Public release v1.3.
+ Rewrote input system to better abstract different hardware from game. Major rework to this section.
+ Added nefarious hacks via "Safe Mode" to work around failures in broken GL drivers used by some handsets (Cliq et al).
+ Various bug fixes and performance improvements.
+ Cranked up pool sizes to allow for more simultaneous game objects. (Runtime heap high watermark is now ~6mb)
+ Fixed bugs in SliderPreference to allow it to be properly instanced.
+ Added some debug frame rate display tools.
git-svn-id: http://replicaisland.googlecode.com/svn/trunk@6 1dde52a2-2b62-11df-8484-2f92f965d510
36 files changed