Add getter for camera location (android-only)
Change-Id: I19c1919cae24a875671c37777c32b356d3141a1d
diff --git a/include/utils/SkCamera.h b/include/utils/SkCamera.h
index 57521b8..1c4c1fb 100644
--- a/include/utils/SkCamera.h
+++ b/include/utils/SkCamera.h
@@ -152,6 +152,9 @@
#ifdef SK_BUILD_FOR_ANDROID
void setCameraLocation(SkScalar x, SkScalar y, SkScalar z);
+ SkScalar getCameraLocationX();
+ SkScalar getCameraLocationY();
+ SkScalar getCameraLocationZ();
#endif
void getMatrix(SkMatrix*) const;
diff --git a/src/utils/SkCamera.cpp b/src/utils/SkCamera.cpp
index a387257..ac6fa0f 100644
--- a/src/utils/SkCamera.cpp
+++ b/src/utils/SkCamera.cpp
@@ -371,6 +371,18 @@
fCamera.update();
}
+
+SkScalar Sk3DView::getCameraLocationX() {
+ return fCamera.fLocation.fX / SkFloatToScalar(72.0f);
+}
+
+SkScalar Sk3DView::getCameraLocationY() {
+ return fCamera.fLocation.fY / SkFloatToScalar(72.0f);
+}
+
+SkScalar Sk3DView::getCameraLocationZ() {
+ return fCamera.fLocation.fZ / SkFloatToScalar(72.0f);
+}
#endif
void Sk3DView::translate(SkScalar x, SkScalar y, SkScalar z) {