| |
| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef SkBlitter_DEFINED |
| #define SkBlitter_DEFINED |
| |
| #include "SkBitmap.h" |
| #include "SkMatrix.h" |
| #include "SkPaint.h" |
| #include "SkRefCnt.h" |
| #include "SkRegion.h" |
| #include "SkMask.h" |
| |
| /** SkBlitter and its subclasses are responsible for actually writing pixels |
| into memory. Besides efficiency, they handle clipping and antialiasing. |
| */ |
| class SkBlitter { |
| public: |
| virtual ~SkBlitter(); |
| |
| /// Blit a horizontal run of one or more pixels. |
| virtual void blitH(int x, int y, int width); |
| /// Blit a horizontal run of antialiased pixels; runs[] is a *sparse* |
| /// zero-terminated run-length encoding of spans of constant alpha values. |
| virtual void blitAntiH(int x, int y, const SkAlpha antialias[], |
| const int16_t runs[]); |
| /// Blit a vertical run of pixels with a constant alpha value. |
| virtual void blitV(int x, int y, int height, SkAlpha alpha); |
| /// Blit a solid rectangle one or more pixels wide. |
| virtual void blitRect(int x, int y, int width, int height); |
| /** Blit a rectangle with one alpha-blended column on the left, |
| width (zero or more) opaque pixels, and one alpha-blended column |
| on the right. |
| The result will always be at least two pixels wide. |
| */ |
| virtual void blitAntiRect(int x, int y, int width, int height, |
| SkAlpha leftAlpha, SkAlpha rightAlpha); |
| /// Blit a pattern of pixels defined by a rectangle-clipped mask; |
| /// typically used for text. |
| virtual void blitMask(const SkMask&, const SkIRect& clip); |
| |
| /** If the blitter just sets a single value for each pixel, return the |
| bitmap it draws into, and assign value. If not, return NULL and ignore |
| the value parameter. |
| */ |
| virtual const SkBitmap* justAnOpaqueColor(uint32_t* value); |
| |
| ///@name non-virtual helpers |
| void blitMaskRegion(const SkMask& mask, const SkRegion& clip); |
| void blitRectRegion(const SkIRect& rect, const SkRegion& clip); |
| void blitRegion(const SkRegion& clip); |
| ///@} |
| |
| /** @name Factories |
| Return the correct blitter to use given the specified context. |
| */ |
| static SkBlitter* Choose(const SkBitmap& device, |
| const SkMatrix& matrix, |
| const SkPaint& paint) { |
| return Choose(device, matrix, paint, NULL, 0); |
| } |
| |
| static SkBlitter* Choose(const SkBitmap& device, |
| const SkMatrix& matrix, |
| const SkPaint& paint, |
| void* storage, size_t storageSize); |
| |
| static SkBlitter* ChooseSprite(const SkBitmap& device, |
| const SkPaint&, |
| const SkBitmap& src, |
| int left, int top, |
| void* storage, size_t storageSize); |
| ///@} |
| |
| private: |
| }; |
| |
| /** This blitter silently never draws anything. |
| */ |
| class SkNullBlitter : public SkBlitter { |
| public: |
| virtual void blitH(int x, int y, int width) SK_OVERRIDE; |
| virtual void blitAntiH(int x, int y, const SkAlpha[], |
| const int16_t runs[]) SK_OVERRIDE; |
| virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
| virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
| virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE; |
| virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE; |
| }; |
| |
| /** Wraps another (real) blitter, and ensures that the real blitter is only |
| called with coordinates that have been clipped by the specified clipRect. |
| This means the caller need not perform the clipping ahead of time. |
| */ |
| class SkRectClipBlitter : public SkBlitter { |
| public: |
| void init(SkBlitter* blitter, const SkIRect& clipRect) { |
| SkASSERT(!clipRect.isEmpty()); |
| fBlitter = blitter; |
| fClipRect = clipRect; |
| } |
| |
| virtual void blitH(int x, int y, int width) SK_OVERRIDE; |
| virtual void blitAntiH(int x, int y, const SkAlpha[], |
| const int16_t runs[]) SK_OVERRIDE; |
| virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
| virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
| virtual void blitAntiRect(int x, int y, int width, int height, |
| SkAlpha leftAlpha, SkAlpha rightAlpha) SK_OVERRIDE; |
| virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE; |
| virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE; |
| |
| private: |
| SkBlitter* fBlitter; |
| SkIRect fClipRect; |
| }; |
| |
| /** Wraps another (real) blitter, and ensures that the real blitter is only |
| called with coordinates that have been clipped by the specified clipRgn. |
| This means the caller need not perform the clipping ahead of time. |
| */ |
| class SkRgnClipBlitter : public SkBlitter { |
| public: |
| void init(SkBlitter* blitter, const SkRegion* clipRgn) { |
| SkASSERT(clipRgn && !clipRgn->isEmpty()); |
| fBlitter = blitter; |
| fRgn = clipRgn; |
| } |
| |
| virtual void blitH(int x, int y, int width) SK_OVERRIDE; |
| virtual void blitAntiH(int x, int y, const SkAlpha[], |
| const int16_t runs[]) SK_OVERRIDE; |
| virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
| virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
| virtual void blitAntiRect(int x, int y, int width, int height, |
| SkAlpha leftAlpha, SkAlpha rightAlpha) SK_OVERRIDE; |
| virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE; |
| virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE; |
| |
| private: |
| SkBlitter* fBlitter; |
| const SkRegion* fRgn; |
| }; |
| |
| /** Factory to set up the appropriate most-efficient wrapper blitter |
| to apply a clip. Returns a pointer to a member, so lifetime must |
| be managed carefully. |
| */ |
| class SkBlitterClipper { |
| public: |
| SkBlitter* apply(SkBlitter* blitter, const SkRegion* clip, |
| const SkIRect* bounds = NULL); |
| |
| private: |
| SkNullBlitter fNullBlitter; |
| SkRectClipBlitter fRectBlitter; |
| SkRgnClipBlitter fRgnBlitter; |
| }; |
| |
| #endif |