| // Copyright 2010 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| // Flags: --expose-debug-as debug |
| // Get the Debug object exposed from the debug context global object. |
| |
| Debug = debug.Debug |
| |
| eval("var something1 = 25; \n" |
| + "var something2 = 2010; \n" |
| + "function ChooseAnimal() {\n" |
| + " return 'Cat';\n" |
| + "} \n" |
| + "function ChooseFurniture() {\n" |
| + " return 'Table';\n" |
| + "} \n" |
| + "function ChooseNumber() { return 17; } \n" |
| + "ChooseAnimal.Factory = function Factory() {\n" |
| + " return function FactoryImpl(name) {\n" |
| + " return 'Help ' + name;\n" |
| + " }\n" |
| + "}\n"); |
| |
| assertEquals("Cat", ChooseAnimal()); |
| assertEquals(25, something1); |
| |
| var script = Debug.findScript(ChooseAnimal); |
| |
| var new_source = script.source.replace("Cat", "Cap' + 'yb' + 'ara"); |
| var new_source = new_source.replace("25", "26"); |
| var new_source = new_source.replace("Help", "Hello"); |
| var new_source = new_source.replace("17", "18"); |
| print("new source: " + new_source); |
| |
| var change_log = new Array(); |
| var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log); |
| print("Result: " + JSON.stringify(result) + "\n"); |
| print("Change log: " + JSON.stringify(change_log) + "\n"); |
| |
| assertEquals("Capybara", ChooseAnimal()); |
| // Global variable do not get changed (without restarting script). |
| assertEquals(25, something1); |
| // We should support changes in oneliners. |
| assertEquals(18, ChooseNumber()); |
| assertEquals("Hello Peter", ChooseAnimal.Factory()("Peter")); |