| // Copyright 2008 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| // Flags: --expose-debug-as debug |
| // Get the Debug object exposed from the debug context global object. |
| Debug = debug.Debug |
| |
| // Simple debug event handler which counts the number of breaks hit and steps. |
| var break_break_point_hit_count = 0; |
| function listener(event, exec_state, event_data, data) { |
| if (event == Debug.DebugEvent.Break) { |
| break_break_point_hit_count++; |
| // Continue stepping until returned to bottom frame. |
| if (exec_state.frameCount() > 1) { |
| exec_state.prepareStep(Debug.StepAction.StepIn); |
| } |
| |
| // Test that there is a script. |
| assertTrue(typeof(event_data.func().script()) == 'object'); |
| } |
| }; |
| |
| // Add the debug event listener. |
| Debug.setListener(listener); |
| |
| // Test step into constructor with simple constructor. |
| function X() { |
| } |
| |
| function f() { |
| debugger; |
| new X(); |
| }; |
| |
| break_break_point_hit_count = 0; |
| f(); |
| assertEquals(5, break_break_point_hit_count); |
| f(); |
| assertEquals(10, break_break_point_hit_count); |
| f(); |
| assertEquals(15, break_break_point_hit_count); |
| |
| // Test step into constructor with builtin constructor. |
| function g() { |
| debugger; |
| new Date(); |
| }; |
| |
| break_break_point_hit_count = 0; |
| g(); |
| assertEquals(4, break_break_point_hit_count); |
| |
| // Get rid of the debug event listener. |
| Debug.setListener(null); |