| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| /* Utilities for getting and setting the X display mode */ |
| |
| #include "SDL_timer.h" |
| #include "SDL_events.h" |
| #include "../../events/SDL_events_c.h" |
| #include "SDL_cgxvideo.h" |
| #include "SDL_cgxwm_c.h" |
| #include "SDL_cgxmodes_c.h" |
| |
| #define CGX_DEBUG |
| |
| static void set_best_resolution(_THIS, int width, int height) |
| { |
| Uint32 idok; |
| int depth=8; |
| |
| if(SDL_Display) |
| depth=GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH); |
| |
| idok=BestCModeIDTags(CYBRBIDTG_NominalWidth,width, |
| CYBRBIDTG_NominalHeight,height, |
| CYBRBIDTG_Depth,depth, |
| TAG_DONE); |
| |
| if(idok!=INVALID_ID) |
| { |
| if(SDL_Display) |
| { |
| if(currently_fullscreen) |
| CloseScreen(SDL_Display); |
| else |
| UnlockPubScreen(NULL,SDL_Display); |
| } |
| SDL_Display=GFX_Display=OpenScreenTags(NULL,SA_Width,width,SA_Height,height, |
| SA_Depth,depth,SA_DisplayID,idok, |
| SA_ShowTitle,FALSE, |
| TAG_DONE); |
| } |
| } |
| |
| static void get_real_resolution(_THIS, int* w, int* h) |
| { |
| *w = /*SDL_Display->Width*/ SDL_Window->Width-SDL_Window->BorderLeft-SDL_Window->BorderRight; |
| *h = /*SDL_Display->Height*/ SDL_Window->Height-SDL_Window->BorderBottom-SDL_Window->BorderTop; |
| } |
| |
| static void move_cursor_to(_THIS, int x, int y) |
| { |
| /* XWarpPointer(SDL_Display, None, SDL_Root, 0, 0, 0, 0, x, y); */ |
| |
| /* DA FARE! */ |
| } |
| |
| static void add_visual(_THIS, int depth, int class) |
| { |
| Uint32 tID; |
| |
| tID=BestCModeIDTags(CYBRBIDTG_Depth,depth, |
| CYBRBIDTG_NominalWidth,640, |
| CYBRBIDTG_NominalHeight,480, |
| TAG_DONE); |
| |
| if(tID!=INVALID_ID) |
| { |
| int n = this->hidden->nvisuals; |
| |
| this->hidden->visuals[n].depth = depth; |
| this->hidden->visuals[n].visual = tID; |
| this->hidden->visuals[n].bpp = GetCyberIDAttr(CYBRIDATTR_BPPIX,tID); |
| this->hidden->nvisuals++; |
| } |
| } |
| |
| #define TrueColor 1 |
| #define PseudoColor 2 |
| |
| int CGX_GetVideoModes(_THIS) |
| { |
| int i; |
| ULONG nextid; |
| int nmodes=0; |
| |
| SDL_modelist=NULL; |
| |
| nextid=NextDisplayInfo(INVALID_ID); |
| |
| while(nextid!=INVALID_ID) |
| { |
| if(IsCyberModeID(nextid)) |
| { |
| DisplayInfoHandle h; |
| |
| if(h=FindDisplayInfo(nextid)) |
| { |
| struct DimensionInfo info; |
| |
| if(GetDisplayInfoData(h,(char *)&info,sizeof(struct DimensionInfo),DTAG_DIMS,NULL)) |
| { |
| int ok=0; |
| |
| for(i=0;i<nmodes;i++) |
| { |
| if( SDL_modelist[i]->w == (info.Nominal.MaxX+1) && |
| SDL_modelist[i]->h == (info.Nominal.MaxY+1) ) |
| ok=1; |
| } |
| |
| if(!ok) |
| { |
| nmodes++; |
| |
| SDL_modelist = (SDL_Rect **)SDL_realloc(SDL_modelist,(nmodes+1)*sizeof(SDL_Rect *)); |
| SDL_modelist[nmodes]=NULL; |
| |
| if ( SDL_modelist ) |
| { |
| SDL_modelist[nmodes-1] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect)); |
| |
| if ( SDL_modelist[nmodes-1] == NULL ) |
| break; |
| |
| SDL_modelist[nmodes-1]->x = 0; |
| SDL_modelist[nmodes-1]->y = 0; |
| SDL_modelist[nmodes-1]->w = info.Nominal.MaxX+1; |
| SDL_modelist[nmodes-1]->h = info.Nominal.MaxY+1; |
| } |
| } |
| } |
| } |
| } |
| nextid=NextDisplayInfo(nextid); |
| } |
| |
| |
| this->hidden->nvisuals = 0; |
| /* Search for the visuals in deepest-first order, so that the first |
| will be the richest one */ |
| add_visual(this, 32, TrueColor); |
| add_visual(this, 24, TrueColor); |
| add_visual(this, 16, TrueColor); |
| add_visual(this, 15, TrueColor); |
| add_visual(this, 8, PseudoColor); |
| |
| if(this->hidden->nvisuals == 0) { |
| SDL_SetError("Found no sufficiently capable CGX visuals"); |
| return -1; |
| } |
| |
| if ( SDL_modelist == NULL ) { |
| SDL_modelist = (SDL_Rect **)SDL_malloc((1+1)*sizeof(SDL_Rect *)); |
| i = 0; |
| if ( SDL_modelist ) { |
| SDL_modelist[i] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect)); |
| if ( SDL_modelist[i] ) { |
| SDL_modelist[i]->x = 0; |
| SDL_modelist[i]->y = 0; |
| SDL_modelist[i]->w = SDL_Display->Width; |
| SDL_modelist[i]->h = SDL_Display->Height; |
| ++i; |
| } |
| SDL_modelist[i] = NULL; |
| } |
| } |
| |
| D( if ( SDL_modelist ) { |
| bug("CGX video mode list: (%ld)\n",nmodes); |
| for ( i=0; SDL_modelist[i]; ++i ) { |
| bug( "\t%ld x %ld\n", |
| SDL_modelist[i]->w, SDL_modelist[i]->h); |
| } |
| } |
| ); |
| |
| D( { bug("CGX visuals list: (%ld)\n",this->hidden->nvisuals); |
| |
| for(i=0;i<this->hidden->nvisuals;i++) |
| bug("\t%lx - depth: %ld bpp: %ld\n",this->hidden->visuals[i].visual,this->hidden->visuals[i].depth,this->hidden->visuals[i].bpp); |
| } |
| ); |
| return 0; |
| } |
| |
| int CGX_SupportedVisual(_THIS, SDL_PixelFormat *format) |
| { |
| int i; |
| for(i = 0; i < this->hidden->nvisuals; i++) |
| { |
| if(this->hidden->visuals[i].depth == format->BitsPerPixel) // Era bpp |
| return 1; |
| } |
| return 0; |
| } |
| |
| SDL_Rect **CGX_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
| { |
| if ( CGX_SupportedVisual(this, format) ) { |
| if ( flags & SDL_FULLSCREEN ) { |
| return(SDL_modelist); |
| } else { |
| return((SDL_Rect **)-1); |
| } |
| } else { |
| return((SDL_Rect **)0); |
| } |
| } |
| |
| void CGX_FreeVideoModes(_THIS) |
| { |
| int i; |
| |
| if ( SDL_modelist ) { |
| for ( i=0; SDL_modelist[i]; ++i ) { |
| SDL_free(SDL_modelist[i]); |
| } |
| SDL_free(SDL_modelist); |
| SDL_modelist = NULL; |
| } |
| } |
| |
| int CGX_ResizeFullScreen(_THIS) |
| { |
| int x, y; |
| int real_w, real_h; |
| |
| if ( currently_fullscreen ) { |
| /* Per ora non faccio nulla qui */ |
| } |
| return(1); |
| } |
| |
| void _QueueEnterFullScreen(_THIS) |
| { |
| } |
| |
| int CGX_EnterFullScreen(_THIS) |
| { |
| int okay; |
| Uint32 saved_flags; |
| |
| okay = 1; |
| saved_flags = this->screen->flags; |
| |
| if ( ! currently_fullscreen ) |
| { |
| int real_w, real_h; |
| |
| /* Map the fullscreen window to blank the screen */ |
| get_real_resolution(this, &real_w, &real_h); |
| |
| CGX_DestroyWindow(this,this->screen); |
| set_best_resolution(this, real_w,real_h); |
| |
| currently_fullscreen = 1; |
| this->screen->flags = saved_flags; |
| |
| CGX_CreateWindow(this,this->screen,real_w,real_h,GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH),this->screen->flags); |
| |
| /* Set the new resolution */ |
| okay = CGX_ResizeFullScreen(this); |
| if ( ! okay ) { |
| CGX_LeaveFullScreen(this); |
| } |
| /* Set the colormap */ |
| /* |
| if ( SDL_XColorMap ) { |
| XInstallColormap(SDL_Display, SDL_XColorMap); |
| } |
| */ |
| } |
| // CGX_GrabInputNoLock(this, this->input_grab | SDL_GRAB_FULLSCREEN); |
| return(okay); |
| } |
| |
| int CGX_LeaveFullScreen(_THIS) |
| { |
| if ( currently_fullscreen ) { |
| int width,height; |
| if ( SDL_Window ) { |
| CloseWindow(SDL_Window); |
| SDL_Window=NULL; |
| } |
| CloseScreen(SDL_Display); |
| |
| GFX_Display=SDL_Display=LockPubScreen(NULL); |
| |
| currently_fullscreen = 0; |
| |
| CGX_CreateWindow(this,this->screen,this->screen->w,this->screen->h,GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH),this->screen->flags); |
| CGX_ResizeImage(this,this->screen,0L); |
| } |
| |
| return(0); |
| } |