Add getter for camera location (android-only)

Change-Id: I19c1919cae24a875671c37777c32b356d3141a1d
diff --git a/include/utils/SkCamera.h b/include/utils/SkCamera.h
index 57521b8..1c4c1fb 100644
--- a/include/utils/SkCamera.h
+++ b/include/utils/SkCamera.h
@@ -152,6 +152,9 @@
 
 #ifdef SK_BUILD_FOR_ANDROID
     void setCameraLocation(SkScalar x, SkScalar y, SkScalar z);
+    SkScalar getCameraLocationX();
+    SkScalar getCameraLocationY();
+    SkScalar getCameraLocationZ();
 #endif
 
     void getMatrix(SkMatrix*) const;
diff --git a/src/utils/SkCamera.cpp b/src/utils/SkCamera.cpp
index a387257..ac6fa0f 100644
--- a/src/utils/SkCamera.cpp
+++ b/src/utils/SkCamera.cpp
@@ -371,6 +371,18 @@
     fCamera.update();
     
 }
+
+SkScalar Sk3DView::getCameraLocationX() {
+    return fCamera.fLocation.fX / SkFloatToScalar(72.0f);
+}
+
+SkScalar Sk3DView::getCameraLocationY() {
+    return fCamera.fLocation.fY / SkFloatToScalar(72.0f);
+}
+
+SkScalar Sk3DView::getCameraLocationZ() {
+    return fCamera.fLocation.fZ / SkFloatToScalar(72.0f);
+}
 #endif
 
 void Sk3DView::translate(SkScalar x, SkScalar y, SkScalar z) {