| <a href="#t_metadata">metadata</a>.</td> |
| </tr> |
| <tr> |
| <td><a href="#t_derived">derived</a></td> |
| <td><a href="#t_array">array</a>, |
| <a href="#t_function">function</a>, |
| <a href="#t_pointer">pointer</a>, |
| <a href="#t_struct">structure</a>, |
| <a href="#t_vector">vector</a>, |
| <a href="#t_opaque">opaque</a>. |
| </td> |
| </tr> |
| </tbody> |
| </table> |
| |
| <p>The <a href="#t_firstclass">first class</a> types are perhaps the most |
| important. Values of these types are the only ones which can be produced by |
| instructions.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="t_primitive">Primitive Types</a> |
| </h3> |
| |
| <div> |
| |
| <p>The primitive types are the fundamental building blocks of the LLVM |
| system.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_integer">Integer Type</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>The integer type is a very simple type that simply specifies an arbitrary |
| bit width for the integer type desired. Any bit width from 1 bit to |
| 2<sup>23</sup>-1 (about 8 million) can be specified.</p> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| iN |
| </pre> |
| |
| <p>The number of bits the integer will occupy is specified by the <tt>N</tt> |
| value.</p> |
| |
| <h5>Examples:</h5> |
| <table class="layout"> |
| <tr class="layout"> |
| <td class="left"><tt>i1</tt></td> |
| <td class="left">a single-bit integer.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt>i32</tt></td> |
| <td class="left">a 32-bit integer.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt>i1942652</tt></td> |
| <td class="left">a really big integer of over 1 million bits.</td> |
| </tr> |
| </table> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_floating">Floating Point Types</a> |
| </h4> |
| |
| <div> |
| |
| <table> |
| <tbody> |
| <tr><th>Type</th><th>Description</th></tr> |
| <tr><td><tt>float</tt></td><td>32-bit floating point value</td></tr> |
| <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr> |
| <tr><td><tt>fp128</tt></td><td>128-bit floating point value (112-bit mantissa)</td></tr> |
| <tr><td><tt>x86_fp80</tt></td><td>80-bit floating point value (X87)</td></tr> |
| <tr><td><tt>ppc_fp128</tt></td><td>128-bit floating point value (two 64-bits)</td></tr> |
| </tbody> |
| </table> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_x86mmx">X86mmx Type</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>The x86mmx type represents a value held in an MMX register on an x86 machine. The operations allowed on it are quite limited: parameters and return values, load and store, and bitcast. User-specified MMX instructions are represented as intrinsic or asm calls with arguments and/or results of this type. There are no arrays, vectors or constants of this type.</p> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| x86mmx |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_void">Void Type</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>The void type does not represent any value and has no size.</p> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| void |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_label">Label Type</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>The label type represents code labels.</p> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| label |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_metadata">Metadata Type</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>The metadata type represents embedded metadata. No derived types may be |
| created from metadata except for <a href="#t_function">function</a> |
| arguments. |
| |
| <h5>Syntax:</h5> |
| <pre> |
| metadata |
| </pre> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="t_derived">Derived Types</a> |
| </h3> |
| |
| <div> |
| |
| <p>The real power in LLVM comes from the derived types in the system. This is |
| what allows a programmer to represent arrays, functions, pointers, and other |
| useful types. Each of these types contain one or more element types which |
| may be a primitive type, or another derived type. For example, it is |
| possible to have a two dimensional array, using an array as the element type |
| of another array.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_aggregate">Aggregate Types</a> |
| </h4> |
| |
| <div> |
| |
| <p>Aggregate Types are a subset of derived types that can contain multiple |
| member types. <a href="#t_array">Arrays</a>, |
| <a href="#t_struct">structs</a>, and <a href="#t_vector">vectors</a> are |
| aggregate types.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_array">Array Type</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>The array type is a very simple derived type that arranges elements |
| sequentially in memory. The array type requires a size (number of elements) |
| and an underlying data type.</p> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| [<# elements> x <elementtype>] |
| </pre> |
| |
| <p>The number of elements is a constant integer value; <tt>elementtype</tt> may |
| be any type with a size.</p> |
| |
| <h5>Examples:</h5> |
| <table class="layout"> |
| <tr class="layout"> |
| <td class="left"><tt>[40 x i32]</tt></td> |
| <td class="left">Array of 40 32-bit integer values.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt>[41 x i32]</tt></td> |
| <td class="left">Array of 41 32-bit integer values.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt>[4 x i8]</tt></td> |
| <td class="left">Array of 4 8-bit integer values.</td> |
| </tr> |
| </table> |
| <p>Here are some examples of multidimensional arrays:</p> |
| <table class="layout"> |
| <tr class="layout"> |
| <td class="left"><tt>[3 x [4 x i32]]</tt></td> |
| <td class="left">3x4 array of 32-bit integer values.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt>[12 x [10 x float]]</tt></td> |
| <td class="left">12x10 array of single precision floating point values.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt>[2 x [3 x [4 x i16]]]</tt></td> |
| <td class="left">2x3x4 array of 16-bit integer values.</td> |
| </tr> |
| </table> |
| |
| <p>There is no restriction on indexing beyond the end of the array implied by |
| a static type (though there are restrictions on indexing beyond the bounds |
| of an allocated object in some cases). This means that single-dimension |
| 'variable sized array' addressing can be implemented in LLVM with a zero |
| length array type. An implementation of 'pascal style arrays' in LLVM could |
| use the type "<tt>{ i32, [0 x float]}</tt>", for example.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_function">Function Type</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>The function type can be thought of as a function signature. It consists of |
| a return type and a list of formal parameter types. The return type of a |
| function type is a first class type or a void type.</p> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <returntype> (<parameter list>) |
| </pre> |
| |
| <p>...where '<tt><parameter list></tt>' is a comma-separated list of type |
| specifiers. Optionally, the parameter list may include a type <tt>...</tt>, |
| which indicates that the function takes a variable number of arguments. |
| Variable argument functions can access their arguments with |
| the <a href="#int_varargs">variable argument handling intrinsic</a> |
| functions. '<tt><returntype></tt>' is any type except |
| <a href="#t_label">label</a>.</p> |
| |
| <h5>Examples:</h5> |
| <table class="layout"> |
| <tr class="layout"> |
| <td class="left"><tt>i32 (i32)</tt></td> |
| <td class="left">function taking an <tt>i32</tt>, returning an <tt>i32</tt> |
| </td> |
| </tr><tr class="layout"> |
| <td class="left"><tt>float (i16, i32 *) * |
| </tt></td> |
| <td class="left"><a href="#t_pointer">Pointer</a> to a function that takes |
| an <tt>i16</tt> and a <a href="#t_pointer">pointer</a> to <tt>i32</tt>, |
| returning <tt>float</tt>. |
| </td> |
| </tr><tr class="layout"> |
| <td class="left"><tt>i32 (i8*, ...)</tt></td> |
| <td class="left">A vararg function that takes at least one |
| <a href="#t_pointer">pointer</a> to <tt>i8 </tt> (char in C), |
| which returns an integer. This is the signature for <tt>printf</tt> in |
| LLVM. |
| </td> |
| </tr><tr class="layout"> |
| <td class="left"><tt>{i32, i32} (i32)</tt></td> |
| <td class="left">A function taking an <tt>i32</tt>, returning a |
| <a href="#t_struct">structure</a> containing two <tt>i32</tt> values |
| </td> |
| </tr> |
| </table> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_struct">Structure Type</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>The structure type is used to represent a collection of data members together |
| in memory. The elements of a structure may be any type that has a size.</p> |
| |
| <p>Structures in memory are accessed using '<tt><a href="#i_load">load</a></tt>' |
| and '<tt><a href="#i_store">store</a></tt>' by getting a pointer to a field |
| with the '<tt><a href="#i_getelementptr">getelementptr</a></tt>' instruction. |
| Structures in registers are accessed using the |
| '<tt><a href="#i_extractvalue">extractvalue</a></tt>' and |
| '<tt><a href="#i_insertvalue">insertvalue</a></tt>' instructions.</p> |
| |
| <p>Structures may optionally be "packed" structures, which indicate that the |
| alignment of the struct is one byte, and that there is no padding between |
| the elements. In non-packed structs, padding between field types is inserted |
| as defined by the TargetData string in the module, which is required to match |
| what the underlying code generator expects.</p> |
| |
| <p>Structures can either be "literal" or "identified". A literal structure is |
| defined inline with other types (e.g. <tt>{i32, i32}*</tt>) whereas identified |
| types are always defined at the top level with a name. Literal types are |
| uniqued by their contents and can never be recursive or opaque since there is |
| no way to write one. Identified types can be recursive, can be opaqued, and are |
| never uniqued. |
| </p> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| %T1 = type { <type list> } <i>; Identified normal struct type</i> |
| %T2 = type <{ <type list> }> <i>; Identified packed struct type</i> |
| </pre> |
| |
| <h5>Examples:</h5> |
| <table class="layout"> |
| <tr class="layout"> |
| <td class="left"><tt>{ i32, i32, i32 }</tt></td> |
| <td class="left">A triple of three <tt>i32</tt> values</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt>{ float, i32 (i32) * }</tt></td> |
| <td class="left">A pair, where the first element is a <tt>float</tt> and the |
| second element is a <a href="#t_pointer">pointer</a> to a |
| <a href="#t_function">function</a> that takes an <tt>i32</tt>, returning |
| an <tt>i32</tt>.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt><{ i8, i32 }></tt></td> |
| <td class="left">A packed struct known to be 5 bytes in size.</td> |
| </tr> |
| </table> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_opaque">Opaque Structure Types</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>Opaque structure types are used to represent named structure types that do |
| not have a body specified. This corresponds (for example) to the C notion of |
| a forward declared structure.</p> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| %X = type opaque |
| %52 = type opaque |
| </pre> |
| |
| <h5>Examples:</h5> |
| <table class="layout"> |
| <tr class="layout"> |
| <td class="left"><tt>opaque</tt></td> |
| <td class="left">An opaque type.</td> |
| </tr> |
| </table> |
| |
| </div> |
| |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_pointer">Pointer Type</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>The pointer type is used to specify memory locations. |
| Pointers are commonly used to reference objects in memory.</p> |
| |
| <p>Pointer types may have an optional address space attribute defining the |
| numbered address space where the pointed-to object resides. The default |
| address space is number zero. The semantics of non-zero address |
| spaces are target-specific.</p> |
| |
| <p>Note that LLVM does not permit pointers to void (<tt>void*</tt>) nor does it |
| permit pointers to labels (<tt>label*</tt>). Use <tt>i8*</tt> instead.</p> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <type> * |
| </pre> |
| |
| <h5>Examples:</h5> |
| <table class="layout"> |
| <tr class="layout"> |
| <td class="left"><tt>[4 x i32]*</tt></td> |
| <td class="left">A <a href="#t_pointer">pointer</a> to <a |
| href="#t_array">array</a> of four <tt>i32</tt> values.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt>i32 (i32*) *</tt></td> |
| <td class="left"> A <a href="#t_pointer">pointer</a> to a <a |
| href="#t_function">function</a> that takes an <tt>i32*</tt>, returning an |
| <tt>i32</tt>.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt>i32 addrspace(5)*</tt></td> |
| <td class="left">A <a href="#t_pointer">pointer</a> to an <tt>i32</tt> value |
| that resides in address space #5.</td> |
| </tr> |
| </table> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="t_vector">Vector Type</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Overview:</h5> |
| <p>A vector type is a simple derived type that represents a vector of elements. |
| Vector types are used when multiple primitive data are operated in parallel |
| using a single instruction (SIMD). A vector type requires a size (number of |
| elements) and an underlying primitive data type. Vector types are considered |
| <a href="#t_firstclass">first class</a>.</p> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| < <# elements> x <elementtype> > |
| </pre> |
| |
| <p>The number of elements is a constant integer value larger than 0; elementtype |
| may be any integer or floating point type. Vectors of size zero are not |
| allowed, and pointers are not allowed as the element type.</p> |
| |
| <h5>Examples:</h5> |
| <table class="layout"> |
| <tr class="layout"> |
| <td class="left"><tt><4 x i32></tt></td> |
| <td class="left">Vector of 4 32-bit integer values.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt><8 x float></tt></td> |
| <td class="left">Vector of 8 32-bit floating-point values.</td> |
| </tr> |
| <tr class="layout"> |
| <td class="left"><tt><2 x i64></tt></td> |
| <td class="left">Vector of 2 64-bit integer values.</td> |
| </tr> |
| </table> |
| |
| </div> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="constants">Constants</a></h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>LLVM has several different basic types of constants. This section describes |
| them all and their syntax.</p> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="simpleconstants">Simple Constants</a> |
| </h3> |
| |
| <div> |
| |
| <dl> |
| <dt><b>Boolean constants</b></dt> |
| <dd>The two strings '<tt>true</tt>' and '<tt>false</tt>' are both valid |
| constants of the <tt><a href="#t_integer">i1</a></tt> type.</dd> |
| |
| <dt><b>Integer constants</b></dt> |
| <dd>Standard integers (such as '4') are constants of |
| the <a href="#t_integer">integer</a> type. Negative numbers may be used |
| with integer types.</dd> |
| |
| <dt><b>Floating point constants</b></dt> |
| <dd>Floating point constants use standard decimal notation (e.g. 123.421), |
| exponential notation (e.g. 1.23421e+2), or a more precise hexadecimal |
| notation (see below). The assembler requires the exact decimal value of a |
| floating-point constant. For example, the assembler accepts 1.25 but |
| rejects 1.3 because 1.3 is a repeating decimal in binary. Floating point |
| constants must have a <a href="#t_floating">floating point</a> type. </dd> |
| |
| <dt><b>Null pointer constants</b></dt> |
| <dd>The identifier '<tt>null</tt>' is recognized as a null pointer constant |
| and must be of <a href="#t_pointer">pointer type</a>.</dd> |
| </dl> |
| |
| <p>The one non-intuitive notation for constants is the hexadecimal form of |
| floating point constants. For example, the form '<tt>double |
| 0x432ff973cafa8000</tt>' is equivalent to (but harder to read than) |
| '<tt>double 4.5e+15</tt>'. The only time hexadecimal floating point |
| constants are required (and the only time that they are generated by the |
| disassembler) is when a floating point constant must be emitted but it cannot |
| be represented as a decimal floating point number in a reasonable number of |
| digits. For example, NaN's, infinities, and other special values are |
| represented in their IEEE hexadecimal format so that assembly and disassembly |
| do not cause any bits to change in the constants.</p> |
| |
| <p>When using the hexadecimal form, constants of types float and double are |
| represented using the 16-digit form shown above (which matches the IEEE754 |
| representation for double); float values must, however, be exactly |
| representable as IEE754 single precision. Hexadecimal format is always used |
| for long double, and there are three forms of long double. The 80-bit format |
| used by x86 is represented as <tt>0xK</tt> followed by 20 hexadecimal digits. |
| The 128-bit format used by PowerPC (two adjacent doubles) is represented |
| by <tt>0xM</tt> followed by 32 hexadecimal digits. The IEEE 128-bit format |
| is represented by <tt>0xL</tt> followed by 32 hexadecimal digits; no |
| currently supported target uses this format. Long doubles will only work if |
| they match the long double format on your target. All hexadecimal formats |
| are big-endian (sign bit at the left).</p> |
| |
| <p>There are no constants of type x86mmx.</p> |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="aggregateconstants"></a> <!-- old anchor --> |
| <a name="complexconstants">Complex Constants</a> |
| </h3> |
| |
| <div> |
| |
| <p>Complex constants are a (potentially recursive) combination of simple |
| constants and smaller complex constants.</p> |
| |
| <dl> |
| <dt><b>Structure constants</b></dt> |
| <dd>Structure constants are represented with notation similar to structure |
| type definitions (a comma separated list of elements, surrounded by braces |
| (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* @G }</tt>", |
| where "<tt>@G</tt>" is declared as "<tt>@G = external global i32</tt>". |
| Structure constants must have <a href="#t_struct">structure type</a>, and |
| the number and types of elements must match those specified by the |
| type.</dd> |
| |
| <dt><b>Array constants</b></dt> |
| <dd>Array constants are represented with notation similar to array type |
| definitions (a comma separated list of elements, surrounded by square |
| brackets (<tt>[]</tt>)). For example: "<tt>[ i32 42, i32 11, i32 74 |
| ]</tt>". Array constants must have <a href="#t_array">array type</a>, and |
| the number and types of elements must match those specified by the |
| type.</dd> |
| |
| <dt><b>Vector constants</b></dt> |
| <dd>Vector constants are represented with notation similar to vector type |
| definitions (a comma separated list of elements, surrounded by |
| less-than/greater-than's (<tt><></tt>)). For example: "<tt>< i32 |
| 42, i32 11, i32 74, i32 100 ></tt>". Vector constants must |
| have <a href="#t_vector">vector type</a>, and the number and types of |
| elements must match those specified by the type.</dd> |
| |
| <dt><b>Zero initialization</b></dt> |
| <dd>The string '<tt>zeroinitializer</tt>' can be used to zero initialize a |
| value to zero of <em>any</em> type, including scalar and |
| <a href="#t_aggregate">aggregate</a> types. |
| This is often used to avoid having to print large zero initializers |
| (e.g. for large arrays) and is always exactly equivalent to using explicit |
| zero initializers.</dd> |
| |
| <dt><b>Metadata node</b></dt> |
| <dd>A metadata node is a structure-like constant with |
| <a href="#t_metadata">metadata type</a>. For example: "<tt>metadata !{ |
| i32 0, metadata !"test" }</tt>". Unlike other constants that are meant to |
| be interpreted as part of the instruction stream, metadata is a place to |
| attach additional information such as debug info.</dd> |
| </dl> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="globalconstants">Global Variable and Function Addresses</a> |
| </h3> |
| |
| <div> |
| |
| <p>The addresses of <a href="#globalvars">global variables</a> |
| and <a href="#functionstructure">functions</a> are always implicitly valid |
| (link-time) constants. These constants are explicitly referenced when |
| the <a href="#identifiers">identifier for the global</a> is used and always |
| have <a href="#t_pointer">pointer</a> type. For example, the following is a |
| legal LLVM file:</p> |
| |
| <pre class="doc_code"> |
| @X = global i32 17 |
| @Y = global i32 42 |
| @Z = global [2 x i32*] [ i32* @X, i32* @Y ] |
| </pre> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="undefvalues">Undefined Values</a> |
| </h3> |
| |
| <div> |
| |
| <p>The string '<tt>undef</tt>' can be used anywhere a constant is expected, and |
| indicates that the user of the value may receive an unspecified bit-pattern. |
| Undefined values may be of any type (other than '<tt>label</tt>' |
| or '<tt>void</tt>') and be used anywhere a constant is permitted.</p> |
| |
| <p>Undefined values are useful because they indicate to the compiler that the |
| program is well defined no matter what value is used. This gives the |
| compiler more freedom to optimize. Here are some examples of (potentially |
| surprising) transformations that are valid (in pseudo IR):</p> |
| |
| |
| <pre class="doc_code"> |
| %A = add %X, undef |
| %B = sub %X, undef |
| %C = xor %X, undef |
| Safe: |
| %A = undef |
| %B = undef |
| %C = undef |
| </pre> |
| |
| <p>This is safe because all of the output bits are affected by the undef bits. |
| Any output bit can have a zero or one depending on the input bits.</p> |
| |
| <pre class="doc_code"> |
| %A = or %X, undef |
| %B = and %X, undef |
| Safe: |
| %A = -1 |
| %B = 0 |
| Unsafe: |
| %A = undef |
| %B = undef |
| </pre> |
| |
| <p>These logical operations have bits that are not always affected by the input. |
| For example, if <tt>%X</tt> has a zero bit, then the output of the |
| '<tt>and</tt>' operation will always be a zero for that bit, no matter what |
| the corresponding bit from the '<tt>undef</tt>' is. As such, it is unsafe to |
| optimize or assume that the result of the '<tt>and</tt>' is '<tt>undef</tt>'. |
| However, it is safe to assume that all bits of the '<tt>undef</tt>' could be |
| 0, and optimize the '<tt>and</tt>' to 0. Likewise, it is safe to assume that |
| all the bits of the '<tt>undef</tt>' operand to the '<tt>or</tt>' could be |
| set, allowing the '<tt>or</tt>' to be folded to -1.</p> |
| |
| <pre class="doc_code"> |
| %A = select undef, %X, %Y |
| %B = select undef, 42, %Y |
| %C = select %X, %Y, undef |
| Safe: |
| %A = %X (or %Y) |
| %B = 42 (or %Y) |
| %C = %Y |
| Unsafe: |
| %A = undef |
| %B = undef |
| %C = undef |
| </pre> |
| |
| <p>This set of examples shows that undefined '<tt>select</tt>' (and conditional |
| branch) conditions can go <em>either way</em>, but they have to come from one |
| of the two operands. In the <tt>%A</tt> example, if <tt>%X</tt> and |
| <tt>%Y</tt> were both known to have a clear low bit, then <tt>%A</tt> would |
| have to have a cleared low bit. However, in the <tt>%C</tt> example, the |
| optimizer is allowed to assume that the '<tt>undef</tt>' operand could be the |
| same as <tt>%Y</tt>, allowing the whole '<tt>select</tt>' to be |
| eliminated.</p> |
| |
| <pre class="doc_code"> |
| %A = xor undef, undef |
| |
| %B = undef |
| %C = xor %B, %B |
| |
| %D = undef |
| %E = icmp lt %D, 4 |
| %F = icmp gte %D, 4 |
| |
| Safe: |
| %A = undef |
| %B = undef |
| %C = undef |
| %D = undef |
| %E = undef |
| %F = undef |
| </pre> |
| |
| <p>This example points out that two '<tt>undef</tt>' operands are not |
| necessarily the same. This can be surprising to people (and also matches C |
| semantics) where they assume that "<tt>X^X</tt>" is always zero, even |
| if <tt>X</tt> is undefined. This isn't true for a number of reasons, but the |
| short answer is that an '<tt>undef</tt>' "variable" can arbitrarily change |
| its value over its "live range". This is true because the variable doesn't |
| actually <em>have a live range</em>. Instead, the value is logically read |
| from arbitrary registers that happen to be around when needed, so the value |
| is not necessarily consistent over time. In fact, <tt>%A</tt> and <tt>%C</tt> |
| need to have the same semantics or the core LLVM "replace all uses with" |
| concept would not hold.</p> |
| |
| <pre class="doc_code"> |
| %A = fdiv undef, %X |
| %B = fdiv %X, undef |
| Safe: |
| %A = undef |
| b: unreachable |
| </pre> |
| |
| <p>These examples show the crucial difference between an <em>undefined |
| value</em> and <em>undefined behavior</em>. An undefined value (like |
| '<tt>undef</tt>') is allowed to have an arbitrary bit-pattern. This means that |
| the <tt>%A</tt> operation can be constant folded to '<tt>undef</tt>', because |
| the '<tt>undef</tt>' could be an SNaN, and <tt>fdiv</tt> is not (currently) |
| defined on SNaN's. However, in the second example, we can make a more |
| aggressive assumption: because the <tt>undef</tt> is allowed to be an |
| arbitrary value, we are allowed to assume that it could be zero. Since a |
| divide by zero has <em>undefined behavior</em>, we are allowed to assume that |
| the operation does not execute at all. This allows us to delete the divide and |
| all code after it. Because the undefined operation "can't happen", the |
| optimizer can assume that it occurs in dead code.</p> |
| |
| <pre class="doc_code"> |
| a: store undef -> %X |
| b: store %X -> undef |
| Safe: |
| a: <deleted> |
| b: unreachable |
| </pre> |
| |
| <p>These examples reiterate the <tt>fdiv</tt> example: a store <em>of</em> an |
| undefined value can be assumed to not have any effect; we can assume that the |
| value is overwritten with bits that happen to match what was already there. |
| However, a store <em>to</em> an undefined location could clobber arbitrary |
| memory, therefore, it has undefined behavior.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="trapvalues">Trap Values</a> |
| </h3> |
| |
| <div> |
| |
| <p>Trap values are similar to <a href="#undefvalues">undef values</a>, however |
| instead of representing an unspecified bit pattern, they represent the |
| fact that an instruction or constant expression which cannot evoke side |
| effects has nevertheless detected a condition which results in undefined |
| behavior.</p> |
| |
| <p>There is currently no way of representing a trap value in the IR; they |
| only exist when produced by operations such as |
| <a href="#i_add"><tt>add</tt></a> with the <tt>nsw</tt> flag.</p> |
| |
| <p>Trap value behavior is defined in terms of value <i>dependence</i>:</p> |
| |
| <ul> |
| <li>Values other than <a href="#i_phi"><tt>phi</tt></a> nodes depend on |
| their operands.</li> |
| |
| <li><a href="#i_phi"><tt>Phi</tt></a> nodes depend on the operand corresponding |
| to their dynamic predecessor basic block.</li> |
| |
| <li>Function arguments depend on the corresponding actual argument values in |
| the dynamic callers of their functions.</li> |
| |
| <li><a href="#i_call"><tt>Call</tt></a> instructions depend on the |
| <a href="#i_ret"><tt>ret</tt></a> instructions that dynamically transfer |
| control back to them.</li> |
| |
| <li><a href="#i_invoke"><tt>Invoke</tt></a> instructions depend on the |
| <a href="#i_ret"><tt>ret</tt></a>, <a href="#i_unwind"><tt>unwind</tt></a>, |
| or exception-throwing call instructions that dynamically transfer control |
| back to them.</li> |
| |
| <li>Non-volatile loads and stores depend on the most recent stores to all of the |
| referenced memory addresses, following the order in the IR |
| (including loads and stores implied by intrinsics such as |
| <a href="#int_memcpy"><tt>@llvm.memcpy</tt></a>.)</li> |
| |
| <!-- TODO: In the case of multiple threads, this only applies if the store |
| "happens-before" the load or store. --> |
| |
| <!-- TODO: floating-point exception state --> |
| |
| <li>An instruction with externally visible side effects depends on the most |
| recent preceding instruction with externally visible side effects, following |
| the order in the IR. (This includes |
| <a href="#volatile">volatile operations</a>.)</li> |
| |
| <li>An instruction <i>control-depends</i> on a |
| <a href="#terminators">terminator instruction</a> |
| if the terminator instruction has multiple successors and the instruction |
| is always executed when control transfers to one of the successors, and |
| may not be executed when control is transferred to another.</li> |
| |
| <li>Additionally, an instruction also <i>control-depends</i> on a terminator |
| instruction if the set of instructions it otherwise depends on would be |
| different if the terminator had transferred control to a different |
| successor.</li> |
| |
| <li>Dependence is transitive.</li> |
| |
| </ul> |
| |
| <p>Whenever a trap value is generated, all values which depend on it evaluate |
| to trap. If they have side effects, they evoke their side effects as if each |
| operand with a trap value were undef. If they have externally-visible side |
| effects, the behavior is undefined.</p> |
| |
| <p>Here are some examples:</p> |
| |
| <pre class="doc_code"> |
| entry: |
| %trap = sub nuw i32 0, 1 ; Results in a trap value. |
| %still_trap = and i32 %trap, 0 ; Whereas (and i32 undef, 0) would return 0. |
| %trap_yet_again = getelementptr i32* @h, i32 %still_trap |
| store i32 0, i32* %trap_yet_again ; undefined behavior |
| |
| store i32 %trap, i32* @g ; Trap value conceptually stored to memory. |
| %trap2 = load i32* @g ; Returns a trap value, not just undef. |
| |
| store volatile i32 %trap, i32* @g ; External observation; undefined behavior. |
| |
| %narrowaddr = bitcast i32* @g to i16* |
| %wideaddr = bitcast i32* @g to i64* |
| %trap3 = load i16* %narrowaddr ; Returns a trap value. |
| %trap4 = load i64* %wideaddr ; Returns a trap value. |
| |
| %cmp = icmp slt i32 %trap, 0 ; Returns a trap value. |
| br i1 %cmp, label %true, label %end ; Branch to either destination. |
| |
| true: |
| store volatile i32 0, i32* @g ; This is control-dependent on %cmp, so |
| ; it has undefined behavior. |
| br label %end |
| |
| end: |
| %p = phi i32 [ 0, %entry ], [ 1, %true ] |
| ; Both edges into this PHI are |
| ; control-dependent on %cmp, so this |
| ; always results in a trap value. |
| |
| store volatile i32 0, i32* @g ; This would depend on the store in %true |
| ; if %cmp is true, or the store in %entry |
| ; otherwise, so this is undefined behavior. |
| |
| br i1 %cmp, label %second_true, label %second_end |
| ; The same branch again, but this time the |
| ; true block doesn't have side effects. |
| |
| second_true: |
| ; No side effects! |
| ret void |
| |
| second_end: |
| store volatile i32 0, i32* @g ; This time, the instruction always depends |
| ; on the store in %end. Also, it is |
| ; control-equivalent to %end, so this is |
| ; well-defined (again, ignoring earlier |
| ; undefined behavior in this example). |
| </pre> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="blockaddress">Addresses of Basic Blocks</a> |
| </h3> |
| |
| <div> |
| |
| <p><b><tt>blockaddress(@function, %block)</tt></b></p> |
| |
| <p>The '<tt>blockaddress</tt>' constant computes the address of the specified |
| basic block in the specified function, and always has an i8* type. Taking |
| the address of the entry block is illegal.</p> |
| |
| <p>This value only has defined behavior when used as an operand to the |
| '<a href="#i_indirectbr"><tt>indirectbr</tt></a>' instruction, or for |
| comparisons against null. Pointer equality tests between labels addresses |
| results in undefined behavior — though, again, comparison against null |
| is ok, and no label is equal to the null pointer. This may be passed around |
| as an opaque pointer sized value as long as the bits are not inspected. This |
| allows <tt>ptrtoint</tt> and arithmetic to be performed on these values so |
| long as the original value is reconstituted before the <tt>indirectbr</tt> |
| instruction.</p> |
| |
| <p>Finally, some targets may provide defined semantics when using the value as |
| the operand to an inline assembly, but that is target specific.</p> |
| |
| </div> |
| |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="constantexprs">Constant Expressions</a> |
| </h3> |
| |
| <div> |
| |
| <p>Constant expressions are used to allow expressions involving other constants |
| to be used as constants. Constant expressions may be of |
| any <a href="#t_firstclass">first class</a> type and may involve any LLVM |
| operation that does not have side effects (e.g. load and call are not |
| supported). The following is the syntax for constant expressions:</p> |
| |
| <dl> |
| <dt><b><tt>trunc (CST to TYPE)</tt></b></dt> |
| <dd>Truncate a constant to another type. The bit size of CST must be larger |
| than the bit size of TYPE. Both types must be integers.</dd> |
| |
| <dt><b><tt>zext (CST to TYPE)</tt></b></dt> |
| <dd>Zero extend a constant to another type. The bit size of CST must be |
| smaller than the bit size of TYPE. Both types must be integers.</dd> |
| |
| <dt><b><tt>sext (CST to TYPE)</tt></b></dt> |
| <dd>Sign extend a constant to another type. The bit size of CST must be |
| smaller than the bit size of TYPE. Both types must be integers.</dd> |
| |
| <dt><b><tt>fptrunc (CST to TYPE)</tt></b></dt> |
| <dd>Truncate a floating point constant to another floating point type. The |
| size of CST must be larger than the size of TYPE. Both types must be |
| floating point.</dd> |
| |
| <dt><b><tt>fpext (CST to TYPE)</tt></b></dt> |
| <dd>Floating point extend a constant to another type. The size of CST must be |
| smaller or equal to the size of TYPE. Both types must be floating |
| point.</dd> |
| |
| <dt><b><tt>fptoui (CST to TYPE)</tt></b></dt> |
| <dd>Convert a floating point constant to the corresponding unsigned integer |
| constant. TYPE must be a scalar or vector integer type. CST must be of |
| scalar or vector floating point type. Both CST and TYPE must be scalars, |
| or vectors of the same number of elements. If the value won't fit in the |
| integer type, the results are undefined.</dd> |
| |
| <dt><b><tt>fptosi (CST to TYPE)</tt></b></dt> |
| <dd>Convert a floating point constant to the corresponding signed integer |
| constant. TYPE must be a scalar or vector integer type. CST must be of |
| scalar or vector floating point type. Both CST and TYPE must be scalars, |
| or vectors of the same number of elements. If the value won't fit in the |
| integer type, the results are undefined.</dd> |
| |
| <dt><b><tt>uitofp (CST to TYPE)</tt></b></dt> |
| <dd>Convert an unsigned integer constant to the corresponding floating point |
| constant. TYPE must be a scalar or vector floating point type. CST must be |
| of scalar or vector integer type. Both CST and TYPE must be scalars, or |
| vectors of the same number of elements. If the value won't fit in the |
| floating point type, the results are undefined.</dd> |
| |
| <dt><b><tt>sitofp (CST to TYPE)</tt></b></dt> |
| <dd>Convert a signed integer constant to the corresponding floating point |
| constant. TYPE must be a scalar or vector floating point type. CST must be |
| of scalar or vector integer type. Both CST and TYPE must be scalars, or |
| vectors of the same number of elements. If the value won't fit in the |
| floating point type, the results are undefined.</dd> |
| |
| <dt><b><tt>ptrtoint (CST to TYPE)</tt></b></dt> |
| <dd>Convert a pointer typed constant to the corresponding integer constant |
| <tt>TYPE</tt> must be an integer type. <tt>CST</tt> must be of pointer |
| type. The <tt>CST</tt> value is zero extended, truncated, or unchanged to |
| make it fit in <tt>TYPE</tt>.</dd> |
| |
| <dt><b><tt>inttoptr (CST to TYPE)</tt></b></dt> |
| <dd>Convert a integer constant to a pointer constant. TYPE must be a pointer |
| type. CST must be of integer type. The CST value is zero extended, |
| truncated, or unchanged to make it fit in a pointer size. This one is |
| <i>really</i> dangerous!</dd> |
| |
| <dt><b><tt>bitcast (CST to TYPE)</tt></b></dt> |
| <dd>Convert a constant, CST, to another TYPE. The constraints of the operands |
| are the same as those for the <a href="#i_bitcast">bitcast |
| instruction</a>.</dd> |
| |
| <dt><b><tt>getelementptr (CSTPTR, IDX0, IDX1, ...)</tt></b></dt> |
| <dt><b><tt>getelementptr inbounds (CSTPTR, IDX0, IDX1, ...)</tt></b></dt> |
| <dd>Perform the <a href="#i_getelementptr">getelementptr operation</a> on |
| constants. As with the <a href="#i_getelementptr">getelementptr</a> |
| instruction, the index list may have zero or more indexes, which are |
| required to make sense for the type of "CSTPTR".</dd> |
| |
| <dt><b><tt>select (COND, VAL1, VAL2)</tt></b></dt> |
| <dd>Perform the <a href="#i_select">select operation</a> on constants.</dd> |
| |
| <dt><b><tt>icmp COND (VAL1, VAL2)</tt></b></dt> |
| <dd>Performs the <a href="#i_icmp">icmp operation</a> on constants.</dd> |
| |
| <dt><b><tt>fcmp COND (VAL1, VAL2)</tt></b></dt> |
| <dd>Performs the <a href="#i_fcmp">fcmp operation</a> on constants.</dd> |
| |
| <dt><b><tt>extractelement (VAL, IDX)</tt></b></dt> |
| <dd>Perform the <a href="#i_extractelement">extractelement operation</a> on |
| constants.</dd> |
| |
| <dt><b><tt>insertelement (VAL, ELT, IDX)</tt></b></dt> |
| <dd>Perform the <a href="#i_insertelement">insertelement operation</a> on |
| constants.</dd> |
| |
| <dt><b><tt>shufflevector (VEC1, VEC2, IDXMASK)</tt></b></dt> |
| <dd>Perform the <a href="#i_shufflevector">shufflevector operation</a> on |
| constants.</dd> |
| |
| <dt><b><tt>extractvalue (VAL, IDX0, IDX1, ...)</tt></b></dt> |
| <dd>Perform the <a href="#i_extractvalue">extractvalue operation</a> on |
| constants. The index list is interpreted in a similar manner as indices in |
| a '<a href="#i_getelementptr">getelementptr</a>' operation. At least one |
| index value must be specified.</dd> |
| |
| <dt><b><tt>insertvalue (VAL, ELT, IDX0, IDX1, ...)</tt></b></dt> |
| <dd>Perform the <a href="#i_insertvalue">insertvalue operation</a> on |
| constants. The index list is interpreted in a similar manner as indices in |
| a '<a href="#i_getelementptr">getelementptr</a>' operation. At least one |
| index value must be specified.</dd> |
| |
| <dt><b><tt>OPCODE (LHS, RHS)</tt></b></dt> |
| <dd>Perform the specified operation of the LHS and RHS constants. OPCODE may |
| be any of the <a href="#binaryops">binary</a> |
| or <a href="#bitwiseops">bitwise binary</a> operations. The constraints |
| on operands are the same as those for the corresponding instruction |
| (e.g. no bitwise operations on floating point values are allowed).</dd> |
| </dl> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="othervalues">Other Values</a></h2> |
| <!-- *********************************************************************** --> |
| <div> |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="inlineasm">Inline Assembler Expressions</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM supports inline assembler expressions (as opposed |
| to <a href="#moduleasm"> Module-Level Inline Assembly</a>) through the use of |
| a special value. This value represents the inline assembler as a string |
| (containing the instructions to emit), a list of operand constraints (stored |
| as a string), a flag that indicates whether or not the inline asm |
| expression has side effects, and a flag indicating whether the function |
| containing the asm needs to align its stack conservatively. An example |
| inline assembler expression is:</p> |
| |
| <pre class="doc_code"> |
| i32 (i32) asm "bswap $0", "=r,r" |
| </pre> |
| |
| <p>Inline assembler expressions may <b>only</b> be used as the callee operand of |
| a <a href="#i_call"><tt>call</tt> instruction</a>. Thus, typically we |
| have:</p> |
| |
| <pre class="doc_code"> |
| %X = call i32 asm "<a href="#int_bswap">bswap</a> $0", "=r,r"(i32 %Y) |
| </pre> |
| |
| <p>Inline asms with side effects not visible in the constraint list must be |
| marked as having side effects. This is done through the use of the |
| '<tt>sideeffect</tt>' keyword, like so:</p> |
| |
| <pre class="doc_code"> |
| call void asm sideeffect "eieio", ""() |
| </pre> |
| |
| <p>In some cases inline asms will contain code that will not work unless the |
| stack is aligned in some way, such as calls or SSE instructions on x86, |
| yet will not contain code that does that alignment within the asm. |
| The compiler should make conservative assumptions about what the asm might |
| contain and should generate its usual stack alignment code in the prologue |
| if the '<tt>alignstack</tt>' keyword is present:</p> |
| |
| <pre class="doc_code"> |
| call void asm alignstack "eieio", ""() |
| </pre> |
| |
| <p>If both keywords appear the '<tt>sideeffect</tt>' keyword must come |
| first.</p> |
| |
| <p>TODO: The format of the asm and constraints string still need to be |
| documented here. Constraints on what can be done (e.g. duplication, moving, |
| etc need to be documented). This is probably best done by reference to |
| another document that covers inline asm from a holistic perspective.</p> |
| |
| <h4> |
| <a name="inlineasm_md">Inline Asm Metadata</a> |
| </h4> |
| |
| <div> |
| |
| <p>The call instructions that wrap inline asm nodes may have a "!srcloc" MDNode |
| attached to it that contains a list of constant integers. If present, the |
| code generator will use the integer as the location cookie value when report |
| errors through the LLVMContext error reporting mechanisms. This allows a |
| front-end to correlate backend errors that occur with inline asm back to the |
| source code that produced it. For example:</p> |
| |
| <pre class="doc_code"> |
| call void asm sideeffect "something bad", ""()<b>, !srcloc !42</b> |
| ... |
| !42 = !{ i32 1234567 } |
| </pre> |
| |
| <p>It is up to the front-end to make sense of the magic numbers it places in the |
| IR. If the MDNode contains multiple constants, the code generator will use |
| the one that corresponds to the line of the asm that the error occurs on.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="metadata">Metadata Nodes and Metadata Strings</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM IR allows metadata to be attached to instructions in the program that |
| can convey extra information about the code to the optimizers and code |
| generator. One example application of metadata is source-level debug |
| information. There are two metadata primitives: strings and nodes. All |
| metadata has the <tt>metadata</tt> type and is identified in syntax by a |
| preceding exclamation point ('<tt>!</tt>').</p> |
| |
| <p>A metadata string is a string surrounded by double quotes. It can contain |
| any character by escaping non-printable characters with "\xx" where "xx" is |
| the two digit hex code. For example: "<tt>!"test\00"</tt>".</p> |
| |
| <p>Metadata nodes are represented with notation similar to structure constants |
| (a comma separated list of elements, surrounded by braces and preceded by an |
| exclamation point). For example: "<tt>!{ metadata !"test\00", i32 |
| 10}</tt>". Metadata nodes can have any values as their operand.</p> |
| |
| <p>A <a href="#namedmetadatastructure">named metadata</a> is a collection of |
| metadata nodes, which can be looked up in the module symbol table. For |
| example: "<tt>!foo = metadata !{!4, !3}</tt>". |
| |
| <p>Metadata can be used as function arguments. Here <tt>llvm.dbg.value</tt> |
| function is using two metadata arguments.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| call void @llvm.dbg.value(metadata !24, i64 0, metadata !25) |
| </pre> |
| </div> |
| |
| <p>Metadata can be attached with an instruction. Here metadata <tt>!21</tt> is |
| attached with <tt>add</tt> instruction using <tt>!dbg</tt> identifier.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| %indvar.next = add i64 %indvar, 1, !dbg !21 |
| </pre> |
| </div> |
| |
| <p>More information about specific metadata nodes recognized by the optimizers |
| and code generator is found below.</p> |
| |
| <h4> |
| <a name="tbaa">'<tt>tbaa</tt>' Metadata</a> |
| </h4> |
| |
| <div> |
| |
| <p>In LLVM IR, memory does not have types, so LLVM's own type system is not |
| suitable for doing TBAA. Instead, metadata is added to the IR to describe |
| a type system of a higher level language. This can be used to implement |
| typical C/C++ TBAA, but it can also be used to implement custom alias |
| analysis behavior for other languages.</p> |
| |
| <p>The current metadata format is very simple. TBAA metadata nodes have up to |
| three fields, e.g.:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| !0 = metadata !{ metadata !"an example type tree" } |
| !1 = metadata !{ metadata !"int", metadata !0 } |
| !2 = metadata !{ metadata !"float", metadata !0 } |
| !3 = metadata !{ metadata !"const float", metadata !2, i64 1 } |
| </pre> |
| </div> |
| |
| <p>The first field is an identity field. It can be any value, usually |
| a metadata string, which uniquely identifies the type. The most important |
| name in the tree is the name of the root node. Two trees with |
| different root node names are entirely disjoint, even if they |
| have leaves with common names.</p> |
| |
| <p>The second field identifies the type's parent node in the tree, or |
| is null or omitted for a root node. A type is considered to alias |
| all of its descendants and all of its ancestors in the tree. Also, |
| a type is considered to alias all types in other trees, so that |
| bitcode produced from multiple front-ends is handled conservatively.</p> |
| |
| <p>If the third field is present, it's an integer which if equal to 1 |
| indicates that the type is "constant" (meaning |
| <tt>pointsToConstantMemory</tt> should return true; see |
| <a href="AliasAnalysis.html#OtherItfs">other useful |
| <tt>AliasAnalysis</tt> methods</a>).</p> |
| |
| </div> |
| |
| <h4> |
| <a name="fpaccuracy">'<tt>fpaccuracy</tt>' Metadata</a> |
| </h4> |
| |
| <div> |
| |
| <p><tt>fpaccuracy</tt> metadata may be attached to any instruction of floating |
| point type. It expresses the maximum relative error of the result of |
| that instruction, in ULPs. ULP is defined as follows:</p> |
| |
| <blockquote> |
| |
| <p>If <tt>x</tt> is a real number that lies between two finite consecutive |
| floating-point numbers <tt>a</tt> and <tt>b</tt>, without being equal to one |
| of them, then <tt>ulp(x) = |b - a|</tt>, otherwise <tt>ulp(x)</tt> is the |
| distance between the two non-equal finite floating-point numbers nearest |
| <tt>x</tt>. Moreover, <tt>ulp(NaN)</tt> is <tt>NaN</tt>.</p> |
| |
| </blockquote> |
| |
| <p>The maximum relative error may be any rational number. The metadata node |
| shall consist of a pair of unsigned integers respectively representing |
| the numerator and denominator. For example, 2.5 ULP:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| !0 = metadata !{ i32 5, i32 2 } |
| </pre> |
| </div> |
| |
| </div> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="intrinsic_globals">Intrinsic Global Variables</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| <div> |
| <p>LLVM has a number of "magic" global variables that contain data that affect |
| code generation or other IR semantics. These are documented here. All globals |
| of this sort should have a section specified as "<tt>llvm.metadata</tt>". This |
| section and all globals that start with "<tt>llvm.</tt>" are reserved for use |
| by LLVM.</p> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="intg_used">The '<tt>llvm.used</tt>' Global Variable</a> |
| </h3> |
| |
| <div> |
| |
| <p>The <tt>@llvm.used</tt> global is an array with i8* element type which has <a |
| href="#linkage_appending">appending linkage</a>. This array contains a list of |
| pointers to global variables and functions which may optionally have a pointer |
| cast formed of bitcast or getelementptr. For example, a legal use of it is:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| @X = global i8 4 |
| @Y = global i32 123 |
| |
| @llvm.used = appending global [2 x i8*] [ |
| i8* @X, |
| i8* bitcast (i32* @Y to i8*) |
| ], section "llvm.metadata" |
| </pre> |
| </div> |
| |
| <p>If a global variable appears in the <tt>@llvm.used</tt> list, then the |
| compiler, assembler, and linker are required to treat the symbol as if there |
| is a reference to the global that it cannot see. For example, if a variable |
| has internal linkage and no references other than that from |
| the <tt>@llvm.used</tt> list, it cannot be deleted. This is commonly used to |
| represent references from inline asms and other things the compiler cannot |
| "see", and corresponds to "<tt>attribute((used))</tt>" in GNU C.</p> |
| |
| <p>On some targets, the code generator must emit a directive to the assembler or |
| object file to prevent the assembler and linker from molesting the |
| symbol.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="intg_compiler_used"> |
| The '<tt>llvm.compiler.used</tt>' Global Variable |
| </a> |
| </h3> |
| |
| <div> |
| |
| <p>The <tt>@llvm.compiler.used</tt> directive is the same as the |
| <tt>@llvm.used</tt> directive, except that it only prevents the compiler from |
| touching the symbol. On targets that support it, this allows an intelligent |
| linker to optimize references to the symbol without being impeded as it would |
| be by <tt>@llvm.used</tt>.</p> |
| |
| <p>This is a rare construct that should only be used in rare circumstances, and |
| should not be exposed to source languages.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="intg_global_ctors">The '<tt>llvm.global_ctors</tt>' Global Variable</a> |
| </h3> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| %0 = type { i32, void ()* } |
| @llvm.global_ctors = appending global [1 x %0] [%0 { i32 65535, void ()* @ctor }] |
| </pre> |
| </div> |
| |
| <p>The <tt>@llvm.global_ctors</tt> array contains a list of constructor |
| functions and associated priorities. The functions referenced by this array |
| will be called in ascending order of priority (i.e. lowest first) when the |
| module is loaded. The order of functions with the same priority is not |
| defined.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="intg_global_dtors">The '<tt>llvm.global_dtors</tt>' Global Variable</a> |
| </h3> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| %0 = type { i32, void ()* } |
| @llvm.global_dtors = appending global [1 x %0] [%0 { i32 65535, void ()* @dtor }] |
| </pre> |
| </div> |
| |
| <p>The <tt>@llvm.global_dtors</tt> array contains a list of destructor functions |
| and associated priorities. The functions referenced by this array will be |
| called in descending order of priority (i.e. highest first) when the module |
| is loaded. The order of functions with the same priority is not defined.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="instref">Instruction Reference</a></h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>The LLVM instruction set consists of several different classifications of |
| instructions: <a href="#terminators">terminator |
| instructions</a>, <a href="#binaryops">binary instructions</a>, |
| <a href="#bitwiseops">bitwise binary instructions</a>, |
| <a href="#memoryops">memory instructions</a>, and |
| <a href="#otherops">other instructions</a>.</p> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="terminators">Terminator Instructions</a> |
| </h3> |
| |
| <div> |
| |
| <p>As mentioned <a href="#functionstructure">previously</a>, every basic block |
| in a program ends with a "Terminator" instruction, which indicates which |
| block should be executed after the current block is finished. These |
| terminator instructions typically yield a '<tt>void</tt>' value: they produce |
| control flow, not values (the one exception being the |
| '<a href="#i_invoke"><tt>invoke</tt></a>' instruction).</p> |
| |
| <p>The terminator instructions are: |
| '<a href="#i_ret"><tt>ret</tt></a>', |
| '<a href="#i_br"><tt>br</tt></a>', |
| '<a href="#i_switch"><tt>switch</tt></a>', |
| '<a href="#i_indirectbr"><tt>indirectbr</tt></a>', |
| '<a href="#i_invoke"><tt>invoke</tt></a>', |
| '<a href="#i_unwind"><tt>unwind</tt></a>', |
| '<a href="#i_resume"><tt>resume</tt></a>', and |
| '<a href="#i_unreachable"><tt>unreachable</tt></a>'.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_ret">'<tt>ret</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| ret <type> <value> <i>; Return a value from a non-void function</i> |
| ret void <i>; Return from void function</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>ret</tt>' instruction is used to return control flow (and optionally |
| a value) from a function back to the caller.</p> |
| |
| <p>There are two forms of the '<tt>ret</tt>' instruction: one that returns a |
| value and then causes control flow, and one that just causes control flow to |
| occur.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>ret</tt>' instruction optionally accepts a single argument, the |
| return value. The type of the return value must be a |
| '<a href="#t_firstclass">first class</a>' type.</p> |
| |
| <p>A function is not <a href="#wellformed">well formed</a> if it it has a |
| non-void return type and contains a '<tt>ret</tt>' instruction with no return |
| value or a return value with a type that does not match its type, or if it |
| has a void return type and contains a '<tt>ret</tt>' instruction with a |
| return value.</p> |
| |
| <h5>Semantics:</h5> |
| <p>When the '<tt>ret</tt>' instruction is executed, control flow returns back to |
| the calling function's context. If the caller is a |
| "<a href="#i_call"><tt>call</tt></a>" instruction, execution continues at the |
| instruction after the call. If the caller was an |
| "<a href="#i_invoke"><tt>invoke</tt></a>" instruction, execution continues at |
| the beginning of the "normal" destination block. If the instruction returns |
| a value, that value shall set the call or invoke instruction's return |
| value.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| ret i32 5 <i>; Return an integer value of 5</i> |
| ret void <i>; Return from a void function</i> |
| ret { i32, i8 } { i32 4, i8 2 } <i>; Return a struct of values 4 and 2</i> |
| </pre> |
| |
| </div> |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_br">'<tt>br</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| br i1 <cond>, label <iftrue>, label <iffalse> |
| br label <dest> <i>; Unconditional branch</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>br</tt>' instruction is used to cause control flow to transfer to a |
| different basic block in the current function. There are two forms of this |
| instruction, corresponding to a conditional branch and an unconditional |
| branch.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The conditional branch form of the '<tt>br</tt>' instruction takes a single |
| '<tt>i1</tt>' value and two '<tt>label</tt>' values. The unconditional form |
| of the '<tt>br</tt>' instruction takes a single '<tt>label</tt>' value as a |
| target.</p> |
| |
| <h5>Semantics:</h5> |
| <p>Upon execution of a conditional '<tt>br</tt>' instruction, the '<tt>i1</tt>' |
| argument is evaluated. If the value is <tt>true</tt>, control flows to the |
| '<tt>iftrue</tt>' <tt>label</tt> argument. If "cond" is <tt>false</tt>, |
| control flows to the '<tt>iffalse</tt>' <tt>label</tt> argument.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| Test: |
| %cond = <a href="#i_icmp">icmp</a> eq i32 %a, %b |
| br i1 %cond, label %IfEqual, label %IfUnequal |
| IfEqual: |
| <a href="#i_ret">ret</a> i32 1 |
| IfUnequal: |
| <a href="#i_ret">ret</a> i32 0 |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_switch">'<tt>switch</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| switch <intty> <value>, label <defaultdest> [ <intty> <val>, label <dest> ... ] |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>switch</tt>' instruction is used to transfer control flow to one of |
| several different places. It is a generalization of the '<tt>br</tt>' |
| instruction, allowing a branch to occur to one of many possible |
| destinations.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>switch</tt>' instruction uses three parameters: an integer |
| comparison value '<tt>value</tt>', a default '<tt>label</tt>' destination, |
| and an array of pairs of comparison value constants and '<tt>label</tt>'s. |
| The table is not allowed to contain duplicate constant entries.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The <tt>switch</tt> instruction specifies a table of values and |
| destinations. When the '<tt>switch</tt>' instruction is executed, this table |
| is searched for the given value. If the value is found, control flow is |
| transferred to the corresponding destination; otherwise, control flow is |
| transferred to the default destination.</p> |
| |
| <h5>Implementation:</h5> |
| <p>Depending on properties of the target machine and the particular |
| <tt>switch</tt> instruction, this instruction may be code generated in |
| different ways. For example, it could be generated as a series of chained |
| conditional branches or with a lookup table.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <i>; Emulate a conditional br instruction</i> |
| %Val = <a href="#i_zext">zext</a> i1 %value to i32 |
| switch i32 %Val, label %truedest [ i32 0, label %falsedest ] |
| |
| <i>; Emulate an unconditional br instruction</i> |
| switch i32 0, label %dest [ ] |
| |
| <i>; Implement a jump table:</i> |
| switch i32 %val, label %otherwise [ i32 0, label %onzero |
| i32 1, label %onone |
| i32 2, label %ontwo ] |
| </pre> |
| |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_indirectbr">'<tt>indirectbr</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| indirectbr <somety>* <address>, [ label <dest1>, label <dest2>, ... ] |
| </pre> |
| |
| <h5>Overview:</h5> |
| |
| <p>The '<tt>indirectbr</tt>' instruction implements an indirect branch to a label |
| within the current function, whose address is specified by |
| "<tt>address</tt>". Address must be derived from a <a |
| href="#blockaddress">blockaddress</a> constant.</p> |
| |
| <h5>Arguments:</h5> |
| |
| <p>The '<tt>address</tt>' argument is the address of the label to jump to. The |
| rest of the arguments indicate the full set of possible destinations that the |
| address may point to. Blocks are allowed to occur multiple times in the |
| destination list, though this isn't particularly useful.</p> |
| |
| <p>This destination list is required so that dataflow analysis has an accurate |
| understanding of the CFG.</p> |
| |
| <h5>Semantics:</h5> |
| |
| <p>Control transfers to the block specified in the address argument. All |
| possible destination blocks must be listed in the label list, otherwise this |
| instruction has undefined behavior. This implies that jumps to labels |
| defined in other functions have undefined behavior as well.</p> |
| |
| <h5>Implementation:</h5> |
| |
| <p>This is typically implemented with a jump through a register.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| indirectbr i8* %Addr, [ label %bb1, label %bb2, label %bb3 ] |
| </pre> |
| |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_invoke">'<tt>invoke</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = invoke [<a href="#callingconv">cconv</a>] [<a href="#paramattrs">ret attrs</a>] <ptr to function ty> <function ptr val>(<function args>) [<a href="#fnattrs">fn attrs</a>] |
| to label <normal label> unwind label <exception label> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>invoke</tt>' instruction causes control to transfer to a specified |
| function, with the possibility of control flow transfer to either the |
| '<tt>normal</tt>' label or the '<tt>exception</tt>' label. If the callee |
| function returns with the "<tt><a href="#i_ret">ret</a></tt>" instruction, |
| control flow will return to the "normal" label. If the callee (or any |
| indirect callees) returns with the "<a href="#i_unwind"><tt>unwind</tt></a>" |
| instruction, control is interrupted and continued at the dynamically nearest |
| "exception" label.</p> |
| |
| <p>The '<tt>exception</tt>' label is a |
| <i><a href="ExceptionHandling.html#overview">landing pad</a></i> for the |
| exception. As such, '<tt>exception</tt>' label is required to have the |
| "<a href="#i_landingpad"><tt>landingpad</tt></a>" instruction, which contains |
| the information about about the behavior of the program after unwinding |
| happens, as its first non-PHI instruction. The restrictions on the |
| "<tt>landingpad</tt>" instruction's tightly couples it to the |
| "<tt>invoke</tt>" instruction, so that the important information contained |
| within the "<tt>landingpad</tt>" instruction can't be lost through normal |
| code motion.</p> |
| |
| <h5>Arguments:</h5> |
| <p>This instruction requires several arguments:</p> |
| |
| <ol> |
| <li>The optional "cconv" marker indicates which <a href="#callingconv">calling |
| convention</a> the call should use. If none is specified, the call |
| defaults to using C calling conventions.</li> |
| |
| <li>The optional <a href="#paramattrs">Parameter Attributes</a> list for |
| return values. Only '<tt>zeroext</tt>', '<tt>signext</tt>', and |
| '<tt>inreg</tt>' attributes are valid here.</li> |
| |
| <li>'<tt>ptr to function ty</tt>': shall be the signature of the pointer to |
| function value being invoked. In most cases, this is a direct function |
| invocation, but indirect <tt>invoke</tt>s are just as possible, branching |
| off an arbitrary pointer to function value.</li> |
| |
| <li>'<tt>function ptr val</tt>': An LLVM value containing a pointer to a |
| function to be invoked. </li> |
| |
| <li>'<tt>function args</tt>': argument list whose types match the function |
| signature argument types and parameter attributes. All arguments must be |
| of <a href="#t_firstclass">first class</a> type. If the function |
| signature indicates the function accepts a variable number of arguments, |
| the extra arguments can be specified.</li> |
| |
| <li>'<tt>normal label</tt>': the label reached when the called function |
| executes a '<tt><a href="#i_ret">ret</a></tt>' instruction. </li> |
| |
| <li>'<tt>exception label</tt>': the label reached when a callee returns with |
| the <a href="#i_unwind"><tt>unwind</tt></a> instruction. </li> |
| |
| <li>The optional <a href="#fnattrs">function attributes</a> list. Only |
| '<tt>noreturn</tt>', '<tt>nounwind</tt>', '<tt>readonly</tt>' and |
| '<tt>readnone</tt>' attributes are valid here.</li> |
| </ol> |
| |
| <h5>Semantics:</h5> |
| <p>This instruction is designed to operate as a standard |
| '<tt><a href="#i_call">call</a></tt>' instruction in most regards. The |
| primary difference is that it establishes an association with a label, which |
| is used by the runtime library to unwind the stack.</p> |
| |
| <p>This instruction is used in languages with destructors to ensure that proper |
| cleanup is performed in the case of either a <tt>longjmp</tt> or a thrown |
| exception. Additionally, this is important for implementation of |
| '<tt>catch</tt>' clauses in high-level languages that support them.</p> |
| |
| <p>For the purposes of the SSA form, the definition of the value returned by the |
| '<tt>invoke</tt>' instruction is deemed to occur on the edge from the current |
| block to the "normal" label. If the callee unwinds then no return value is |
| available.</p> |
| |
| <p>Note that the code generator does not yet completely support unwind, and |
| that the invoke/unwind semantics are likely to change in future versions.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %retval = invoke i32 @Test(i32 15) to label %Continue |
| unwind label %TestCleanup <i>; {i32}:retval set</i> |
| %retval = invoke <a href="#callingconv">coldcc</a> i32 %Testfnptr(i32 15) to label %Continue |
| unwind label %TestCleanup <i>; {i32}:retval set</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| |
| <h4> |
| <a name="i_unwind">'<tt>unwind</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| unwind |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>unwind</tt>' instruction unwinds the stack, continuing control flow |
| at the first callee in the dynamic call stack which used |
| an <a href="#i_invoke"><tt>invoke</tt></a> instruction to perform the call. |
| This is primarily used to implement exception handling.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>unwind</tt>' instruction causes execution of the current function to |
| immediately halt. The dynamic call stack is then searched for the |
| first <a href="#i_invoke"><tt>invoke</tt></a> instruction on the call stack. |
| Once found, execution continues at the "exceptional" destination block |
| specified by the <tt>invoke</tt> instruction. If there is no <tt>invoke</tt> |
| instruction in the dynamic call chain, undefined behavior results.</p> |
| |
| <p>Note that the code generator does not yet completely support unwind, and |
| that the invoke/unwind semantics are likely to change in future versions.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| |
| <h4> |
| <a name="i_resume">'<tt>resume</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| resume <type> <value> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>resume</tt>' instruction is a terminator instruction that has no |
| successors.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>resume</tt>' instruction requires one argument, which must have the |
| same type as the result of any '<tt>landingpad</tt>' instruction in the same |
| function.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>resume</tt>' instruction resumes propagation of an existing |
| (in-flight) exception whose unwinding was interrupted with |
| a <a href="#i_landingpad"><tt>landingpad</tt></a> instruction.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| resume { i8*, i32 } %exn |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| |
| <h4> |
| <a name="i_unreachable">'<tt>unreachable</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| unreachable |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>unreachable</tt>' instruction has no defined semantics. This |
| instruction is used to inform the optimizer that a particular portion of the |
| code is not reachable. This can be used to indicate that the code after a |
| no-return function cannot be reached, and other facts.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>unreachable</tt>' instruction has no defined semantics.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="binaryops">Binary Operations</a> |
| </h3> |
| |
| <div> |
| |
| <p>Binary operators are used to do most of the computation in a program. They |
| require two operands of the same type, execute an operation on them, and |
| produce a single value. The operands might represent multiple data, as is |
| the case with the <a href="#t_vector">vector</a> data type. The result value |
| has the same type as its operands.</p> |
| |
| <p>There are several different binary operators:</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_add">'<tt>add</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = add <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = add nuw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = add nsw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = add nuw nsw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>add</tt>' instruction returns the sum of its two operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>add</tt>' instruction must |
| be <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of |
| integer values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The value produced is the integer sum of the two operands.</p> |
| |
| <p>If the sum has unsigned overflow, the result returned is the mathematical |
| result modulo 2<sup>n</sup>, where n is the bit width of the result.</p> |
| |
| <p>Because LLVM integers use a two's complement representation, this instruction |
| is appropriate for both signed and unsigned integers.</p> |
| |
| <p><tt>nuw</tt> and <tt>nsw</tt> stand for "No Unsigned Wrap" |
| and "No Signed Wrap", respectively. If the <tt>nuw</tt> and/or |
| <tt>nsw</tt> keywords are present, the result value of the <tt>add</tt> |
| is a <a href="#trapvalues">trap value</a> if unsigned and/or signed overflow, |
| respectively, occurs.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = add i32 4, %var <i>; yields {i32}:result = 4 + %var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_fadd">'<tt>fadd</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = fadd <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>fadd</tt>' instruction returns the sum of its two operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>fadd</tt>' instruction must be |
| <a href="#t_floating">floating point</a> or <a href="#t_vector">vector</a> of |
| floating point values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The value produced is the floating point sum of the two operands.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = fadd float 4.0, %var <i>; yields {float}:result = 4.0 + %var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_sub">'<tt>sub</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = sub <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = sub nuw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = sub nsw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = sub nuw nsw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>sub</tt>' instruction returns the difference of its two |
| operands.</p> |
| |
| <p>Note that the '<tt>sub</tt>' instruction is used to represent the |
| '<tt>neg</tt>' instruction present in most other intermediate |
| representations.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>sub</tt>' instruction must |
| be <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of |
| integer values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The value produced is the integer difference of the two operands.</p> |
| |
| <p>If the difference has unsigned overflow, the result returned is the |
| mathematical result modulo 2<sup>n</sup>, where n is the bit width of the |
| result.</p> |
| |
| <p>Because LLVM integers use a two's complement representation, this instruction |
| is appropriate for both signed and unsigned integers.</p> |
| |
| <p><tt>nuw</tt> and <tt>nsw</tt> stand for "No Unsigned Wrap" |
| and "No Signed Wrap", respectively. If the <tt>nuw</tt> and/or |
| <tt>nsw</tt> keywords are present, the result value of the <tt>sub</tt> |
| is a <a href="#trapvalues">trap value</a> if unsigned and/or signed overflow, |
| respectively, occurs.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = sub i32 4, %var <i>; yields {i32}:result = 4 - %var</i> |
| <result> = sub i32 0, %val <i>; yields {i32}:result = -%var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_fsub">'<tt>fsub</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = fsub <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>fsub</tt>' instruction returns the difference of its two |
| operands.</p> |
| |
| <p>Note that the '<tt>fsub</tt>' instruction is used to represent the |
| '<tt>fneg</tt>' instruction present in most other intermediate |
| representations.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>fsub</tt>' instruction must be |
| <a href="#t_floating">floating point</a> or <a href="#t_vector">vector</a> of |
| floating point values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The value produced is the floating point difference of the two operands.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = fsub float 4.0, %var <i>; yields {float}:result = 4.0 - %var</i> |
| <result> = fsub float -0.0, %val <i>; yields {float}:result = -%var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_mul">'<tt>mul</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = mul <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = mul nuw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = mul nsw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = mul nuw nsw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>mul</tt>' instruction returns the product of its two operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>mul</tt>' instruction must |
| be <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of |
| integer values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The value produced is the integer product of the two operands.</p> |
| |
| <p>If the result of the multiplication has unsigned overflow, the result |
| returned is the mathematical result modulo 2<sup>n</sup>, where n is the bit |
| width of the result.</p> |
| |
| <p>Because LLVM integers use a two's complement representation, and the result |
| is the same width as the operands, this instruction returns the correct |
| result for both signed and unsigned integers. If a full product |
| (e.g. <tt>i32</tt>x<tt>i32</tt>-><tt>i64</tt>) is needed, the operands should |
| be sign-extended or zero-extended as appropriate to the width of the full |
| product.</p> |
| |
| <p><tt>nuw</tt> and <tt>nsw</tt> stand for "No Unsigned Wrap" |
| and "No Signed Wrap", respectively. If the <tt>nuw</tt> and/or |
| <tt>nsw</tt> keywords are present, the result value of the <tt>mul</tt> |
| is a <a href="#trapvalues">trap value</a> if unsigned and/or signed overflow, |
| respectively, occurs.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = mul i32 4, %var <i>; yields {i32}:result = 4 * %var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_fmul">'<tt>fmul</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = fmul <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>fmul</tt>' instruction returns the product of its two operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>fmul</tt>' instruction must be |
| <a href="#t_floating">floating point</a> or <a href="#t_vector">vector</a> of |
| floating point values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The value produced is the floating point product of the two operands.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = fmul float 4.0, %var <i>; yields {float}:result = 4.0 * %var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_udiv">'<tt>udiv</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = udiv <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = udiv exact <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>udiv</tt>' instruction returns the quotient of its two operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>udiv</tt>' instruction must be |
| <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of integer |
| values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The value produced is the unsigned integer quotient of the two operands.</p> |
| |
| <p>Note that unsigned integer division and signed integer division are distinct |
| operations; for signed integer division, use '<tt>sdiv</tt>'.</p> |
| |
| <p>Division by zero leads to undefined behavior.</p> |
| |
| <p>If the <tt>exact</tt> keyword is present, the result value of the |
| <tt>udiv</tt> is a <a href="#trapvalues">trap value</a> if %op1 is not a |
| multiple of %op2 (as such, "((a udiv exact b) mul b) == a").</p> |
| |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = udiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_sdiv">'<tt>sdiv</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = sdiv <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = sdiv exact <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>sdiv</tt>' instruction returns the quotient of its two operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>sdiv</tt>' instruction must be |
| <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of integer |
| values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The value produced is the signed integer quotient of the two operands rounded |
| towards zero.</p> |
| |
| <p>Note that signed integer division and unsigned integer division are distinct |
| operations; for unsigned integer division, use '<tt>udiv</tt>'.</p> |
| |
| <p>Division by zero leads to undefined behavior. Overflow also leads to |
| undefined behavior; this is a rare case, but can occur, for example, by doing |
| a 32-bit division of -2147483648 by -1.</p> |
| |
| <p>If the <tt>exact</tt> keyword is present, the result value of the |
| <tt>sdiv</tt> is a <a href="#trapvalues">trap value</a> if the result would |
| be rounded.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = sdiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_fdiv">'<tt>fdiv</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = fdiv <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>fdiv</tt>' instruction returns the quotient of its two operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>fdiv</tt>' instruction must be |
| <a href="#t_floating">floating point</a> or <a href="#t_vector">vector</a> of |
| floating point values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The value produced is the floating point quotient of the two operands.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = fdiv float 4.0, %var <i>; yields {float}:result = 4.0 / %var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_urem">'<tt>urem</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = urem <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>urem</tt>' instruction returns the remainder from the unsigned |
| division of its two arguments.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>urem</tt>' instruction must be |
| <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of integer |
| values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This instruction returns the unsigned integer <i>remainder</i> of a division. |
| This instruction always performs an unsigned division to get the |
| remainder.</p> |
| |
| <p>Note that unsigned integer remainder and signed integer remainder are |
| distinct operations; for signed integer remainder, use '<tt>srem</tt>'.</p> |
| |
| <p>Taking the remainder of a division by zero leads to undefined behavior.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = urem i32 4, %var <i>; yields {i32}:result = 4 % %var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_srem">'<tt>srem</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = srem <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>srem</tt>' instruction returns the remainder from the signed |
| division of its two operands. This instruction can also take |
| <a href="#t_vector">vector</a> versions of the values in which case the |
| elements must be integers.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>srem</tt>' instruction must be |
| <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of integer |
| values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This instruction returns the <i>remainder</i> of a division (where the result |
| is either zero or has the same sign as the dividend, <tt>op1</tt>), not the |
| <i>modulo</i> operator (where the result is either zero or has the same sign |
| as the divisor, <tt>op2</tt>) of a value. |
| For more information about the difference, |
| see <a href="http://mathforum.org/dr.math/problems/anne.4.28.99.html">The |
| Math Forum</a>. For a table of how this is implemented in various languages, |
| please see <a href="http://en.wikipedia.org/wiki/Modulo_operation"> |
| Wikipedia: modulo operation</a>.</p> |
| |
| <p>Note that signed integer remainder and unsigned integer remainder are |
| distinct operations; for unsigned integer remainder, use '<tt>urem</tt>'.</p> |
| |
| <p>Taking the remainder of a division by zero leads to undefined behavior. |
| Overflow also leads to undefined behavior; this is a rare case, but can |
| occur, for example, by taking the remainder of a 32-bit division of |
| -2147483648 by -1. (The remainder doesn't actually overflow, but this rule |
| lets srem be implemented using instructions that return both the result of |
| the division and the remainder.)</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = srem i32 4, %var <i>; yields {i32}:result = 4 % %var</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_frem">'<tt>frem</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = frem <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>frem</tt>' instruction returns the remainder from the division of |
| its two operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>frem</tt>' instruction must be |
| <a href="#t_floating">floating point</a> or <a href="#t_vector">vector</a> of |
| floating point values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This instruction returns the <i>remainder</i> of a division. The remainder |
| has the same sign as the dividend.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = frem float 4.0, %var <i>; yields {float}:result = 4.0 % %var</i> |
| </pre> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="bitwiseops">Bitwise Binary Operations</a> |
| </h3> |
| |
| <div> |
| |
| <p>Bitwise binary operators are used to do various forms of bit-twiddling in a |
| program. They are generally very efficient instructions and can commonly be |
| strength reduced from other instructions. They require two operands of the |
| same type, execute an operation on them, and produce a single value. The |
| resulting value is the same type as its operands.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_shl">'<tt>shl</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = shl <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = shl nuw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = shl nsw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = shl nuw nsw <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>shl</tt>' instruction returns the first operand shifted to the left |
| a specified number of bits.</p> |
| |
| <h5>Arguments:</h5> |
| <p>Both arguments to the '<tt>shl</tt>' instruction must be the |
| same <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of |
| integer type. '<tt>op2</tt>' is treated as an unsigned value.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The value produced is <tt>op1</tt> * 2<sup><tt>op2</tt></sup> mod |
| 2<sup>n</sup>, where <tt>n</tt> is the width of the result. If <tt>op2</tt> |
| is (statically or dynamically) negative or equal to or larger than the number |
| of bits in <tt>op1</tt>, the result is undefined. If the arguments are |
| vectors, each vector element of <tt>op1</tt> is shifted by the corresponding |
| shift amount in <tt>op2</tt>.</p> |
| |
| <p>If the <tt>nuw</tt> keyword is present, then the shift produces a |
| <a href="#trapvalues">trap value</a> if it shifts out any non-zero bits. If |
| the <tt>nsw</tt> keyword is present, then the shift produces a |
| <a href="#trapvalues">trap value</a> if it shifts out any bits that disagree |
| with the resultant sign bit. As such, NUW/NSW have the same semantics as |
| they would if the shift were expressed as a mul instruction with the same |
| nsw/nuw bits in (mul %op1, (shl 1, %op2)).</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = shl i32 4, %var <i>; yields {i32}: 4 << %var</i> |
| <result> = shl i32 4, 2 <i>; yields {i32}: 16</i> |
| <result> = shl i32 1, 10 <i>; yields {i32}: 1024</i> |
| <result> = shl i32 1, 32 <i>; undefined</i> |
| <result> = shl <2 x i32> < i32 1, i32 1>, < i32 1, i32 2> <i>; yields: result=<2 x i32> < i32 2, i32 4></i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_lshr">'<tt>lshr</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = lshr <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = lshr exact <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>lshr</tt>' instruction (logical shift right) returns the first |
| operand shifted to the right a specified number of bits with zero fill.</p> |
| |
| <h5>Arguments:</h5> |
| <p>Both arguments to the '<tt>lshr</tt>' instruction must be the same |
| <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of integer |
| type. '<tt>op2</tt>' is treated as an unsigned value.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This instruction always performs a logical shift right operation. The most |
| significant bits of the result will be filled with zero bits after the shift. |
| If <tt>op2</tt> is (statically or dynamically) equal to or larger than the |
| number of bits in <tt>op1</tt>, the result is undefined. If the arguments are |
| vectors, each vector element of <tt>op1</tt> is shifted by the corresponding |
| shift amount in <tt>op2</tt>.</p> |
| |
| <p>If the <tt>exact</tt> keyword is present, the result value of the |
| <tt>lshr</tt> is a <a href="#trapvalues">trap value</a> if any of the bits |
| shifted out are non-zero.</p> |
| |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = lshr i32 4, 1 <i>; yields {i32}:result = 2</i> |
| <result> = lshr i32 4, 2 <i>; yields {i32}:result = 1</i> |
| <result> = lshr i8 4, 3 <i>; yields {i8}:result = 0</i> |
| <result> = lshr i8 -2, 1 <i>; yields {i8}:result = 0x7FFFFFFF </i> |
| <result> = lshr i32 1, 32 <i>; undefined</i> |
| <result> = lshr <2 x i32> < i32 -2, i32 4>, < i32 1, i32 2> <i>; yields: result=<2 x i32> < i32 0x7FFFFFFF, i32 1></i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_ashr">'<tt>ashr</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = ashr <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| <result> = ashr exact <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>ashr</tt>' instruction (arithmetic shift right) returns the first |
| operand shifted to the right a specified number of bits with sign |
| extension.</p> |
| |
| <h5>Arguments:</h5> |
| <p>Both arguments to the '<tt>ashr</tt>' instruction must be the same |
| <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of integer |
| type. '<tt>op2</tt>' is treated as an unsigned value.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This instruction always performs an arithmetic shift right operation, The |
| most significant bits of the result will be filled with the sign bit |
| of <tt>op1</tt>. If <tt>op2</tt> is (statically or dynamically) equal to or |
| larger than the number of bits in <tt>op1</tt>, the result is undefined. If |
| the arguments are vectors, each vector element of <tt>op1</tt> is shifted by |
| the corresponding shift amount in <tt>op2</tt>.</p> |
| |
| <p>If the <tt>exact</tt> keyword is present, the result value of the |
| <tt>ashr</tt> is a <a href="#trapvalues">trap value</a> if any of the bits |
| shifted out are non-zero.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = ashr i32 4, 1 <i>; yields {i32}:result = 2</i> |
| <result> = ashr i32 4, 2 <i>; yields {i32}:result = 1</i> |
| <result> = ashr i8 4, 3 <i>; yields {i8}:result = 0</i> |
| <result> = ashr i8 -2, 1 <i>; yields {i8}:result = -1</i> |
| <result> = ashr i32 1, 32 <i>; undefined</i> |
| <result> = ashr <2 x i32> < i32 -2, i32 4>, < i32 1, i32 3> <i>; yields: result=<2 x i32> < i32 -1, i32 0></i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_and">'<tt>and</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = and <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>and</tt>' instruction returns the bitwise logical and of its two |
| operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>and</tt>' instruction must be |
| <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of integer |
| values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The truth table used for the '<tt>and</tt>' instruction is:</p> |
| |
| <table border="1" cellspacing="0" cellpadding="4"> |
| <tbody> |
| <tr> |
| <td>In0</td> |
| <td>In1</td> |
| <td>Out</td> |
| </tr> |
| <tr> |
| <td>0</td> |
| <td>0</td> |
| <td>0</td> |
| </tr> |
| <tr> |
| <td>0</td> |
| <td>1</td> |
| <td>0</td> |
| </tr> |
| <tr> |
| <td>1</td> |
| <td>0</td> |
| <td>0</td> |
| </tr> |
| <tr> |
| <td>1</td> |
| <td>1</td> |
| <td>1</td> |
| </tr> |
| </tbody> |
| </table> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = and i32 4, %var <i>; yields {i32}:result = 4 & %var</i> |
| <result> = and i32 15, 40 <i>; yields {i32}:result = 8</i> |
| <result> = and i32 4, 8 <i>; yields {i32}:result = 0</i> |
| </pre> |
| </div> |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_or">'<tt>or</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = or <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>or</tt>' instruction returns the bitwise logical inclusive or of its |
| two operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>or</tt>' instruction must be |
| <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of integer |
| values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The truth table used for the '<tt>or</tt>' instruction is:</p> |
| |
| <table border="1" cellspacing="0" cellpadding="4"> |
| <tbody> |
| <tr> |
| <td>In0</td> |
| <td>In1</td> |
| <td>Out</td> |
| </tr> |
| <tr> |
| <td>0</td> |
| <td>0</td> |
| <td>0</td> |
| </tr> |
| <tr> |
| <td>0</td> |
| <td>1</td> |
| <td>1</td> |
| </tr> |
| <tr> |
| <td>1</td> |
| <td>0</td> |
| <td>1</td> |
| </tr> |
| <tr> |
| <td>1</td> |
| <td>1</td> |
| <td>1</td> |
| </tr> |
| </tbody> |
| </table> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = or i32 4, %var <i>; yields {i32}:result = 4 | %var</i> |
| <result> = or i32 15, 40 <i>; yields {i32}:result = 47</i> |
| <result> = or i32 4, 8 <i>; yields {i32}:result = 12</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_xor">'<tt>xor</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = xor <ty> <op1>, <op2> <i>; yields {ty}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>xor</tt>' instruction returns the bitwise logical exclusive or of |
| its two operands. The <tt>xor</tt> is used to implement the "one's |
| complement" operation, which is the "~" operator in C.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The two arguments to the '<tt>xor</tt>' instruction must be |
| <a href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of integer |
| values. Both arguments must have identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The truth table used for the '<tt>xor</tt>' instruction is:</p> |
| |
| <table border="1" cellspacing="0" cellpadding="4"> |
| <tbody> |
| <tr> |
| <td>In0</td> |
| <td>In1</td> |
| <td>Out</td> |
| </tr> |
| <tr> |
| <td>0</td> |
| <td>0</td> |
| <td>0</td> |
| </tr> |
| <tr> |
| <td>0</td> |
| <td>1</td> |
| <td>1</td> |
| </tr> |
| <tr> |
| <td>1</td> |
| <td>0</td> |
| <td>1</td> |
| </tr> |
| <tr> |
| <td>1</td> |
| <td>1</td> |
| <td>0</td> |
| </tr> |
| </tbody> |
| </table> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = xor i32 4, %var <i>; yields {i32}:result = 4 ^ %var</i> |
| <result> = xor i32 15, 40 <i>; yields {i32}:result = 39</i> |
| <result> = xor i32 4, 8 <i>; yields {i32}:result = 12</i> |
| <result> = xor i32 %V, -1 <i>; yields {i32}:result = ~%V</i> |
| </pre> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="vectorops">Vector Operations</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM supports several instructions to represent vector operations in a |
| target-independent manner. These instructions cover the element-access and |
| vector-specific operations needed to process vectors effectively. While LLVM |
| does directly support these vector operations, many sophisticated algorithms |
| will want to use target-specific intrinsics to take full advantage of a |
| specific target.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_extractelement">'<tt>extractelement</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = extractelement <n x <ty>> <val>, i32 <idx> <i>; yields <ty></i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>extractelement</tt>' instruction extracts a single scalar element |
| from a vector at a specified index.</p> |
| |
| |
| <h5>Arguments:</h5> |
| <p>The first operand of an '<tt>extractelement</tt>' instruction is a value |
| of <a href="#t_vector">vector</a> type. The second operand is an index |
| indicating the position from which to extract the element. The index may be |
| a variable.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The result is a scalar of the same type as the element type of |
| <tt>val</tt>. Its value is the value at position <tt>idx</tt> of |
| <tt>val</tt>. If <tt>idx</tt> exceeds the length of <tt>val</tt>, the |
| results are undefined.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = extractelement <4 x i32> %vec, i32 0 <i>; yields i32</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_insertelement">'<tt>insertelement</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = insertelement <n x <ty>> <val>, <ty> <elt>, i32 <idx> <i>; yields <n x <ty>></i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>insertelement</tt>' instruction inserts a scalar element into a |
| vector at a specified index.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first operand of an '<tt>insertelement</tt>' instruction is a value |
| of <a href="#t_vector">vector</a> type. The second operand is a scalar value |
| whose type must equal the element type of the first operand. The third |
| operand is an index indicating the position at which to insert the value. |
| The index may be a variable.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The result is a vector of the same type as <tt>val</tt>. Its element values |
| are those of <tt>val</tt> except at position <tt>idx</tt>, where it gets the |
| value <tt>elt</tt>. If <tt>idx</tt> exceeds the length of <tt>val</tt>, the |
| results are undefined.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = insertelement <4 x i32> %vec, i32 1, i32 0 <i>; yields <4 x i32></i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_shufflevector">'<tt>shufflevector</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = shufflevector <n x <ty>> <v1>, <n x <ty>> <v2>, <m x i32> <mask> <i>; yields <m x <ty>></i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>shufflevector</tt>' instruction constructs a permutation of elements |
| from two input vectors, returning a vector with the same element type as the |
| input and length that is the same as the shuffle mask.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first two operands of a '<tt>shufflevector</tt>' instruction are vectors |
| with types that match each other. The third argument is a shuffle mask whose |
| element type is always 'i32'. The result of the instruction is a vector |
| whose length is the same as the shuffle mask and whose element type is the |
| same as the element type of the first two operands.</p> |
| |
| <p>The shuffle mask operand is required to be a constant vector with either |
| constant integer or undef values.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The elements of the two input vectors are numbered from left to right across |
| both of the vectors. The shuffle mask operand specifies, for each element of |
| the result vector, which element of the two input vectors the result element |
| gets. The element selector may be undef (meaning "don't care") and the |
| second operand may be undef if performing a shuffle from only one vector.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = shufflevector <4 x i32> %v1, <4 x i32> %v2, |
| <4 x i32> <i32 0, i32 4, i32 1, i32 5> <i>; yields <4 x i32></i> |
| <result> = shufflevector <4 x i32> %v1, <4 x i32> undef, |
| <4 x i32> <i32 0, i32 1, i32 2, i32 3> <i>; yields <4 x i32></i> - Identity shuffle. |
| <result> = shufflevector <8 x i32> %v1, <8 x i32> undef, |
| <4 x i32> <i32 0, i32 1, i32 2, i32 3> <i>; yields <4 x i32></i> |
| <result> = shufflevector <4 x i32> %v1, <4 x i32> %v2, |
| <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7 > <i>; yields <8 x i32></i> |
| </pre> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="aggregateops">Aggregate Operations</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM supports several instructions for working with |
| <a href="#t_aggregate">aggregate</a> values.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_extractvalue">'<tt>extractvalue</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = extractvalue <aggregate type> <val>, <idx>{, <idx>}* |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>extractvalue</tt>' instruction extracts the value of a member field |
| from an <a href="#t_aggregate">aggregate</a> value.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first operand of an '<tt>extractvalue</tt>' instruction is a value |
| of <a href="#t_struct">struct</a> or |
| <a href="#t_array">array</a> type. The operands are constant indices to |
| specify which value to extract in a similar manner as indices in a |
| '<tt><a href="#i_getelementptr">getelementptr</a></tt>' instruction.</p> |
| <p>The major differences to <tt>getelementptr</tt> indexing are:</p> |
| <ul> |
| <li>Since the value being indexed is not a pointer, the first index is |
| omitted and assumed to be zero.</li> |
| <li>At least one index must be specified.</li> |
| <li>Not only struct indices but also array indices must be in |
| bounds.</li> |
| </ul> |
| |
| <h5>Semantics:</h5> |
| <p>The result is the value at the position in the aggregate specified by the |
| index operands.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = extractvalue {i32, float} %agg, 0 <i>; yields i32</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_insertvalue">'<tt>insertvalue</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = insertvalue <aggregate type> <val>, <ty> <elt>, <idx>{, <idx>}* <i>; yields <aggregate type></i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>insertvalue</tt>' instruction inserts a value into a member field |
| in an <a href="#t_aggregate">aggregate</a> value.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first operand of an '<tt>insertvalue</tt>' instruction is a value |
| of <a href="#t_struct">struct</a> or |
| <a href="#t_array">array</a> type. The second operand is a first-class |
| value to insert. The following operands are constant indices indicating |
| the position at which to insert the value in a similar manner as indices in a |
| '<tt><a href="#i_extractvalue">extractvalue</a></tt>' instruction. The |
| value to insert must have the same type as the value identified by the |
| indices.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The result is an aggregate of the same type as <tt>val</tt>. Its value is |
| that of <tt>val</tt> except that the value at the position specified by the |
| indices is that of <tt>elt</tt>.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %agg1 = insertvalue {i32, float} undef, i32 1, 0 <i>; yields {i32 1, float undef}</i> |
| %agg2 = insertvalue {i32, float} %agg1, float %val, 1 <i>; yields {i32 1, float %val}</i> |
| %agg3 = insertvalue {i32, {float}} %agg1, float %val, 1, 0 <i>; yields {i32 1, float %val}</i> |
| </pre> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="memoryops">Memory Access and Addressing Operations</a> |
| </h3> |
| |
| <div> |
| |
| <p>A key design point of an SSA-based representation is how it represents |
| memory. In LLVM, no memory locations are in SSA form, which makes things |
| very simple. This section describes how to read, write, and allocate |
| memory in LLVM.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_alloca">'<tt>alloca</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = alloca <type>[, <ty> <NumElements>][, align <alignment>] <i>; yields {type*}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>alloca</tt>' instruction allocates memory on the stack frame of the |
| currently executing function, to be automatically released when this function |
| returns to its caller. The object is always allocated in the generic address |
| space (address space zero).</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>alloca</tt>' instruction |
| allocates <tt>sizeof(<type>)*NumElements</tt> bytes of memory on the |
| runtime stack, returning a pointer of the appropriate type to the program. |
| If "NumElements" is specified, it is the number of elements allocated, |
| otherwise "NumElements" is defaulted to be one. If a constant alignment is |
| specified, the value result of the allocation is guaranteed to be aligned to |
| at least that boundary. If not specified, or if zero, the target can choose |
| to align the allocation on any convenient boundary compatible with the |
| type.</p> |
| |
| <p>'<tt>type</tt>' may be any sized type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>Memory is allocated; a pointer is returned. The operation is undefined if |
| there is insufficient stack space for the allocation. '<tt>alloca</tt>'d |
| memory is automatically released when the function returns. The |
| '<tt>alloca</tt>' instruction is commonly used to represent automatic |
| variables that must have an address available. When the function returns |
| (either with the <tt><a href="#i_ret">ret</a></tt> |
| or <tt><a href="#i_unwind">unwind</a></tt> instructions), the memory is |
| reclaimed. Allocating zero bytes is legal, but the result is undefined.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %ptr = alloca i32 <i>; yields {i32*}:ptr</i> |
| %ptr = alloca i32, i32 4 <i>; yields {i32*}:ptr</i> |
| %ptr = alloca i32, i32 4, align 1024 <i>; yields {i32*}:ptr</i> |
| %ptr = alloca i32, align 1024 <i>; yields {i32*}:ptr</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_load">'<tt>load</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = load [volatile] <ty>* <pointer>[, align <alignment>][, !nontemporal !<index>] |
| <result> = load atomic [volatile] <ty>* <pointer> [singlethread] <ordering>, align <alignment> |
| !<index> = !{ i32 1 } |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>load</tt>' instruction is used to read from memory.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument to the '<tt>load</tt>' instruction specifies the memory address |
| from which to load. The pointer must point to |
| a <a href="#t_firstclass">first class</a> type. If the <tt>load</tt> is |
| marked as <tt>volatile</tt>, then the optimizer is not allowed to modify the |
| number or order of execution of this <tt>load</tt> with other <a |
| href="#volatile">volatile operations</a>.</p> |
| |
| <p>If the <code>load</code> is marked as <code>atomic</code>, it takes an extra |
| <a href="#ordering">ordering</a> and optional <code>singlethread</code> |
| argument. The <code>release</code> and <code>acq_rel</code> orderings are |
| not valid on <code>load</code> instructions. Atomic loads produce <a |
| href="#memorymodel">defined</a> results when they may see multiple atomic |
| stores. The type of the pointee must be an integer type whose bit width |
| is a power of two greater than or equal to eight and less than or equal |
| to a target-specific size limit. <code>align</code> must be explicitly |
| specified on atomic loads, and the load has undefined behavior if the |
| alignment is not set to a value which is at least the size in bytes of |
| the pointee. <code>!nontemporal</code> does not have any defined semantics |
| for atomic loads.</p> |
| |
| <p>The optional constant <tt>align</tt> argument specifies the alignment of the |
| operation (that is, the alignment of the memory address). A value of 0 or an |
| omitted <tt>align</tt> argument means that the operation has the preferential |
| alignment for the target. It is the responsibility of the code emitter to |
| ensure that the alignment information is correct. Overestimating the |
| alignment results in undefined behavior. Underestimating the alignment may |
| produce less efficient code. An alignment of 1 is always safe.</p> |
| |
| <p>The optional <tt>!nontemporal</tt> metadata must reference a single |
| metatadata name <index> corresponding to a metadata node with |
| one <tt>i32</tt> entry of value 1. The existence of |
| the <tt>!nontemporal</tt> metatadata on the instruction tells the optimizer |
| and code generator that this load is not expected to be reused in the cache. |
| The code generator may select special instructions to save cache bandwidth, |
| such as the <tt>MOVNT</tt> instruction on x86.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The location of memory pointed to is loaded. If the value being loaded is of |
| scalar type then the number of bytes read does not exceed the minimum number |
| of bytes needed to hold all bits of the type. For example, loading an |
| <tt>i24</tt> reads at most three bytes. When loading a value of a type like |
| <tt>i20</tt> with a size that is not an integral number of bytes, the result |
| is undefined if the value was not originally written using a store of the |
| same type.</p> |
| |
| <h5>Examples:</h5> |
| <pre> |
| %ptr = <a href="#i_alloca">alloca</a> i32 <i>; yields {i32*}:ptr</i> |
| <a href="#i_store">store</a> i32 3, i32* %ptr <i>; yields {void}</i> |
| %val = load i32* %ptr <i>; yields {i32}:val = i32 3</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_store">'<tt>store</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| store [volatile] <ty> <value>, <ty>* <pointer>[, align <alignment>][, !nontemporal !<index>] <i>; yields {void}</i> |
| store atomic [volatile] <ty> <value>, <ty>* <pointer> [singlethread] <ordering>, align <alignment> <i>; yields {void}</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>store</tt>' instruction is used to write to memory.</p> |
| |
| <h5>Arguments:</h5> |
| <p>There are two arguments to the '<tt>store</tt>' instruction: a value to store |
| and an address at which to store it. The type of the |
| '<tt><pointer></tt>' operand must be a pointer to |
| the <a href="#t_firstclass">first class</a> type of the |
| '<tt><value></tt>' operand. If the <tt>store</tt> is marked as |
| <tt>volatile</tt>, then the optimizer is not allowed to modify the number or |
| order of execution of this <tt>store</tt> with other <a |
| href="#volatile">volatile operations</a>.</p> |
| |
| <p>If the <code>store</code> is marked as <code>atomic</code>, it takes an extra |
| <a href="#ordering">ordering</a> and optional <code>singlethread</code> |
| argument. The <code>acquire</code> and <code>acq_rel</code> orderings aren't |
| valid on <code>store</code> instructions. Atomic loads produce <a |
| href="#memorymodel">defined</a> results when they may see multiple atomic |
| stores. The type of the pointee must be an integer type whose bit width |
| is a power of two greater than or equal to eight and less than or equal |
| to a target-specific size limit. <code>align</code> must be explicitly |
| specified on atomic stores, and the store has undefined behavior if the |
| alignment is not set to a value which is at least the size in bytes of |
| the pointee. <code>!nontemporal</code> does not have any defined semantics |
| for atomic stores.</p> |
| |
| <p>The optional constant "align" argument specifies the alignment of the |
| operation (that is, the alignment of the memory address). A value of 0 or an |
| omitted "align" argument means that the operation has the preferential |
| alignment for the target. It is the responsibility of the code emitter to |
| ensure that the alignment information is correct. Overestimating the |
| alignment results in an undefined behavior. Underestimating the alignment may |
| produce less efficient code. An alignment of 1 is always safe.</p> |
| |
| <p>The optional !nontemporal metadata must reference a single metatadata |
| name <index> corresponding to a metadata node with one i32 entry of |
| value 1. The existence of the !nontemporal metatadata on the |
| instruction tells the optimizer and code generator that this load is |
| not expected to be reused in the cache. The code generator may |
| select special instructions to save cache bandwidth, such as the |
| MOVNT instruction on x86.</p> |
| |
| |
| <h5>Semantics:</h5> |
| <p>The contents of memory are updated to contain '<tt><value></tt>' at the |
| location specified by the '<tt><pointer></tt>' operand. If |
| '<tt><value></tt>' is of scalar type then the number of bytes written |
| does not exceed the minimum number of bytes needed to hold all bits of the |
| type. For example, storing an <tt>i24</tt> writes at most three bytes. When |
| writing a value of a type like <tt>i20</tt> with a size that is not an |
| integral number of bytes, it is unspecified what happens to the extra bits |
| that do not belong to the type, but they will typically be overwritten.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %ptr = <a href="#i_alloca">alloca</a> i32 <i>; yields {i32*}:ptr</i> |
| store i32 3, i32* %ptr <i>; yields {void}</i> |
| %val = <a href="#i_load">load</a> i32* %ptr <i>; yields {i32}:val = i32 3</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_fence">'<tt>fence</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| fence [singlethread] <ordering> <i>; yields {void}</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>fence</tt>' instruction is used to introduce happens-before edges |
| between operations.</p> |
| |
| <h5>Arguments:</h5> <p>'<code>fence</code>' instructions take an <a |
| href="#ordering">ordering</a> argument which defines what |
| <i>synchronizes-with</i> edges they add. They can only be given |
| <code>acquire</code>, <code>release</code>, <code>acq_rel</code>, and |
| <code>seq_cst</code> orderings.</p> |
| |
| <h5>Semantics:</h5> |
| <p>A fence <var>A</var> which has (at least) <code>release</code> ordering |
| semantics <i>synchronizes with</i> a fence <var>B</var> with (at least) |
| <code>acquire</code> ordering semantics if and only if there exist atomic |
| operations <var>X</var> and <var>Y</var>, both operating on some atomic object |
| <var>M</var>, such that <var>A</var> is sequenced before <var>X</var>, |
| <var>X</var> modifies <var>M</var> (either directly or through some side effect |
| of a sequence headed by <var>X</var>), <var>Y</var> is sequenced before |
| <var>B</var>, and <var>Y</var> observes <var>M</var>. This provides a |
| <i>happens-before</i> dependency between <var>A</var> and <var>B</var>. Rather |
| than an explicit <code>fence</code>, one (but not both) of the atomic operations |
| <var>X</var> or <var>Y</var> might provide a <code>release</code> or |
| <code>acquire</code> (resp.) ordering constraint and still |
| <i>synchronize-with</i> the explicit <code>fence</code> and establish the |
| <i>happens-before</i> edge.</p> |
| |
| <p>A <code>fence</code> which has <code>seq_cst</code> ordering, in addition to |
| having both <code>acquire</code> and <code>release</code> semantics specified |
| above, participates in the global program order of other <code>seq_cst</code> |
| operations and/or fences.</p> |
| |
| <p>The optional "<a href="#singlethread"><code>singlethread</code></a>" argument |
| specifies that the fence only synchronizes with other fences in the same |
| thread. (This is useful for interacting with signal handlers.)</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| fence acquire <i>; yields {void}</i> |
| fence singlethread seq_cst <i>; yields {void}</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_cmpxchg">'<tt>cmpxchg</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| cmpxchg [volatile] <ty>* <pointer>, <ty> <cmp>, <ty> <new> [singlethread] <ordering> <i>; yields {ty}</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>cmpxchg</tt>' instruction is used to atomically modify memory. |
| It loads a value in memory and compares it to a given value. If they are |
| equal, it stores a new value into the memory.</p> |
| |
| <h5>Arguments:</h5> |
| <p>There are three arguments to the '<code>cmpxchg</code>' instruction: an |
| address to operate on, a value to compare to the value currently be at that |
| address, and a new value to place at that address if the compared values are |
| equal. The type of '<var><cmp></var>' must be an integer type whose |
| bit width is a power of two greater than or equal to eight and less than |
| or equal to a target-specific size limit. '<var><cmp></var>' and |
| '<var><new></var>' must have the same type, and the type of |
| '<var><pointer></var>' must be a pointer to that type. If the |
| <code>cmpxchg</code> is marked as <code>volatile</code>, then the |
| optimizer is not allowed to modify the number or order of execution |
| of this <code>cmpxchg</code> with other <a href="#volatile">volatile |
| operations</a>.</p> |
| |
| <!-- FIXME: Extend allowed types. --> |
| |
| <p>The <a href="#ordering"><var>ordering</var></a> argument specifies how this |
| <code>cmpxchg</code> synchronizes with other atomic operations.</p> |
| |
| <p>The optional "<code>singlethread</code>" argument declares that the |
| <code>cmpxchg</code> is only atomic with respect to code (usually signal |
| handlers) running in the same thread as the <code>cmpxchg</code>. Otherwise the |
| cmpxchg is atomic with respect to all other code in the system.</p> |
| |
| <p>The pointer passed into cmpxchg must have alignment greater than or equal to |
| the size in memory of the operand. |
| |
| <h5>Semantics:</h5> |
| <p>The contents of memory at the location specified by the |
| '<tt><pointer></tt>' operand is read and compared to |
| '<tt><cmp></tt>'; if the read value is the equal, |
| '<tt><new></tt>' is written. The original value at the location |
| is returned. |
| |
| <p>A successful <code>cmpxchg</code> is a read-modify-write instruction for the |
| purpose of identifying <a href="#release_sequence">release sequences</a>. A |
| failed <code>cmpxchg</code> is equivalent to an atomic load with an ordering |
| parameter determined by dropping any <code>release</code> part of the |
| <code>cmpxchg</code>'s ordering.</p> |
| |
| <!-- |
| FIXME: Is compare_exchange_weak() necessary? (Consider after we've done |
| optimization work on ARM.) |
| |
| FIXME: Is a weaker ordering constraint on failure helpful in practice? |
| --> |
| |
| <h5>Example:</h5> |
| <pre> |
| entry: |
| %orig = atomic <a href="#i_load">load</a> i32* %ptr unordered <i>; yields {i32}</i> |
| <a href="#i_br">br</a> label %loop |
| |
| loop: |
| %cmp = <a href="#i_phi">phi</a> i32 [ %orig, %entry ], [%old, %loop] |
| %squared = <a href="#i_mul">mul</a> i32 %cmp, %cmp |
| %old = cmpxchg i32* %ptr, i32 %cmp, i32 %squared <i>; yields {i32}</i> |
| %success = <a href="#i_icmp">icmp</a> eq i32 %cmp, %old |
| <a href="#i_br">br</a> i1 %success, label %done, label %loop |
| |
| done: |
| ... |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_atomicrmw">'<tt>atomicrmw</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| atomicrmw [volatile] <operation> <ty>* <pointer>, <ty> <value> [singlethread] <ordering> <i>; yields {ty}</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>atomicrmw</tt>' instruction is used to atomically modify memory.</p> |
| |
| <h5>Arguments:</h5> |
| <p>There are three arguments to the '<code>atomicrmw</code>' instruction: an |
| operation to apply, an address whose value to modify, an argument to the |
| operation. The operation must be one of the following keywords:</p> |
| <ul> |
| <li>xchg</li> |
| <li>add</li> |
| <li>sub</li> |
| <li>and</li> |
| <li>nand</li> |
| <li>or</li> |
| <li>xor</li> |
| <li>max</li> |
| <li>min</li> |
| <li>umax</li> |
| <li>umin</li> |
| </ul> |
| |
| <p>The type of '<var><value></var>' must be an integer type whose |
| bit width is a power of two greater than or equal to eight and less than |
| or equal to a target-specific size limit. The type of the |
| '<code><pointer></code>' operand must be a pointer to that type. |
| If the <code>atomicrmw</code> is marked as <code>volatile</code>, then the |
| optimizer is not allowed to modify the number or order of execution of this |
| <code>atomicrmw</code> with other <a href="#volatile">volatile |
| operations</a>.</p> |
| |
| <!-- FIXME: Extend allowed types. --> |
| |
| <h5>Semantics:</h5> |
| <p>The contents of memory at the location specified by the |
| '<tt><pointer></tt>' operand are atomically read, modified, and written |
| back. The original value at the location is returned. The modification is |
| specified by the <var>operation</var> argument:</p> |
| |
| <ul> |
| <li>xchg: <code>*ptr = val</code></li> |
| <li>add: <code>*ptr = *ptr + val</code></li> |
| <li>sub: <code>*ptr = *ptr - val</code></li> |
| <li>and: <code>*ptr = *ptr & val</code></li> |
| <li>nand: <code>*ptr = ~(*ptr & val)</code></li> |
| <li>or: <code>*ptr = *ptr | val</code></li> |
| <li>xor: <code>*ptr = *ptr ^ val</code></li> |
| <li>max: <code>*ptr = *ptr > val ? *ptr : val</code> (using a signed comparison)</li> |
| <li>min: <code>*ptr = *ptr < val ? *ptr : val</code> (using a signed comparison)</li> |
| <li>umax: <code>*ptr = *ptr > val ? *ptr : val</code> (using an unsigned comparison)</li> |
| <li>umin: <code>*ptr = *ptr < val ? *ptr : val</code> (using an unsigned comparison)</li> |
| </ul> |
| |
| <h5>Example:</h5> |
| <pre> |
| %old = atomicrmw add i32* %ptr, i32 1 acquire <i>; yields {i32}</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_getelementptr">'<tt>getelementptr</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = getelementptr <pty>* <ptrval>{, <ty> <idx>}* |
| <result> = getelementptr inbounds <pty>* <ptrval>{, <ty> <idx>}* |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>getelementptr</tt>' instruction is used to get the address of a |
| subelement of an <a href="#t_aggregate">aggregate</a> data structure. |
| It performs address calculation only and does not access memory.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument is always a pointer, and forms the basis of the |
| calculation. The remaining arguments are indices that indicate which of the |
| elements of the aggregate object are indexed. The interpretation of each |
| index is dependent on the type being indexed into. The first index always |
| indexes the pointer value given as the first argument, the second index |
| indexes a value of the type pointed to (not necessarily the value directly |
| pointed to, since the first index can be non-zero), etc. The first type |
| indexed into must be a pointer value, subsequent types can be arrays, |
| vectors, and structs. Note that subsequent types being indexed into |
| can never be pointers, since that would require loading the pointer before |
| continuing calculation.</p> |
| |
| <p>The type of each index argument depends on the type it is indexing into. |
| When indexing into a (optionally packed) structure, only <tt>i32</tt> |
| integer <b>constants</b> are allowed. When indexing into an array, pointer |
| or vector, integers of any width are allowed, and they are not required to be |
| constant. These integers are treated as signed values where relevant.</p> |
| |
| <p>For example, let's consider a C code fragment and how it gets compiled to |
| LLVM:</p> |
| |
| <pre class="doc_code"> |
| struct RT { |
| char A; |
| int B[10][20]; |
| char C; |
| }; |
| struct ST { |
| int X; |
| double Y; |
| struct RT Z; |
| }; |
| |
| int *foo(struct ST *s) { |
| return &s[1].Z.B[5][13]; |
| } |
| </pre> |
| |
| <p>The LLVM code generated by the GCC frontend is:</p> |
| |
| <pre class="doc_code"> |
| %RT = <a href="#namedtypes">type</a> { i8 , [10 x [20 x i32]], i8 } |
| %ST = <a href="#namedtypes">type</a> { i32, double, %RT } |
| |
| define i32* @foo(%ST* %s) { |
| entry: |
| %reg = getelementptr %ST* %s, i32 1, i32 2, i32 1, i32 5, i32 13 |
| ret i32* %reg |
| } |
| </pre> |
| |
| <h5>Semantics:</h5> |
| <p>In the example above, the first index is indexing into the '<tt>%ST*</tt>' |
| type, which is a pointer, yielding a '<tt>%ST</tt>' = '<tt>{ i32, double, %RT |
| }</tt>' type, a structure. The second index indexes into the third element |
| of the structure, yielding a '<tt>%RT</tt>' = '<tt>{ i8 , [10 x [20 x i32]], |
| i8 }</tt>' type, another structure. The third index indexes into the second |
| element of the structure, yielding a '<tt>[10 x [20 x i32]]</tt>' type, an |
| array. The two dimensions of the array are subscripted into, yielding an |
| '<tt>i32</tt>' type. The '<tt>getelementptr</tt>' instruction returns a |
| pointer to this element, thus computing a value of '<tt>i32*</tt>' type.</p> |
| |
| <p>Note that it is perfectly legal to index partially through a structure, |
| returning a pointer to an inner element. Because of this, the LLVM code for |
| the given testcase is equivalent to:</p> |
| |
| <pre> |
| define i32* @foo(%ST* %s) { |
| %t1 = getelementptr %ST* %s, i32 1 <i>; yields %ST*:%t1</i> |
| %t2 = getelementptr %ST* %t1, i32 0, i32 2 <i>; yields %RT*:%t2</i> |
| %t3 = getelementptr %RT* %t2, i32 0, i32 1 <i>; yields [10 x [20 x i32]]*:%t3</i> |
| %t4 = getelementptr [10 x [20 x i32]]* %t3, i32 0, i32 5 <i>; yields [20 x i32]*:%t4</i> |
| %t5 = getelementptr [20 x i32]* %t4, i32 0, i32 13 <i>; yields i32*:%t5</i> |
| ret i32* %t5 |
| } |
| </pre> |
| |
| <p>If the <tt>inbounds</tt> keyword is present, the result value of the |
| <tt>getelementptr</tt> is a <a href="#trapvalues">trap value</a> if the |
| base pointer is not an <i>in bounds</i> address of an allocated object, |
| or if any of the addresses that would be formed by successive addition of |
| the offsets implied by the indices to the base address with infinitely |
| precise signed arithmetic are not an <i>in bounds</i> address of that |
| allocated object. The <i>in bounds</i> addresses for an allocated object |
| are all the addresses that point into the object, plus the address one |
| byte past the end.</p> |
| |
| <p>If the <tt>inbounds</tt> keyword is not present, the offsets are added to |
| the base address with silently-wrapping two's complement arithmetic. If the |
| offsets have a different width from the pointer, they are sign-extended or |
| truncated to the width of the pointer. The result value of the |
| <tt>getelementptr</tt> may be outside the object pointed to by the base |
| pointer. The result value may not necessarily be used to access memory |
| though, even if it happens to point into allocated storage. See the |
| <a href="#pointeraliasing">Pointer Aliasing Rules</a> section for more |
| information.</p> |
| |
| <p>The getelementptr instruction is often confusing. For some more insight into |
| how it works, see <a href="GetElementPtr.html">the getelementptr FAQ</a>.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <i>; yields [12 x i8]*:aptr</i> |
| %aptr = getelementptr {i32, [12 x i8]}* %saptr, i64 0, i32 1 |
| <i>; yields i8*:vptr</i> |
| %vptr = getelementptr {i32, <2 x i8>}* %svptr, i64 0, i32 1, i32 1 |
| <i>; yields i8*:eptr</i> |
| %eptr = getelementptr [12 x i8]* %aptr, i64 0, i32 1 |
| <i>; yields i32*:iptr</i> |
| %iptr = getelementptr [10 x i32]* @arr, i16 0, i16 0 |
| </pre> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="convertops">Conversion Operations</a> |
| </h3> |
| |
| <div> |
| |
| <p>The instructions in this category are the conversion instructions (casting) |
| which all take a single operand and a type. They perform various bit |
| conversions on the operand.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_trunc">'<tt>trunc .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = trunc <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>trunc</tt>' instruction truncates its operand to the |
| type <tt>ty2</tt>.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>trunc</tt>' instruction takes a value to trunc, and a type to trunc it to. |
| Both types must be of <a href="#t_integer">integer</a> types, or vectors |
| of the same number of integers. |
| The bit size of the <tt>value</tt> must be larger than |
| the bit size of the destination type, <tt>ty2</tt>. |
| Equal sized types are not allowed.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>trunc</tt>' instruction truncates the high order bits |
| in <tt>value</tt> and converts the remaining bits to <tt>ty2</tt>. Since the |
| source size must be larger than the destination size, <tt>trunc</tt> cannot |
| be a <i>no-op cast</i>. It will always truncate bits.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = trunc i32 257 to i8 <i>; yields i8:1</i> |
| %Y = trunc i32 123 to i1 <i>; yields i1:true</i> |
| %Z = trunc i32 122 to i1 <i>; yields i1:false</i> |
| %W = trunc <2 x i16> <i16 8, i16 7> to <2 x i8> <i>; yields <i8 8, i8 7></i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_zext">'<tt>zext .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = zext <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>zext</tt>' instruction zero extends its operand to type |
| <tt>ty2</tt>.</p> |
| |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>zext</tt>' instruction takes a value to cast, and a type to cast it to. |
| Both types must be of <a href="#t_integer">integer</a> types, or vectors |
| of the same number of integers. |
| The bit size of the <tt>value</tt> must be smaller than |
| the bit size of the destination type, |
| <tt>ty2</tt>.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The <tt>zext</tt> fills the high order bits of the <tt>value</tt> with zero |
| bits until it reaches the size of the destination type, <tt>ty2</tt>.</p> |
| |
| <p>When zero extending from i1, the result will always be either 0 or 1.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = zext i32 257 to i64 <i>; yields i64:257</i> |
| %Y = zext i1 true to i32 <i>; yields i32:1</i> |
| %Z = zext <2 x i16> <i16 8, i16 7> to <2 x i32> <i>; yields <i32 8, i32 7></i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_sext">'<tt>sext .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = sext <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>sext</tt>' sign extends <tt>value</tt> to the type <tt>ty2</tt>.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>sext</tt>' instruction takes a value to cast, and a type to cast it to. |
| Both types must be of <a href="#t_integer">integer</a> types, or vectors |
| of the same number of integers. |
| The bit size of the <tt>value</tt> must be smaller than |
| the bit size of the destination type, |
| <tt>ty2</tt>.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>sext</tt>' instruction performs a sign extension by copying the sign |
| bit (highest order bit) of the <tt>value</tt> until it reaches the bit size |
| of the type <tt>ty2</tt>.</p> |
| |
| <p>When sign extending from i1, the extension always results in -1 or 0.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = sext i8 -1 to i16 <i>; yields i16 :65535</i> |
| %Y = sext i1 true to i32 <i>; yields i32:-1</i> |
| %Z = sext <2 x i16> <i16 8, i16 7> to <2 x i32> <i>; yields <i32 8, i32 7></i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_fptrunc">'<tt>fptrunc .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = fptrunc <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>fptrunc</tt>' instruction truncates <tt>value</tt> to type |
| <tt>ty2</tt>.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>fptrunc</tt>' instruction takes a <a href="#t_floating">floating |
| point</a> value to cast and a <a href="#t_floating">floating point</a> type |
| to cast it to. The size of <tt>value</tt> must be larger than the size of |
| <tt>ty2</tt>. This implies that <tt>fptrunc</tt> cannot be used to make a |
| <i>no-op cast</i>.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>fptrunc</tt>' instruction truncates a <tt>value</tt> from a larger |
| <a href="#t_floating">floating point</a> type to a smaller |
| <a href="#t_floating">floating point</a> type. If the value cannot fit |
| within the destination type, <tt>ty2</tt>, then the results are |
| undefined.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = fptrunc double 123.0 to float <i>; yields float:123.0</i> |
| %Y = fptrunc double 1.0E+300 to float <i>; yields undefined</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_fpext">'<tt>fpext .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = fpext <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>fpext</tt>' extends a floating point <tt>value</tt> to a larger |
| floating point value.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>fpext</tt>' instruction takes a |
| <a href="#t_floating">floating point</a> <tt>value</tt> to cast, and |
| a <a href="#t_floating">floating point</a> type to cast it to. The source |
| type must be smaller than the destination type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>fpext</tt>' instruction extends the <tt>value</tt> from a smaller |
| <a href="#t_floating">floating point</a> type to a larger |
| <a href="#t_floating">floating point</a> type. The <tt>fpext</tt> cannot be |
| used to make a <i>no-op cast</i> because it always changes bits. Use |
| <tt>bitcast</tt> to make a <i>no-op cast</i> for a floating point cast.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = fpext float 3.125 to double <i>; yields double:3.125000e+00</i> |
| %Y = fpext double %X to fp128 <i>; yields fp128:0xL00000000000000004000900000000000</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_fptoui">'<tt>fptoui .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = fptoui <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>fptoui</tt>' converts a floating point <tt>value</tt> to its |
| unsigned integer equivalent of type <tt>ty2</tt>.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>fptoui</tt>' instruction takes a value to cast, which must be a |
| scalar or vector <a href="#t_floating">floating point</a> value, and a type |
| to cast it to <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a> |
| type. If <tt>ty</tt> is a vector floating point type, <tt>ty2</tt> must be a |
| vector integer type with the same number of elements as <tt>ty</tt></p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>fptoui</tt>' instruction converts its |
| <a href="#t_floating">floating point</a> operand into the nearest (rounding |
| towards zero) unsigned integer value. If the value cannot fit |
| in <tt>ty2</tt>, the results are undefined.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = fptoui double 123.0 to i32 <i>; yields i32:123</i> |
| %Y = fptoui float 1.0E+300 to i1 <i>; yields undefined:1</i> |
| %Z = fptoui float 1.04E+17 to i8 <i>; yields undefined:1</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_fptosi">'<tt>fptosi .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = fptosi <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>fptosi</tt>' instruction converts |
| <a href="#t_floating">floating point</a> <tt>value</tt> to |
| type <tt>ty2</tt>.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>fptosi</tt>' instruction takes a value to cast, which must be a |
| scalar or vector <a href="#t_floating">floating point</a> value, and a type |
| to cast it to <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a> |
| type. If <tt>ty</tt> is a vector floating point type, <tt>ty2</tt> must be a |
| vector integer type with the same number of elements as <tt>ty</tt></p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>fptosi</tt>' instruction converts its |
| <a href="#t_floating">floating point</a> operand into the nearest (rounding |
| towards zero) signed integer value. If the value cannot fit in <tt>ty2</tt>, |
| the results are undefined.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = fptosi double -123.0 to i32 <i>; yields i32:-123</i> |
| %Y = fptosi float 1.0E-247 to i1 <i>; yields undefined:1</i> |
| %Z = fptosi float 1.04E+17 to i8 <i>; yields undefined:1</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_uitofp">'<tt>uitofp .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = uitofp <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>uitofp</tt>' instruction regards <tt>value</tt> as an unsigned |
| integer and converts that value to the <tt>ty2</tt> type.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be a |
| scalar or vector <a href="#t_integer">integer</a> value, and a type to cast |
| it to <tt>ty2</tt>, which must be an <a href="#t_floating">floating point</a> |
| type. If <tt>ty</tt> is a vector integer type, <tt>ty2</tt> must be a vector |
| floating point type with the same number of elements as <tt>ty</tt></p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>uitofp</tt>' instruction interprets its operand as an unsigned |
| integer quantity and converts it to the corresponding floating point |
| value. If the value cannot fit in the floating point value, the results are |
| undefined.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = uitofp i32 257 to float <i>; yields float:257.0</i> |
| %Y = uitofp i8 -1 to double <i>; yields double:255.0</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_sitofp">'<tt>sitofp .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = sitofp <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>sitofp</tt>' instruction regards <tt>value</tt> as a signed integer |
| and converts that value to the <tt>ty2</tt> type.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be a |
| scalar or vector <a href="#t_integer">integer</a> value, and a type to cast |
| it to <tt>ty2</tt>, which must be an <a href="#t_floating">floating point</a> |
| type. If <tt>ty</tt> is a vector integer type, <tt>ty2</tt> must be a vector |
| floating point type with the same number of elements as <tt>ty</tt></p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>sitofp</tt>' instruction interprets its operand as a signed integer |
| quantity and converts it to the corresponding floating point value. If the |
| value cannot fit in the floating point value, the results are undefined.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = sitofp i32 257 to float <i>; yields float:257.0</i> |
| %Y = sitofp i8 -1 to double <i>; yields double:-1.0</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_ptrtoint">'<tt>ptrtoint .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = ptrtoint <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>ptrtoint</tt>' instruction converts the pointer <tt>value</tt> to |
| the integer type <tt>ty2</tt>.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>ptrtoint</tt>' instruction takes a <tt>value</tt> to cast, which |
| must be a <a href="#t_pointer">pointer</a> value, and a type to cast it to |
| <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a> type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>ptrtoint</tt>' instruction converts <tt>value</tt> to integer type |
| <tt>ty2</tt> by interpreting the pointer value as an integer and either |
| truncating or zero extending that value to the size of the integer type. If |
| <tt>value</tt> is smaller than <tt>ty2</tt> then a zero extension is done. If |
| <tt>value</tt> is larger than <tt>ty2</tt> then a truncation is done. If they |
| are the same size, then nothing is done (<i>no-op cast</i>) other than a type |
| change.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = ptrtoint i32* %X to i8 <i>; yields truncation on 32-bit architecture</i> |
| %Y = ptrtoint i32* %x to i64 <i>; yields zero extension on 32-bit architecture</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_inttoptr">'<tt>inttoptr .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = inttoptr <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>inttoptr</tt>' instruction converts an integer <tt>value</tt> to a |
| pointer type, <tt>ty2</tt>.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>inttoptr</tt>' instruction takes an <a href="#t_integer">integer</a> |
| value to cast, and a type to cast it to, which must be a |
| <a href="#t_pointer">pointer</a> type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>inttoptr</tt>' instruction converts <tt>value</tt> to type |
| <tt>ty2</tt> by applying either a zero extension or a truncation depending on |
| the size of the integer <tt>value</tt>. If <tt>value</tt> is larger than the |
| size of a pointer then a truncation is done. If <tt>value</tt> is smaller |
| than the size of a pointer then a zero extension is done. If they are the |
| same size, nothing is done (<i>no-op cast</i>).</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = inttoptr i32 255 to i32* <i>; yields zero extension on 64-bit architecture</i> |
| %Y = inttoptr i32 255 to i32* <i>; yields no-op on 32-bit architecture</i> |
| %Z = inttoptr i64 0 to i32* <i>; yields truncation on 32-bit architecture</i> |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_bitcast">'<tt>bitcast .. to</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = bitcast <ty> <value> to <ty2> <i>; yields ty2</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>bitcast</tt>' instruction converts <tt>value</tt> to type |
| <tt>ty2</tt> without changing any bits.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>bitcast</tt>' instruction takes a value to cast, which must be a |
| non-aggregate first class value, and a type to cast it to, which must also be |
| a non-aggregate <a href="#t_firstclass">first class</a> type. The bit sizes |
| of <tt>value</tt> and the destination type, <tt>ty2</tt>, must be |
| identical. If the source type is a pointer, the destination type must also be |
| a pointer. This instruction supports bitwise conversion of vectors to |
| integers and to vectors of other types (as long as they have the same |
| size).</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>bitcast</tt>' instruction converts <tt>value</tt> to type |
| <tt>ty2</tt>. It is always a <i>no-op cast</i> because no bits change with |
| this conversion. The conversion is done as if the <tt>value</tt> had been |
| stored to memory and read back as type <tt>ty2</tt>. Pointer types may only |
| be converted to other pointer types with this instruction. To convert |
| pointers to other types, use the <a href="#i_inttoptr">inttoptr</a> or |
| <a href="#i_ptrtoint">ptrtoint</a> instructions first.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = bitcast i8 255 to i8 <i>; yields i8 :-1</i> |
| %Y = bitcast i32* %x to sint* <i>; yields sint*:%x</i> |
| %Z = bitcast <2 x int> %V to i64; <i>; yields i64: %V</i> |
| </pre> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="otherops">Other Operations</a> |
| </h3> |
| |
| <div> |
| |
| <p>The instructions in this category are the "miscellaneous" instructions, which |
| defy better classification.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_icmp">'<tt>icmp</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = icmp <cond> <ty> <op1>, <op2> <i>; yields {i1} or {<N x i1>}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>icmp</tt>' instruction returns a boolean value or a vector of |
| boolean values based on comparison of its two integer, integer vector, or |
| pointer operands.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>icmp</tt>' instruction takes three operands. The first operand is |
| the condition code indicating the kind of comparison to perform. It is not a |
| value, just a keyword. The possible condition code are:</p> |
| |
| <ol> |
| <li><tt>eq</tt>: equal</li> |
| <li><tt>ne</tt>: not equal </li> |
| <li><tt>ugt</tt>: unsigned greater than</li> |
| <li><tt>uge</tt>: unsigned greater or equal</li> |
| <li><tt>ult</tt>: unsigned less than</li> |
| <li><tt>ule</tt>: unsigned less or equal</li> |
| <li><tt>sgt</tt>: signed greater than</li> |
| <li><tt>sge</tt>: signed greater or equal</li> |
| <li><tt>slt</tt>: signed less than</li> |
| <li><tt>sle</tt>: signed less or equal</li> |
| </ol> |
| |
| <p>The remaining two arguments must be <a href="#t_integer">integer</a> or |
| <a href="#t_pointer">pointer</a> or integer <a href="#t_vector">vector</a> |
| typed. They must also be identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>icmp</tt>' compares <tt>op1</tt> and <tt>op2</tt> according to the |
| condition code given as <tt>cond</tt>. The comparison performed always yields |
| either an <a href="#t_integer"><tt>i1</tt></a> or vector of <tt>i1</tt> |
| result, as follows:</p> |
| |
| <ol> |
| <li><tt>eq</tt>: yields <tt>true</tt> if the operands are equal, |
| <tt>false</tt> otherwise. No sign interpretation is necessary or |
| performed.</li> |
| |
| <li><tt>ne</tt>: yields <tt>true</tt> if the operands are unequal, |
| <tt>false</tt> otherwise. No sign interpretation is necessary or |
| performed.</li> |
| |
| <li><tt>ugt</tt>: interprets the operands as unsigned values and yields |
| <tt>true</tt> if <tt>op1</tt> is greater than <tt>op2</tt>.</li> |
| |
| <li><tt>uge</tt>: interprets the operands as unsigned values and yields |
| <tt>true</tt> if <tt>op1</tt> is greater than or equal |
| to <tt>op2</tt>.</li> |
| |
| <li><tt>ult</tt>: interprets the operands as unsigned values and yields |
| <tt>true</tt> if <tt>op1</tt> is less than <tt>op2</tt>.</li> |
| |
| <li><tt>ule</tt>: interprets the operands as unsigned values and yields |
| <tt>true</tt> if <tt>op1</tt> is less than or equal to <tt>op2</tt>.</li> |
| |
| <li><tt>sgt</tt>: interprets the operands as signed values and yields |
| <tt>true</tt> if <tt>op1</tt> is greater than <tt>op2</tt>.</li> |
| |
| <li><tt>sge</tt>: interprets the operands as signed values and yields |
| <tt>true</tt> if <tt>op1</tt> is greater than or equal |
| to <tt>op2</tt>.</li> |
| |
| <li><tt>slt</tt>: interprets the operands as signed values and yields |
| <tt>true</tt> if <tt>op1</tt> is less than <tt>op2</tt>.</li> |
| |
| <li><tt>sle</tt>: interprets the operands as signed values and yields |
| <tt>true</tt> if <tt>op1</tt> is less than or equal to <tt>op2</tt>.</li> |
| </ol> |
| |
| <p>If the operands are <a href="#t_pointer">pointer</a> typed, the pointer |
| values are compared as if they were integers.</p> |
| |
| <p>If the operands are integer vectors, then they are compared element by |
| element. The result is an <tt>i1</tt> vector with the same number of elements |
| as the values being compared. Otherwise, the result is an <tt>i1</tt>.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = icmp eq i32 4, 5 <i>; yields: result=false</i> |
| <result> = icmp ne float* %X, %X <i>; yields: result=false</i> |
| <result> = icmp ult i16 4, 5 <i>; yields: result=true</i> |
| <result> = icmp sgt i16 4, 5 <i>; yields: result=false</i> |
| <result> = icmp ule i16 -4, 5 <i>; yields: result=false</i> |
| <result> = icmp sge i16 4, 5 <i>; yields: result=false</i> |
| </pre> |
| |
| <p>Note that the code generator does not yet support vector types with |
| the <tt>icmp</tt> instruction.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_fcmp">'<tt>fcmp</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = fcmp <cond> <ty> <op1>, <op2> <i>; yields {i1} or {<N x i1>}:result</i> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>fcmp</tt>' instruction returns a boolean value or vector of boolean |
| values based on comparison of its operands.</p> |
| |
| <p>If the operands are floating point scalars, then the result type is a boolean |
| (<a href="#t_integer"><tt>i1</tt></a>).</p> |
| |
| <p>If the operands are floating point vectors, then the result type is a vector |
| of boolean with the same number of elements as the operands being |
| compared.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>fcmp</tt>' instruction takes three operands. The first operand is |
| the condition code indicating the kind of comparison to perform. It is not a |
| value, just a keyword. The possible condition code are:</p> |
| |
| <ol> |
| <li><tt>false</tt>: no comparison, always returns false</li> |
| <li><tt>oeq</tt>: ordered and equal</li> |
| <li><tt>ogt</tt>: ordered and greater than </li> |
| <li><tt>oge</tt>: ordered and greater than or equal</li> |
| <li><tt>olt</tt>: ordered and less than </li> |
| <li><tt>ole</tt>: ordered and less than or equal</li> |
| <li><tt>one</tt>: ordered and not equal</li> |
| <li><tt>ord</tt>: ordered (no nans)</li> |
| <li><tt>ueq</tt>: unordered or equal</li> |
| <li><tt>ugt</tt>: unordered or greater than </li> |
| <li><tt>uge</tt>: unordered or greater than or equal</li> |
| <li><tt>ult</tt>: unordered or less than </li> |
| <li><tt>ule</tt>: unordered or less than or equal</li> |
| <li><tt>une</tt>: unordered or not equal</li> |
| <li><tt>uno</tt>: unordered (either nans)</li> |
| <li><tt>true</tt>: no comparison, always returns true</li> |
| </ol> |
| |
| <p><i>Ordered</i> means that neither operand is a QNAN while |
| <i>unordered</i> means that either operand may be a QNAN.</p> |
| |
| <p>Each of <tt>val1</tt> and <tt>val2</tt> arguments must be either |
| a <a href="#t_floating">floating point</a> type or |
| a <a href="#t_vector">vector</a> of floating point type. They must have |
| identical types.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>fcmp</tt>' instruction compares <tt>op1</tt> and <tt>op2</tt> |
| according to the condition code given as <tt>cond</tt>. If the operands are |
| vectors, then the vectors are compared element by element. Each comparison |
| performed always yields an <a href="#t_integer">i1</a> result, as |
| follows:</p> |
| |
| <ol> |
| <li><tt>false</tt>: always yields <tt>false</tt>, regardless of operands.</li> |
| |
| <li><tt>oeq</tt>: yields <tt>true</tt> if both operands are not a QNAN and |
| <tt>op1</tt> is equal to <tt>op2</tt>.</li> |
| |
| <li><tt>ogt</tt>: yields <tt>true</tt> if both operands are not a QNAN and |
| <tt>op1</tt> is greater than <tt>op2</tt>.</li> |
| |
| <li><tt>oge</tt>: yields <tt>true</tt> if both operands are not a QNAN and |
| <tt>op1</tt> is greater than or equal to <tt>op2</tt>.</li> |
| |
| <li><tt>olt</tt>: yields <tt>true</tt> if both operands are not a QNAN and |
| <tt>op1</tt> is less than <tt>op2</tt>.</li> |
| |
| <li><tt>ole</tt>: yields <tt>true</tt> if both operands are not a QNAN and |
| <tt>op1</tt> is less than or equal to <tt>op2</tt>.</li> |
| |
| <li><tt>one</tt>: yields <tt>true</tt> if both operands are not a QNAN and |
| <tt>op1</tt> is not equal to <tt>op2</tt>.</li> |
| |
| <li><tt>ord</tt>: yields <tt>true</tt> if both operands are not a QNAN.</li> |
| |
| <li><tt>ueq</tt>: yields <tt>true</tt> if either operand is a QNAN or |
| <tt>op1</tt> is equal to <tt>op2</tt>.</li> |
| |
| <li><tt>ugt</tt>: yields <tt>true</tt> if either operand is a QNAN or |
| <tt>op1</tt> is greater than <tt>op2</tt>.</li> |
| |
| <li><tt>uge</tt>: yields <tt>true</tt> if either operand is a QNAN or |
| <tt>op1</tt> is greater than or equal to <tt>op2</tt>.</li> |
| |
| <li><tt>ult</tt>: yields <tt>true</tt> if either operand is a QNAN or |
| <tt>op1</tt> is less than <tt>op2</tt>.</li> |
| |
| <li><tt>ule</tt>: yields <tt>true</tt> if either operand is a QNAN or |
| <tt>op1</tt> is less than or equal to <tt>op2</tt>.</li> |
| |
| <li><tt>une</tt>: yields <tt>true</tt> if either operand is a QNAN or |
| <tt>op1</tt> is not equal to <tt>op2</tt>.</li> |
| |
| <li><tt>uno</tt>: yields <tt>true</tt> if either operand is a QNAN.</li> |
| |
| <li><tt>true</tt>: always yields <tt>true</tt>, regardless of operands.</li> |
| </ol> |
| |
| <h5>Example:</h5> |
| <pre> |
| <result> = fcmp oeq float 4.0, 5.0 <i>; yields: result=false</i> |
| <result> = fcmp one float 4.0, 5.0 <i>; yields: result=true</i> |
| <result> = fcmp olt float 4.0, 5.0 <i>; yields: result=true</i> |
| <result> = fcmp ueq double 1.0, 2.0 <i>; yields: result=false</i> |
| </pre> |
| |
| <p>Note that the code generator does not yet support vector types with |
| the <tt>fcmp</tt> instruction.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_phi">'<tt>phi</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = phi <ty> [ <val0>, <label0>], ... |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>phi</tt>' instruction is used to implement the φ node in the |
| SSA graph representing the function.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The type of the incoming values is specified with the first type field. After |
| this, the '<tt>phi</tt>' instruction takes a list of pairs as arguments, with |
| one pair for each predecessor basic block of the current block. Only values |
| of <a href="#t_firstclass">first class</a> type may be used as the value |
| arguments to the PHI node. Only labels may be used as the label |
| arguments.</p> |
| |
| <p>There must be no non-phi instructions between the start of a basic block and |
| the PHI instructions: i.e. PHI instructions must be first in a basic |
| block.</p> |
| |
| <p>For the purposes of the SSA form, the use of each incoming value is deemed to |
| occur on the edge from the corresponding predecessor block to the current |
| block (but after any definition of an '<tt>invoke</tt>' instruction's return |
| value on the same edge).</p> |
| |
| <h5>Semantics:</h5> |
| <p>At runtime, the '<tt>phi</tt>' instruction logically takes on the value |
| specified by the pair corresponding to the predecessor basic block that |
| executed just prior to the current block.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| Loop: ; Infinite loop that counts from 0 on up... |
| %indvar = phi i32 [ 0, %LoopHeader ], [ %nextindvar, %Loop ] |
| %nextindvar = add i32 %indvar, 1 |
| br label %Loop |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_select">'<tt>select</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = select <i>selty</i> <cond>, <ty> <val1>, <ty> <val2> <i>; yields ty</i> |
| |
| <i>selty</i> is either i1 or {<N x i1>} |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>select</tt>' instruction is used to choose one value based on a |
| condition, without branching.</p> |
| |
| |
| <h5>Arguments:</h5> |
| <p>The '<tt>select</tt>' instruction requires an 'i1' value or a vector of 'i1' |
| values indicating the condition, and two values of the |
| same <a href="#t_firstclass">first class</a> type. If the val1/val2 are |
| vectors and the condition is a scalar, then entire vectors are selected, not |
| individual elements.</p> |
| |
| <h5>Semantics:</h5> |
| <p>If the condition is an i1 and it evaluates to 1, the instruction returns the |
| first value argument; otherwise, it returns the second value argument.</p> |
| |
| <p>If the condition is a vector of i1, then the value arguments must be vectors |
| of the same size, and the selection is done element by element.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %X = select i1 true, i8 17, i8 42 <i>; yields i8:17</i> |
| </pre> |
| |
| <p>Note that the code generator does not yet support conditions |
| with vector type.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_call">'<tt>call</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <result> = [tail] call [<a href="#callingconv">cconv</a>] [<a href="#paramattrs">ret attrs</a>] <ty> [<fnty>*] <fnptrval>(<function args>) [<a href="#fnattrs">fn attrs</a>] |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>call</tt>' instruction represents a simple function call.</p> |
| |
| <h5>Arguments:</h5> |
| <p>This instruction requires several arguments:</p> |
| |
| <ol> |
| <li>The optional "tail" marker indicates that the callee function does not |
| access any allocas or varargs in the caller. Note that calls may be |
| marked "tail" even if they do not occur before |
| a <a href="#i_ret"><tt>ret</tt></a> instruction. If the "tail" marker is |
| present, the function call is eligible for tail call optimization, |
| but <a href="CodeGenerator.html#tailcallopt">might not in fact be |
| optimized into a jump</a>. The code generator may optimize calls marked |
| "tail" with either 1) automatic <a href="CodeGenerator.html#sibcallopt"> |
| sibling call optimization</a> when the caller and callee have |
| matching signatures, or 2) forced tail call optimization when the |
| following extra requirements are met: |
| <ul> |
| <li>Caller and callee both have the calling |
| convention <tt>fastcc</tt>.</li> |
| <li>The call is in tail position (ret immediately follows call and ret |
| uses value of call or is void).</li> |
| <li>Option <tt>-tailcallopt</tt> is enabled, |
| or <code>llvm::GuaranteedTailCallOpt</code> is <code>true</code>.</li> |
| <li><a href="CodeGenerator.html#tailcallopt">Platform specific |
| constraints are met.</a></li> |
| </ul> |
| </li> |
| |
| <li>The optional "cconv" marker indicates which <a href="#callingconv">calling |
| convention</a> the call should use. If none is specified, the call |
| defaults to using C calling conventions. The calling convention of the |
| call must match the calling convention of the target function, or else the |
| behavior is undefined.</li> |
| |
| <li>The optional <a href="#paramattrs">Parameter Attributes</a> list for |
| return values. Only '<tt>zeroext</tt>', '<tt>signext</tt>', and |
| '<tt>inreg</tt>' attributes are valid here.</li> |
| |
| <li>'<tt>ty</tt>': the type of the call instruction itself which is also the |
| type of the return value. Functions that return no value are marked |
| <tt><a href="#t_void">void</a></tt>.</li> |
| |
| <li>'<tt>fnty</tt>': shall be the signature of the pointer to function value |
| being invoked. The argument types must match the types implied by this |
| signature. This type can be omitted if the function is not varargs and if |
| the function type does not return a pointer to a function.</li> |
| |
| <li>'<tt>fnptrval</tt>': An LLVM value containing a pointer to a function to |
| be invoked. In most cases, this is a direct function invocation, but |
| indirect <tt>call</tt>s are just as possible, calling an arbitrary pointer |
| to function value.</li> |
| |
| <li>'<tt>function args</tt>': argument list whose types match the function |
| signature argument types and parameter attributes. All arguments must be |
| of <a href="#t_firstclass">first class</a> type. If the function |
| signature indicates the function accepts a variable number of arguments, |
| the extra arguments can be specified.</li> |
| |
| <li>The optional <a href="#fnattrs">function attributes</a> list. Only |
| '<tt>noreturn</tt>', '<tt>nounwind</tt>', '<tt>readonly</tt>' and |
| '<tt>readnone</tt>' attributes are valid here.</li> |
| </ol> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>call</tt>' instruction is used to cause control flow to transfer to |
| a specified function, with its incoming arguments bound to the specified |
| values. Upon a '<tt><a href="#i_ret">ret</a></tt>' instruction in the called |
| function, control flow continues with the instruction after the function |
| call, and the return value of the function is bound to the result |
| argument.</p> |
| |
| <h5>Example:</h5> |
| <pre> |
| %retval = call i32 @test(i32 %argc) |
| call i32 (i8*, ...)* @printf(i8* %msg, i32 12, i8 42) <i>; yields i32</i> |
| %X = tail call i32 @foo() <i>; yields i32</i> |
| %Y = tail call <a href="#callingconv">fastcc</a> i32 @foo() <i>; yields i32</i> |
| call void %foo(i8 97 signext) |
| |
| %struct.A = type { i32, i8 } |
| %r = call %struct.A @foo() <i>; yields { 32, i8 }</i> |
| %gr = extractvalue %struct.A %r, 0 <i>; yields i32</i> |
| %gr1 = extractvalue %struct.A %r, 1 <i>; yields i8</i> |
| %Z = call void @foo() noreturn <i>; indicates that %foo never returns normally</i> |
| %ZZ = call zeroext i32 @bar() <i>; Return value is %zero extended</i> |
| </pre> |
| |
| <p>llvm treats calls to some functions with names and arguments that match the |
| standard C99 library as being the C99 library functions, and may perform |
| optimizations or generate code for them under that assumption. This is |
| something we'd like to change in the future to provide better support for |
| freestanding environments and non-C-based languages.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_va_arg">'<tt>va_arg</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <resultval> = va_arg <va_list*> <arglist>, <argty> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>va_arg</tt>' instruction is used to access arguments passed through |
| the "variable argument" area of a function call. It is used to implement the |
| <tt>va_arg</tt> macro in C.</p> |
| |
| <h5>Arguments:</h5> |
| <p>This instruction takes a <tt>va_list*</tt> value and the type of the |
| argument. It returns a value of the specified argument type and increments |
| the <tt>va_list</tt> to point to the next argument. The actual type |
| of <tt>va_list</tt> is target specific.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>va_arg</tt>' instruction loads an argument of the specified type |
| from the specified <tt>va_list</tt> and causes the <tt>va_list</tt> to point |
| to the next argument. For more information, see the variable argument |
| handling <a href="#int_varargs">Intrinsic Functions</a>.</p> |
| |
| <p>It is legal for this instruction to be called in a function which does not |
| take a variable number of arguments, for example, the <tt>vfprintf</tt> |
| function.</p> |
| |
| <p><tt>va_arg</tt> is an LLVM instruction instead of |
| an <a href="#intrinsics">intrinsic function</a> because it takes a type as an |
| argument.</p> |
| |
| <h5>Example:</h5> |
| <p>See the <a href="#int_varargs">variable argument processing</a> section.</p> |
| |
| <p>Note that the code generator does not yet fully support va_arg on many |
| targets. Also, it does not currently support va_arg with aggregate types on |
| any target.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="i_landingpad">'<tt>landingpad</tt>' Instruction</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| <resultval> = landingpad <somety> personality <type> <pers_fn> <clause>+ |
| <resultval> = landingpad <somety> personality <type> <pers_fn> cleanup <clause>* |
| |
| <clause> := catch <type> <value> |
| <clause> := filter <array constant type> <array constant> |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>landingpad</tt>' instruction is used by |
| <a href="ExceptionHandling.html#overview">LLVM's exception handling |
| system</a> to specify that a basic block is a landing pad — one where |
| the exception lands, and corresponds to the code found in the |
| <i><tt>catch</tt></i> portion of a <i><tt>try/catch</tt></i> sequence. It |
| defines values supplied by the personality function (<tt>pers_fn</tt>) upon |
| re-entry to the function. The <tt>resultval</tt> has the |
| type <tt>somety</tt>.</p> |
| |
| <h5>Arguments:</h5> |
| <p>This instruction takes a <tt>pers_fn</tt> value. This is the personality |
| function associated with the unwinding mechanism. The optional |
| <tt>cleanup</tt> flag indicates that the landing pad block is a cleanup.</p> |
| |
| <p>A <tt>clause</tt> begins with the clause type — <tt>catch</tt> |
| or <tt>filter</tt> — and contains the global variable representing the |
| "type" that may be caught or filtered respectively. Unlike the |
| <tt>catch</tt> clause, the <tt>filter</tt> clause takes an array constant as |
| its argument. Use "<tt>[0 x i8**] undef</tt>" for a filter which cannot |
| throw. The '<tt>landingpad</tt>' instruction must contain <em>at least</em> |
| one <tt>clause</tt> or the <tt>cleanup</tt> flag.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>landingpad</tt>' instruction defines the values which are set by the |
| personality function (<tt>pers_fn</tt>) upon re-entry to the function, and |
| therefore the "result type" of the <tt>landingpad</tt> instruction. As with |
| calling conventions, how the personality function results are represented in |
| LLVM IR is target specific.</p> |
| |
| <p>The clauses are applied in order from top to bottom. If two |
| <tt>landingpad</tt> instructions are merged together through inlining, the |
| clauses from the calling function are appended to the list of clauses.</p> |
| |
| <p>The <tt>landingpad</tt> instruction has several restrictions:</p> |
| |
| <ul> |
| <li>A landing pad block is a basic block which is the unwind destination of an |
| '<tt>invoke</tt>' instruction.</li> |
| <li>A landing pad block must have a '<tt>landingpad</tt>' instruction as its |
| first non-PHI instruction.</li> |
| <li>There can be only one '<tt>landingpad</tt>' instruction within the landing |
| pad block.</li> |
| <li>A basic block that is not a landing pad block may not include a |
| '<tt>landingpad</tt>' instruction.</li> |
| <li>All '<tt>landingpad</tt>' instructions in a function must have the same |
| personality function.</li> |
| </ul> |
| |
| <h5>Example:</h5> |
| <pre> |
| ;; A landing pad which can catch an integer. |
| %res = landingpad { i8*, i32 } personality i32 (...)* @__gxx_personality_v0 |
| catch i8** @_ZTIi |
| ;; A landing pad that is a cleanup. |
| %res = landingpad { i8*, i32 } personality i32 (...)* @__gxx_personality_v0 |
| cleanup |
| ;; A landing pad which can catch an integer and can only throw a double. |
| %res = landingpad { i8*, i32 } personality i32 (...)* @__gxx_personality_v0 |
| catch i8** @_ZTIi |
| filter [1 x i8**] [@_ZTId] |
| </pre> |
| |
| </div> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="intrinsics">Intrinsic Functions</a></h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>LLVM supports the notion of an "intrinsic function". These functions have |
| well known names and semantics and are required to follow certain |
| restrictions. Overall, these intrinsics represent an extension mechanism for |
| the LLVM language that does not require changing all of the transformations |
| in LLVM when adding to the language (or the bitcode reader/writer, the |
| parser, etc...).</p> |
| |
| <p>Intrinsic function names must all start with an "<tt>llvm.</tt>" prefix. This |
| prefix is reserved in LLVM for intrinsic names; thus, function names may not |
| begin with this prefix. Intrinsic functions must always be external |
| functions: you cannot define the body of intrinsic functions. Intrinsic |
| functions may only be used in call or invoke instructions: it is illegal to |
| take the address of an intrinsic function. Additionally, because intrinsic |
| functions are part of the LLVM language, it is required if any are added that |
| they be documented here.</p> |
| |
| <p>Some intrinsic functions can be overloaded, i.e., the intrinsic represents a |
| family of functions that perform the same operation but on different data |
| types. Because LLVM can represent over 8 million different integer types, |
| overloading is used commonly to allow an intrinsic function to operate on any |
| integer type. One or more of the argument types or the result type can be |
| overloaded to accept any integer type. Argument types may also be defined as |
| exactly matching a previous argument's type or the result type. This allows |
| an intrinsic function which accepts multiple arguments, but needs all of them |
| to be of the same type, to only be overloaded with respect to a single |
| argument or the result.</p> |
| |
| <p>Overloaded intrinsics will have the names of its overloaded argument types |
| encoded into its function name, each preceded by a period. Only those types |
| which are overloaded result in a name suffix. Arguments whose type is matched |
| against another type do not. For example, the <tt>llvm.ctpop</tt> function |
| can take an integer of any width and returns an integer of exactly the same |
| integer width. This leads to a family of functions such as |
| <tt>i8 @llvm.ctpop.i8(i8 %val)</tt> and <tt>i29 @llvm.ctpop.i29(i29 |
| %val)</tt>. Only one type, the return type, is overloaded, and only one type |
| suffix is required. Because the argument's type is matched against the return |
| type, it does not require its own name suffix.</p> |
| |
| <p>To learn how to add an intrinsic function, please see the |
| <a href="ExtendingLLVM.html">Extending LLVM Guide</a>.</p> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_varargs">Variable Argument Handling Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>Variable argument support is defined in LLVM with |
| the <a href="#i_va_arg"><tt>va_arg</tt></a> instruction and these three |
| intrinsic functions. These functions are related to the similarly named |
| macros defined in the <tt><stdarg.h></tt> header file.</p> |
| |
| <p>All of these functions operate on arguments that use a target-specific value |
| type "<tt>va_list</tt>". The LLVM assembly language reference manual does |
| not define what this type is, so all transformations should be prepared to |
| handle these functions regardless of the type used.</p> |
| |
| <p>This example shows how the <a href="#i_va_arg"><tt>va_arg</tt></a> |
| instruction and the variable argument handling intrinsic functions are |
| used.</p> |
| |
| <pre class="doc_code"> |
| define i32 @test(i32 %X, ...) { |
| ; Initialize variable argument processing |
| %ap = alloca i8* |
| %ap2 = bitcast i8** %ap to i8* |
| call void @llvm.va_start(i8* %ap2) |
| |
| ; Read a single integer argument |
| %tmp = va_arg i8** %ap, i32 |
| |
| ; Demonstrate usage of llvm.va_copy and llvm.va_end |
| %aq = alloca i8* |
| %aq2 = bitcast i8** %aq to i8* |
| call void @llvm.va_copy(i8* %aq2, i8* %ap2) |
| call void @llvm.va_end(i8* %aq2) |
| |
| ; Stop processing of arguments. |
| call void @llvm.va_end(i8* %ap2) |
| ret i32 %tmp |
| } |
| |
| declare void @llvm.va_start(i8*) |
| declare void @llvm.va_copy(i8*, i8*) |
| declare void @llvm.va_end(i8*) |
| </pre> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a> |
| </h4> |
| |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void %llvm.va_start(i8* <arglist>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.va_start</tt>' intrinsic initializes <tt>*<arglist></tt> |
| for subsequent use by <tt><a href="#i_va_arg">va_arg</a></tt>.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument is a pointer to a <tt>va_list</tt> element to initialize.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.va_start</tt>' intrinsic works just like the <tt>va_start</tt> |
| macro available in C. In a target-dependent way, it initializes |
| the <tt>va_list</tt> element to which the argument points, so that the next |
| call to <tt>va_arg</tt> will produce the first variable argument passed to |
| the function. Unlike the C <tt>va_start</tt> macro, this intrinsic does not |
| need to know the last argument of the function as the compiler can figure |
| that out.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.va_end(i8* <arglist>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.va_end</tt>' intrinsic destroys <tt>*<arglist></tt>, |
| which has been initialized previously |
| with <tt><a href="#int_va_start">llvm.va_start</a></tt> |
| or <tt><a href="#i_va_copy">llvm.va_copy</a></tt>.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument is a pointer to a <tt>va_list</tt> to destroy.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.va_end</tt>' intrinsic works just like the <tt>va_end</tt> |
| macro available in C. In a target-dependent way, it destroys |
| the <tt>va_list</tt> element to which the argument points. Calls |
| to <a href="#int_va_start"><tt>llvm.va_start</tt></a> |
| and <a href="#int_va_copy"> <tt>llvm.va_copy</tt></a> must be matched exactly |
| with calls to <tt>llvm.va_end</tt>.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.va_copy(i8* <destarglist>, i8* <srcarglist>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.va_copy</tt>' intrinsic copies the current argument position |
| from the source argument list to the destination argument list.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument is a pointer to a <tt>va_list</tt> element to initialize. |
| The second argument is a pointer to a <tt>va_list</tt> element to copy |
| from.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.va_copy</tt>' intrinsic works just like the <tt>va_copy</tt> |
| macro available in C. In a target-dependent way, it copies the |
| source <tt>va_list</tt> element into the destination <tt>va_list</tt> |
| element. This intrinsic is necessary because |
| the <tt><a href="#int_va_start"> llvm.va_start</a></tt> intrinsic may be |
| arbitrarily complex and require, for example, memory allocation.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_gc">Accurate Garbage Collection Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM support for <a href="GarbageCollection.html">Accurate Garbage |
| Collection</a> (GC) requires the implementation and generation of these |
| intrinsics. These intrinsics allow identification of <a href="#int_gcroot">GC |
| roots on the stack</a>, as well as garbage collector implementations that |
| require <a href="#int_gcread">read</a> and <a href="#int_gcwrite">write</a> |
| barriers. Front-ends for type-safe garbage collected languages should generate |
| these intrinsics to make use of the LLVM garbage collectors. For more details, |
| see <a href="GarbageCollection.html">Accurate Garbage Collection with |
| LLVM</a>.</p> |
| |
| <p>The garbage collection intrinsics only operate on objects in the generic |
| address space (address space zero).</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.gcroot(i8** %ptrloc, i8* %metadata) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.gcroot</tt>' intrinsic declares the existence of a GC root to |
| the code generator, and allows some metadata to be associated with it.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument specifies the address of a stack object that contains the |
| root pointer. The second pointer (which must be either a constant or a |
| global value address) contains the meta-data to be associated with the |
| root.</p> |
| |
| <h5>Semantics:</h5> |
| <p>At runtime, a call to this intrinsic stores a null pointer into the "ptrloc" |
| location. At compile-time, the code generator generates information to allow |
| the runtime to find the pointer at GC safe points. The '<tt>llvm.gcroot</tt>' |
| intrinsic may only be used in a function which <a href="#gc">specifies a GC |
| algorithm</a>.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare i8* @llvm.gcread(i8* %ObjPtr, i8** %Ptr) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.gcread</tt>' intrinsic identifies reads of references from heap |
| locations, allowing garbage collector implementations that require read |
| barriers.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The second argument is the address to read from, which should be an address |
| allocated from the garbage collector. The first object is a pointer to the |
| start of the referenced object, if needed by the language runtime (otherwise |
| null).</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.gcread</tt>' intrinsic has the same semantics as a load |
| instruction, but may be replaced with substantially more complex code by the |
| garbage collector runtime, as needed. The '<tt>llvm.gcread</tt>' intrinsic |
| may only be used in a function which <a href="#gc">specifies a GC |
| algorithm</a>.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.gcwrite(i8* %P1, i8* %Obj, i8** %P2) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.gcwrite</tt>' intrinsic identifies writes of references to heap |
| locations, allowing garbage collector implementations that require write |
| barriers (such as generational or reference counting collectors).</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument is the reference to store, the second is the start of the |
| object to store it to, and the third is the address of the field of Obj to |
| store to. If the runtime does not require a pointer to the object, Obj may |
| be null.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.gcwrite</tt>' intrinsic has the same semantics as a store |
| instruction, but may be replaced with substantially more complex code by the |
| garbage collector runtime, as needed. The '<tt>llvm.gcwrite</tt>' intrinsic |
| may only be used in a function which <a href="#gc">specifies a GC |
| algorithm</a>.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_codegen">Code Generator Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>These intrinsics are provided by LLVM to expose special features that may |
| only be implemented with code generator support.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare i8 *@llvm.returnaddress(i32 <level>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.returnaddress</tt>' intrinsic attempts to compute a |
| target-specific value indicating the return address of the current function |
| or one of its callers.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument to this intrinsic indicates which function to return the address |
| for. Zero indicates the calling function, one indicates its caller, etc. |
| The argument is <b>required</b> to be a constant integer value.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.returnaddress</tt>' intrinsic either returns a pointer |
| indicating the return address of the specified call frame, or zero if it |
| cannot be identified. The value returned by this intrinsic is likely to be |
| incorrect or 0 for arguments other than zero, so it should only be used for |
| debugging purposes.</p> |
| |
| <p>Note that calling this intrinsic does not prevent function inlining or other |
| aggressive transformations, so the value returned may not be that of the |
| obvious source-language caller.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare i8* @llvm.frameaddress(i32 <level>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.frameaddress</tt>' intrinsic attempts to return the |
| target-specific frame pointer value for the specified stack frame.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument to this intrinsic indicates which function to return the frame |
| pointer for. Zero indicates the calling function, one indicates its caller, |
| etc. The argument is <b>required</b> to be a constant integer value.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.frameaddress</tt>' intrinsic either returns a pointer |
| indicating the frame address of the specified call frame, or zero if it |
| cannot be identified. The value returned by this intrinsic is likely to be |
| incorrect or 0 for arguments other than zero, so it should only be used for |
| debugging purposes.</p> |
| |
| <p>Note that calling this intrinsic does not prevent function inlining or other |
| aggressive transformations, so the value returned may not be that of the |
| obvious source-language caller.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare i8* @llvm.stacksave() |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.stacksave</tt>' intrinsic is used to remember the current state |
| of the function stack, for use |
| with <a href="#int_stackrestore"> <tt>llvm.stackrestore</tt></a>. This is |
| useful for implementing language features like scoped automatic variable |
| sized arrays in C99.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsic returns a opaque pointer value that can be passed |
| to <a href="#int_stackrestore"><tt>llvm.stackrestore</tt></a>. When |
| an <tt>llvm.stackrestore</tt> intrinsic is executed with a value saved |
| from <tt>llvm.stacksave</tt>, it effectively restores the state of the stack |
| to the state it was in when the <tt>llvm.stacksave</tt> intrinsic executed. |
| In practice, this pops any <a href="#i_alloca">alloca</a> blocks from the |
| stack that were allocated after the <tt>llvm.stacksave</tt> was executed.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.stackrestore(i8* %ptr) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.stackrestore</tt>' intrinsic is used to restore the state of |
| the function stack to the state it was in when the |
| corresponding <a href="#int_stacksave"><tt>llvm.stacksave</tt></a> intrinsic |
| executed. This is useful for implementing language features like scoped |
| automatic variable sized arrays in C99.</p> |
| |
| <h5>Semantics:</h5> |
| <p>See the description |
| for <a href="#int_stacksave"><tt>llvm.stacksave</tt></a>.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.prefetch(i8* <address>, i32 <rw>, i32 <locality>, i32 <cache type>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.prefetch</tt>' intrinsic is a hint to the code generator to |
| insert a prefetch instruction if supported; otherwise, it is a noop. |
| Prefetches have no effect on the behavior of the program but can change its |
| performance characteristics.</p> |
| |
| <h5>Arguments:</h5> |
| <p><tt>address</tt> is the address to be prefetched, <tt>rw</tt> is the |
| specifier determining if the fetch should be for a read (0) or write (1), |
| and <tt>locality</tt> is a temporal locality specifier ranging from (0) - no |
| locality, to (3) - extremely local keep in cache. The <tt>cache type</tt> |
| specifies whether the prefetch is performed on the data (1) or instruction (0) |
| cache. The <tt>rw</tt>, <tt>locality</tt> and <tt>cache type</tt> arguments |
| must be constant integers.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsic does not modify the behavior of the program. In particular, |
| prefetches cannot trap and do not produce a value. On targets that support |
| this intrinsic, the prefetch can provide hints to the processor cache for |
| better performance.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.pcmarker(i32 <id>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.pcmarker</tt>' intrinsic is a method to export a Program |
| Counter (PC) in a region of code to simulators and other tools. The method |
| is target specific, but it is expected that the marker will use exported |
| symbols to transmit the PC of the marker. The marker makes no guarantees |
| that it will remain with any specific instruction after optimizations. It is |
| possible that the presence of a marker will inhibit optimizations. The |
| intended use is to be inserted after optimizations to allow correlations of |
| simulation runs.</p> |
| |
| <h5>Arguments:</h5> |
| <p><tt>id</tt> is a numerical id identifying the marker.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsic does not modify the behavior of the program. Backends that do |
| not support this intrinsic may ignore it.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_readcyclecounter">'<tt>llvm.readcyclecounter</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare i64 @llvm.readcyclecounter() |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.readcyclecounter</tt>' intrinsic provides access to the cycle |
| counter register (or similar low latency, high accuracy clocks) on those |
| targets that support it. On X86, it should map to RDTSC. On Alpha, it |
| should map to RPCC. As the backing counters overflow quickly (on the order |
| of 9 seconds on alpha), this should only be used for small timings.</p> |
| |
| <h5>Semantics:</h5> |
| <p>When directly supported, reading the cycle counter should not modify any |
| memory. Implementations are allowed to either return a application specific |
| value or a system wide value. On backends without support, this is lowered |
| to a constant 0.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_libc">Standard C Library Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM provides intrinsics for a few important standard C library functions. |
| These intrinsics allow source-language front-ends to pass information about |
| the alignment of the pointer arguments to the code generator, providing |
| opportunity for more efficient code generation.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_memcpy">'<tt>llvm.memcpy</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.memcpy</tt> on any |
| integer bit width and for different address spaces. Not all targets support |
| all bit widths however.</p> |
| |
| <pre> |
| declare void @llvm.memcpy.p0i8.p0i8.i32(i8* <dest>, i8* <src>, |
| i32 <len>, i32 <align>, i1 <isvolatile>) |
| declare void @llvm.memcpy.p0i8.p0i8.i64(i8* <dest>, i8* <src>, |
| i64 <len>, i32 <align>, i1 <isvolatile>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.memcpy.*</tt>' intrinsics copy a block of memory from the |
| source location to the destination location.</p> |
| |
| <p>Note that, unlike the standard libc function, the <tt>llvm.memcpy.*</tt> |
| intrinsics do not return a value, takes extra alignment/isvolatile arguments |
| and the pointers can be in specified address spaces.</p> |
| |
| <h5>Arguments:</h5> |
| |
| <p>The first argument is a pointer to the destination, the second is a pointer |
| to the source. The third argument is an integer argument specifying the |
| number of bytes to copy, the fourth argument is the alignment of the |
| source and destination locations, and the fifth is a boolean indicating a |
| volatile access.</p> |
| |
| <p>If the call to this intrinsic has an alignment value that is not 0 or 1, |
| then the caller guarantees that both the source and destination pointers are |
| aligned to that boundary.</p> |
| |
| <p>If the <tt>isvolatile</tt> parameter is <tt>true</tt>, the |
| <tt>llvm.memcpy</tt> call is a <a href="#volatile">volatile operation</a>. |
| The detailed access behavior is not very cleanly specified and it is unwise |
| to depend on it.</p> |
| |
| <h5>Semantics:</h5> |
| |
| <p>The '<tt>llvm.memcpy.*</tt>' intrinsics copy a block of memory from the |
| source location to the destination location, which are not allowed to |
| overlap. It copies "len" bytes of memory over. If the argument is known to |
| be aligned to some boundary, this can be specified as the fourth argument, |
| otherwise it should be set to 0 or 1.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_memmove">'<tt>llvm.memmove</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use llvm.memmove on any integer bit |
| width and for different address space. Not all targets support all bit |
| widths however.</p> |
| |
| <pre> |
| declare void @llvm.memmove.p0i8.p0i8.i32(i8* <dest>, i8* <src>, |
| i32 <len>, i32 <align>, i1 <isvolatile>) |
| declare void @llvm.memmove.p0i8.p0i8.i64(i8* <dest>, i8* <src>, |
| i64 <len>, i32 <align>, i1 <isvolatile>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.memmove.*</tt>' intrinsics move a block of memory from the |
| source location to the destination location. It is similar to the |
| '<tt>llvm.memcpy</tt>' intrinsic but allows the two memory locations to |
| overlap.</p> |
| |
| <p>Note that, unlike the standard libc function, the <tt>llvm.memmove.*</tt> |
| intrinsics do not return a value, takes extra alignment/isvolatile arguments |
| and the pointers can be in specified address spaces.</p> |
| |
| <h5>Arguments:</h5> |
| |
| <p>The first argument is a pointer to the destination, the second is a pointer |
| to the source. The third argument is an integer argument specifying the |
| number of bytes to copy, the fourth argument is the alignment of the |
| source and destination locations, and the fifth is a boolean indicating a |
| volatile access.</p> |
| |
| <p>If the call to this intrinsic has an alignment value that is not 0 or 1, |
| then the caller guarantees that the source and destination pointers are |
| aligned to that boundary.</p> |
| |
| <p>If the <tt>isvolatile</tt> parameter is <tt>true</tt>, the |
| <tt>llvm.memmove</tt> call is a <a href="#volatile">volatile operation</a>. |
| The detailed access behavior is not very cleanly specified and it is unwise |
| to depend on it.</p> |
| |
| <h5>Semantics:</h5> |
| |
| <p>The '<tt>llvm.memmove.*</tt>' intrinsics copy a block of memory from the |
| source location to the destination location, which may overlap. It copies |
| "len" bytes of memory over. If the argument is known to be aligned to some |
| boundary, this can be specified as the fourth argument, otherwise it should |
| be set to 0 or 1.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_memset">'<tt>llvm.memset.*</tt>' Intrinsics</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use llvm.memset on any integer bit |
| width and for different address spaces. However, not all targets support all |
| bit widths.</p> |
| |
| <pre> |
| declare void @llvm.memset.p0i8.i32(i8* <dest>, i8 <val>, |
| i32 <len>, i32 <align>, i1 <isvolatile>) |
| declare void @llvm.memset.p0i8.i64(i8* <dest>, i8 <val>, |
| i64 <len>, i32 <align>, i1 <isvolatile>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.memset.*</tt>' intrinsics fill a block of memory with a |
| particular byte value.</p> |
| |
| <p>Note that, unlike the standard libc function, the <tt>llvm.memset</tt> |
| intrinsic does not return a value and takes extra alignment/volatile |
| arguments. Also, the destination can be in an arbitrary address space.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument is a pointer to the destination to fill, the second is the |
| byte value with which to fill it, the third argument is an integer argument |
| specifying the number of bytes to fill, and the fourth argument is the known |
| alignment of the destination location.</p> |
| |
| <p>If the call to this intrinsic has an alignment value that is not 0 or 1, |
| then the caller guarantees that the destination pointer is aligned to that |
| boundary.</p> |
| |
| <p>If the <tt>isvolatile</tt> parameter is <tt>true</tt>, the |
| <tt>llvm.memset</tt> call is a <a href="#volatile">volatile operation</a>. |
| The detailed access behavior is not very cleanly specified and it is unwise |
| to depend on it.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.memset.*</tt>' intrinsics fill "len" bytes of memory starting |
| at the destination location. If the argument is known to be aligned to some |
| boundary, this can be specified as the fourth argument, otherwise it should |
| be set to 0 or 1.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.sqrt</tt> on any |
| floating point or vector of floating point type. Not all targets support all |
| types however.</p> |
| |
| <pre> |
| declare float @llvm.sqrt.f32(float %Val) |
| declare double @llvm.sqrt.f64(double %Val) |
| declare x86_fp80 @llvm.sqrt.f80(x86_fp80 %Val) |
| declare fp128 @llvm.sqrt.f128(fp128 %Val) |
| declare ppc_fp128 @llvm.sqrt.ppcf128(ppc_fp128 %Val) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.sqrt</tt>' intrinsics return the sqrt of the specified operand, |
| returning the same value as the libm '<tt>sqrt</tt>' functions would. |
| Unlike <tt>sqrt</tt> in libm, however, <tt>llvm.sqrt</tt> has undefined |
| behavior for negative numbers other than -0.0 (which allows for better |
| optimization, because there is no need to worry about errno being |
| set). <tt>llvm.sqrt(-0.0)</tt> is defined to return -0.0 like IEEE sqrt.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument and return value are floating point numbers of the same |
| type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This function returns the sqrt of the specified operand if it is a |
| nonnegative floating point number.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.powi</tt> on any |
| floating point or vector of floating point type. Not all targets support all |
| types however.</p> |
| |
| <pre> |
| declare float @llvm.powi.f32(float %Val, i32 %power) |
| declare double @llvm.powi.f64(double %Val, i32 %power) |
| declare x86_fp80 @llvm.powi.f80(x86_fp80 %Val, i32 %power) |
| declare fp128 @llvm.powi.f128(fp128 %Val, i32 %power) |
| declare ppc_fp128 @llvm.powi.ppcf128(ppc_fp128 %Val, i32 %power) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.powi.*</tt>' intrinsics return the first operand raised to the |
| specified (positive or negative) power. The order of evaluation of |
| multiplications is not defined. When a vector of floating point type is |
| used, the second argument remains a scalar integer value.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The second argument is an integer power, and the first is a value to raise to |
| that power.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This function returns the first value raised to the second power with an |
| unspecified sequence of rounding operations.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.sin</tt> on any |
| floating point or vector of floating point type. Not all targets support all |
| types however.</p> |
| |
| <pre> |
| declare float @llvm.sin.f32(float %Val) |
| declare double @llvm.sin.f64(double %Val) |
| declare x86_fp80 @llvm.sin.f80(x86_fp80 %Val) |
| declare fp128 @llvm.sin.f128(fp128 %Val) |
| declare ppc_fp128 @llvm.sin.ppcf128(ppc_fp128 %Val) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.sin.*</tt>' intrinsics return the sine of the operand.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument and return value are floating point numbers of the same |
| type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This function returns the sine of the specified operand, returning the same |
| values as the libm <tt>sin</tt> functions would, and handles error conditions |
| in the same way.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.cos</tt> on any |
| floating point or vector of floating point type. Not all targets support all |
| types however.</p> |
| |
| <pre> |
| declare float @llvm.cos.f32(float %Val) |
| declare double @llvm.cos.f64(double %Val) |
| declare x86_fp80 @llvm.cos.f80(x86_fp80 %Val) |
| declare fp128 @llvm.cos.f128(fp128 %Val) |
| declare ppc_fp128 @llvm.cos.ppcf128(ppc_fp128 %Val) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.cos.*</tt>' intrinsics return the cosine of the operand.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument and return value are floating point numbers of the same |
| type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This function returns the cosine of the specified operand, returning the same |
| values as the libm <tt>cos</tt> functions would, and handles error conditions |
| in the same way.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.pow</tt> on any |
| floating point or vector of floating point type. Not all targets support all |
| types however.</p> |
| |
| <pre> |
| declare float @llvm.pow.f32(float %Val, float %Power) |
| declare double @llvm.pow.f64(double %Val, double %Power) |
| declare x86_fp80 @llvm.pow.f80(x86_fp80 %Val, x86_fp80 %Power) |
| declare fp128 @llvm.pow.f128(fp128 %Val, fp128 %Power) |
| declare ppc_fp128 @llvm.pow.ppcf128(ppc_fp128 %Val, ppc_fp128 Power) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.pow.*</tt>' intrinsics return the first operand raised to the |
| specified (positive or negative) power.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The second argument is a floating point power, and the first is a value to |
| raise to that power.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This function returns the first value raised to the second power, returning |
| the same values as the libm <tt>pow</tt> functions would, and handles error |
| conditions in the same way.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_exp">'<tt>llvm.exp.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.exp</tt> on any |
| floating point or vector of floating point type. Not all targets support all |
| types however.</p> |
| |
| <pre> |
| declare float @llvm.exp.f32(float %Val) |
| declare double @llvm.exp.f64(double %Val) |
| declare x86_fp80 @llvm.exp.f80(x86_fp80 %Val) |
| declare fp128 @llvm.exp.f128(fp128 %Val) |
| declare ppc_fp128 @llvm.exp.ppcf128(ppc_fp128 %Val) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.exp.*</tt>' intrinsics perform the exp function.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument and return value are floating point numbers of the same |
| type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This function returns the same values as the libm <tt>exp</tt> functions |
| would, and handles error conditions in the same way.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_log">'<tt>llvm.log.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.log</tt> on any |
| floating point or vector of floating point type. Not all targets support all |
| types however.</p> |
| |
| <pre> |
| declare float @llvm.log.f32(float %Val) |
| declare double @llvm.log.f64(double %Val) |
| declare x86_fp80 @llvm.log.f80(x86_fp80 %Val) |
| declare fp128 @llvm.log.f128(fp128 %Val) |
| declare ppc_fp128 @llvm.log.ppcf128(ppc_fp128 %Val) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.log.*</tt>' intrinsics perform the log function.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument and return value are floating point numbers of the same |
| type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This function returns the same values as the libm <tt>log</tt> functions |
| would, and handles error conditions in the same way.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_fma">'<tt>llvm.fma.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.fma</tt> on any |
| floating point or vector of floating point type. Not all targets support all |
| types however.</p> |
| |
| <pre> |
| declare float @llvm.fma.f32(float %a, float %b, float %c) |
| declare double @llvm.fma.f64(double %a, double %b, double %c) |
| declare x86_fp80 @llvm.fma.f80(x86_fp80 %a, x86_fp80 %b, x86_fp80 %c) |
| declare fp128 @llvm.fma.f128(fp128 %a, fp128 %b, fp128 %c) |
| declare ppc_fp128 @llvm.fma.ppcf128(ppc_fp128 %a, ppc_fp128 %b, ppc_fp128 %c) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.fma.*</tt>' intrinsics perform the fused multiply-add |
| operation.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The argument and return value are floating point numbers of the same |
| type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This function returns the same values as the libm <tt>fma</tt> functions |
| would.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_manip">Bit Manipulation Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM provides intrinsics for a few important bit manipulation operations. |
| These allow efficient code generation for some algorithms.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic function. You can use bswap on any integer |
| type that is an even number of bytes (i.e. BitWidth % 16 == 0).</p> |
| |
| <pre> |
| declare i16 @llvm.bswap.i16(i16 <id>) |
| declare i32 @llvm.bswap.i32(i32 <id>) |
| declare i64 @llvm.bswap.i64(i64 <id>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.bswap</tt>' family of intrinsics is used to byte swap integer |
| values with an even number of bytes (positive multiple of 16 bits). These |
| are useful for performing operations on data that is not in the target's |
| native byte order.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The <tt>llvm.bswap.i16</tt> intrinsic returns an i16 value that has the high |
| and low byte of the input i16 swapped. Similarly, |
| the <tt>llvm.bswap.i32</tt> intrinsic returns an i32 value that has the four |
| bytes of the input i32 swapped, so that if the input bytes are numbered 0, 1, |
| 2, 3 then the returned i32 will have its bytes in 3, 2, 1, 0 order. |
| The <tt>llvm.bswap.i48</tt>, <tt>llvm.bswap.i64</tt> and other intrinsics |
| extend this concept to additional even-byte lengths (6 bytes, 8 bytes and |
| more, respectively).</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_ctpop">'<tt>llvm.ctpop.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use llvm.ctpop on any integer bit |
| width, or on any vector with integer elements. Not all targets support all |
| bit widths or vector types, however.</p> |
| |
| <pre> |
| declare i8 @llvm.ctpop.i8(i8 <src>) |
| declare i16 @llvm.ctpop.i16(i16 <src>) |
| declare i32 @llvm.ctpop.i32(i32 <src>) |
| declare i64 @llvm.ctpop.i64(i64 <src>) |
| declare i256 @llvm.ctpop.i256(i256 <src>) |
| declare <2 x i32> @llvm.ctpop.v2i32(<2 x i32> <src>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.ctpop</tt>' family of intrinsics counts the number of bits set |
| in a value.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The only argument is the value to be counted. The argument may be of any |
| integer type, or a vector with integer elements. |
| The return type must match the argument type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.ctpop</tt>' intrinsic counts the 1's in a variable, or within each |
| element of a vector.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_ctlz">'<tt>llvm.ctlz.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.ctlz</tt> on any |
| integer bit width, or any vector whose elements are integers. Not all |
| targets support all bit widths or vector types, however.</p> |
| |
| <pre> |
| declare i8 @llvm.ctlz.i8 (i8 <src>) |
| declare i16 @llvm.ctlz.i16(i16 <src>) |
| declare i32 @llvm.ctlz.i32(i32 <src>) |
| declare i64 @llvm.ctlz.i64(i64 <src>) |
| declare i256 @llvm.ctlz.i256(i256 <src>) |
| declare <2 x i32> @llvm.ctlz.v2i32(<2 x i32> <src;gt) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.ctlz</tt>' family of intrinsic functions counts the number of |
| leading zeros in a variable.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The only argument is the value to be counted. The argument may be of any |
| integer type, or any vector type with integer element type. |
| The return type must match the argument type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.ctlz</tt>' intrinsic counts the leading (most significant) |
| zeros in a variable, or within each element of the vector if the operation |
| is of vector type. If the src == 0 then the result is the size in bits of |
| the type of src. For example, <tt>llvm.ctlz(i32 2) = 30</tt>.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_cttz">'<tt>llvm.cttz.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.cttz</tt> on any |
| integer bit width, or any vector of integer elements. Not all targets |
| support all bit widths or vector types, however.</p> |
| |
| <pre> |
| declare i8 @llvm.cttz.i8 (i8 <src>) |
| declare i16 @llvm.cttz.i16(i16 <src>) |
| declare i32 @llvm.cttz.i32(i32 <src>) |
| declare i64 @llvm.cttz.i64(i64 <src>) |
| declare i256 @llvm.cttz.i256(i256 <src>) |
| declase <2 x i32> @llvm.cttz.v2i32(<2 x i32> <src>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.cttz</tt>' family of intrinsic functions counts the number of |
| trailing zeros.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The only argument is the value to be counted. The argument may be of any |
| integer type, or a vectory with integer element type.. The return type |
| must match the argument type.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.cttz</tt>' intrinsic counts the trailing (least significant) |
| zeros in a variable, or within each element of a vector. |
| If the src == 0 then the result is the size in bits of |
| the type of src. For example, <tt>llvm.cttz(2) = 1</tt>.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_overflow">Arithmetic with Overflow Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM provides intrinsics for some arithmetic with overflow operations.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_sadd_overflow"> |
| '<tt>llvm.sadd.with.overflow.*</tt>' Intrinsics |
| </a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.sadd.with.overflow</tt> |
| on any integer bit width.</p> |
| |
| <pre> |
| declare {i16, i1} @llvm.sadd.with.overflow.i16(i16 %a, i16 %b) |
| declare {i32, i1} @llvm.sadd.with.overflow.i32(i32 %a, i32 %b) |
| declare {i64, i1} @llvm.sadd.with.overflow.i64(i64 %a, i64 %b) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.sadd.with.overflow</tt>' family of intrinsic functions perform |
| a signed addition of the two arguments, and indicate whether an overflow |
| occurred during the signed summation.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The arguments (%a and %b) and the first element of the result structure may |
| be of integer types of any bit width, but they must have the same bit |
| width. The second element of the result structure must be of |
| type <tt>i1</tt>. <tt>%a</tt> and <tt>%b</tt> are the two values that will |
| undergo signed addition.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.sadd.with.overflow</tt>' family of intrinsic functions perform |
| a signed addition of the two variables. They return a structure — the |
| first element of which is the signed summation, and the second element of |
| which is a bit specifying if the signed summation resulted in an |
| overflow.</p> |
| |
| <h5>Examples:</h5> |
| <pre> |
| %res = call {i32, i1} @llvm.sadd.with.overflow.i32(i32 %a, i32 %b) |
| %sum = extractvalue {i32, i1} %res, 0 |
| %obit = extractvalue {i32, i1} %res, 1 |
| br i1 %obit, label %overflow, label %normal |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_uadd_overflow"> |
| '<tt>llvm.uadd.with.overflow.*</tt>' Intrinsics |
| </a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.uadd.with.overflow</tt> |
| on any integer bit width.</p> |
| |
| <pre> |
| declare {i16, i1} @llvm.uadd.with.overflow.i16(i16 %a, i16 %b) |
| declare {i32, i1} @llvm.uadd.with.overflow.i32(i32 %a, i32 %b) |
| declare {i64, i1} @llvm.uadd.with.overflow.i64(i64 %a, i64 %b) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.uadd.with.overflow</tt>' family of intrinsic functions perform |
| an unsigned addition of the two arguments, and indicate whether a carry |
| occurred during the unsigned summation.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The arguments (%a and %b) and the first element of the result structure may |
| be of integer types of any bit width, but they must have the same bit |
| width. The second element of the result structure must be of |
| type <tt>i1</tt>. <tt>%a</tt> and <tt>%b</tt> are the two values that will |
| undergo unsigned addition.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.uadd.with.overflow</tt>' family of intrinsic functions perform |
| an unsigned addition of the two arguments. They return a structure — |
| the first element of which is the sum, and the second element of which is a |
| bit specifying if the unsigned summation resulted in a carry.</p> |
| |
| <h5>Examples:</h5> |
| <pre> |
| %res = call {i32, i1} @llvm.uadd.with.overflow.i32(i32 %a, i32 %b) |
| %sum = extractvalue {i32, i1} %res, 0 |
| %obit = extractvalue {i32, i1} %res, 1 |
| br i1 %obit, label %carry, label %normal |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_ssub_overflow"> |
| '<tt>llvm.ssub.with.overflow.*</tt>' Intrinsics |
| </a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.ssub.with.overflow</tt> |
| on any integer bit width.</p> |
| |
| <pre> |
| declare {i16, i1} @llvm.ssub.with.overflow.i16(i16 %a, i16 %b) |
| declare {i32, i1} @llvm.ssub.with.overflow.i32(i32 %a, i32 %b) |
| declare {i64, i1} @llvm.ssub.with.overflow.i64(i64 %a, i64 %b) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.ssub.with.overflow</tt>' family of intrinsic functions perform |
| a signed subtraction of the two arguments, and indicate whether an overflow |
| occurred during the signed subtraction.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The arguments (%a and %b) and the first element of the result structure may |
| be of integer types of any bit width, but they must have the same bit |
| width. The second element of the result structure must be of |
| type <tt>i1</tt>. <tt>%a</tt> and <tt>%b</tt> are the two values that will |
| undergo signed subtraction.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.ssub.with.overflow</tt>' family of intrinsic functions perform |
| a signed subtraction of the two arguments. They return a structure — |
| the first element of which is the subtraction, and the second element of |
| which is a bit specifying if the signed subtraction resulted in an |
| overflow.</p> |
| |
| <h5>Examples:</h5> |
| <pre> |
| %res = call {i32, i1} @llvm.ssub.with.overflow.i32(i32 %a, i32 %b) |
| %sum = extractvalue {i32, i1} %res, 0 |
| %obit = extractvalue {i32, i1} %res, 1 |
| br i1 %obit, label %overflow, label %normal |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_usub_overflow"> |
| '<tt>llvm.usub.with.overflow.*</tt>' Intrinsics |
| </a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.usub.with.overflow</tt> |
| on any integer bit width.</p> |
| |
| <pre> |
| declare {i16, i1} @llvm.usub.with.overflow.i16(i16 %a, i16 %b) |
| declare {i32, i1} @llvm.usub.with.overflow.i32(i32 %a, i32 %b) |
| declare {i64, i1} @llvm.usub.with.overflow.i64(i64 %a, i64 %b) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.usub.with.overflow</tt>' family of intrinsic functions perform |
| an unsigned subtraction of the two arguments, and indicate whether an |
| overflow occurred during the unsigned subtraction.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The arguments (%a and %b) and the first element of the result structure may |
| be of integer types of any bit width, but they must have the same bit |
| width. The second element of the result structure must be of |
| type <tt>i1</tt>. <tt>%a</tt> and <tt>%b</tt> are the two values that will |
| undergo unsigned subtraction.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.usub.with.overflow</tt>' family of intrinsic functions perform |
| an unsigned subtraction of the two arguments. They return a structure — |
| the first element of which is the subtraction, and the second element of |
| which is a bit specifying if the unsigned subtraction resulted in an |
| overflow.</p> |
| |
| <h5>Examples:</h5> |
| <pre> |
| %res = call {i32, i1} @llvm.usub.with.overflow.i32(i32 %a, i32 %b) |
| %sum = extractvalue {i32, i1} %res, 0 |
| %obit = extractvalue {i32, i1} %res, 1 |
| br i1 %obit, label %overflow, label %normal |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_smul_overflow"> |
| '<tt>llvm.smul.with.overflow.*</tt>' Intrinsics |
| </a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.smul.with.overflow</tt> |
| on any integer bit width.</p> |
| |
| <pre> |
| declare {i16, i1} @llvm.smul.with.overflow.i16(i16 %a, i16 %b) |
| declare {i32, i1} @llvm.smul.with.overflow.i32(i32 %a, i32 %b) |
| declare {i64, i1} @llvm.smul.with.overflow.i64(i64 %a, i64 %b) |
| </pre> |
| |
| <h5>Overview:</h5> |
| |
| <p>The '<tt>llvm.smul.with.overflow</tt>' family of intrinsic functions perform |
| a signed multiplication of the two arguments, and indicate whether an |
| overflow occurred during the signed multiplication.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The arguments (%a and %b) and the first element of the result structure may |
| be of integer types of any bit width, but they must have the same bit |
| width. The second element of the result structure must be of |
| type <tt>i1</tt>. <tt>%a</tt> and <tt>%b</tt> are the two values that will |
| undergo signed multiplication.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.smul.with.overflow</tt>' family of intrinsic functions perform |
| a signed multiplication of the two arguments. They return a structure — |
| the first element of which is the multiplication, and the second element of |
| which is a bit specifying if the signed multiplication resulted in an |
| overflow.</p> |
| |
| <h5>Examples:</h5> |
| <pre> |
| %res = call {i32, i1} @llvm.smul.with.overflow.i32(i32 %a, i32 %b) |
| %sum = extractvalue {i32, i1} %res, 0 |
| %obit = extractvalue {i32, i1} %res, 1 |
| br i1 %obit, label %overflow, label %normal |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_umul_overflow"> |
| '<tt>llvm.umul.with.overflow.*</tt>' Intrinsics |
| </a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use <tt>llvm.umul.with.overflow</tt> |
| on any integer bit width.</p> |
| |
| <pre> |
| declare {i16, i1} @llvm.umul.with.overflow.i16(i16 %a, i16 %b) |
| declare {i32, i1} @llvm.umul.with.overflow.i32(i32 %a, i32 %b) |
| declare {i64, i1} @llvm.umul.with.overflow.i64(i64 %a, i64 %b) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.umul.with.overflow</tt>' family of intrinsic functions perform |
| a unsigned multiplication of the two arguments, and indicate whether an |
| overflow occurred during the unsigned multiplication.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The arguments (%a and %b) and the first element of the result structure may |
| be of integer types of any bit width, but they must have the same bit |
| width. The second element of the result structure must be of |
| type <tt>i1</tt>. <tt>%a</tt> and <tt>%b</tt> are the two values that will |
| undergo unsigned multiplication.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.umul.with.overflow</tt>' family of intrinsic functions perform |
| an unsigned multiplication of the two arguments. They return a structure |
| — the first element of which is the multiplication, and the second |
| element of which is a bit specifying if the unsigned multiplication resulted |
| in an overflow.</p> |
| |
| <h5>Examples:</h5> |
| <pre> |
| %res = call {i32, i1} @llvm.umul.with.overflow.i32(i32 %a, i32 %b) |
| %sum = extractvalue {i32, i1} %res, 0 |
| %obit = extractvalue {i32, i1} %res, 1 |
| br i1 %obit, label %overflow, label %normal |
| </pre> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_fp16">Half Precision Floating Point Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>Half precision floating point is a storage-only format. This means that it is |
| a dense encoding (in memory) but does not support computation in the |
| format.</p> |
| |
| <p>This means that code must first load the half-precision floating point |
| value as an i16, then convert it to float with <a |
| href="#int_convert_from_fp16"><tt>llvm.convert.from.fp16</tt></a>. |
| Computation can then be performed on the float value (including extending to |
| double etc). To store the value back to memory, it is first converted to |
| float if needed, then converted to i16 with |
| <a href="#int_convert_to_fp16"><tt>llvm.convert.to.fp16</tt></a>, then |
| storing as an i16 value.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_convert_to_fp16"> |
| '<tt>llvm.convert.to.fp16</tt>' Intrinsic |
| </a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare i16 @llvm.convert.to.fp16(f32 %a) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.convert.to.fp16</tt>' intrinsic function performs |
| a conversion from single precision floating point format to half precision |
| floating point format.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The intrinsic function contains single argument - the value to be |
| converted.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.convert.to.fp16</tt>' intrinsic function performs |
| a conversion from single precision floating point format to half precision |
| floating point format. The return value is an <tt>i16</tt> which |
| contains the converted number.</p> |
| |
| <h5>Examples:</h5> |
| <pre> |
| %res = call i16 @llvm.convert.to.fp16(f32 %a) |
| store i16 %res, i16* @x, align 2 |
| </pre> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_convert_from_fp16"> |
| '<tt>llvm.convert.from.fp16</tt>' Intrinsic |
| </a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare f32 @llvm.convert.from.fp16(i16 %a) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.convert.from.fp16</tt>' intrinsic function performs |
| a conversion from half precision floating point format to single precision |
| floating point format.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The intrinsic function contains single argument - the value to be |
| converted.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The '<tt>llvm.convert.from.fp16</tt>' intrinsic function performs a |
| conversion from half single precision floating point format to single |
| precision floating point format. The input half-float value is represented by |
| an <tt>i16</tt> value.</p> |
| |
| <h5>Examples:</h5> |
| <pre> |
| %a = load i16* @x, align 2 |
| %res = call f32 @llvm.convert.from.fp16(i16 %a) |
| </pre> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_debugger">Debugger Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>The LLVM debugger intrinsics (which all start with <tt>llvm.dbg.</tt> |
| prefix), are described in |
| the <a href="SourceLevelDebugging.html#format_common_intrinsics">LLVM Source |
| Level Debugging</a> document.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_eh">Exception Handling Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>The LLVM exception handling intrinsics (which all start with |
| <tt>llvm.eh.</tt> prefix), are described in |
| the <a href="ExceptionHandling.html#format_common_intrinsics">LLVM Exception |
| Handling</a> document.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_trampoline">Trampoline Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>These intrinsics make it possible to excise one parameter, marked with |
| the <a href="#nest"><tt>nest</tt></a> attribute, from a function. |
| The result is a callable |
| function pointer lacking the nest parameter - the caller does not need to |
| provide a value for it. Instead, the value to use is stored in advance in a |
| "trampoline", a block of memory usually allocated on the stack, which also |
| contains code to splice the nest value into the argument list. This is used |
| to implement the GCC nested function address extension.</p> |
| |
| <p>For example, if the function is |
| <tt>i32 f(i8* nest %c, i32 %x, i32 %y)</tt> then the resulting function |
| pointer has signature <tt>i32 (i32, i32)*</tt>. It can be created as |
| follows:</p> |
| |
| <pre class="doc_code"> |
| %tramp = alloca [10 x i8], align 4 ; size and alignment only correct for X86 |
| %tramp1 = getelementptr [10 x i8]* %tramp, i32 0, i32 0 |
| call i8* @llvm.init.trampoline(i8* %tramp1, i8* bitcast (i32 (i8*, i32, i32)* @f to i8*), i8* %nval) |
| %p = call i8* @llvm.adjust.trampoline(i8* %tramp1) |
| %fp = bitcast i8* %p to i32 (i32, i32)* |
| </pre> |
| |
| <p>The call <tt>%val = call i32 %fp(i32 %x, i32 %y)</tt> is then equivalent |
| to <tt>%val = call i32 %f(i8* %nval, i32 %x, i32 %y)</tt>.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_it"> |
| '<tt>llvm.init.trampoline</tt>' Intrinsic |
| </a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.init.trampoline(i8* <tramp>, i8* <func>, i8* <nval>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>This fills the memory pointed to by <tt>tramp</tt> with executable code, |
| turning it into a trampoline.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The <tt>llvm.init.trampoline</tt> intrinsic takes three arguments, all |
| pointers. The <tt>tramp</tt> argument must point to a sufficiently large and |
| sufficiently aligned block of memory; this memory is written to by the |
| intrinsic. Note that the size and the alignment are target-specific - LLVM |
| currently provides no portable way of determining them, so a front-end that |
| generates this intrinsic needs to have some target-specific knowledge. |
| The <tt>func</tt> argument must hold a function bitcast to |
| an <tt>i8*</tt>.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The block of memory pointed to by <tt>tramp</tt> is filled with target |
| dependent code, turning it into a function. Then <tt>tramp</tt> needs to be |
| passed to <a href="#int_at">llvm.adjust.trampoline</a> to get a pointer |
| which can be <a href="#int_trampoline">bitcast (to a new function) and |
| called</a>. The new function's signature is the same as that of |
| <tt>func</tt> with any arguments marked with the <tt>nest</tt> attribute |
| removed. At most one such <tt>nest</tt> argument is allowed, and it must be of |
| pointer type. Calling the new function is equivalent to calling <tt>func</tt> |
| with the same argument list, but with <tt>nval</tt> used for the missing |
| <tt>nest</tt> argument. If, after calling <tt>llvm.init.trampoline</tt>, the |
| memory pointed to by <tt>tramp</tt> is modified, then the effect of any later call |
| to the returned function pointer is undefined.</p> |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_at"> |
| '<tt>llvm.adjust.trampoline</tt>' Intrinsic |
| </a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare i8* @llvm.adjust.trampoline(i8* <tramp>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>This performs any required machine-specific adjustment to the address of a |
| trampoline (passed as <tt>tramp</tt>).</p> |
| |
| <h5>Arguments:</h5> |
| <p><tt>tramp</tt> must point to a block of memory which already has trampoline code |
| filled in by a previous call to <a href="#int_it"><tt>llvm.init.trampoline</tt> |
| </a>.</p> |
| |
| <h5>Semantics:</h5> |
| <p>On some architectures the address of the code to be executed needs to be |
| different to the address where the trampoline is actually stored. This |
| intrinsic returns the executable address corresponding to <tt>tramp</tt> |
| after performing the required machine specific adjustments. |
| The pointer returned can then be <a href="#int_trampoline"> bitcast and |
| executed</a>. |
| </p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_memorymarkers">Memory Use Markers</a> |
| </h3> |
| |
| <div> |
| |
| <p>This class of intrinsics exists to information about the lifetime of memory |
| objects and ranges where variables are immutable.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_lifetime_start">'<tt>llvm.lifetime.start</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.lifetime.start(i64 <size>, i8* nocapture <ptr>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.lifetime.start</tt>' intrinsic specifies the start of a memory |
| object's lifetime.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument is a constant integer representing the size of the |
| object, or -1 if it is variable sized. The second argument is a pointer to |
| the object.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsic indicates that before this point in the code, the value of the |
| memory pointed to by <tt>ptr</tt> is dead. This means that it is known to |
| never be used and has an undefined value. A load from the pointer that |
| precedes this intrinsic can be replaced with |
| <tt>'<a href="#undefvalues">undef</a>'</tt>.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_lifetime_end">'<tt>llvm.lifetime.end</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.lifetime.end(i64 <size>, i8* nocapture <ptr>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.lifetime.end</tt>' intrinsic specifies the end of a memory |
| object's lifetime.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument is a constant integer representing the size of the |
| object, or -1 if it is variable sized. The second argument is a pointer to |
| the object.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsic indicates that after this point in the code, the value of the |
| memory pointed to by <tt>ptr</tt> is dead. This means that it is known to |
| never be used and has an undefined value. Any stores into the memory object |
| following this intrinsic may be removed as dead. |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_invariant_start">'<tt>llvm.invariant.start</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare {}* @llvm.invariant.start(i64 <size>, i8* nocapture <ptr>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.invariant.start</tt>' intrinsic specifies that the contents of |
| a memory object will not change.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument is a constant integer representing the size of the |
| object, or -1 if it is variable sized. The second argument is a pointer to |
| the object.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsic indicates that until an <tt>llvm.invariant.end</tt> that uses |
| the return value, the referenced memory location is constant and |
| unchanging.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_invariant_end">'<tt>llvm.invariant.end</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.invariant.end({}* <start>, i64 <size>, i8* nocapture <ptr>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.invariant.end</tt>' intrinsic specifies that the contents of |
| a memory object are mutable.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument is the matching <tt>llvm.invariant.start</tt> intrinsic. |
| The second argument is a constant integer representing the size of the |
| object, or -1 if it is variable sized and the third argument is a pointer |
| to the object.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsic indicates that the memory is mutable again.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="int_general">General Intrinsics</a> |
| </h3> |
| |
| <div> |
| |
| <p>This class of intrinsics is designed to be generic and has no specific |
| purpose.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_var_annotation">'<tt>llvm.var.annotation</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.var.annotation(i8* <val>, i8* <str>, i8* <str>, i32 <int>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.var.annotation</tt>' intrinsic.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument is a pointer to a value, the second is a pointer to a |
| global string, the third is a pointer to a global string which is the source |
| file name, and the last argument is the line number.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsic allows annotation of local variables with arbitrary strings. |
| This can be useful for special purpose optimizations that want to look for |
| these annotations. These have no other defined use; they are ignored by code |
| generation and optimization.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_annotation">'<tt>llvm.annotation.*</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <p>This is an overloaded intrinsic. You can use '<tt>llvm.annotation</tt>' on |
| any integer bit width.</p> |
| |
| <pre> |
| declare i8 @llvm.annotation.i8(i8 <val>, i8* <str>, i8* <str>, i32 <int>) |
| declare i16 @llvm.annotation.i16(i16 <val>, i8* <str>, i8* <str>, i32 <int>) |
| declare i32 @llvm.annotation.i32(i32 <val>, i8* <str>, i8* <str>, i32 <int>) |
| declare i64 @llvm.annotation.i64(i64 <val>, i8* <str>, i8* <str>, i32 <int>) |
| declare i256 @llvm.annotation.i256(i256 <val>, i8* <str>, i8* <str>, i32 <int>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.annotation</tt>' intrinsic.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The first argument is an integer value (result of some expression), the |
| second is a pointer to a global string, the third is a pointer to a global |
| string which is the source file name, and the last argument is the line |
| number. It returns the value of the first argument.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsic allows annotations to be put on arbitrary expressions with |
| arbitrary strings. This can be useful for special purpose optimizations that |
| want to look for these annotations. These have no other defined use; they |
| are ignored by code generation and optimization.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_trap">'<tt>llvm.trap</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.trap() |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The '<tt>llvm.trap</tt>' intrinsic.</p> |
| |
| <h5>Arguments:</h5> |
| <p>None.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsics is lowered to the target dependent trap instruction. If the |
| target does not have a trap instruction, this intrinsic will be lowered to |
| the call of the <tt>abort()</tt> function.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_stackprotector">'<tt>llvm.stackprotector</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare void @llvm.stackprotector(i8* <guard>, i8** <slot>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The <tt>llvm.stackprotector</tt> intrinsic takes the <tt>guard</tt> and |
| stores it onto the stack at <tt>slot</tt>. The stack slot is adjusted to |
| ensure that it is placed on the stack before local variables.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The <tt>llvm.stackprotector</tt> intrinsic requires two pointer |
| arguments. The first argument is the value loaded from the stack |
| guard <tt>@__stack_chk_guard</tt>. The second variable is an <tt>alloca</tt> |
| that has enough space to hold the value of the guard.</p> |
| |
| <h5>Semantics:</h5> |
| <p>This intrinsic causes the prologue/epilogue inserter to force the position of |
| the <tt>AllocaInst</tt> stack slot to be before local variables on the |
| stack. This is to ensure that if a local variable on the stack is |
| overwritten, it will destroy the value of the guard. When the function exits, |
| the guard on the stack is checked against the original guard. If they are |
| different, then the program aborts by calling the <tt>__stack_chk_fail()</tt> |
| function.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="int_objectsize">'<tt>llvm.objectsize</tt>' Intrinsic</a> |
| </h4> |
| |
| <div> |
| |
| <h5>Syntax:</h5> |
| <pre> |
| declare i32 @llvm.objectsize.i32(i8* <object>, i1 <type>) |
| declare i64 @llvm.objectsize.i64(i8* <object>, i1 <type>) |
| </pre> |
| |
| <h5>Overview:</h5> |
| <p>The <tt>llvm.objectsize</tt> intrinsic is designed to provide information to |
| the optimizers to determine at compile time whether a) an operation (like |
| memcpy) will overflow a buffer that corresponds to an object, or b) that a |
| runtime check for overflow isn't necessary. An object in this context means |
| an allocation of a specific class, structure, array, or other object.</p> |
| |
| <h5>Arguments:</h5> |
| <p>The <tt>llvm.objectsize</tt> intrinsic takes two arguments. The first |
| argument is a pointer to or into the <tt>object</tt>. The second argument |
| is a boolean 0 or 1. This argument determines whether you want the |
| maximum (0) or minimum (1) bytes remaining. This needs to be a literal 0 or |
| 1, variables are not allowed.</p> |
| |
| <h5>Semantics:</h5> |
| <p>The <tt>llvm.objectsize</tt> intrinsic is lowered to either a constant |
| representing the size of the object concerned, or <tt>i32/i64 -1 or 0</tt>, |
| depending on the <tt>type</tt> argument, if the size cannot be determined at |
| compile time.</p> |
| |
| </div> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <hr> |
| <address> |
| <a href="http://jigsaw.w3.org/css-validator/check/referer"><img |
| src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a> |
| <a href="http://validator.w3.org/check/referer"><img |
| src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a> |
| |
| <a href="mailto:sabre@nondot.org">Chris Lattner</a><br> |
| <a href="http://llvm.org/">The LLVM Compiler Infrastructure</a><br> |
| Last modified: $Date$ |
| </address> |
| |
| </body> |
| </html> |