| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #include <stdio.h> |
| |
| #if defined(__APPLE__) && defined(__MACH__) |
| #include <Carbon/Carbon.h> |
| #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) |
| #include <Carbon.h> |
| #else |
| #include <Script.h> |
| #include <LowMem.h> |
| #include <Devices.h> |
| #include <DiskInit.h> |
| #include <ToolUtils.h> |
| #endif |
| |
| #include "SDL_events.h" |
| #include "SDL_video.h" |
| #include "SDL_syswm.h" |
| #include "../../events/SDL_events_c.h" |
| #include "../../events/SDL_sysevents.h" |
| #include "../SDL_cursor_c.h" |
| #include "SDL_macevents_c.h" |
| #include "SDL_mackeys.h" |
| #include "SDL_macmouse_c.h" |
| |
| /* Define this to be able to collapse SDL windows. |
| #define USE_APPEARANCE_MANAGER |
| */ |
| |
| /* Macintosh resource constants */ |
| #define mApple 128 /* Apple menu resource */ |
| #define iAbout 1 /* About menu item */ |
| |
| /* Functions to handle the About menu */ |
| static void Mac_DoAppleMenu(_THIS, long item); |
| |
| /* The translation table from a macintosh key scancode to a SDL keysym */ |
| static SDLKey MAC_keymap[256]; |
| static SDL_keysym *TranslateKey(int scancode, int modifiers, |
| SDL_keysym *keysym, int pressed); |
| |
| /* Handle activation and deactivation -- returns whether an event was posted */ |
| static int Mac_HandleActivate(int activate) |
| { |
| if ( activate ) { |
| /* Show the current SDL application cursor */ |
| SDL_SetCursor(NULL); |
| |
| /* put our mask back case it changed during context switch */ |
| SetEventMask(everyEvent & ~autoKeyMask); |
| } else { |
| #if TARGET_API_MAC_CARBON |
| { Cursor cursor; |
| SetCursor(GetQDGlobalsArrow(&cursor)); |
| } |
| #else |
| SetCursor(&theQD->arrow); |
| #endif |
| if ( ! Mac_cursor_showing ) { |
| ShowCursor(); |
| Mac_cursor_showing = 1; |
| } |
| } |
| return(SDL_PrivateAppActive(activate, SDL_APPINPUTFOCUS)); |
| } |
| |
| static void myGlobalToLocal(_THIS, Point *pt) |
| { |
| if ( SDL_VideoSurface && !(SDL_VideoSurface->flags&SDL_FULLSCREEN) ) { |
| GrafPtr saveport; |
| GetPort(&saveport); |
| #if TARGET_API_MAC_CARBON |
| SetPort(GetWindowPort(SDL_Window)); |
| #else |
| SetPort(SDL_Window); |
| #endif |
| GlobalToLocal(pt); |
| SetPort(saveport); |
| } |
| } |
| |
| /* The main MacOS event handler */ |
| static int Mac_HandleEvents(_THIS, int wait4it) |
| { |
| static int mouse_button = 1; |
| int i; |
| EventRecord event; |
| |
| #if TARGET_API_MAC_CARBON |
| /* There's no GetOSEvent() in the Carbon API. *sigh* */ |
| #define cooperative_multitasking 1 |
| #else |
| int cooperative_multitasking; |
| /* If we're running fullscreen, we can hog the MacOS events, |
| otherwise we had better play nicely with the other apps. |
| */ |
| if ( this->screen && (this->screen->flags & SDL_FULLSCREEN) ) { |
| cooperative_multitasking = 0; |
| } else { |
| cooperative_multitasking = 1; |
| } |
| #endif |
| |
| /* If we call WaitNextEvent(), MacOS will check other processes |
| * and allow them to run, and perform other high-level processing. |
| */ |
| if ( cooperative_multitasking || wait4it ) { |
| UInt32 wait_time; |
| |
| /* Are we polling or not? */ |
| if ( wait4it ) { |
| wait_time = 2147483647; |
| } else { |
| wait_time = 0; |
| } |
| WaitNextEvent(everyEvent, &event, wait_time, nil); |
| } else { |
| #if ! TARGET_API_MAC_CARBON |
| GetOSEvent(everyEvent, &event); |
| #endif |
| } |
| |
| #if TARGET_API_MAC_CARBON |
| /* for some reason, event.where isn't set ? */ |
| GetGlobalMouse ( &event.where ); |
| #endif |
| |
| /* Check for mouse motion */ |
| if ( (event.where.h != last_where.h) || |
| (event.where.v != last_where.v) ) { |
| Point pt; |
| pt = last_where = event.where; |
| myGlobalToLocal(this, &pt); |
| SDL_PrivateMouseMotion(0, 0, pt.h, pt.v); |
| } |
| |
| /* Check the current state of the keyboard */ |
| if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { |
| KeyMap keys; |
| const Uint32 *keysptr = (Uint32 *) &keys; |
| const Uint32 *last_keysptr = (Uint32 *) &last_keys; |
| |
| /* Check for special non-event keys */ |
| if ( event.modifiers != last_mods ) { |
| static struct { |
| EventModifiers mask; |
| SDLKey key; |
| } mods[] = { |
| { alphaLock, SDLK_CAPSLOCK }, |
| #if 0 /* These are handled below in the GetKeys() code */ |
| { cmdKey, SDLK_LMETA }, |
| { shiftKey, SDLK_LSHIFT }, |
| { rightShiftKey, SDLK_RSHIFT }, |
| { optionKey, SDLK_LALT }, |
| { rightOptionKey, SDLK_RALT }, |
| { controlKey, SDLK_LCTRL }, |
| { rightControlKey, SDLK_RCTRL }, |
| #endif /* 0 */ |
| { 0, 0 } |
| }; |
| SDL_keysym keysym; |
| Uint8 mode; |
| EventModifiers mod, mask; |
| |
| |
| /* Set up the keyboard event */ |
| keysym.scancode = 0; |
| keysym.sym = SDLK_UNKNOWN; |
| keysym.mod = KMOD_NONE; |
| keysym.unicode = 0; |
| |
| /* See what has changed, and generate events */ |
| mod = event.modifiers; |
| for ( i=0; mods[i].mask; ++i ) { |
| mask = mods[i].mask; |
| if ( (mod&mask) != (last_mods&mask) ) { |
| keysym.sym = mods[i].key; |
| if ( (mod&mask) || |
| (mods[i].key == SDLK_CAPSLOCK) ) { |
| mode = SDL_PRESSED; |
| } else { |
| mode = SDL_RELEASED; |
| } |
| SDL_PrivateKeyboard(mode, &keysym); |
| } |
| } |
| |
| /* Save state for next time */ |
| last_mods = mod; |
| } |
| |
| /* Check for normal event keys, but we have to scan the |
| actual keyboard state because on Mac OS X a keydown event |
| is immediately followed by a keyup event. |
| */ |
| GetKeys(keys); |
| if ( (keysptr[0] != last_keysptr[0]) || |
| (keysptr[1] != last_keysptr[1]) || |
| (keysptr[2] != last_keysptr[2]) || |
| (keysptr[3] != last_keysptr[3]) ) { |
| SDL_keysym keysym; |
| int old_bit, new_bit; |
| |
| #ifdef DEBUG_KEYBOARD |
| fprintf(sterr, "New keys: 0x%x 0x%x 0x%x 0x%x\n", |
| new_keys[0], new_keys[1], |
| new_keys[2], new_keys[3]); |
| #endif |
| for ( i=0; i<128; ++i ) { |
| old_bit = (((Uint8 *)last_keys)[i/8]>>(i%8)) & 0x01; |
| new_bit = (((Uint8 *)keys)[i/8]>>(i%8)) & 0x01; |
| if ( old_bit != new_bit ) { |
| /* Post the keyboard event */ |
| #ifdef DEBUG_KEYBOARD |
| fprintf(stderr,"Scancode: 0x%2.2X\n",i); |
| #endif |
| SDL_PrivateKeyboard(new_bit, |
| TranslateKey(i, event.modifiers, |
| &keysym, new_bit)); |
| } |
| } |
| |
| /* Save state for next time */ |
| last_keys[0] = keys[0]; |
| last_keys[1] = keys[1]; |
| last_keys[2] = keys[2]; |
| last_keys[3] = keys[3]; |
| } |
| } |
| |
| /* Handle normal events */ |
| switch (event.what) { |
| case mouseDown: { |
| WindowRef win; |
| short area; |
| |
| area = FindWindow(event.where, &win); |
| /* Support switching between the SIOUX console |
| and SDL_Window by clicking in the window. |
| */ |
| if ( win && (win != FrontWindow()) ) { |
| SelectWindow(win); |
| } |
| switch (area) { |
| case inMenuBar: /* Only the apple menu exists */ |
| Mac_DoAppleMenu(this, MenuSelect(event.where)); |
| HiliteMenu(0); |
| break; |
| case inDrag: |
| #if TARGET_API_MAC_CARBON |
| DragWindow(win, event.where, NULL); |
| #else |
| DragWindow(win, event.where, &theQD->screenBits.bounds); |
| #endif |
| break; |
| case inGoAway: |
| if ( TrackGoAway(win, event.where) ) { |
| SDL_PrivateQuit(); |
| } |
| break; |
| case inContent: |
| myGlobalToLocal(this, &event.where); |
| /* Treat command-click as right mouse button */ |
| if ( event.modifiers & optionKey ) { |
| mouse_button = 2; |
| } else if ( event.modifiers & cmdKey ) { |
| mouse_button = 3; |
| } else { |
| mouse_button = 1; |
| } |
| SDL_PrivateMouseButton(SDL_PRESSED, |
| mouse_button, event.where.h, event.where.v); |
| break; |
| case inGrow: { |
| int newSize; |
| |
| /* Don't allow resize if video mode isn't resizable */ |
| if ( ! SDL_PublicSurface || |
| ! (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
| break; |
| } |
| #if TARGET_API_MAC_CARBON |
| newSize = GrowWindow(win, event.where, NULL); |
| #else |
| newSize = GrowWindow(win, event.where, &theQD->screenBits.bounds); |
| #endif |
| if ( newSize ) { |
| #if !TARGET_API_MAC_CARBON |
| EraseRect ( &theQD->screenBits.bounds ); |
| #endif |
| SizeWindow ( win, LoWord (newSize), HiWord (newSize), 1 ); |
| SDL_PrivateResize ( LoWord (newSize), HiWord (newSize) ); |
| } |
| } break; |
| case inZoomIn: |
| case inZoomOut: |
| if ( TrackBox (win, event.where, area )) { |
| Rect rect; |
| #if !TARGET_API_MAC_CARBON |
| EraseRect ( &theQD->screenBits.bounds ); |
| #endif |
| ZoomWindow ( win, area, 0); |
| if ( area == inZoomIn ) { |
| GetWindowUserState(SDL_Window, &rect); |
| } else { |
| GetWindowStandardState(SDL_Window, &rect); |
| } |
| SDL_PrivateResize (rect.right-rect.left, |
| rect.bottom-rect.top); |
| } |
| break; |
| #if TARGET_API_MAC_CARBON |
| case inCollapseBox: |
| if ( TrackBox (win, event.where, area )) { |
| if ( IsWindowCollapsable(win) ) { |
| CollapseWindow (win, !IsWindowCollapsed(win)); |
| /* There should be something done like in inGrow case, but... */ |
| } |
| } |
| break; |
| #endif /* TARGET_API_MAC_CARBON */ |
| case inSysWindow: |
| #if TARGET_API_MAC_CARBON |
| /* Never happens in Carbon? */ |
| #else |
| SystemClick(&event, win); |
| #endif |
| break; |
| default: |
| break; |
| } |
| } |
| break; |
| case mouseUp: { |
| myGlobalToLocal(this, &event.where); |
| /* Release the mouse button we simulated in the last press. |
| The drawback of this methos is we cannot press more than |
| one button. However, this doesn't matter, since there is |
| only a single logical mouse button, even if you have a |
| multi-button mouse, this doesn't matter at all. |
| */ |
| SDL_PrivateMouseButton(SDL_RELEASED, |
| mouse_button, event.where.h, event.where.v); |
| } |
| break; |
| #if 0 /* Handled above the switch statement */ |
| case keyDown: { |
| SDL_keysym keysym; |
| |
| SDL_PrivateKeyboard(SDL_PRESSED, |
| TranslateKey((event.message&keyCodeMask)>>8 |
| event.modifiers, &keysym, 1)); |
| } |
| break; |
| case keyUp: { |
| SDL_keysym keysym; |
| |
| SDL_PrivateKeyboard(SDL_RELEASED, |
| TranslateKey((event.message&keyCodeMask)>>8 |
| event.modifiers, &keysym, 0)); |
| } |
| break; |
| #endif |
| case updateEvt: { |
| BeginUpdate(SDL_Window); |
| #if SDL_VIDEO_OPENGL |
| if (SDL_VideoSurface->flags & SDL_OPENGL) |
| SDL_GL_SwapBuffers(); |
| else |
| #endif |
| if ( (SDL_VideoSurface->flags & SDL_HWSURFACE) == |
| SDL_SWSURFACE ) { |
| SDL_UpdateRect(SDL_VideoSurface, 0, 0, 0, 0); |
| } |
| EndUpdate(SDL_Window); |
| } |
| /* If this was an update event for the SIOUX console, we return 0 |
| in order to stop an endless series of updates being triggered. |
| */ |
| if ( (WindowRef) event.message != SDL_Window ) { |
| return 0; |
| } |
| break; |
| case activateEvt: { |
| Mac_HandleActivate(!!(event.modifiers & activeFlag)); |
| } |
| break; |
| case diskEvt: { |
| #if TARGET_API_MAC_CARBON |
| /* What are we supposed to do? */; |
| #else |
| if ( ((event.message>>16)&0xFFFF) != noErr ) { |
| Point spot; |
| SetPt(&spot, 0x0070, 0x0050); |
| DIBadMount(spot, event.message); |
| } |
| #endif |
| } |
| break; |
| case osEvt: { |
| switch ((event.message>>24) & 0xFF) { |
| #if 0 /* Handled above the switch statement */ |
| case mouseMovedMessage: { |
| myGlobalToLocal(this, &event.where); |
| SDL_PrivateMouseMotion(0, 0, |
| event.where.h, event.where.v); |
| } |
| break; |
| #endif /* 0 */ |
| case suspendResumeMessage: { |
| Mac_HandleActivate(!!(event.message & resumeFlag)); |
| } |
| break; |
| } |
| } |
| break; |
| default: { |
| ; |
| } |
| break; |
| } |
| return (event.what != nullEvent); |
| } |
| |
| |
| void Mac_PumpEvents(_THIS) |
| { |
| /* Process pending MacOS events */ |
| while ( Mac_HandleEvents(this, 0) ) { |
| /* Loop and check again */; |
| } |
| } |
| |
| void Mac_InitOSKeymap(_THIS) |
| { |
| const void *KCHRPtr; |
| UInt32 state; |
| UInt32 value; |
| int i; |
| int world = SDLK_WORLD_0; |
| |
| /* Map the MAC keysyms */ |
| for ( i=0; i<SDL_arraysize(MAC_keymap); ++i ) |
| MAC_keymap[i] = SDLK_UNKNOWN; |
| |
| /* Defined MAC_* constants */ |
| MAC_keymap[MK_ESCAPE] = SDLK_ESCAPE; |
| MAC_keymap[MK_F1] = SDLK_F1; |
| MAC_keymap[MK_F2] = SDLK_F2; |
| MAC_keymap[MK_F3] = SDLK_F3; |
| MAC_keymap[MK_F4] = SDLK_F4; |
| MAC_keymap[MK_F5] = SDLK_F5; |
| MAC_keymap[MK_F6] = SDLK_F6; |
| MAC_keymap[MK_F7] = SDLK_F7; |
| MAC_keymap[MK_F8] = SDLK_F8; |
| MAC_keymap[MK_F9] = SDLK_F9; |
| MAC_keymap[MK_F10] = SDLK_F10; |
| MAC_keymap[MK_F11] = SDLK_F11; |
| MAC_keymap[MK_F12] = SDLK_F12; |
| MAC_keymap[MK_PRINT] = SDLK_PRINT; |
| MAC_keymap[MK_SCROLLOCK] = SDLK_SCROLLOCK; |
| MAC_keymap[MK_PAUSE] = SDLK_PAUSE; |
| MAC_keymap[MK_POWER] = SDLK_POWER; |
| MAC_keymap[MK_BACKQUOTE] = SDLK_BACKQUOTE; |
| MAC_keymap[MK_1] = SDLK_1; |
| MAC_keymap[MK_2] = SDLK_2; |
| MAC_keymap[MK_3] = SDLK_3; |
| MAC_keymap[MK_4] = SDLK_4; |
| MAC_keymap[MK_5] = SDLK_5; |
| MAC_keymap[MK_6] = SDLK_6; |
| MAC_keymap[MK_7] = SDLK_7; |
| MAC_keymap[MK_8] = SDLK_8; |
| MAC_keymap[MK_9] = SDLK_9; |
| MAC_keymap[MK_0] = SDLK_0; |
| MAC_keymap[MK_MINUS] = SDLK_MINUS; |
| MAC_keymap[MK_EQUALS] = SDLK_EQUALS; |
| MAC_keymap[MK_BACKSPACE] = SDLK_BACKSPACE; |
| MAC_keymap[MK_INSERT] = SDLK_INSERT; |
| MAC_keymap[MK_HOME] = SDLK_HOME; |
| MAC_keymap[MK_PAGEUP] = SDLK_PAGEUP; |
| MAC_keymap[MK_NUMLOCK] = SDLK_NUMLOCK; |
| MAC_keymap[MK_KP_EQUALS] = SDLK_KP_EQUALS; |
| MAC_keymap[MK_KP_DIVIDE] = SDLK_KP_DIVIDE; |
| MAC_keymap[MK_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
| MAC_keymap[MK_TAB] = SDLK_TAB; |
| MAC_keymap[MK_q] = SDLK_q; |
| MAC_keymap[MK_w] = SDLK_w; |
| MAC_keymap[MK_e] = SDLK_e; |
| MAC_keymap[MK_r] = SDLK_r; |
| MAC_keymap[MK_t] = SDLK_t; |
| MAC_keymap[MK_y] = SDLK_y; |
| MAC_keymap[MK_u] = SDLK_u; |
| MAC_keymap[MK_i] = SDLK_i; |
| MAC_keymap[MK_o] = SDLK_o; |
| MAC_keymap[MK_p] = SDLK_p; |
| MAC_keymap[MK_LEFTBRACKET] = SDLK_LEFTBRACKET; |
| MAC_keymap[MK_RIGHTBRACKET] = SDLK_RIGHTBRACKET; |
| MAC_keymap[MK_BACKSLASH] = SDLK_BACKSLASH; |
| MAC_keymap[MK_DELETE] = SDLK_DELETE; |
| MAC_keymap[MK_END] = SDLK_END; |
| MAC_keymap[MK_PAGEDOWN] = SDLK_PAGEDOWN; |
| MAC_keymap[MK_KP7] = SDLK_KP7; |
| MAC_keymap[MK_KP8] = SDLK_KP8; |
| MAC_keymap[MK_KP9] = SDLK_KP9; |
| MAC_keymap[MK_KP_MINUS] = SDLK_KP_MINUS; |
| MAC_keymap[MK_CAPSLOCK] = SDLK_CAPSLOCK; |
| MAC_keymap[MK_a] = SDLK_a; |
| MAC_keymap[MK_s] = SDLK_s; |
| MAC_keymap[MK_d] = SDLK_d; |
| MAC_keymap[MK_f] = SDLK_f; |
| MAC_keymap[MK_g] = SDLK_g; |
| MAC_keymap[MK_h] = SDLK_h; |
| MAC_keymap[MK_j] = SDLK_j; |
| MAC_keymap[MK_k] = SDLK_k; |
| MAC_keymap[MK_l] = SDLK_l; |
| MAC_keymap[MK_SEMICOLON] = SDLK_SEMICOLON; |
| MAC_keymap[MK_QUOTE] = SDLK_QUOTE; |
| MAC_keymap[MK_RETURN] = SDLK_RETURN; |
| MAC_keymap[MK_KP4] = SDLK_KP4; |
| MAC_keymap[MK_KP5] = SDLK_KP5; |
| MAC_keymap[MK_KP6] = SDLK_KP6; |
| MAC_keymap[MK_KP_PLUS] = SDLK_KP_PLUS; |
| MAC_keymap[MK_LSHIFT] = SDLK_LSHIFT; |
| MAC_keymap[MK_z] = SDLK_z; |
| MAC_keymap[MK_x] = SDLK_x; |
| MAC_keymap[MK_c] = SDLK_c; |
| MAC_keymap[MK_v] = SDLK_v; |
| MAC_keymap[MK_b] = SDLK_b; |
| MAC_keymap[MK_n] = SDLK_n; |
| MAC_keymap[MK_m] = SDLK_m; |
| MAC_keymap[MK_COMMA] = SDLK_COMMA; |
| MAC_keymap[MK_PERIOD] = SDLK_PERIOD; |
| MAC_keymap[MK_SLASH] = SDLK_SLASH; |
| #if 0 /* These are the same as the left versions - use left by default */ |
| MAC_keymap[MK_RSHIFT] = SDLK_RSHIFT; |
| #endif |
| MAC_keymap[MK_UP] = SDLK_UP; |
| MAC_keymap[MK_KP1] = SDLK_KP1; |
| MAC_keymap[MK_KP2] = SDLK_KP2; |
| MAC_keymap[MK_KP3] = SDLK_KP3; |
| MAC_keymap[MK_KP_ENTER] = SDLK_KP_ENTER; |
| MAC_keymap[MK_LCTRL] = SDLK_LCTRL; |
| MAC_keymap[MK_LALT] = SDLK_LALT; |
| MAC_keymap[MK_LMETA] = SDLK_LMETA; |
| MAC_keymap[MK_SPACE] = SDLK_SPACE; |
| #if 0 /* These are the same as the left versions - use left by default */ |
| MAC_keymap[MK_RMETA] = SDLK_RMETA; |
| MAC_keymap[MK_RALT] = SDLK_RALT; |
| MAC_keymap[MK_RCTRL] = SDLK_RCTRL; |
| #endif |
| MAC_keymap[MK_LEFT] = SDLK_LEFT; |
| MAC_keymap[MK_DOWN] = SDLK_DOWN; |
| MAC_keymap[MK_RIGHT] = SDLK_RIGHT; |
| MAC_keymap[MK_KP0] = SDLK_KP0; |
| MAC_keymap[MK_KP_PERIOD] = SDLK_KP_PERIOD; |
| |
| #if defined(__APPLE__) && defined(__MACH__) |
| /* Wierd, these keys are on my iBook under Mac OS X |
| Note that the left arrow keysym is the same as left ctrl!? |
| */ |
| MAC_keymap[MK_IBOOK_ENTER] = SDLK_KP_ENTER; |
| MAC_keymap[MK_IBOOK_RIGHT] = SDLK_RIGHT; |
| MAC_keymap[MK_IBOOK_DOWN] = SDLK_DOWN; |
| MAC_keymap[MK_IBOOK_UP] = SDLK_UP; |
| MAC_keymap[MK_IBOOK_LEFT] = SDLK_LEFT; |
| #endif /* Mac OS X */ |
| |
| /* Up there we setup a static scancode->keysym map. However, it will not |
| * work very well on international keyboard. Hence we now query MacOS |
| * for its own keymap to adjust our own mapping table. However, this is |
| * bascially only useful for ascii char keys. This is also the reason |
| * why we keep the static table, too. |
| */ |
| |
| /* Get a pointer to the systems cached KCHR */ |
| KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache); |
| if (KCHRPtr) |
| { |
| /* Loop over all 127 possible scan codes */ |
| for (i = 0; i < 0x7F; i++) |
| { |
| /* We pretend a clean start to begin with (i.e. no dead keys active */ |
| state = 0; |
| |
| /* Now translate the key code to a key value */ |
| value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
| |
| /* If the state become 0, it was a dead key. We need to translate again, |
| passing in the new state, to get the actual key value */ |
| if (state != 0) |
| value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
| |
| /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ |
| if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ |
| MAC_keymap[i] = world++; |
| else if (value >= 32) /* non-control ASCII char */ |
| MAC_keymap[i] = value; |
| } |
| } |
| |
| /* The keypad codes are re-setup here, because the loop above cannot |
| * distinguish between a key on the keypad and a regular key. We maybe |
| * could get around this problem in another fashion: NSEvent's flags |
| * include a "NSNumericPadKeyMask" bit; we could check that and modify |
| * the symbol we return on the fly. However, this flag seems to exhibit |
| * some weird behaviour related to the num lock key |
| */ |
| MAC_keymap[MK_KP0] = SDLK_KP0; |
| MAC_keymap[MK_KP1] = SDLK_KP1; |
| MAC_keymap[MK_KP2] = SDLK_KP2; |
| MAC_keymap[MK_KP3] = SDLK_KP3; |
| MAC_keymap[MK_KP4] = SDLK_KP4; |
| MAC_keymap[MK_KP5] = SDLK_KP5; |
| MAC_keymap[MK_KP6] = SDLK_KP6; |
| MAC_keymap[MK_KP7] = SDLK_KP7; |
| MAC_keymap[MK_KP8] = SDLK_KP8; |
| MAC_keymap[MK_KP9] = SDLK_KP9; |
| MAC_keymap[MK_KP_MINUS] = SDLK_KP_MINUS; |
| MAC_keymap[MK_KP_PLUS] = SDLK_KP_PLUS; |
| MAC_keymap[MK_KP_PERIOD] = SDLK_KP_PERIOD; |
| MAC_keymap[MK_KP_EQUALS] = SDLK_KP_EQUALS; |
| MAC_keymap[MK_KP_DIVIDE] = SDLK_KP_DIVIDE; |
| MAC_keymap[MK_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
| MAC_keymap[MK_KP_ENTER] = SDLK_KP_ENTER; |
| } |
| |
| static SDL_keysym *TranslateKey(int scancode, int modifiers, |
| SDL_keysym *keysym, int pressed) |
| { |
| /* Set the keysym information */ |
| keysym->scancode = scancode; |
| keysym->sym = MAC_keymap[keysym->scancode]; |
| keysym->mod = KMOD_NONE; |
| keysym->unicode = 0; |
| if ( pressed && SDL_TranslateUNICODE ) { |
| static unsigned long state = 0; |
| static Ptr keymap = nil; |
| Ptr new_keymap; |
| |
| /* Get the current keyboard map resource */ |
| new_keymap = (Ptr)GetScriptManagerVariable(smKCHRCache); |
| if ( new_keymap != keymap ) { |
| keymap = new_keymap; |
| state = 0; |
| } |
| keysym->unicode = KeyTranslate(keymap, |
| keysym->scancode|modifiers, &state) & 0xFFFF; |
| } |
| return(keysym); |
| } |
| |
| void Mac_InitEvents(_THIS) |
| { |
| /* Create apple menu bar */ |
| apple_menu = GetMenu(mApple); |
| if ( apple_menu != nil ) { |
| AppendResMenu(apple_menu, 'DRVR'); |
| InsertMenu(apple_menu, 0); |
| } |
| DrawMenuBar(); |
| |
| /* Get rid of spurious events at startup */ |
| FlushEvents(everyEvent, 0); |
| |
| /* Allow every event but keyrepeat */ |
| SetEventMask(everyEvent & ~autoKeyMask); |
| } |
| |
| void Mac_QuitEvents(_THIS) |
| { |
| ClearMenuBar(); |
| if ( apple_menu != nil ) { |
| ReleaseResource((char **)apple_menu); |
| } |
| |
| /* Clean up pending events */ |
| FlushEvents(everyEvent, 0); |
| } |
| |
| static void Mac_DoAppleMenu(_THIS, long choice) |
| { |
| #if !TARGET_API_MAC_CARBON /* No Apple menu in OS X */ |
| short menu, item; |
| |
| item = (choice&0xFFFF); |
| choice >>= 16; |
| menu = (choice&0xFFFF); |
| |
| switch (menu) { |
| case mApple: { |
| switch (item) { |
| case iAbout: { |
| /* Run the about box */; |
| } |
| break; |
| default: { |
| Str255 name; |
| |
| GetMenuItemText(apple_menu, item, name); |
| OpenDeskAcc(name); |
| } |
| break; |
| } |
| } |
| break; |
| default: { |
| /* Ignore other menus */; |
| } |
| } |
| #endif /* !TARGET_API_MAC_CARBON */ |
| } |
| |
| #if !TARGET_API_MAC_CARBON |
| /* Since we don't initialize QuickDraw, we need to get a pointer to qd */ |
| struct QDGlobals *theQD = NULL; |
| #endif |
| |
| /* Exported to the macmain code */ |
| void SDL_InitQuickDraw(struct QDGlobals *the_qd) |
| { |
| #if !TARGET_API_MAC_CARBON |
| theQD = the_qd; |
| #endif |
| } |