// Copyright 2009 the V8 project authors. All rights reserved. | |
// Redistribution and use in source and binary forms, with or without | |
// modification, are permitted provided that the following conditions are | |
// met: | |
// | |
// * Redistributions of source code must retain the above copyright | |
// notice, this list of conditions and the following disclaimer. | |
// * Redistributions in binary form must reproduce the above | |
// copyright notice, this list of conditions and the following | |
// disclaimer in the documentation and/or other materials provided | |
// with the distribution. | |
// * Neither the name of Google Inc. nor the names of its | |
// contributors may be used to endorse or promote products derived | |
// from this software without specific prior written permission. | |
// | |
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
// Flags: --expose-debug-as debug | |
// Get the Debug object exposed from the debug context global object. | |
Debug = debug.Debug | |
var exception = null; | |
var step_out_count = 1; | |
// Simple debug event handler which counts the number of breaks hit and steps. | |
var break_point_hit_count = 0; | |
function listener(event, exec_state, event_data, data) { | |
try { | |
if (event == Debug.DebugEvent.Break) { | |
break_point_hit_count++; | |
// Continue stepping until returned to bottom frame. | |
if (exec_state.frameCount() > 1) { | |
exec_state.prepareStep(Debug.StepAction.StepOut, step_out_count); | |
} | |
} | |
} catch(e) { | |
exception = e; | |
} | |
}; | |
function BeginTest(name) { | |
test_name = name; | |
break_point_hit_count = 0; | |
exception = null; | |
} | |
function EndTest(expected_break_point_hit_count) { | |
assertEquals(expected_break_point_hit_count, break_point_hit_count, test_name); | |
assertNull(exception, test_name); | |
test_name = null; | |
} | |
// Add the debug event listener. | |
Debug.setListener(listener); | |
var shouldBreak = null; | |
function fact(x) { | |
if (shouldBreak(x)) { | |
debugger; | |
} | |
if (x < 2) { | |
return 1; | |
} else { | |
return x*fact(x-1); | |
} | |
} | |
BeginTest('Test 1'); | |
shouldBreak = function(x) { return x == 3; }; | |
step_out_count = 1; | |
fact(3); | |
EndTest(2); | |
BeginTest('Test 2'); | |
shouldBreak = function(x) { return x == 2; }; | |
step_out_count = 1; | |
fact(3); | |
EndTest(3); | |
BeginTest('Test 3'); | |
shouldBreak = function(x) { return x == 1; }; | |
step_out_count = 2; | |
fact(3); | |
EndTest(2); | |
BeginTest('Test 4'); | |
shouldBreak = function(x) { print(x); return x == 1 || x == 3; }; | |
step_out_count = 2; | |
fact(3); | |
EndTest(3); | |
// Get rid of the debug event listener. | |
Debug.setListener(null); |