| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #include "SDL_video.h" |
| #include "../SDL_blit.h" |
| #include "SDL_fb3dfx.h" |
| #include "3dfx_mmio.h" |
| |
| |
| /* Wait for vertical retrace */ |
| static void WaitVBL(_THIS) |
| { |
| /* find start of retrace */ |
| tdfx_waitidle(); |
| while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == STATUS_RETRACE ) |
| ; |
| /* wait until we're past the start */ |
| while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == 0 ) |
| ; |
| } |
| static void WaitIdle(_THIS) |
| { |
| tdfx_waitidle(); |
| } |
| |
| /* Sets video mem colorkey and accelerated blit function */ |
| static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) |
| { |
| return(0); |
| } |
| |
| static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) |
| { |
| int bpp; |
| Uint32 dst_base; |
| Uint32 format; |
| int dstX, dstY; |
| |
| /* Don't blit to the display surface when switched away */ |
| if ( switched_away ) { |
| return -2; /* no hardware access */ |
| } |
| if ( dst == this->screen ) { |
| SDL_mutexP(hw_lock); |
| } |
| |
| /* Set the destination pixel format */ |
| dst_base = ((char *)dst->pixels - mapped_mem); |
| bpp = dst->format->BitsPerPixel; |
| format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13); |
| |
| /* Calculate source and destination base coordinates */ |
| dstX = rect->x; |
| dstY = rect->y; |
| |
| /* Execute the fill command */ |
| tdfx_wait(6); |
| tdfx_out32(DSTBASE, dst_base); |
| tdfx_out32(DSTFORMAT, format); |
| tdfx_out32(COLORFORE, color); |
| tdfx_out32(COMMAND_2D, COMMAND_2D_FILLRECT); |
| tdfx_out32(DSTSIZE, rect->w | (rect->h << 16)); |
| tdfx_out32(LAUNCH_2D, dstX | (dstY << 16)); |
| |
| FB_AddBusySurface(dst); |
| |
| if ( dst == this->screen ) { |
| SDL_mutexV(hw_lock); |
| } |
| return(0); |
| } |
| |
| static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, |
| SDL_Surface *dst, SDL_Rect *dstrect) |
| { |
| SDL_VideoDevice *this = current_video; |
| int bpp; |
| Uint32 src_format; |
| Uint32 dst_format; |
| Uint32 src_base; |
| Uint32 dst_base; |
| int srcX, srcY; |
| int dstX, dstY; |
| Uint32 blitop; |
| Uint32 use_colorkey; |
| |
| /* Don't blit to the display surface when switched away */ |
| if ( switched_away ) { |
| return -2; /* no hardware access */ |
| } |
| if ( dst == this->screen ) { |
| SDL_mutexP(hw_lock); |
| } |
| |
| /* Set the source and destination pixel format */ |
| src_base = ((char *)src->pixels - mapped_mem); |
| bpp = src->format->BitsPerPixel; |
| src_format = src->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13); |
| dst_base = ((char *)dst->pixels - mapped_mem); |
| bpp = dst->format->BitsPerPixel; |
| dst_format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13); |
| |
| srcX = srcrect->x; |
| srcY = srcrect->y; |
| dstX = dstrect->x; |
| dstY = dstrect->y; |
| |
| /* Assemble the blit operation */ |
| blitop = COMMAND_2D_BITBLT | (0xCC << 24); |
| if ( srcX <= dstX ) { |
| blitop |= BIT(14); |
| srcX += (dstrect->w - 1); |
| dstX += (dstrect->w - 1); |
| } |
| if ( srcY <= dstY ) { |
| blitop |= BIT(15); |
| srcY += (dstrect->h - 1); |
| dstY += (dstrect->h - 1); |
| } |
| |
| /* Perform the blit! */ |
| if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { |
| tdfx_wait(3); |
| tdfx_out32(SRCCOLORKEYMIN, src->format->colorkey); |
| tdfx_out32(SRCCOLORKEYMAX, src->format->colorkey); |
| tdfx_out32(ROP_2D, 0xAA00); |
| use_colorkey = 1; |
| } else { |
| use_colorkey = 0; |
| } |
| tdfx_wait(9); |
| tdfx_out32(SRCBASE, (Uint32)src_base); |
| tdfx_out32(SRCFORMAT, src_format); |
| tdfx_out32(DSTBASE, (Uint32)dst_base); |
| tdfx_out32(DSTFORMAT, src_format); |
| tdfx_out32(COMMAND_2D, blitop); |
| tdfx_out32(COMMANDEXTRA_2D, use_colorkey); |
| tdfx_out32(DSTSIZE, dstrect->w | (dstrect->h << 16)); |
| tdfx_out32(DSTXY, dstX | (dstY << 16)); |
| tdfx_out32(LAUNCH_2D, srcX | (srcY << 16)); |
| |
| FB_AddBusySurface(src); |
| FB_AddBusySurface(dst); |
| |
| if ( dst == this->screen ) { |
| SDL_mutexV(hw_lock); |
| } |
| return(0); |
| } |
| |
| static int CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) |
| { |
| int accelerated; |
| |
| /* Set initial acceleration on */ |
| src->flags |= SDL_HWACCEL; |
| |
| /* Set the surface attributes */ |
| if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
| if ( ! this->info.blit_hw_A ) { |
| src->flags &= ~SDL_HWACCEL; |
| } |
| } |
| if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { |
| if ( ! this->info.blit_hw_CC ) { |
| src->flags &= ~SDL_HWACCEL; |
| } |
| } |
| |
| /* Check to see if final surface blit is accelerated */ |
| accelerated = !!(src->flags & SDL_HWACCEL); |
| if ( accelerated ) { |
| src->map->hw_blit = HWAccelBlit; |
| } |
| return(accelerated); |
| } |
| |
| void FB_3DfxAccel(_THIS, __u32 card) |
| { |
| /* We have hardware accelerated surface functions */ |
| this->CheckHWBlit = CheckHWBlit; |
| wait_vbl = WaitVBL; |
| wait_idle = WaitIdle; |
| |
| /* Reset the 3Dfx controller */ |
| tdfx_out32(BRESERROR0, 0); |
| tdfx_out32(BRESERROR1, 0); |
| |
| /* The 3Dfx has an accelerated color fill */ |
| this->info.blit_fill = 1; |
| this->FillHWRect = FillHWRect; |
| |
| /* The 3Dfx has accelerated normal and colorkey blits */ |
| this->info.blit_hw = 1; |
| this->info.blit_hw_CC = 1; |
| this->SetHWColorKey = SetHWColorKey; |
| } |