// Copyright 2009 the V8 project authors. All rights reserved. | |
// Redistribution and use in source and binary forms, with or without | |
// modification, are permitted provided that the following conditions are | |
// met: | |
// | |
// * Redistributions of source code must retain the above copyright | |
// notice, this list of conditions and the following disclaimer. | |
// * Redistributions in binary form must reproduce the above | |
// copyright notice, this list of conditions and the following | |
// disclaimer in the documentation and/or other materials provided | |
// with the distribution. | |
// * Neither the name of Google Inc. nor the names of its | |
// contributors may be used to endorse or promote products derived | |
// from this software without specific prior written permission. | |
// | |
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
// Flags: --expose-debug-as debug | |
// Get the Debug object exposed from the debug context global object. | |
Debug = debug.Debug | |
var exception = null; | |
var state = 0; | |
var expected_function_name = null; | |
var expected_source_line_text = null; | |
var expected_caller_source_line = null; | |
var step_in_count = 2; | |
// Simple debug event handler which first time will cause 'step in' action | |
// to get into g.call and than check that execution is pauesed inside | |
// function 'g'. | |
function listener(event, exec_state, event_data, data) { | |
try { | |
if (event == Debug.DebugEvent.Break) { | |
if (state == 0) { | |
// Step into f(). | |
exec_state.prepareStep(Debug.StepAction.StepIn, step_in_count); | |
state = 2; | |
} else if (state == 2) { | |
assertEquals(expected_source_line_text, | |
event_data.sourceLineText()); | |
assertEquals(expected_function_name, event_data.func().name()); | |
state = 3; | |
} | |
} | |
} catch(e) { | |
exception = e; | |
} | |
}; | |
// Add the debug event listener. | |
Debug.setListener(listener); | |
function g() { | |
return "s"; // expected line | |
} | |
function testFunction() { | |
var f = g; | |
var s = 1 +f(10); | |
} | |
function g2() { | |
return "s2"; // expected line | |
} | |
function testFunction2() { | |
var f = g2; | |
var s = 1 +f(10, 20); | |
} | |
// Run three times. First time the function will be compiled lazily, | |
// second time cached version will be used. | |
for (var i = 0; i < 3; i++) { | |
state = 0; | |
expected_function_name = 'g'; | |
expected_source_line_text = ' return "s"; // expected line'; | |
step_in_count = 2; | |
// Set a break point and call to invoke the debug event listener. | |
Debug.setBreakPoint(testFunction, 1, 0); | |
testFunction(); | |
assertNull(exception); | |
assertEquals(3, state); | |
} | |
// Test stepping into function call when a breakpoint is set at the place | |
// of call. Use different pair of functions so that g2 is compiled lazily. | |
// Run twice: first time function will be compiled lazily, second time | |
// cached version will be used. | |
for (var i = 0; i < 3; i++) { | |
state = 0; | |
expected_function_name = 'g2'; | |
expected_source_line_text = ' return "s2"; // expected line'; | |
step_in_count = 1; | |
// Set a break point and call to invoke the debug event listener. | |
Debug.setBreakPoint(testFunction2, 2, 0); | |
testFunction2(); | |
assertNull(exception); | |
assertEquals(3, state); | |
} | |
// Get rid of the debug event listener. | |
Debug.setListener(null); |