blob: daca74c09000a212ce19388fa472ca1271f59e4e [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkOrderedReadBuffer.h"
#include "SkStream.h"
#include "SkTypeface.h"
SkOrderedReadBuffer::SkOrderedReadBuffer() : INHERITED() {
fMemoryPtr = NULL;
fBitmapStorage = NULL;
fTFArray = NULL;
fTFCount = 0;
fFactoryTDArray = NULL;
fFactoryArray = NULL;
fFactoryCount = 0;
fBitmapDecoder = NULL;
}
SkOrderedReadBuffer::SkOrderedReadBuffer(const void* data, size_t size) : INHERITED() {
fReader.setMemory(data, size);
fMemoryPtr = NULL;
fBitmapStorage = NULL;
fTFArray = NULL;
fTFCount = 0;
fFactoryTDArray = NULL;
fFactoryArray = NULL;
fFactoryCount = 0;
fBitmapDecoder = NULL;
}
SkOrderedReadBuffer::SkOrderedReadBuffer(SkStream* stream) {
const size_t length = stream->getLength();
fMemoryPtr = sk_malloc_throw(length);
stream->read(fMemoryPtr, length);
fReader.setMemory(fMemoryPtr, length);
fBitmapStorage = NULL;
fTFArray = NULL;
fTFCount = 0;
fFactoryTDArray = NULL;
fFactoryArray = NULL;
fFactoryCount = 0;
fBitmapDecoder = NULL;
}
SkOrderedReadBuffer::~SkOrderedReadBuffer() {
sk_free(fMemoryPtr);
SkSafeUnref(fBitmapStorage);
}
bool SkOrderedReadBuffer::readBool() {
return fReader.readBool();
}
SkColor SkOrderedReadBuffer::readColor() {
return fReader.readInt();
}
SkFixed SkOrderedReadBuffer::readFixed() {
return fReader.readS32();
}
int32_t SkOrderedReadBuffer::readInt() {
return fReader.readInt();
}
SkScalar SkOrderedReadBuffer::readScalar() {
return fReader.readScalar();
}
uint32_t SkOrderedReadBuffer::readUInt() {
return fReader.readU32();
}
int32_t SkOrderedReadBuffer::read32() {
return fReader.readInt();
}
char* SkOrderedReadBuffer::readString() {
const char* string = fReader.readString();
const int32_t length = strlen(string);
char* value = (char*)sk_malloc_throw(length + 1);
strcpy(value, string);
return value;
}
void* SkOrderedReadBuffer::readEncodedString(size_t* length, SkPaint::TextEncoding encoding) {
SkDEBUGCODE(int32_t encodingType = ) fReader.readInt();
SkASSERT(encodingType == encoding);
*length = fReader.readInt();
void* data = sk_malloc_throw(*length);
memcpy(data, fReader.skip(SkAlign4(*length)), *length);
return data;
}
void SkOrderedReadBuffer::readPoint(SkPoint* point) {
point->fX = fReader.readScalar();
point->fY = fReader.readScalar();
}
void SkOrderedReadBuffer::readMatrix(SkMatrix* matrix) {
fReader.readMatrix(matrix);
}
void SkOrderedReadBuffer::readIRect(SkIRect* rect) {
memcpy(rect, fReader.skip(sizeof(SkIRect)), sizeof(SkIRect));
}
void SkOrderedReadBuffer::readRect(SkRect* rect) {
memcpy(rect, fReader.skip(sizeof(SkRect)), sizeof(SkRect));
}
void SkOrderedReadBuffer::readRegion(SkRegion* region) {
fReader.readRegion(region);
}
void SkOrderedReadBuffer::readPath(SkPath* path) {
fReader.readPath(path);
}
uint32_t SkOrderedReadBuffer::readByteArray(void* value) {
const uint32_t length = fReader.readU32();
memcpy(value, fReader.skip(SkAlign4(length)), length);
return length;
}
uint32_t SkOrderedReadBuffer::readColorArray(SkColor* colors) {
const uint32_t count = fReader.readU32();
const uint32_t byteLength = count * sizeof(SkColor);
memcpy(colors, fReader.skip(SkAlign4(byteLength)), byteLength);
return count;
}
uint32_t SkOrderedReadBuffer::readIntArray(int32_t* values) {
const uint32_t count = fReader.readU32();
const uint32_t byteLength = count * sizeof(int32_t);
memcpy(values, fReader.skip(SkAlign4(byteLength)), byteLength);
return count;
}
uint32_t SkOrderedReadBuffer::readPointArray(SkPoint* points) {
const uint32_t count = fReader.readU32();
const uint32_t byteLength = count * sizeof(SkPoint);
memcpy(points, fReader.skip(SkAlign4(byteLength)), byteLength);
return count;
}
uint32_t SkOrderedReadBuffer::readScalarArray(SkScalar* values) {
const uint32_t count = fReader.readU32();
const uint32_t byteLength = count * sizeof(SkScalar);
memcpy(values, fReader.skip(SkAlign4(byteLength)), byteLength);
return count;
}
uint32_t SkOrderedReadBuffer::getArrayCount() {
return *(uint32_t*)fReader.peek();
}
void SkOrderedReadBuffer::readBitmap(SkBitmap* bitmap) {
size_t length = this->readUInt();
if (length > 0) {
// Bitmap was encoded.
SkMemoryStream stream(const_cast<void*>(this->skip(length)), length, false);
if (fBitmapDecoder != NULL && fBitmapDecoder(&stream, bitmap)) {
// Skip the width and height, which were written in case of failure.
fReader.skip(2 * sizeof(int));
} else {
// This bitmap was encoded when written, but we are unable to decode, possibly due to
// not having a decoder. Use a placeholder bitmap.
SkDebugf("Could not decode bitmap. Resulting bitmap will be red.\n");
int width = this->readInt();
int height = this->readInt();
bitmap->setConfig(SkBitmap::kARGB_8888_Config, width, height);
bitmap->allocPixels();
bitmap->eraseColor(SK_ColorRED);
}
} else {
if (fBitmapStorage) {
const uint32_t index = fReader.readU32();
fReader.readU32(); // bitmap generation ID (see SkOrderedWriteBuffer::writeBitmap)
*bitmap = *fBitmapStorage->getBitmap(index);
fBitmapStorage->releaseRef(index);
} else {
bitmap->unflatten(*this);
}
}
}
SkTypeface* SkOrderedReadBuffer::readTypeface() {
uint32_t index = fReader.readU32();
if (0 == index || index > (unsigned)fTFCount) {
if (index) {
SkDebugf("====== typeface index %d\n", index);
}
return NULL;
} else {
SkASSERT(fTFArray);
return fTFArray[index - 1];
}
}
SkFlattenable* SkOrderedReadBuffer::readFlattenable() {
SkFlattenable::Factory factory = NULL;
if (fFactoryCount > 0) {
int32_t index = fReader.readU32();
if (0 == index) {
return NULL; // writer failed to give us the flattenable
}
index -= 1; // we stored the index-base-1
SkASSERT(index < fFactoryCount);
factory = fFactoryArray[index];
} else if (fFactoryTDArray) {
int32_t index = fReader.readU32();
if (0 == index) {
return NULL; // writer failed to give us the flattenable
}
index -= 1; // we stored the index-base-1
factory = (*fFactoryTDArray)[index];
} else {
factory = (SkFlattenable::Factory)readFunctionPtr();
if (NULL == factory) {
return NULL; // writer failed to give us the flattenable
}
}
// if we get here, factory may still be null, but if that is the case, the
// failure was ours, not the writer.
SkFlattenable* obj = NULL;
uint32_t sizeRecorded = fReader.readU32();
if (factory) {
uint32_t offset = fReader.offset();
obj = (*factory)(*this);
// check that we read the amount we expected
uint32_t sizeRead = fReader.offset() - offset;
if (sizeRecorded != sizeRead) {
// we could try to fix up the offset...
sk_throw();
}
} else {
// we must skip the remaining data
fReader.skip(sizeRecorded);
}
return obj;
}