| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public |
| License along with this library; if not, write to the Free |
| Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| /* |
| SDL_systhread.cpp |
| Epoc thread management routines for SDL |
| |
| Epoc version by Markus Mertama (w@iki.fi) |
| */ |
| |
| |
| extern "C" { |
| #undef NULL |
| #include "SDL_error.h" |
| #include "SDL_thread.h" |
| #include "../SDL_systhread.h" |
| }; |
| |
| #include <e32std.h> |
| |
| |
| static int object_count; |
| |
| int RunThread(TAny* data) |
| { |
| SDL_RunThread(data); |
| return(0); |
| } |
| |
| |
| TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2) |
| { |
| return ((RThread*)(aPtr1))->Create(aName, |
| RunThread, |
| KDefaultStackSize, |
| NULL, |
| aPtr2); |
| } |
| |
| int CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny* aPtr1, TAny* aPtr2) |
| { |
| TBuf<16> name; |
| TInt status = KErrNone; |
| do |
| { |
| object_count++; |
| name.Format(_L("SDL_%x"), object_count); |
| status = aFunc(name, aPtr1, aPtr2); |
| } |
| while(status == KErrAlreadyExists); |
| return status; |
| } |
| |
| |
| int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) |
| { |
| RThread rthread; |
| |
| TInt status = CreateUnique(NewThread, &rthread, args); |
| if (status != KErrNone) |
| { |
| delete(((RThread*)(thread->handle))); |
| thread->handle = NULL; |
| SDL_SetError("Not enough resources to create thread"); |
| return(-1); |
| } |
| rthread.Resume(); |
| thread->handle = rthread.Handle(); |
| return(0); |
| } |
| |
| void SDL_SYS_SetupThread(void) |
| { |
| return; |
| } |
| |
| Uint32 SDL_ThreadID(void) |
| { |
| RThread current; |
| TThreadId id = current.Id(); |
| return id; |
| } |
| |
| void SDL_SYS_WaitThread(SDL_Thread *thread) |
| { |
| RUndertaker taker; |
| taker.Create(); |
| TRequestStatus status; |
| taker.Logon(status, thread->handle); |
| User::WaitForRequest(status); |
| taker.Close(); |
| } |
| |
| /* WARNING: This function is really a last resort. |
| * Threads should be signaled and then exit by themselves. |
| * TerminateThread() doesn't perform stack and DLL cleanup. |
| */ |
| void SDL_SYS_KillThread(SDL_Thread *thread) |
| { |
| RThread rthread; |
| rthread.SetHandle(thread->handle); |
| rthread.Kill(0); |
| rthread.Close(); |
| } |