| /** |
| * @file odb.h |
| * This file contains various definitions and interface for management |
| * of in-memory, through mmaped file, growable hash table, that stores |
| * sample files. |
| * |
| * @remark Copyright 2002 OProfile authors |
| * @remark Read the file COPYING |
| * |
| * @author Philippe Elie |
| */ |
| |
| #ifndef ODB_HASH_H |
| #define ODB_HASH_H |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include "op_list.h" |
| |
| /** the type of key. 64-bit because CG needs 32-bit pair {from,to} */ |
| typedef uint64_t odb_key_t; |
| /** the type of an information in the database */ |
| typedef unsigned int odb_value_t; |
| /** the type of index (node number), list are implemented through index */ |
| typedef unsigned int odb_index_t; |
| /** the type store node number */ |
| typedef odb_index_t odb_node_nr_t; |
| /** store the hash mask, hash table size are always power of two */ |
| typedef odb_index_t odb_hash_mask_t; |
| |
| /* there is (bucket factor * nr node) entry in hash table, this can seem |
| * excessive but hash coding eip don't give a good distributions and our |
| * goal is to get a O(1) amortized insert time. bucket factor must be a |
| * power of two. FIXME: see big comment in odb_hash_add_node, you must |
| * re-enable zeroing hash table if BUCKET_FACTOR > 2 (roughly exact, you |
| * want to read the comment in odb_hash_add_node() if you tune this define) |
| */ |
| #define BUCKET_FACTOR 1 |
| |
| /** a db hash node */ |
| typedef struct { |
| odb_key_t key; /**< eip */ |
| odb_value_t value; /**< samples count */ |
| odb_index_t next; /**< next entry for this bucket */ |
| } odb_node_t; |
| |
| /** the minimal information which must be stored in the file to reload |
| * properly the data base, following this header is the node array then |
| * the hash table (when growing we avoid to copy node array) |
| */ |
| typedef struct { |
| odb_node_nr_t size; /**< in node nr (power of two) */ |
| odb_node_nr_t current_size; /**< nr used node + 1, node 0 unused */ |
| int padding[6]; /**< for padding and future use */ |
| } odb_descr_t; |
| |
| /** a "database". this is an in memory only description. |
| * |
| * We allow to manage a database inside a mapped file with an "header" of |
| * unknown size so odb_open get a parameter to specify the size of this header. |
| * A typical use is: |
| * |
| * struct header { int etc; ... }; |
| * odb_open(&hash, filename, ODB_RW, sizeof(header)); |
| * so on this library have no dependency on the header type. |
| * |
| * the internal memory layout from base_memory is: |
| * the unknown header (sizeof_header) |
| * odb_descr_t |
| * the node array: (descr->size * sizeof(odb_node_t) entries |
| * the hash table: array of odb_index_t indexing the node array |
| * (descr->size * BUCKET_FACTOR) entries |
| */ |
| typedef struct odb_data { |
| odb_node_t * node_base; /**< base memory area of the page */ |
| odb_index_t * hash_base; /**< base memory of hash table */ |
| odb_descr_t * descr; /**< the current state of database */ |
| odb_hash_mask_t hash_mask; /**< == descr->size - 1 */ |
| unsigned int sizeof_header; /**< from base_memory to odb header */ |
| unsigned int offset_node; /**< from base_memory to node array */ |
| void * base_memory; /**< base memory of the maped memory */ |
| int fd; /**< mmaped memory file descriptor */ |
| char * filename; /**< full path name of sample file */ |
| int ref_count; /**< reference count */ |
| struct list_head list; /**< hash bucket list */ |
| } odb_data_t; |
| |
| typedef struct { |
| odb_data_t * data; |
| } odb_t; |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /* db_manage.c */ |
| |
| /** how to open the DB file */ |
| enum odb_rw { |
| ODB_RDONLY = 0, /**< open for read only */ |
| ODB_RDWR = 1 /**< open for read and/or write */ |
| }; |
| |
| /** |
| * odb_init - initialize a DB file |
| * @param odb the DB file to init |
| */ |
| void odb_init(odb_t * odb); |
| |
| /** |
| * odb_open - open a DB file |
| * @param odb the data base object to setup |
| * @param filename the filename where go the maped memory |
| * @param rw \enum ODB_RW if opening for writing, else \enum ODB_RDONLY |
| * @param sizeof_header size of the file header if any |
| * |
| * The sizeof_header parameter allows the data file to have a header |
| * at the start of the file which is skipped. |
| * odb_open() always preallocate a few number of pages. |
| * returns 0 on success, errno on failure |
| */ |
| int odb_open(odb_t * odb, char const * filename, |
| enum odb_rw rw, size_t sizeof_header); |
| |
| /** Close the given ODB file */ |
| void odb_close(odb_t * odb); |
| |
| /** return the number of times this sample file is open */ |
| int odb_open_count(odb_t const * odb); |
| |
| /** return the start of the mapped data */ |
| void * odb_get_data(odb_t * odb); |
| |
| /** issue a msync on the used size of the mmaped file */ |
| void odb_sync(odb_t const * odb); |
| |
| /** |
| * grow the hashtable in such way current_size is the index of the first free |
| * node. Take care all node pointer can be invalidated by this call. |
| * |
| * Node allocation is done in a two step way 1st) ensure a free node exist |
| * eventually, caller can setup it, 2nd) commit the node allocation with |
| * odb_commit_reservation(). |
| * This is done in this way to ensure node setup is visible from another |
| * process like pp tools in an atomic way. |
| * |
| * returns 0 on success, non zero on failure in this case this function do |
| * nothing and errno is set by the first libc call failure allowing to retry |
| * after cleanup some program resource. |
| */ |
| int odb_grow_hashtable(odb_data_t * data); |
| /** |
| * commit a previously successfull node reservation. This can't fail. |
| */ |
| static __inline void odb_commit_reservation(odb_data_t * data) |
| { |
| ++data->descr->current_size; |
| } |
| |
| /** "immpossible" node number to indicate an error from odb_hash_add_node() */ |
| #define ODB_NODE_NR_INVALID ((odb_node_nr_t)-1) |
| |
| /* db_debug.c */ |
| /** check that the hash is well built */ |
| int odb_check_hash(odb_t const * odb); |
| |
| /* db_stat.c */ |
| typedef struct odb_hash_stat_t odb_hash_stat_t; |
| odb_hash_stat_t * odb_hash_stat(odb_t const * odb); |
| void odb_hash_display_stat(odb_hash_stat_t const * stats); |
| void odb_hash_free_stat(odb_hash_stat_t * stats); |
| |
| /* db_insert.c */ |
| /** update info at key by incrementing its associated value by one, |
| * if the key does not exist a new node is created and the value associated |
| * is set to one. |
| * |
| * returns EXIT_SUCCESS on success, EXIT_FAILURE on failure |
| */ |
| int odb_update_node(odb_t * odb, odb_key_t key); |
| |
| /** |
| * odb_update_node_with_offset |
| * @param odb the data base object to setup |
| * @param key the hash key |
| * @param offset the offset to be added |
| * |
| * update info at key by adding the specified offset to its associated value, |
| * if the key does not exist a new node is created and the value associated |
| * is set to offset. |
| * |
| * returns EXIT_SUCCESS on success, EXIT_FAILURE on failure |
| */ |
| int odb_update_node_with_offset(odb_t * odb, |
| odb_key_t key, |
| unsigned long int offset); |
| |
| /** Add a new node w/o regarding if a node with the same key already exists |
| * |
| * returns EXIT_SUCCESS on success, EXIT_FAILURE on failure |
| */ |
| int odb_add_node(odb_t * odb, odb_key_t key, odb_value_t value); |
| |
| /* db_travel.c */ |
| /** |
| * return a base pointer to the node array and number of node in this array |
| * caller then will iterate through: |
| * |
| * odb_node_nr_t node_nr, pos; |
| * odb_node_t * node = odb_get_iterator(odb, &node_nr); |
| * for ( pos = 0 ; pos < node_nr ; ++pos) |
| * // do something |
| * |
| * note than caller does not need to filter nil key as it's a valid key, |
| * The returned range is all valid (i.e. should never contain zero value). |
| */ |
| odb_node_t * odb_get_iterator(odb_t const * odb, odb_node_nr_t * nr); |
| |
| static __inline unsigned int |
| odb_do_hash(odb_data_t const * data, odb_key_t value) |
| { |
| /* FIXME: better hash for eip value, needs to instrument code |
| * and do a lot of tests ... */ |
| /* trying to combine high order bits his a no-op: inside a binary image |
| * high order bits don't vary a lot, hash table start with 7 bits mask |
| * so this hash coding use bits 0-7, 8-15. Hash table is stored in |
| * files avoiding to rebuilding them at profiling re-start so |
| * on changing do_hash() change the file format! |
| */ |
| uint32_t temp = value & 0xffffffff; |
| return ((temp << 0) ^ (temp >> 8)) & data->hash_mask; |
| } |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* !ODB_H */ |