commit | 18fe1b8303d434641c203cc6690f2d8539e4c4fc | [log] [tgz] |
---|---|---|
author | Jesse Hall <jessehall@google.com> | Thu Feb 07 18:52:46 2013 -0800 |
committer | Jesse Hall <jessehall@google.com> | Fri Feb 22 11:22:34 2013 -0800 |
tree | b6d8408eb42c0a1d5b11d66d11712480456a26e3 | |
parent | a695f85cb208c6f5c579fdadf9fbf887a38d9e58 [diff] |
Android now has the new glShaderSource signature Change-Id: I45836219fc0e97607d83d458de9babb44f4c7534
diff --git a/Android.mk b/Android.mk index 26ad2bd..a6cfb4a 100644 --- a/Android.mk +++ b/Android.mk
@@ -62,6 +62,9 @@ #Skia should not use dlopen on Android. LOCAL_CFLAGS += -DSK_CAN_USE_DLOPEN=0 +# Android's gl2.h provides the new glShaderSource signature +LOCAL_CFLAGS += -DGR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE=1 + # used for testing #LOCAL_CFLAGS += -g -O0