| // Copyright 2010 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| // LiveEdit feature implementation. The script should be executed after |
| // debug-debugger.js. |
| |
| // A LiveEdit namespace. It contains functions that modifies JavaScript code |
| // according to changes of script source (if possible). |
| // |
| // When new script source is put in, the difference is calculated textually, |
| // in form of list of delete/add/change chunks. The functions that include |
| // change chunk(s) get recompiled, or their enclosing functions are |
| // recompiled instead. |
| // If the function may not be recompiled (e.g. it was completely erased in new |
| // version of the script) it remains unchanged, but the code that could |
| // create a new instance of this function goes away. An old version of script |
| // is created to back up this obsolete function. |
| // All unchanged functions have their positions updated accordingly. |
| // |
| // LiveEdit namespace is declared inside a single function constructor. |
| Debug.LiveEdit = new function() { |
| |
| // Forward declaration for minifier. |
| var FunctionStatus; |
| |
| // Applies the change to the script. |
| // The change is in form of list of chunks encoded in a single array as |
| // a series of triplets (pos1_start, pos1_end, pos2_end) |
| function ApplyPatchMultiChunk(script, diff_array, new_source, preview_only, |
| change_log) { |
| |
| var old_source = script.source; |
| |
| // Gather compile information about old version of script. |
| var old_compile_info = GatherCompileInfo(old_source, script); |
| |
| // Build tree structures for old and new versions of the script. |
| var root_old_node = BuildCodeInfoTree(old_compile_info); |
| |
| var pos_translator = new PosTranslator(diff_array); |
| |
| // Analyze changes. |
| MarkChangedFunctions(root_old_node, pos_translator.GetChunks()); |
| |
| // Find all SharedFunctionInfo's that were compiled from this script. |
| FindLiveSharedInfos(root_old_node, script); |
| |
| // Gather compile information about new version of script. |
| var new_compile_info; |
| try { |
| new_compile_info = GatherCompileInfo(new_source, script); |
| } catch (e) { |
| throw new Failure("Failed to compile new version of script: " + e); |
| } |
| var root_new_node = BuildCodeInfoTree(new_compile_info); |
| |
| // Link recompiled script data with other data. |
| FindCorrespondingFunctions(root_old_node, root_new_node); |
| |
| // Prepare to-do lists. |
| var replace_code_list = new Array(); |
| var link_to_old_script_list = new Array(); |
| var link_to_original_script_list = new Array(); |
| var update_positions_list = new Array(); |
| |
| function HarvestTodo(old_node) { |
| function CollectDamaged(node) { |
| link_to_old_script_list.push(node); |
| for (var i = 0; i < node.children.length; i++) { |
| CollectDamaged(node.children[i]); |
| } |
| } |
| |
| // Recursively collects all newly compiled functions that are going into |
| // business and should have link to the actual script updated. |
| function CollectNew(node_list) { |
| for (var i = 0; i < node_list.length; i++) { |
| link_to_original_script_list.push(node_list[i]); |
| CollectNew(node_list[i].children); |
| } |
| } |
| |
| if (old_node.status == FunctionStatus.DAMAGED) { |
| CollectDamaged(old_node); |
| return; |
| } |
| if (old_node.status == FunctionStatus.UNCHANGED) { |
| update_positions_list.push(old_node); |
| } else if (old_node.status == FunctionStatus.SOURCE_CHANGED) { |
| update_positions_list.push(old_node); |
| } else if (old_node.status == FunctionStatus.CHANGED) { |
| replace_code_list.push(old_node); |
| CollectNew(old_node.unmatched_new_nodes); |
| } |
| for (var i = 0; i < old_node.children.length; i++) { |
| HarvestTodo(old_node.children[i]); |
| } |
| } |
| |
| var preview_description = { |
| change_tree: DescribeChangeTree(root_old_node), |
| textual_diff: { |
| old_len: old_source.length, |
| new_len: new_source.length, |
| chunks: diff_array |
| }, |
| updated: false |
| }; |
| |
| if (preview_only) { |
| return preview_description; |
| } |
| |
| HarvestTodo(root_old_node); |
| |
| // Collect shared infos for functions whose code need to be patched. |
| var replaced_function_infos = new Array(); |
| for (var i = 0; i < replace_code_list.length; i++) { |
| var live_shared_function_infos = |
| replace_code_list[i].live_shared_function_infos; |
| |
| if (live_shared_function_infos) { |
| for (var j = 0; j < live_shared_function_infos.length; j++) { |
| replaced_function_infos.push(live_shared_function_infos[j]); |
| } |
| } |
| } |
| |
| // We haven't changed anything before this line yet. |
| // Committing all changes. |
| |
| // Check that function being patched is not currently on stack or drop them. |
| var dropped_functions_number = |
| CheckStackActivations(replaced_function_infos, change_log); |
| |
| preview_description.stack_modified = dropped_functions_number != 0; |
| |
| // Start with breakpoints. Convert their line/column positions and |
| // temporary remove. |
| var break_points_restorer = TemporaryRemoveBreakPoints(script, change_log); |
| |
| var old_script; |
| |
| // Create an old script only if there are function that should be linked |
| // to old version. |
| if (link_to_old_script_list.length == 0) { |
| %LiveEditReplaceScript(script, new_source, null); |
| old_script = void 0; |
| } else { |
| var old_script_name = CreateNameForOldScript(script); |
| |
| // Update the script text and create a new script representing an old |
| // version of the script. |
| old_script = %LiveEditReplaceScript(script, new_source, |
| old_script_name); |
| |
| var link_to_old_script_report = new Array(); |
| change_log.push( { linked_to_old_script: link_to_old_script_report } ); |
| |
| // We need to link to old script all former nested functions. |
| for (var i = 0; i < link_to_old_script_list.length; i++) { |
| LinkToOldScript(link_to_old_script_list[i], old_script, |
| link_to_old_script_report); |
| } |
| |
| preview_description.created_script_name = old_script_name; |
| } |
| |
| // Link to an actual script all the functions that we are going to use. |
| for (var i = 0; i < link_to_original_script_list.length; i++) { |
| %LiveEditFunctionSetScript( |
| link_to_original_script_list[i].info.shared_function_info, script); |
| } |
| |
| for (var i = 0; i < replace_code_list.length; i++) { |
| PatchFunctionCode(replace_code_list[i], change_log); |
| } |
| |
| var position_patch_report = new Array(); |
| change_log.push( {position_patched: position_patch_report} ); |
| |
| for (var i = 0; i < update_positions_list.length; i++) { |
| // TODO(LiveEdit): take into account wether it's source_changed or |
| // unchanged and whether positions changed at all. |
| PatchPositions(update_positions_list[i], diff_array, |
| position_patch_report); |
| |
| if (update_positions_list[i].live_shared_function_infos) { |
| update_positions_list[i].live_shared_function_infos. |
| forEach(function (info) { |
| %LiveEditFunctionSourceUpdated(info.raw_array); |
| }); |
| } |
| } |
| |
| break_points_restorer(pos_translator, old_script); |
| |
| preview_description.updated = true; |
| return preview_description; |
| } |
| // Function is public. |
| this.ApplyPatchMultiChunk = ApplyPatchMultiChunk; |
| |
| |
| // Fully compiles source string as a script. Returns Array of |
| // FunctionCompileInfo -- a descriptions of all functions of the script. |
| // Elements of array are ordered by start positions of functions (from top |
| // to bottom) in the source. Fields outer_index and next_sibling_index help |
| // to navigate the nesting structure of functions. |
| // |
| // All functions get compiled linked to script provided as parameter script. |
| // TODO(LiveEdit): consider not using actual scripts as script, because |
| // we have to manually erase all links right after compile. |
| function GatherCompileInfo(source, script) { |
| // Get function info, elements are partially sorted (it is a tree of |
| // nested functions serialized as parent followed by serialized children. |
| var raw_compile_info = %LiveEditGatherCompileInfo(script, source); |
| |
| // Sort function infos by start position field. |
| var compile_info = new Array(); |
| var old_index_map = new Array(); |
| for (var i = 0; i < raw_compile_info.length; i++) { |
| var info = new FunctionCompileInfo(raw_compile_info[i]); |
| // Remove all links to the actual script. Breakpoints system and |
| // LiveEdit itself believe that any function in heap that points to a |
| // particular script is a regular function. |
| // For some functions we will restore this link later. |
| %LiveEditFunctionSetScript(info.shared_function_info, void 0); |
| compile_info.push(info); |
| old_index_map.push(i); |
| } |
| |
| for (var i = 0; i < compile_info.length; i++) { |
| var k = i; |
| for (var j = i + 1; j < compile_info.length; j++) { |
| if (compile_info[k].start_position > compile_info[j].start_position) { |
| k = j; |
| } |
| } |
| if (k != i) { |
| var temp_info = compile_info[k]; |
| var temp_index = old_index_map[k]; |
| compile_info[k] = compile_info[i]; |
| old_index_map[k] = old_index_map[i]; |
| compile_info[i] = temp_info; |
| old_index_map[i] = temp_index; |
| } |
| } |
| |
| // After sorting update outer_inder field using old_index_map. Also |
| // set next_sibling_index field. |
| var current_index = 0; |
| |
| // The recursive function, that goes over all children of a particular |
| // node (i.e. function info). |
| function ResetIndexes(new_parent_index, old_parent_index) { |
| var previous_sibling = -1; |
| while (current_index < compile_info.length && |
| compile_info[current_index].outer_index == old_parent_index) { |
| var saved_index = current_index; |
| compile_info[saved_index].outer_index = new_parent_index; |
| if (previous_sibling != -1) { |
| compile_info[previous_sibling].next_sibling_index = saved_index; |
| } |
| previous_sibling = saved_index; |
| current_index++; |
| ResetIndexes(saved_index, old_index_map[saved_index]); |
| } |
| if (previous_sibling != -1) { |
| compile_info[previous_sibling].next_sibling_index = -1; |
| } |
| } |
| |
| ResetIndexes(-1, -1); |
| Assert(current_index == compile_info.length); |
| |
| return compile_info; |
| } |
| |
| |
| // Replaces function's Code. |
| function PatchFunctionCode(old_node, change_log) { |
| var new_info = old_node.corresponding_node.info; |
| if (old_node.live_shared_function_infos) { |
| old_node.live_shared_function_infos.forEach(function (old_info) { |
| %LiveEditReplaceFunctionCode(new_info.raw_array, |
| old_info.raw_array); |
| |
| // The function got a new code. However, this new code brings all new |
| // instances of SharedFunctionInfo for nested functions. However, |
| // we want the original instances to be used wherever possible. |
| // (This is because old instances and new instances will be both |
| // linked to a script and breakpoints subsystem does not really |
| // expects this; neither does LiveEdit subsystem on next call). |
| for (var i = 0; i < old_node.children.length; i++) { |
| if (old_node.children[i].corresponding_node) { |
| var corresponding_child_info = |
| old_node.children[i].corresponding_node.info. |
| shared_function_info; |
| |
| if (old_node.children[i].live_shared_function_infos) { |
| old_node.children[i].live_shared_function_infos. |
| forEach(function (old_child_info) { |
| %LiveEditReplaceRefToNestedFunction(old_info.info, |
| corresponding_child_info, |
| old_child_info.info); |
| }); |
| } |
| } |
| } |
| }); |
| |
| change_log.push( {function_patched: new_info.function_name} ); |
| } else { |
| change_log.push( {function_patched: new_info.function_name, |
| function_info_not_found: true} ); |
| } |
| } |
| |
| |
| // Makes a function associated with another instance of a script (the |
| // one representing its old version). This way the function still |
| // may access its own text. |
| function LinkToOldScript(old_info_node, old_script, report_array) { |
| if (old_info_node.live_shared_function_infos) { |
| old_info_node.live_shared_function_infos. |
| forEach(function (info) { |
| %LiveEditFunctionSetScript(info.info, old_script); |
| }); |
| |
| report_array.push( { name: old_info_node.info.function_name } ); |
| } else { |
| report_array.push( |
| { name: old_info_node.info.function_name, not_found: true } ); |
| } |
| } |
| |
| |
| // Returns function that restores breakpoints. |
| function TemporaryRemoveBreakPoints(original_script, change_log) { |
| var script_break_points = GetScriptBreakPoints(original_script); |
| |
| var break_points_update_report = []; |
| change_log.push( { break_points_update: break_points_update_report } ); |
| |
| var break_point_old_positions = []; |
| for (var i = 0; i < script_break_points.length; i++) { |
| var break_point = script_break_points[i]; |
| |
| break_point.clear(); |
| |
| // TODO(LiveEdit): be careful with resource offset here. |
| var break_point_position = Debug.findScriptSourcePosition(original_script, |
| break_point.line(), break_point.column()); |
| |
| var old_position_description = { |
| position: break_point_position, |
| line: break_point.line(), |
| column: break_point.column() |
| } |
| break_point_old_positions.push(old_position_description); |
| } |
| |
| |
| // Restores breakpoints and creates their copies in the "old" copy of |
| // the script. |
| return function (pos_translator, old_script_copy_opt) { |
| // Update breakpoints (change positions and restore them in old version |
| // of script. |
| for (var i = 0; i < script_break_points.length; i++) { |
| var break_point = script_break_points[i]; |
| if (old_script_copy_opt) { |
| var clone = break_point.cloneForOtherScript(old_script_copy_opt); |
| clone.set(old_script_copy_opt); |
| |
| break_points_update_report.push( { |
| type: "copied_to_old", |
| id: break_point.number(), |
| new_id: clone.number(), |
| positions: break_point_old_positions[i] |
| } ); |
| } |
| |
| var updated_position = pos_translator.Translate( |
| break_point_old_positions[i].position, |
| PosTranslator.ShiftWithTopInsideChunkHandler); |
| |
| var new_location = |
| original_script.locationFromPosition(updated_position, false); |
| |
| break_point.update_positions(new_location.line, new_location.column); |
| |
| var new_position_description = { |
| position: updated_position, |
| line: new_location.line, |
| column: new_location.column |
| } |
| |
| break_point.set(original_script); |
| |
| break_points_update_report.push( { type: "position_changed", |
| id: break_point.number(), |
| old_positions: break_point_old_positions[i], |
| new_positions: new_position_description |
| } ); |
| } |
| } |
| } |
| |
| |
| function Assert(condition, message) { |
| if (!condition) { |
| if (message) { |
| throw "Assert " + message; |
| } else { |
| throw "Assert"; |
| } |
| } |
| } |
| |
| function DiffChunk(pos1, pos2, len1, len2) { |
| this.pos1 = pos1; |
| this.pos2 = pos2; |
| this.len1 = len1; |
| this.len2 = len2; |
| } |
| |
| function PosTranslator(diff_array) { |
| var chunks = new Array(); |
| var current_diff = 0; |
| for (var i = 0; i < diff_array.length; i += 3) { |
| var pos1_begin = diff_array[i]; |
| var pos2_begin = pos1_begin + current_diff; |
| var pos1_end = diff_array[i + 1]; |
| var pos2_end = diff_array[i + 2]; |
| chunks.push(new DiffChunk(pos1_begin, pos2_begin, pos1_end - pos1_begin, |
| pos2_end - pos2_begin)); |
| current_diff = pos2_end - pos1_end; |
| } |
| this.chunks = chunks; |
| } |
| PosTranslator.prototype.GetChunks = function() { |
| return this.chunks; |
| } |
| |
| PosTranslator.prototype.Translate = function(pos, inside_chunk_handler) { |
| var array = this.chunks; |
| if (array.length == 0 || pos < array[0].pos1) { |
| return pos; |
| } |
| var chunk_index1 = 0; |
| var chunk_index2 = array.length - 1; |
| |
| while (chunk_index1 < chunk_index2) { |
| var middle_index = Math.floor((chunk_index1 + chunk_index2) / 2); |
| if (pos < array[middle_index + 1].pos1) { |
| chunk_index2 = middle_index; |
| } else { |
| chunk_index1 = middle_index + 1; |
| } |
| } |
| var chunk = array[chunk_index1]; |
| if (pos >= chunk.pos1 + chunk.len1) { |
| return pos + chunk.pos2 + chunk.len2 - chunk.pos1 - chunk.len1; |
| } |
| |
| if (!inside_chunk_handler) { |
| inside_chunk_handler = PosTranslator.DefaultInsideChunkHandler; |
| } |
| return inside_chunk_handler(pos, chunk); |
| } |
| |
| PosTranslator.DefaultInsideChunkHandler = function(pos, diff_chunk) { |
| Assert(false, "Cannot translate position in changed area"); |
| } |
| |
| PosTranslator.ShiftWithTopInsideChunkHandler = |
| function(pos, diff_chunk) { |
| // We carelessly do not check whether we stay inside the chunk after |
| // translation. |
| return pos - diff_chunk.pos1 + diff_chunk.pos2; |
| } |
| |
| var FunctionStatus = { |
| // No change to function or its inner functions; however its positions |
| // in script may have been shifted. |
| UNCHANGED: "unchanged", |
| // The code of a function remains unchanged, but something happened inside |
| // some inner functions. |
| SOURCE_CHANGED: "source changed", |
| // The code of a function is changed or some nested function cannot be |
| // properly patched so this function must be recompiled. |
| CHANGED: "changed", |
| // Function is changed but cannot be patched. |
| DAMAGED: "damaged" |
| } |
| |
| function CodeInfoTreeNode(code_info, children, array_index) { |
| this.info = code_info; |
| this.children = children; |
| // an index in array of compile_info |
| this.array_index = array_index; |
| this.parent = void 0; |
| |
| this.status = FunctionStatus.UNCHANGED; |
| // Status explanation is used for debugging purposes and will be shown |
| // in user UI if some explanations are needed. |
| this.status_explanation = void 0; |
| this.new_start_pos = void 0; |
| this.new_end_pos = void 0; |
| this.corresponding_node = void 0; |
| this.unmatched_new_nodes = void 0; |
| |
| // 'Textual' correspondence/matching is weaker than 'pure' |
| // correspondence/matching. We need 'textual' level for visual presentation |
| // in UI, we use 'pure' level for actual code manipulation. |
| // Sometimes only function body is changed (functions in old and new script |
| // textually correspond), but we cannot patch the code, so we see them |
| // as an old function deleted and new function created. |
| this.textual_corresponding_node = void 0; |
| this.textually_unmatched_new_nodes = void 0; |
| |
| this.live_shared_function_infos = void 0; |
| } |
| |
| // From array of function infos that is implicitly a tree creates |
| // an actual tree of functions in script. |
| function BuildCodeInfoTree(code_info_array) { |
| // Throughtout all function we iterate over input array. |
| var index = 0; |
| |
| // Recursive function that builds a branch of tree. |
| function BuildNode() { |
| var my_index = index; |
| index++; |
| var child_array = new Array(); |
| while (index < code_info_array.length && |
| code_info_array[index].outer_index == my_index) { |
| child_array.push(BuildNode()); |
| } |
| var node = new CodeInfoTreeNode(code_info_array[my_index], child_array, |
| my_index); |
| for (var i = 0; i < child_array.length; i++) { |
| child_array[i].parent = node; |
| } |
| return node; |
| } |
| |
| var root = BuildNode(); |
| Assert(index == code_info_array.length); |
| return root; |
| } |
| |
| // Applies a list of the textual diff chunks onto the tree of functions. |
| // Determines status of each function (from unchanged to damaged). However |
| // children of unchanged functions are ignored. |
| function MarkChangedFunctions(code_info_tree, chunks) { |
| |
| // A convenient interator over diff chunks that also translates |
| // positions from old to new in a current non-changed part of script. |
| var chunk_it = new function() { |
| var chunk_index = 0; |
| var pos_diff = 0; |
| this.current = function() { return chunks[chunk_index]; } |
| this.next = function() { |
| var chunk = chunks[chunk_index]; |
| pos_diff = chunk.pos2 + chunk.len2 - (chunk.pos1 + chunk.len1); |
| chunk_index++; |
| } |
| this.done = function() { return chunk_index >= chunks.length; } |
| this.TranslatePos = function(pos) { return pos + pos_diff; } |
| }; |
| |
| // A recursive function that processes internals of a function and all its |
| // inner functions. Iterator chunk_it initially points to a chunk that is |
| // below function start. |
| function ProcessInternals(info_node) { |
| info_node.new_start_pos = chunk_it.TranslatePos( |
| info_node.info.start_position); |
| var child_index = 0; |
| var code_changed = false; |
| var source_changed = false; |
| // Simultaneously iterates over child functions and over chunks. |
| while (!chunk_it.done() && |
| chunk_it.current().pos1 < info_node.info.end_position) { |
| if (child_index < info_node.children.length) { |
| var child = info_node.children[child_index]; |
| |
| if (child.info.end_position <= chunk_it.current().pos1) { |
| ProcessUnchangedChild(child); |
| child_index++; |
| continue; |
| } else if (child.info.start_position >= |
| chunk_it.current().pos1 + chunk_it.current().len1) { |
| code_changed = true; |
| chunk_it.next(); |
| continue; |
| } else if (child.info.start_position <= chunk_it.current().pos1 && |
| child.info.end_position >= chunk_it.current().pos1 + |
| chunk_it.current().len1) { |
| ProcessInternals(child); |
| source_changed = source_changed || |
| ( child.status != FunctionStatus.UNCHANGED ); |
| code_changed = code_changed || |
| ( child.status == FunctionStatus.DAMAGED ); |
| child_index++; |
| continue; |
| } else { |
| code_changed = true; |
| child.status = FunctionStatus.DAMAGED; |
| child.status_explanation = |
| "Text diff overlaps with function boundary"; |
| child_index++; |
| continue; |
| } |
| } else { |
| if (chunk_it.current().pos1 + chunk_it.current().len1 <= |
| info_node.info.end_position) { |
| info_node.status = FunctionStatus.CHANGED; |
| chunk_it.next(); |
| continue; |
| } else { |
| info_node.status = FunctionStatus.DAMAGED; |
| info_node.status_explanation = |
| "Text diff overlaps with function boundary"; |
| return; |
| } |
| } |
| Assert("Unreachable", false); |
| } |
| while (child_index < info_node.children.length) { |
| var child = info_node.children[child_index]; |
| ProcessUnchangedChild(child); |
| child_index++; |
| } |
| if (code_changed) { |
| info_node.status = FunctionStatus.CHANGED; |
| } else if (source_changed) { |
| info_node.status = FunctionStatus.SOURCE_CHANGED; |
| } |
| info_node.new_end_pos = |
| chunk_it.TranslatePos(info_node.info.end_position); |
| } |
| |
| function ProcessUnchangedChild(node) { |
| node.new_start_pos = chunk_it.TranslatePos(node.info.start_position); |
| node.new_end_pos = chunk_it.TranslatePos(node.info.end_position); |
| } |
| |
| ProcessInternals(code_info_tree); |
| } |
| |
| // For ecah old function (if it is not damaged) tries to find a corresponding |
| // function in new script. Typically it should succeed (non-damaged functions |
| // by definition may only have changes inside their bodies). However there are |
| // reasons for corresponence not to be found; function with unmodified text |
| // in new script may become enclosed into other function; the innocent change |
| // inside function body may in fact be something like "} function B() {" that |
| // splits a function into 2 functions. |
| function FindCorrespondingFunctions(old_code_tree, new_code_tree) { |
| |
| // A recursive function that tries to find a correspondence for all |
| // child functions and for their inner functions. |
| function ProcessChildren(old_node, new_node) { |
| var old_children = old_node.children; |
| var new_children = new_node.children; |
| |
| var unmatched_new_nodes_list = []; |
| var textually_unmatched_new_nodes_list = []; |
| |
| var old_index = 0; |
| var new_index = 0; |
| while (old_index < old_children.length) { |
| if (old_children[old_index].status == FunctionStatus.DAMAGED) { |
| old_index++; |
| } else if (new_index < new_children.length) { |
| if (new_children[new_index].info.start_position < |
| old_children[old_index].new_start_pos) { |
| unmatched_new_nodes_list.push(new_children[new_index]); |
| textually_unmatched_new_nodes_list.push(new_children[new_index]); |
| new_index++; |
| } else if (new_children[new_index].info.start_position == |
| old_children[old_index].new_start_pos) { |
| if (new_children[new_index].info.end_position == |
| old_children[old_index].new_end_pos) { |
| old_children[old_index].corresponding_node = |
| new_children[new_index]; |
| old_children[old_index].textual_corresponding_node = |
| new_children[new_index]; |
| if (old_children[old_index].status != FunctionStatus.UNCHANGED) { |
| ProcessChildren(old_children[old_index], |
| new_children[new_index]); |
| if (old_children[old_index].status == FunctionStatus.DAMAGED) { |
| unmatched_new_nodes_list.push( |
| old_children[old_index].corresponding_node); |
| old_children[old_index].corresponding_node = void 0; |
| old_node.status = FunctionStatus.CHANGED; |
| } |
| } |
| } else { |
| old_children[old_index].status = FunctionStatus.DAMAGED; |
| old_children[old_index].status_explanation = |
| "No corresponding function in new script found"; |
| old_node.status = FunctionStatus.CHANGED; |
| unmatched_new_nodes_list.push(new_children[new_index]); |
| textually_unmatched_new_nodes_list.push(new_children[new_index]); |
| } |
| new_index++; |
| old_index++; |
| } else { |
| old_children[old_index].status = FunctionStatus.DAMAGED; |
| old_children[old_index].status_explanation = |
| "No corresponding function in new script found"; |
| old_node.status = FunctionStatus.CHANGED; |
| old_index++; |
| } |
| } else { |
| old_children[old_index].status = FunctionStatus.DAMAGED; |
| old_children[old_index].status_explanation = |
| "No corresponding function in new script found"; |
| old_node.status = FunctionStatus.CHANGED; |
| old_index++; |
| } |
| } |
| |
| while (new_index < new_children.length) { |
| unmatched_new_nodes_list.push(new_children[new_index]); |
| textually_unmatched_new_nodes_list.push(new_children[new_index]); |
| new_index++; |
| } |
| |
| if (old_node.status == FunctionStatus.CHANGED) { |
| var why_wrong_expectations = |
| WhyFunctionExpectationsDiffer(old_node.info, new_node.info); |
| if (why_wrong_expectations) { |
| old_node.status = FunctionStatus.DAMAGED; |
| old_node.status_explanation = why_wrong_expectations; |
| } |
| } |
| old_node.unmatched_new_nodes = unmatched_new_nodes_list; |
| old_node.textually_unmatched_new_nodes = |
| textually_unmatched_new_nodes_list; |
| } |
| |
| ProcessChildren(old_code_tree, new_code_tree); |
| |
| old_code_tree.corresponding_node = new_code_tree; |
| old_code_tree.textual_corresponding_node = new_code_tree; |
| |
| Assert(old_code_tree.status != FunctionStatus.DAMAGED, |
| "Script became damaged"); |
| } |
| |
| function FindLiveSharedInfos(old_code_tree, script) { |
| var shared_raw_list = %LiveEditFindSharedFunctionInfosForScript(script); |
| |
| var shared_infos = new Array(); |
| |
| for (var i = 0; i < shared_raw_list.length; i++) { |
| shared_infos.push(new SharedInfoWrapper(shared_raw_list[i])); |
| } |
| |
| // Finds all SharedFunctionInfos that corresponds to compile info |
| // in old version of the script. |
| function FindFunctionInfos(compile_info) { |
| var wrappers = []; |
| |
| for (var i = 0; i < shared_infos.length; i++) { |
| var wrapper = shared_infos[i]; |
| if (wrapper.start_position == compile_info.start_position && |
| wrapper.end_position == compile_info.end_position) { |
| wrappers.push(wrapper); |
| } |
| } |
| |
| if (wrappers.length > 0) { |
| return wrappers; |
| } |
| } |
| |
| function TraverseTree(node) { |
| node.live_shared_function_infos = FindFunctionInfos(node.info); |
| |
| for (var i = 0; i < node.children.length; i++) { |
| TraverseTree(node.children[i]); |
| } |
| } |
| |
| TraverseTree(old_code_tree); |
| } |
| |
| |
| // An object describing function compilation details. Its index fields |
| // apply to indexes inside array that stores these objects. |
| function FunctionCompileInfo(raw_array) { |
| this.function_name = raw_array[0]; |
| this.start_position = raw_array[1]; |
| this.end_position = raw_array[2]; |
| this.param_num = raw_array[3]; |
| this.code = raw_array[4]; |
| this.code_scope_info = raw_array[5]; |
| this.scope_info = raw_array[6]; |
| this.outer_index = raw_array[7]; |
| this.shared_function_info = raw_array[8]; |
| this.next_sibling_index = null; |
| this.raw_array = raw_array; |
| } |
| |
| function SharedInfoWrapper(raw_array) { |
| this.function_name = raw_array[0]; |
| this.start_position = raw_array[1]; |
| this.end_position = raw_array[2]; |
| this.info = raw_array[3]; |
| this.raw_array = raw_array; |
| } |
| |
| // Changes positions (including all statments) in function. |
| function PatchPositions(old_info_node, diff_array, report_array) { |
| if (old_info_node.live_shared_function_infos) { |
| old_info_node.live_shared_function_infos.forEach(function (info) { |
| %LiveEditPatchFunctionPositions(info.raw_array, |
| diff_array); |
| }); |
| |
| report_array.push( { name: old_info_node.info.function_name } ); |
| } else { |
| // TODO(LiveEdit): function is not compiled yet or is already collected. |
| report_array.push( |
| { name: old_info_node.info.function_name, info_not_found: true } ); |
| } |
| } |
| |
| // Adds a suffix to script name to mark that it is old version. |
| function CreateNameForOldScript(script) { |
| // TODO(635): try better than this; support several changes. |
| return script.name + " (old)"; |
| } |
| |
| // Compares a function interface old and new version, whether it |
| // changed or not. Returns explanation if they differ. |
| function WhyFunctionExpectationsDiffer(function_info1, function_info2) { |
| // Check that function has the same number of parameters (there may exist |
| // an adapter, that won't survive function parameter number change). |
| if (function_info1.param_num != function_info2.param_num) { |
| return "Changed parameter number: " + function_info1.param_num + |
| " and " + function_info2.param_num; |
| } |
| var scope_info1 = function_info1.scope_info; |
| var scope_info2 = function_info2.scope_info; |
| |
| var scope_info1_text; |
| var scope_info2_text; |
| |
| if (scope_info1) { |
| scope_info1_text = scope_info1.toString(); |
| } else { |
| scope_info1_text = ""; |
| } |
| if (scope_info2) { |
| scope_info2_text = scope_info2.toString(); |
| } else { |
| scope_info2_text = ""; |
| } |
| |
| if (scope_info1_text != scope_info2_text) { |
| return "Incompatible variable maps: [" + scope_info1_text + |
| "] and [" + scope_info2_text + "]"; |
| } |
| // No differences. Return undefined. |
| return; |
| } |
| |
| // Minifier forward declaration. |
| var FunctionPatchabilityStatus; |
| |
| // For array of wrapped shared function infos checks that none of them |
| // have activations on stack (of any thread). Throws a Failure exception |
| // if this proves to be false. |
| function CheckStackActivations(shared_wrapper_list, change_log) { |
| var shared_list = new Array(); |
| for (var i = 0; i < shared_wrapper_list.length; i++) { |
| shared_list[i] = shared_wrapper_list[i].info; |
| } |
| var result = %LiveEditCheckAndDropActivations(shared_list, true); |
| if (result[shared_list.length]) { |
| // Extra array element may contain error message. |
| throw new Failure(result[shared_list.length]); |
| } |
| |
| var problems = new Array(); |
| var dropped = new Array(); |
| for (var i = 0; i < shared_list.length; i++) { |
| var shared = shared_wrapper_list[i]; |
| if (result[i] == FunctionPatchabilityStatus.REPLACED_ON_ACTIVE_STACK) { |
| dropped.push({ name: shared.function_name } ); |
| } else if (result[i] != FunctionPatchabilityStatus.AVAILABLE_FOR_PATCH) { |
| var description = { |
| name: shared.function_name, |
| start_pos: shared.start_position, |
| end_pos: shared.end_position, |
| replace_problem: |
| FunctionPatchabilityStatus.SymbolName(result[i]) |
| }; |
| problems.push(description); |
| } |
| } |
| if (dropped.length > 0) { |
| change_log.push({ dropped_from_stack: dropped }); |
| } |
| if (problems.length > 0) { |
| change_log.push( { functions_on_stack: problems } ); |
| throw new Failure("Blocked by functions on stack"); |
| } |
| |
| return dropped.length; |
| } |
| |
| // A copy of the FunctionPatchabilityStatus enum from liveedit.h |
| var FunctionPatchabilityStatus = { |
| AVAILABLE_FOR_PATCH: 1, |
| BLOCKED_ON_ACTIVE_STACK: 2, |
| BLOCKED_ON_OTHER_STACK: 3, |
| BLOCKED_UNDER_NATIVE_CODE: 4, |
| REPLACED_ON_ACTIVE_STACK: 5 |
| } |
| |
| FunctionPatchabilityStatus.SymbolName = function(code) { |
| var enum = FunctionPatchabilityStatus; |
| for (name in enum) { |
| if (enum[name] == code) { |
| return name; |
| } |
| } |
| } |
| |
| |
| // A logical failure in liveedit process. This means that change_log |
| // is valid and consistent description of what happened. |
| function Failure(message) { |
| this.message = message; |
| } |
| // Function (constructor) is public. |
| this.Failure = Failure; |
| |
| Failure.prototype.toString = function() { |
| return "LiveEdit Failure: " + this.message; |
| } |
| |
| // A testing entry. |
| function GetPcFromSourcePos(func, source_pos) { |
| return %GetFunctionCodePositionFromSource(func, source_pos); |
| } |
| // Function is public. |
| this.GetPcFromSourcePos = GetPcFromSourcePos; |
| |
| // LiveEdit main entry point: changes a script text to a new string. |
| function SetScriptSource(script, new_source, preview_only, change_log) { |
| var old_source = script.source; |
| var diff = CompareStrings(old_source, new_source); |
| return ApplyPatchMultiChunk(script, diff, new_source, preview_only, |
| change_log); |
| } |
| // Function is public. |
| this.SetScriptSource = SetScriptSource; |
| |
| function CompareStrings(s1, s2) { |
| return %LiveEditCompareStrings(s1, s2); |
| } |
| |
| // Applies the change to the script. |
| // The change is always a substring (change_pos, change_pos + change_len) |
| // being replaced with a completely different string new_str. |
| // This API is a legacy and is obsolete. |
| // |
| // @param {Script} script that is being changed |
| // @param {Array} change_log a list that collects engineer-readable |
| // description of what happened. |
| function ApplySingleChunkPatch(script, change_pos, change_len, new_str, |
| change_log) { |
| var old_source = script.source; |
| |
| // Prepare new source string. |
| var new_source = old_source.substring(0, change_pos) + |
| new_str + old_source.substring(change_pos + change_len); |
| |
| return ApplyPatchMultiChunk(script, |
| [ change_pos, change_pos + change_len, change_pos + new_str.length], |
| new_source, false, change_log); |
| } |
| |
| // Creates JSON description for a change tree. |
| function DescribeChangeTree(old_code_tree) { |
| |
| function ProcessOldNode(node) { |
| var child_infos = []; |
| for (var i = 0; i < node.children.length; i++) { |
| var child = node.children[i]; |
| if (child.status != FunctionStatus.UNCHANGED) { |
| child_infos.push(ProcessOldNode(child)); |
| } |
| } |
| var new_child_infos = []; |
| if (node.textually_unmatched_new_nodes) { |
| for (var i = 0; i < node.textually_unmatched_new_nodes.length; i++) { |
| var child = node.textually_unmatched_new_nodes[i]; |
| new_child_infos.push(ProcessNewNode(child)); |
| } |
| } |
| var res = { |
| name: node.info.function_name, |
| positions: DescribePositions(node), |
| status: node.status, |
| children: child_infos, |
| new_children: new_child_infos |
| }; |
| if (node.status_explanation) { |
| res.status_explanation = node.status_explanation; |
| } |
| if (node.textual_corresponding_node) { |
| res.new_positions = DescribePositions(node.textual_corresponding_node); |
| } |
| return res; |
| } |
| |
| function ProcessNewNode(node) { |
| var child_infos = []; |
| // Do not list ancestors. |
| if (false) { |
| for (var i = 0; i < node.children.length; i++) { |
| child_infos.push(ProcessNewNode(node.children[i])); |
| } |
| } |
| var res = { |
| name: node.info.function_name, |
| positions: DescribePositions(node), |
| children: child_infos, |
| }; |
| return res; |
| } |
| |
| function DescribePositions(node) { |
| return { |
| start_position: node.info.start_position, |
| end_position: node.info.end_position |
| }; |
| } |
| |
| return ProcessOldNode(old_code_tree); |
| } |
| |
| |
| // Functions are public for tests. |
| this.TestApi = { |
| PosTranslator: PosTranslator, |
| CompareStrings: CompareStrings, |
| ApplySingleChunkPatch: ApplySingleChunkPatch |
| } |
| } |