| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #define WIN32_LEAN_AND_MEAN |
| #include <windows.h> |
| |
| /* Make sure XBUTTON stuff is defined that isn't in older Platform SDKs... */ |
| #ifndef WM_XBUTTONDOWN |
| #define WM_XBUTTONDOWN 0x020B |
| #endif |
| #ifndef WM_XBUTTONUP |
| #define WM_XBUTTONUP 0x020C |
| #endif |
| #ifndef GET_XBUTTON_WPARAM |
| #define GET_XBUTTON_WPARAM(w) (HIWORD(w)) |
| #endif |
| |
| #include "SDL_events.h" |
| #include "SDL_video.h" |
| #include "SDL_syswm.h" |
| #include "../SDL_sysvideo.h" |
| #include "../../events/SDL_sysevents.h" |
| #include "../../events/SDL_events_c.h" |
| #include "SDL_lowvideo.h" |
| #include "SDL_syswm_c.h" |
| #include "SDL_main.h" |
| #include "SDL_loadso.h" |
| |
| #ifdef WMMSG_DEBUG |
| #include "wmmsg.h" |
| #endif |
| |
| #ifdef _WIN32_WCE |
| #include "../gapi/SDL_gapivideo.h" |
| |
| #define IsZoomed(HWND) 1 |
| #define NO_GETKEYBOARDSTATE |
| #if _WIN32_WCE < 420 |
| #define NO_CHANGEDISPLAYSETTINGS |
| #endif |
| #endif |
| |
| /* The window we use for everything... */ |
| #ifdef _WIN32_WCE |
| LPWSTR SDL_Appname = NULL; |
| #else |
| LPSTR SDL_Appname = NULL; |
| #endif |
| Uint32 SDL_Appstyle = 0; |
| HINSTANCE SDL_Instance = NULL; |
| HWND SDL_Window = NULL; |
| RECT SDL_bounds = {0, 0, 0, 0}; |
| int SDL_windowX = 0; |
| int SDL_windowY = 0; |
| int SDL_resizing = 0; |
| int mouse_relative = 0; |
| int posted = 0; |
| #ifndef NO_CHANGEDISPLAYSETTINGS |
| DEVMODE SDL_desktop_mode; |
| DEVMODE SDL_fullscreen_mode; |
| #endif |
| WORD *gamma_saved = NULL; |
| |
| |
| /* Functions called by the message processing function */ |
| LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; |
| void (*WIN_Activate)(_THIS, BOOL active, BOOL iconic); |
| void (*WIN_RealizePalette)(_THIS); |
| void (*WIN_PaletteChanged)(_THIS, HWND window); |
| void (*WIN_WinPAINT)(_THIS, HDC hdc); |
| extern void DIB_SwapGamma(_THIS); |
| |
| #ifndef NO_GETKEYBOARDSTATE |
| /* Variables and support functions for SDL_ToUnicode() */ |
| static int codepage; |
| static int Is9xME(); |
| static int GetCodePage(); |
| static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, LPWSTR wchars, int wsize, UINT flags); |
| |
| ToUnicodeFN SDL_ToUnicode = ToUnicode9xME; |
| #endif /* !NO_GETKEYBOARDSTATE */ |
| |
| |
| #if defined(_WIN32_WCE) |
| |
| // dynamically load aygshell dll because we want SDL to work on HPC and be300 |
| HINSTANCE aygshell = NULL; |
| BOOL (WINAPI *SHFullScreen)(HWND hwndRequester, DWORD dwState) = 0; |
| |
| #define SHFS_SHOWTASKBAR 0x0001 |
| #define SHFS_HIDETASKBAR 0x0002 |
| #define SHFS_SHOWSIPBUTTON 0x0004 |
| #define SHFS_HIDESIPBUTTON 0x0008 |
| #define SHFS_SHOWSTARTICON 0x0010 |
| #define SHFS_HIDESTARTICON 0x0020 |
| |
| static void LoadAygshell(void) |
| { |
| if( !aygshell ) |
| aygshell = SDL_LoadObject("aygshell.dll"); |
| if( (aygshell != 0) && (SHFullScreen == 0) ) |
| { |
| SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen"); |
| } |
| } |
| |
| /* for gapi landscape mode */ |
| static void GapiTransform(SDL_ScreenOrientation rotate, char hires, Sint16 *x, Sint16 *y) { |
| Sint16 rotatedX; |
| Sint16 rotatedY; |
| |
| if (hires) { |
| *x = *x * 2; |
| *y = *y * 2; |
| } |
| |
| switch(rotate) { |
| case SDL_ORIENTATION_UP: |
| { |
| /* this code needs testing on a real device! |
| So it will be enabled later */ |
| /* |
| #ifdef _WIN32_WCE |
| #if _WIN32_WCE >= 420 |
| // test device orientation |
| // FIXME: do not check every mouse message |
| DEVMODE settings; |
| SDL_memset(&settings, 0, sizeof(DEVMODE)); |
| settings.dmSize = sizeof(DEVMODE); |
| settings.dmFields = DM_DISPLAYORIENTATION; |
| ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
| if( settings.dmOrientation == DMDO_90 ) |
| { |
| rotatedX = SDL_VideoSurface->h - *x; |
| rotatedY = *y; |
| *x = rotatedX; |
| *y = rotatedY; |
| } |
| #endif |
| #endif */ |
| } |
| break; |
| case SDL_ORIENTATION_RIGHT: |
| if (!SDL_VideoSurface) |
| break; |
| rotatedX = SDL_VideoSurface->w - *y; |
| rotatedY = *x; |
| *x = rotatedX; |
| *y = rotatedY; |
| break; |
| case SDL_ORIENTATION_LEFT: |
| if (!SDL_VideoSurface) |
| break; |
| rotatedX = *y; |
| rotatedY = SDL_VideoSurface->h - *x; |
| *x = rotatedX; |
| *y = rotatedY; |
| break; |
| } |
| } |
| |
| #endif |
| |
| /* JC 14 Mar 2006 |
| This is used all over the place, in the windib driver and in the dx5 driver |
| So we may as well stick it here instead of having multiple copies scattered |
| about |
| */ |
| void WIN_FlushMessageQueue() |
| { |
| MSG msg; |
| while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) { |
| if ( msg.message == WM_QUIT ) break; |
| TranslateMessage( &msg ); |
| DispatchMessage( &msg ); |
| } |
| } |
| |
| static void SDL_RestoreGameMode(void) |
| { |
| #ifdef _WIN32_WCE |
| SDL_VideoDevice *this = current_video; |
| if(SDL_strcmp(this->name, "gapi") == 0) |
| { |
| if( this->hidden->suspended ) |
| { |
| this->hidden->suspended = 0; |
| } |
| } |
| #else |
| ShowWindow(SDL_Window, SW_RESTORE); |
| #endif |
| |
| #ifndef NO_CHANGEDISPLAYSETTINGS |
| #ifndef _WIN32_WCE |
| ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); |
| #endif |
| #endif /* NO_CHANGEDISPLAYSETTINGS */ |
| } |
| static void SDL_RestoreDesktopMode(void) |
| { |
| |
| #ifdef _WIN32_WCE |
| SDL_VideoDevice *this = current_video; |
| if(SDL_strcmp(this->name, "gapi") == 0) |
| { |
| if( !this->hidden->suspended ) |
| { |
| this->hidden->suspended = 1; |
| } |
| } |
| #else |
| /* WinCE does not have a taskbar, so minimizing is not convenient */ |
| ShowWindow(SDL_Window, SW_MINIMIZE); |
| #endif |
| |
| #ifndef NO_CHANGEDISPLAYSETTINGS |
| #ifndef _WIN32_WCE |
| ChangeDisplaySettings(NULL, 0); |
| #endif |
| #endif /* NO_CHANGEDISPLAYSETTINGS */ |
| } |
| |
| #ifdef WM_MOUSELEAVE |
| /* |
| Special code to handle mouse leave events - this sucks... |
| http://support.microsoft.com/support/kb/articles/q183/1/07.asp |
| |
| TrackMouseEvent() is only available on Win98 and WinNT. |
| _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 |
| development environment, and only works on systems that have had IE 3.0 |
| or newer installed on them (which is not the case with the base Win95). |
| Therefore, we implement our own version of _TrackMouseEvent() which |
| uses our own implementation if TrackMouseEvent() is not available. |
| */ |
| static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; |
| |
| static VOID CALLBACK |
| TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) |
| { |
| RECT rect; |
| POINT pt; |
| |
| GetClientRect(hWnd, &rect); |
| MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); |
| GetCursorPos(&pt); |
| if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { |
| if ( !KillTimer(hWnd, idEvent) ) { |
| /* Error killing the timer! */ |
| } |
| PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); |
| } |
| } |
| static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) |
| { |
| if ( ptme->dwFlags == TME_LEAVE ) { |
| return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, |
| (TIMERPROC)TrackMouseTimerProc) != 0; |
| } |
| return FALSE; |
| } |
| #endif /* WM_MOUSELEAVE */ |
| |
| /* Function to retrieve the current keyboard modifiers */ |
| static void WIN_GetKeyboardState(void) |
| { |
| #ifndef NO_GETKEYBOARDSTATE |
| SDLMod state; |
| BYTE keyboard[256]; |
| Uint8 *kstate = SDL_GetKeyState(NULL); |
| |
| state = KMOD_NONE; |
| if ( GetKeyboardState(keyboard) ) { |
| if ( keyboard[VK_LSHIFT] & 0x80) { |
| state |= KMOD_LSHIFT; |
| kstate[SDLK_LSHIFT] = SDL_PRESSED; |
| } |
| if ( keyboard[VK_RSHIFT] & 0x80) { |
| state |= KMOD_RSHIFT; |
| kstate[SDLK_RSHIFT] = SDL_PRESSED; |
| } |
| if ( keyboard[VK_LCONTROL] & 0x80) { |
| state |= KMOD_LCTRL; |
| kstate[SDLK_LCTRL] = SDL_PRESSED; |
| } |
| if ( keyboard[VK_RCONTROL] & 0x80) { |
| state |= KMOD_RCTRL; |
| kstate[SDLK_RCTRL] = SDL_PRESSED; |
| } |
| if ( keyboard[VK_LMENU] & 0x80) { |
| state |= KMOD_LALT; |
| kstate[SDLK_LALT] = SDL_PRESSED; |
| } |
| if ( keyboard[VK_RMENU] & 0x80) { |
| state |= KMOD_RALT; |
| kstate[SDLK_RALT] = SDL_PRESSED; |
| } |
| if ( keyboard[VK_NUMLOCK] & 0x01) { |
| state |= KMOD_NUM; |
| kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
| } |
| if ( keyboard[VK_CAPITAL] & 0x01) { |
| state |= KMOD_CAPS; |
| kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
| } |
| } |
| SDL_SetModState(state); |
| #endif /* !NO_GETKEYBOARDSTATE */ |
| } |
| |
| /* The main Win32 event handler |
| DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
| */ |
| LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
| { |
| SDL_VideoDevice *this = current_video; |
| static int mouse_pressed = 0; |
| static int in_window = 0; |
| #ifdef WMMSG_DEBUG |
| fprintf(stderr, "Received windows message: "); |
| if ( msg > MAX_WMMSG ) { |
| fprintf(stderr, "%d", msg); |
| } else { |
| fprintf(stderr, "%s", wmtab[msg]); |
| } |
| fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); |
| #endif |
| switch (msg) { |
| |
| case WM_ACTIVATE: { |
| SDL_VideoDevice *this = current_video; |
| BOOL active, minimized; |
| Uint8 appstate; |
| |
| minimized = HIWORD(wParam); |
| active = (LOWORD(wParam) != WA_INACTIVE) && !minimized; |
| if ( active ) { |
| /* Gain the following states */ |
| appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; |
| if ( this->input_grab != SDL_GRAB_OFF ) { |
| WIN_GrabInput(this, SDL_GRAB_ON); |
| } |
| if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { |
| if ( ! DDRAW_FULLSCREEN() ) { |
| DIB_SwapGamma(this); |
| } |
| if ( WINDIB_FULLSCREEN() ) { |
| SDL_RestoreGameMode(); |
| } |
| } |
| #if defined(_WIN32_WCE) |
| if ( WINDIB_FULLSCREEN() ) { |
| LoadAygshell(); |
| if( SHFullScreen ) |
| SHFullScreen(SDL_Window, SHFS_HIDESTARTICON|SHFS_HIDETASKBAR|SHFS_HIDESIPBUTTON); |
| else |
| ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE); |
| } |
| #endif |
| posted = SDL_PrivateAppActive(1, appstate); |
| WIN_GetKeyboardState(); |
| } else { |
| /* Lose the following states */ |
| appstate = SDL_APPINPUTFOCUS; |
| if ( minimized ) { |
| appstate |= SDL_APPACTIVE; |
| } |
| if ( this->input_grab != SDL_GRAB_OFF ) { |
| WIN_GrabInput(this, SDL_GRAB_OFF); |
| } |
| if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { |
| if ( ! DDRAW_FULLSCREEN() ) { |
| DIB_SwapGamma(this); |
| } |
| if ( WINDIB_FULLSCREEN() ) { |
| SDL_RestoreDesktopMode(); |
| #if defined(_WIN32_WCE) |
| LoadAygshell(); |
| if( SHFullScreen ) |
| SHFullScreen(SDL_Window, SHFS_SHOWSTARTICON|SHFS_SHOWTASKBAR|SHFS_SHOWSIPBUTTON); |
| else |
| ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOW); |
| #endif |
| } |
| } |
| posted = SDL_PrivateAppActive(0, appstate); |
| } |
| WIN_Activate(this, active, minimized); |
| return(0); |
| } |
| break; |
| |
| case WM_MOUSEMOVE: { |
| |
| /* Mouse is handled by DirectInput when fullscreen */ |
| if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
| Sint16 x, y; |
| |
| /* mouse has entered the window */ |
| if ( ! in_window ) { |
| #ifdef WM_MOUSELEAVE |
| TRACKMOUSEEVENT tme; |
| |
| tme.cbSize = sizeof(tme); |
| tme.dwFlags = TME_LEAVE; |
| tme.hwndTrack = SDL_Window; |
| _TrackMouseEvent(&tme); |
| #endif /* WM_MOUSELEAVE */ |
| in_window = TRUE; |
| |
| posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
| } |
| |
| /* mouse has moved within the window */ |
| x = LOWORD(lParam); |
| y = HIWORD(lParam); |
| if ( mouse_relative ) { |
| POINT center; |
| center.x = (SDL_VideoSurface->w/2); |
| center.y = (SDL_VideoSurface->h/2); |
| x -= (Sint16)center.x; |
| y -= (Sint16)center.y; |
| if ( x || y ) { |
| ClientToScreen(SDL_Window, ¢er); |
| SetCursorPos(center.x, center.y); |
| posted = SDL_PrivateMouseMotion(0, 1, x, y); |
| } |
| } else { |
| #ifdef _WIN32_WCE |
| if (SDL_VideoSurface) |
| GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
| #endif |
| posted = SDL_PrivateMouseMotion(0, 0, x, y); |
| } |
| } |
| } |
| return(0); |
| |
| #ifdef WM_MOUSELEAVE |
| case WM_MOUSELEAVE: { |
| |
| /* Mouse is handled by DirectInput when fullscreen */ |
| if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
| /* mouse has left the window */ |
| /* or */ |
| /* Elvis has left the building! */ |
| posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
| } |
| in_window = FALSE; |
| } |
| return(0); |
| #endif /* WM_MOUSELEAVE */ |
| |
| case WM_LBUTTONDOWN: |
| case WM_LBUTTONUP: |
| case WM_MBUTTONDOWN: |
| case WM_MBUTTONUP: |
| case WM_RBUTTONDOWN: |
| case WM_RBUTTONUP: |
| case WM_XBUTTONDOWN: |
| case WM_XBUTTONUP: { |
| /* Mouse is handled by DirectInput when fullscreen */ |
| if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
| WORD xbuttonval = 0; |
| Sint16 x, y; |
| Uint8 button, state; |
| |
| /* DJM: |
| We want the SDL window to take focus so that |
| it acts like a normal windows "component" |
| (e.g. gains keyboard focus on a mouse click). |
| */ |
| SetFocus(SDL_Window); |
| |
| /* Figure out which button to use */ |
| switch (msg) { |
| case WM_LBUTTONDOWN: |
| button = SDL_BUTTON_LEFT; |
| state = SDL_PRESSED; |
| break; |
| case WM_LBUTTONUP: |
| button = SDL_BUTTON_LEFT; |
| state = SDL_RELEASED; |
| break; |
| case WM_MBUTTONDOWN: |
| button = SDL_BUTTON_MIDDLE; |
| state = SDL_PRESSED; |
| break; |
| case WM_MBUTTONUP: |
| button = SDL_BUTTON_MIDDLE; |
| state = SDL_RELEASED; |
| break; |
| case WM_RBUTTONDOWN: |
| button = SDL_BUTTON_RIGHT; |
| state = SDL_PRESSED; |
| break; |
| case WM_RBUTTONUP: |
| button = SDL_BUTTON_RIGHT; |
| state = SDL_RELEASED; |
| break; |
| case WM_XBUTTONDOWN: |
| xbuttonval = GET_XBUTTON_WPARAM(wParam); |
| button = SDL_BUTTON_WHEELDOWN + xbuttonval; |
| state = SDL_PRESSED; |
| break; |
| case WM_XBUTTONUP: |
| xbuttonval = GET_XBUTTON_WPARAM(wParam); |
| button = SDL_BUTTON_WHEELDOWN + xbuttonval; |
| state = SDL_RELEASED; |
| break; |
| default: |
| /* Eh? Unknown button? */ |
| return(0); |
| } |
| if ( state == SDL_PRESSED ) { |
| /* Grab mouse so we get up events */ |
| if ( ++mouse_pressed > 0 ) { |
| SetCapture(hwnd); |
| } |
| } else { |
| /* Release mouse after all up events */ |
| if ( --mouse_pressed <= 0 ) { |
| ReleaseCapture(); |
| mouse_pressed = 0; |
| } |
| } |
| if ( mouse_relative ) { |
| /* RJR: March 28, 2000 |
| report internal mouse position if in relative mode */ |
| x = 0; y = 0; |
| } else { |
| x = (Sint16)LOWORD(lParam); |
| y = (Sint16)HIWORD(lParam); |
| #ifdef _WIN32_WCE |
| if (SDL_VideoSurface) |
| GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
| #endif |
| } |
| posted = SDL_PrivateMouseButton( |
| state, button, x, y); |
| |
| /* |
| * MSDN says: |
| * "Unlike the WM_LBUTTONUP, WM_MBUTTONUP, and WM_RBUTTONUP |
| * messages, an application should return TRUE from [an |
| * XBUTTON message] if it processes it. Doing so will allow |
| * software that simulates this message on Microsoft Windows |
| * systems earlier than Windows 2000 to determine whether |
| * the window procedure processed the message or called |
| * DefWindowProc to process it. |
| */ |
| if (xbuttonval > 0) |
| return(TRUE); |
| } |
| } |
| return(0); |
| |
| |
| #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
| case WM_MOUSEWHEEL: |
| if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
| int move = (short)HIWORD(wParam); |
| if ( move ) { |
| Uint8 button; |
| if ( move > 0 ) |
| button = SDL_BUTTON_WHEELUP; |
| else |
| button = SDL_BUTTON_WHEELDOWN; |
| posted = SDL_PrivateMouseButton( |
| SDL_PRESSED, button, 0, 0); |
| posted |= SDL_PrivateMouseButton( |
| SDL_RELEASED, button, 0, 0); |
| } |
| } |
| return(0); |
| #endif |
| |
| #ifdef WM_GETMINMAXINFO |
| /* This message is sent as a way for us to "check" the values |
| * of a position change. If we don't like it, we can adjust |
| * the values before they are changed. |
| */ |
| case WM_GETMINMAXINFO: { |
| MINMAXINFO *info; |
| RECT size; |
| int x, y; |
| int style; |
| int width; |
| int height; |
| |
| /* We don't want to clobber an internal resize */ |
| if ( SDL_resizing ) |
| return(0); |
| |
| /* We allow resizing with the SDL_RESIZABLE flag */ |
| if ( SDL_PublicSurface && |
| (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
| return(0); |
| } |
| |
| /* Get the current position of our window */ |
| GetWindowRect(SDL_Window, &size); |
| x = size.left; |
| y = size.top; |
| |
| /* Calculate current width and height of our window */ |
| size.top = 0; |
| size.left = 0; |
| if ( SDL_PublicSurface != NULL ) { |
| size.bottom = SDL_PublicSurface->h; |
| size.right = SDL_PublicSurface->w; |
| } else { |
| size.bottom = 0; |
| size.right = 0; |
| } |
| |
| /* DJM - according to the docs for GetMenu(), the |
| return value is undefined if hwnd is a child window. |
| Aparently it's too difficult for MS to check |
| inside their function, so I have to do it here. |
| */ |
| style = GetWindowLong(hwnd, GWL_STYLE); |
| AdjustWindowRect( |
| &size, |
| style, |
| style & WS_CHILDWINDOW ? FALSE |
| : GetMenu(hwnd) != NULL); |
| |
| width = size.right - size.left; |
| height = size.bottom - size.top; |
| |
| /* Fix our size to the current size */ |
| info = (MINMAXINFO *)lParam; |
| info->ptMaxSize.x = width; |
| info->ptMaxSize.y = height; |
| info->ptMaxPosition.x = x; |
| info->ptMaxPosition.y = y; |
| info->ptMinTrackSize.x = width; |
| info->ptMinTrackSize.y = height; |
| info->ptMaxTrackSize.x = width; |
| info->ptMaxTrackSize.y = height; |
| } |
| return(0); |
| #endif /* WM_GETMINMAXINFO */ |
| |
| case WM_WINDOWPOSCHANGED: { |
| SDL_VideoDevice *this = current_video; |
| int w, h; |
| |
| GetClientRect(SDL_Window, &SDL_bounds); |
| ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); |
| ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); |
| if ( !SDL_resizing && !IsZoomed(SDL_Window) && |
| SDL_PublicSurface && |
| !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) { |
| SDL_windowX = SDL_bounds.left; |
| SDL_windowY = SDL_bounds.top; |
| } |
| w = SDL_bounds.right-SDL_bounds.left; |
| h = SDL_bounds.bottom-SDL_bounds.top; |
| if ( this->input_grab != SDL_GRAB_OFF ) { |
| ClipCursor(&SDL_bounds); |
| } |
| if ( SDL_PublicSurface && |
| (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
| SDL_PrivateResize(w, h); |
| } |
| } |
| break; |
| |
| /* We need to set the cursor */ |
| case WM_SETCURSOR: { |
| Uint16 hittest; |
| |
| hittest = LOWORD(lParam); |
| if ( hittest == HTCLIENT ) { |
| SetCursor(SDL_hcursor); |
| return(TRUE); |
| } |
| } |
| break; |
| |
| /* We are about to get palette focus! */ |
| case WM_QUERYNEWPALETTE: { |
| WIN_RealizePalette(current_video); |
| return(TRUE); |
| } |
| break; |
| |
| /* Another application changed the palette */ |
| case WM_PALETTECHANGED: { |
| WIN_PaletteChanged(current_video, (HWND)wParam); |
| } |
| break; |
| |
| /* We were occluded, refresh our display */ |
| case WM_PAINT: { |
| HDC hdc; |
| PAINTSTRUCT ps; |
| |
| hdc = BeginPaint(SDL_Window, &ps); |
| if ( current_video->screen && |
| !(current_video->screen->flags & SDL_OPENGL) ) { |
| WIN_WinPAINT(current_video, hdc); |
| } |
| EndPaint(SDL_Window, &ps); |
| } |
| return(0); |
| |
| /* DJM: Send an expose event in this case */ |
| case WM_ERASEBKGND: { |
| posted = SDL_PrivateExpose(); |
| } |
| return(0); |
| |
| case WM_CLOSE: { |
| if ( (posted = SDL_PrivateQuit()) ) |
| PostQuitMessage(0); |
| } |
| return(0); |
| |
| case WM_DESTROY: { |
| PostQuitMessage(0); |
| } |
| return(0); |
| |
| #ifndef NO_GETKEYBOARDSTATE |
| case WM_INPUTLANGCHANGE: { |
| codepage = GetCodePage(); |
| } |
| return(TRUE); |
| #endif |
| |
| default: { |
| /* Special handling by the video driver */ |
| if (HandleMessage) { |
| return(HandleMessage(current_video, |
| hwnd, msg, wParam, lParam)); |
| } |
| } |
| break; |
| } |
| return(DefWindowProc(hwnd, msg, wParam, lParam)); |
| } |
| |
| /* Allow the application handle to be stored and retrieved later */ |
| static void *SDL_handle = NULL; |
| |
| void SDL_SetModuleHandle(void *handle) |
| { |
| SDL_handle = handle; |
| } |
| void *SDL_GetModuleHandle(void) |
| { |
| void *handle; |
| |
| if ( SDL_handle ) { |
| handle = SDL_handle; |
| } else { |
| handle = GetModuleHandle(NULL); |
| } |
| return(handle); |
| } |
| |
| /* This allows the SDL_WINDOWID hack */ |
| BOOL SDL_windowid = FALSE; |
| |
| static int app_registered = 0; |
| |
| /* Register the class for this application -- exported for winmain.c */ |
| int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
| { |
| WNDCLASS class; |
| #ifdef WM_MOUSELEAVE |
| HMODULE handle; |
| #endif |
| |
| /* Only do this once... */ |
| if ( app_registered ) { |
| ++app_registered; |
| return(0); |
| } |
| |
| #ifndef CS_BYTEALIGNCLIENT |
| #define CS_BYTEALIGNCLIENT 0 |
| #endif |
| if ( ! name && ! SDL_Appname ) { |
| name = "SDL_app"; |
| SDL_Appstyle = CS_BYTEALIGNCLIENT; |
| SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
| } |
| |
| if ( name ) { |
| #ifdef _WIN32_WCE |
| /* WinCE uses the UNICODE version */ |
| SDL_Appname = SDL_iconv_utf8_ucs2(name); |
| #else |
| SDL_Appname = SDL_iconv_utf8_locale(name); |
| #endif /* _WIN32_WCE */ |
| SDL_Appstyle = style; |
| SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
| } |
| |
| /* Register the application class */ |
| class.hCursor = NULL; |
| class.hIcon = LoadImage(SDL_Instance, SDL_Appname, |
| IMAGE_ICON, |
| 0, 0, LR_DEFAULTCOLOR); |
| class.lpszMenuName = NULL; |
| class.lpszClassName = SDL_Appname; |
| class.hbrBackground = NULL; |
| class.hInstance = SDL_Instance; |
| class.style = SDL_Appstyle; |
| #if SDL_VIDEO_OPENGL |
| class.style |= CS_OWNDC; |
| #endif |
| class.lpfnWndProc = WinMessage; |
| class.cbWndExtra = 0; |
| class.cbClsExtra = 0; |
| if ( ! RegisterClass(&class) ) { |
| SDL_SetError("Couldn't register application class"); |
| return(-1); |
| } |
| |
| #ifdef WM_MOUSELEAVE |
| /* Get the version of TrackMouseEvent() we use */ |
| _TrackMouseEvent = NULL; |
| handle = GetModuleHandle("USER32.DLL"); |
| if ( handle ) { |
| _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); |
| } |
| if ( _TrackMouseEvent == NULL ) { |
| _TrackMouseEvent = WIN_TrackMouseEvent; |
| } |
| #endif /* WM_MOUSELEAVE */ |
| |
| #ifndef NO_GETKEYBOARDSTATE |
| /* Initialise variables for SDL_ToUnicode() */ |
| codepage = GetCodePage(); |
| SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode; |
| #endif |
| |
| app_registered = 1; |
| return(0); |
| } |
| |
| /* Unregisters the windowclass registered in SDL_RegisterApp above. */ |
| void SDL_UnregisterApp() |
| { |
| WNDCLASS class; |
| |
| /* SDL_RegisterApp might not have been called before */ |
| if ( !app_registered ) { |
| return; |
| } |
| --app_registered; |
| if ( app_registered == 0 ) { |
| /* Check for any registered window classes. */ |
| if ( GetClassInfo(SDL_Instance, SDL_Appname, &class) ) { |
| UnregisterClass(SDL_Appname, SDL_Instance); |
| } |
| SDL_free(SDL_Appname); |
| SDL_Appname = NULL; |
| } |
| } |
| |
| #ifndef NO_GETKEYBOARDSTATE |
| /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ |
| |
| static int Is9xME() |
| { |
| OSVERSIONINFO info; |
| |
| SDL_memset(&info, 0, sizeof(info)); |
| info.dwOSVersionInfoSize = sizeof(info); |
| if (!GetVersionEx(&info)) { |
| return 0; |
| } |
| return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS); |
| } |
| |
| static int GetCodePage() |
| { |
| char buff[8]; |
| int lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT); |
| int cp = GetACP(); |
| |
| if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) { |
| cp = SDL_atoi(buff); |
| } |
| return cp; |
| } |
| |
| static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags) |
| { |
| BYTE chars[2]; |
| |
| if (ToAsciiEx(vkey, scancode, keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) { |
| return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize); |
| } |
| return 0; |
| } |
| |
| #endif /* !NO_GETKEYBOARDSTATE */ |