| // Copyright 2009 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "v8.h" |
| |
| #if defined(V8_TARGET_ARCH_ARM) |
| |
| #include "codegen-inl.h" |
| #include "register-allocator-inl.h" |
| #include "scopes.h" |
| #include "virtual-frame-inl.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| #define __ ACCESS_MASM(masm()) |
| |
| void VirtualFrame::PopToR1R0() { |
| // Shuffle things around so the top of stack is in r0 and r1. |
| MergeTOSTo(R0_R1_TOS); |
| // Pop the two registers off the stack so they are detached from the frame. |
| LowerHeight(2); |
| top_of_stack_state_ = NO_TOS_REGISTERS; |
| } |
| |
| |
| void VirtualFrame::PopToR1() { |
| // Shuffle things around so the top of stack is only in r1. |
| MergeTOSTo(R1_TOS); |
| // Pop the register off the stack so it is detached from the frame. |
| LowerHeight(1); |
| top_of_stack_state_ = NO_TOS_REGISTERS; |
| } |
| |
| |
| void VirtualFrame::PopToR0() { |
| // Shuffle things around so the top of stack only in r0. |
| MergeTOSTo(R0_TOS); |
| // Pop the register off the stack so it is detached from the frame. |
| LowerHeight(1); |
| top_of_stack_state_ = NO_TOS_REGISTERS; |
| } |
| |
| |
| void VirtualFrame::MergeTo(const VirtualFrame* expected, Condition cond) { |
| if (Equals(expected)) return; |
| ASSERT((expected->tos_known_smi_map_ & tos_known_smi_map_) == |
| expected->tos_known_smi_map_); |
| ASSERT(expected->IsCompatibleWith(this)); |
| MergeTOSTo(expected->top_of_stack_state_, cond); |
| ASSERT(register_allocation_map_ == expected->register_allocation_map_); |
| } |
| |
| |
| void VirtualFrame::MergeTo(VirtualFrame* expected, Condition cond) { |
| if (Equals(expected)) return; |
| tos_known_smi_map_ &= expected->tos_known_smi_map_; |
| MergeTOSTo(expected->top_of_stack_state_, cond); |
| ASSERT(register_allocation_map_ == expected->register_allocation_map_); |
| } |
| |
| |
| void VirtualFrame::MergeTOSTo( |
| VirtualFrame::TopOfStack expected_top_of_stack_state, Condition cond) { |
| #define CASE_NUMBER(a, b) ((a) * TOS_STATES + (b)) |
| switch (CASE_NUMBER(top_of_stack_state_, expected_top_of_stack_state)) { |
| case CASE_NUMBER(NO_TOS_REGISTERS, NO_TOS_REGISTERS): |
| break; |
| case CASE_NUMBER(NO_TOS_REGISTERS, R0_TOS): |
| __ pop(r0, cond); |
| break; |
| case CASE_NUMBER(NO_TOS_REGISTERS, R1_TOS): |
| __ pop(r1, cond); |
| break; |
| case CASE_NUMBER(NO_TOS_REGISTERS, R0_R1_TOS): |
| __ pop(r0, cond); |
| __ pop(r1, cond); |
| break; |
| case CASE_NUMBER(NO_TOS_REGISTERS, R1_R0_TOS): |
| __ pop(r1, cond); |
| __ pop(r0, cond); |
| break; |
| case CASE_NUMBER(R0_TOS, NO_TOS_REGISTERS): |
| __ push(r0, cond); |
| break; |
| case CASE_NUMBER(R0_TOS, R0_TOS): |
| break; |
| case CASE_NUMBER(R0_TOS, R1_TOS): |
| __ mov(r1, r0, LeaveCC, cond); |
| break; |
| case CASE_NUMBER(R0_TOS, R0_R1_TOS): |
| __ pop(r1, cond); |
| break; |
| case CASE_NUMBER(R0_TOS, R1_R0_TOS): |
| __ mov(r1, r0, LeaveCC, cond); |
| __ pop(r0, cond); |
| break; |
| case CASE_NUMBER(R1_TOS, NO_TOS_REGISTERS): |
| __ push(r1, cond); |
| break; |
| case CASE_NUMBER(R1_TOS, R0_TOS): |
| __ mov(r0, r1, LeaveCC, cond); |
| break; |
| case CASE_NUMBER(R1_TOS, R1_TOS): |
| break; |
| case CASE_NUMBER(R1_TOS, R0_R1_TOS): |
| __ mov(r0, r1, LeaveCC, cond); |
| __ pop(r1, cond); |
| break; |
| case CASE_NUMBER(R1_TOS, R1_R0_TOS): |
| __ pop(r0, cond); |
| break; |
| case CASE_NUMBER(R0_R1_TOS, NO_TOS_REGISTERS): |
| __ Push(r1, r0, cond); |
| break; |
| case CASE_NUMBER(R0_R1_TOS, R0_TOS): |
| __ push(r1, cond); |
| break; |
| case CASE_NUMBER(R0_R1_TOS, R1_TOS): |
| __ push(r1, cond); |
| __ mov(r1, r0, LeaveCC, cond); |
| break; |
| case CASE_NUMBER(R0_R1_TOS, R0_R1_TOS): |
| break; |
| case CASE_NUMBER(R0_R1_TOS, R1_R0_TOS): |
| __ Swap(r0, r1, ip, cond); |
| break; |
| case CASE_NUMBER(R1_R0_TOS, NO_TOS_REGISTERS): |
| __ Push(r0, r1, cond); |
| break; |
| case CASE_NUMBER(R1_R0_TOS, R0_TOS): |
| __ push(r0, cond); |
| __ mov(r0, r1, LeaveCC, cond); |
| break; |
| case CASE_NUMBER(R1_R0_TOS, R1_TOS): |
| __ push(r0, cond); |
| break; |
| case CASE_NUMBER(R1_R0_TOS, R0_R1_TOS): |
| __ Swap(r0, r1, ip, cond); |
| break; |
| case CASE_NUMBER(R1_R0_TOS, R1_R0_TOS): |
| break; |
| default: |
| UNREACHABLE(); |
| #undef CASE_NUMBER |
| } |
| // A conditional merge will be followed by a conditional branch and the |
| // fall-through code will have an unchanged virtual frame state. If the |
| // merge is unconditional ('al'ways) then it might be followed by a fall |
| // through. We need to update the virtual frame state to match the code we |
| // are falling into. The final case is an unconditional merge followed by an |
| // unconditional branch, in which case it doesn't matter what we do to the |
| // virtual frame state, because the virtual frame will be invalidated. |
| if (cond == al) { |
| top_of_stack_state_ = expected_top_of_stack_state; |
| } |
| } |
| |
| |
| void VirtualFrame::Enter() { |
| Comment cmnt(masm(), "[ Enter JS frame"); |
| |
| #ifdef DEBUG |
| // Verify that r1 contains a JS function. The following code relies |
| // on r2 being available for use. |
| if (FLAG_debug_code) { |
| Label map_check, done; |
| __ tst(r1, Operand(kSmiTagMask)); |
| __ b(ne, &map_check); |
| __ stop("VirtualFrame::Enter - r1 is not a function (smi check)."); |
| __ bind(&map_check); |
| __ CompareObjectType(r1, r2, r2, JS_FUNCTION_TYPE); |
| __ b(eq, &done); |
| __ stop("VirtualFrame::Enter - r1 is not a function (map check)."); |
| __ bind(&done); |
| } |
| #endif // DEBUG |
| |
| // We are about to push four values to the frame. |
| Adjust(4); |
| __ stm(db_w, sp, r1.bit() | cp.bit() | fp.bit() | lr.bit()); |
| // Adjust FP to point to saved FP. |
| __ add(fp, sp, Operand(2 * kPointerSize)); |
| } |
| |
| |
| void VirtualFrame::Exit() { |
| Comment cmnt(masm(), "[ Exit JS frame"); |
| // Record the location of the JS exit code for patching when setting |
| // break point. |
| __ RecordJSReturn(); |
| |
| // Drop the execution stack down to the frame pointer and restore the caller |
| // frame pointer and return address. |
| __ mov(sp, fp); |
| __ ldm(ia_w, sp, fp.bit() | lr.bit()); |
| } |
| |
| |
| void VirtualFrame::AllocateStackSlots() { |
| int count = local_count(); |
| if (count > 0) { |
| Comment cmnt(masm(), "[ Allocate space for locals"); |
| Adjust(count); |
| // Initialize stack slots with 'undefined' value. |
| __ LoadRoot(ip, Heap::kUndefinedValueRootIndex); |
| __ LoadRoot(r2, Heap::kStackLimitRootIndex); |
| if (count < kLocalVarBound) { |
| // For less locals the unrolled loop is more compact. |
| for (int i = 0; i < count; i++) { |
| __ push(ip); |
| } |
| } else { |
| // For more locals a loop in generated code is more compact. |
| Label alloc_locals_loop; |
| __ mov(r1, Operand(count)); |
| __ bind(&alloc_locals_loop); |
| __ push(ip); |
| __ sub(r1, r1, Operand(1), SetCC); |
| __ b(ne, &alloc_locals_loop); |
| } |
| } else { |
| __ LoadRoot(r2, Heap::kStackLimitRootIndex); |
| } |
| // Check the stack for overflow or a break request. |
| masm()->cmp(sp, Operand(r2)); |
| StackCheckStub stub; |
| // Call the stub if lower. |
| masm()->mov(ip, |
| Operand(reinterpret_cast<intptr_t>(stub.GetCode().location()), |
| RelocInfo::CODE_TARGET), |
| LeaveCC, |
| lo); |
| masm()->Call(ip, lo); |
| } |
| |
| |
| |
| void VirtualFrame::PushReceiverSlotAddress() { |
| UNIMPLEMENTED(); |
| } |
| |
| |
| void VirtualFrame::PushTryHandler(HandlerType type) { |
| // Grow the expression stack by handler size less one (the return |
| // address in lr is already counted by a call instruction). |
| Adjust(kHandlerSize - 1); |
| __ PushTryHandler(IN_JAVASCRIPT, type); |
| } |
| |
| |
| void VirtualFrame::CallJSFunction(int arg_count) { |
| // InvokeFunction requires function in r1. |
| PopToR1(); |
| SpillAll(); |
| |
| // +1 for receiver. |
| Forget(arg_count + 1); |
| ASSERT(cgen()->HasValidEntryRegisters()); |
| ParameterCount count(arg_count); |
| __ InvokeFunction(r1, count, CALL_FUNCTION); |
| // Restore the context. |
| __ ldr(cp, Context()); |
| } |
| |
| |
| void VirtualFrame::CallRuntime(const Runtime::Function* f, int arg_count) { |
| SpillAll(); |
| Forget(arg_count); |
| ASSERT(cgen()->HasValidEntryRegisters()); |
| __ CallRuntime(f, arg_count); |
| } |
| |
| |
| void VirtualFrame::CallRuntime(Runtime::FunctionId id, int arg_count) { |
| SpillAll(); |
| Forget(arg_count); |
| ASSERT(cgen()->HasValidEntryRegisters()); |
| __ CallRuntime(id, arg_count); |
| } |
| |
| |
| #ifdef ENABLE_DEBUGGER_SUPPORT |
| void VirtualFrame::DebugBreak() { |
| ASSERT(cgen()->HasValidEntryRegisters()); |
| __ DebugBreak(); |
| } |
| #endif |
| |
| |
| void VirtualFrame::InvokeBuiltin(Builtins::JavaScript id, |
| InvokeJSFlags flags, |
| int arg_count) { |
| Forget(arg_count); |
| __ InvokeBuiltin(id, flags); |
| } |
| |
| |
| void VirtualFrame::CallLoadIC(Handle<String> name, RelocInfo::Mode mode) { |
| Handle<Code> ic(Isolate::Current()->builtins()->builtin( |
| Builtins::kLoadIC_Initialize)); |
| PopToR0(); |
| SpillAll(); |
| __ mov(r2, Operand(name)); |
| CallCodeObject(ic, mode, 0); |
| } |
| |
| |
| void VirtualFrame::CallStoreIC(Handle<String> name, |
| bool is_contextual, |
| StrictModeFlag strict_mode) { |
| Handle<Code> ic(Isolate::Current()->builtins()->builtin( |
| (strict_mode == kStrictMode) ? Builtins::kStoreIC_Initialize_Strict |
| : Builtins::kStoreIC_Initialize)); |
| PopToR0(); |
| RelocInfo::Mode mode; |
| if (is_contextual) { |
| SpillAll(); |
| __ ldr(r1, MemOperand(cp, Context::SlotOffset(Context::GLOBAL_INDEX))); |
| mode = RelocInfo::CODE_TARGET_CONTEXT; |
| } else { |
| EmitPop(r1); |
| SpillAll(); |
| mode = RelocInfo::CODE_TARGET; |
| } |
| __ mov(r2, Operand(name)); |
| CallCodeObject(ic, mode, 0); |
| } |
| |
| |
| void VirtualFrame::CallKeyedLoadIC() { |
| Handle<Code> ic(Isolate::Current()->builtins()->builtin( |
| Builtins::kKeyedLoadIC_Initialize)); |
| PopToR1R0(); |
| SpillAll(); |
| CallCodeObject(ic, RelocInfo::CODE_TARGET, 0); |
| } |
| |
| |
| void VirtualFrame::CallKeyedStoreIC(StrictModeFlag strict_mode) { |
| Handle<Code> ic(Isolate::Current()->builtins()->builtin( |
| (strict_mode == kStrictMode) ? Builtins::kKeyedStoreIC_Initialize_Strict |
| : Builtins::kKeyedStoreIC_Initialize)); |
| PopToR1R0(); |
| SpillAll(); |
| EmitPop(r2); |
| CallCodeObject(ic, RelocInfo::CODE_TARGET, 0); |
| } |
| |
| |
| void VirtualFrame::CallCodeObject(Handle<Code> code, |
| RelocInfo::Mode rmode, |
| int dropped_args) { |
| switch (code->kind()) { |
| case Code::CALL_IC: |
| case Code::KEYED_CALL_IC: |
| case Code::FUNCTION: |
| break; |
| case Code::KEYED_LOAD_IC: |
| case Code::LOAD_IC: |
| case Code::KEYED_STORE_IC: |
| case Code::STORE_IC: |
| ASSERT(dropped_args == 0); |
| break; |
| case Code::BUILTIN: |
| ASSERT(*code == Isolate::Current()->builtins()->builtin( |
| Builtins::kJSConstructCall)); |
| break; |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| Forget(dropped_args); |
| ASSERT(cgen()->HasValidEntryRegisters()); |
| __ Call(code, rmode); |
| } |
| |
| |
| // NO_TOS_REGISTERS, R0_TOS, R1_TOS, R1_R0_TOS, R0_R1_TOS. |
| const bool VirtualFrame::kR0InUse[TOS_STATES] = |
| { false, true, false, true, true }; |
| const bool VirtualFrame::kR1InUse[TOS_STATES] = |
| { false, false, true, true, true }; |
| const int VirtualFrame::kVirtualElements[TOS_STATES] = |
| { 0, 1, 1, 2, 2 }; |
| const Register VirtualFrame::kTopRegister[TOS_STATES] = |
| { r0, r0, r1, r1, r0 }; |
| const Register VirtualFrame::kBottomRegister[TOS_STATES] = |
| { r0, r0, r1, r0, r1 }; |
| const Register VirtualFrame::kAllocatedRegisters[ |
| VirtualFrame::kNumberOfAllocatedRegisters] = { r2, r3, r4, r5, r6 }; |
| // Popping is done by the transition implied by kStateAfterPop. Of course if |
| // there were no stack slots allocated to registers then the physical SP must |
| // be adjusted. |
| const VirtualFrame::TopOfStack VirtualFrame::kStateAfterPop[TOS_STATES] = |
| { NO_TOS_REGISTERS, NO_TOS_REGISTERS, NO_TOS_REGISTERS, R0_TOS, R1_TOS }; |
| // Pushing is done by the transition implied by kStateAfterPush. Of course if |
| // the maximum number of registers was already allocated to the top of stack |
| // slots then one register must be physically pushed onto the stack. |
| const VirtualFrame::TopOfStack VirtualFrame::kStateAfterPush[TOS_STATES] = |
| { R0_TOS, R1_R0_TOS, R0_R1_TOS, R0_R1_TOS, R1_R0_TOS }; |
| |
| |
| void VirtualFrame::Drop(int count) { |
| ASSERT(count >= 0); |
| ASSERT(height() >= count); |
| // Discard elements from the virtual frame and free any registers. |
| int num_virtual_elements = kVirtualElements[top_of_stack_state_]; |
| while (num_virtual_elements > 0) { |
| Pop(); |
| num_virtual_elements--; |
| count--; |
| if (count == 0) return; |
| } |
| if (count == 0) return; |
| __ add(sp, sp, Operand(count * kPointerSize)); |
| LowerHeight(count); |
| } |
| |
| |
| void VirtualFrame::Pop() { |
| if (top_of_stack_state_ == NO_TOS_REGISTERS) { |
| __ add(sp, sp, Operand(kPointerSize)); |
| } else { |
| top_of_stack_state_ = kStateAfterPop[top_of_stack_state_]; |
| } |
| LowerHeight(1); |
| } |
| |
| |
| void VirtualFrame::EmitPop(Register reg) { |
| ASSERT(!is_used(RegisterAllocator::ToNumber(reg))); |
| if (top_of_stack_state_ == NO_TOS_REGISTERS) { |
| __ pop(reg); |
| } else { |
| __ mov(reg, kTopRegister[top_of_stack_state_]); |
| top_of_stack_state_ = kStateAfterPop[top_of_stack_state_]; |
| } |
| LowerHeight(1); |
| } |
| |
| |
| void VirtualFrame::SpillAllButCopyTOSToR0() { |
| switch (top_of_stack_state_) { |
| case NO_TOS_REGISTERS: |
| __ ldr(r0, MemOperand(sp, 0)); |
| break; |
| case R0_TOS: |
| __ push(r0); |
| break; |
| case R1_TOS: |
| __ push(r1); |
| __ mov(r0, r1); |
| break; |
| case R0_R1_TOS: |
| __ Push(r1, r0); |
| break; |
| case R1_R0_TOS: |
| __ Push(r0, r1); |
| __ mov(r0, r1); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| top_of_stack_state_ = NO_TOS_REGISTERS; |
| } |
| |
| |
| void VirtualFrame::SpillAllButCopyTOSToR1() { |
| switch (top_of_stack_state_) { |
| case NO_TOS_REGISTERS: |
| __ ldr(r1, MemOperand(sp, 0)); |
| break; |
| case R0_TOS: |
| __ push(r0); |
| __ mov(r1, r0); |
| break; |
| case R1_TOS: |
| __ push(r1); |
| break; |
| case R0_R1_TOS: |
| __ Push(r1, r0); |
| __ mov(r1, r0); |
| break; |
| case R1_R0_TOS: |
| __ Push(r0, r1); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| top_of_stack_state_ = NO_TOS_REGISTERS; |
| } |
| |
| |
| void VirtualFrame::SpillAllButCopyTOSToR1R0() { |
| switch (top_of_stack_state_) { |
| case NO_TOS_REGISTERS: |
| __ ldr(r1, MemOperand(sp, 0)); |
| __ ldr(r0, MemOperand(sp, kPointerSize)); |
| break; |
| case R0_TOS: |
| __ push(r0); |
| __ mov(r1, r0); |
| __ ldr(r0, MemOperand(sp, kPointerSize)); |
| break; |
| case R1_TOS: |
| __ push(r1); |
| __ ldr(r0, MemOperand(sp, kPointerSize)); |
| break; |
| case R0_R1_TOS: |
| __ Push(r1, r0); |
| __ Swap(r0, r1, ip); |
| break; |
| case R1_R0_TOS: |
| __ Push(r0, r1); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| top_of_stack_state_ = NO_TOS_REGISTERS; |
| } |
| |
| |
| Register VirtualFrame::Peek() { |
| AssertIsNotSpilled(); |
| if (top_of_stack_state_ == NO_TOS_REGISTERS) { |
| top_of_stack_state_ = kStateAfterPush[top_of_stack_state_]; |
| Register answer = kTopRegister[top_of_stack_state_]; |
| __ pop(answer); |
| return answer; |
| } else { |
| return kTopRegister[top_of_stack_state_]; |
| } |
| } |
| |
| |
| Register VirtualFrame::Peek2() { |
| AssertIsNotSpilled(); |
| switch (top_of_stack_state_) { |
| case NO_TOS_REGISTERS: |
| case R0_TOS: |
| case R0_R1_TOS: |
| MergeTOSTo(R0_R1_TOS); |
| return r1; |
| case R1_TOS: |
| case R1_R0_TOS: |
| MergeTOSTo(R1_R0_TOS); |
| return r0; |
| default: |
| UNREACHABLE(); |
| return no_reg; |
| } |
| } |
| |
| |
| void VirtualFrame::Dup() { |
| if (SpilledScope::is_spilled()) { |
| __ ldr(ip, MemOperand(sp, 0)); |
| __ push(ip); |
| } else { |
| switch (top_of_stack_state_) { |
| case NO_TOS_REGISTERS: |
| __ ldr(r0, MemOperand(sp, 0)); |
| top_of_stack_state_ = R0_TOS; |
| break; |
| case R0_TOS: |
| __ mov(r1, r0); |
| // r0 and r1 contains the same value. Prefer state with r0 holding TOS. |
| top_of_stack_state_ = R0_R1_TOS; |
| break; |
| case R1_TOS: |
| __ mov(r0, r1); |
| // r0 and r1 contains the same value. Prefer state with r0 holding TOS. |
| top_of_stack_state_ = R0_R1_TOS; |
| break; |
| case R0_R1_TOS: |
| __ push(r1); |
| __ mov(r1, r0); |
| // r0 and r1 contains the same value. Prefer state with r0 holding TOS. |
| top_of_stack_state_ = R0_R1_TOS; |
| break; |
| case R1_R0_TOS: |
| __ push(r0); |
| __ mov(r0, r1); |
| // r0 and r1 contains the same value. Prefer state with r0 holding TOS. |
| top_of_stack_state_ = R0_R1_TOS; |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| } |
| RaiseHeight(1, tos_known_smi_map_ & 1); |
| } |
| |
| |
| void VirtualFrame::Dup2() { |
| if (SpilledScope::is_spilled()) { |
| __ ldr(ip, MemOperand(sp, kPointerSize)); |
| __ push(ip); |
| __ ldr(ip, MemOperand(sp, kPointerSize)); |
| __ push(ip); |
| } else { |
| switch (top_of_stack_state_) { |
| case NO_TOS_REGISTERS: |
| __ ldr(r0, MemOperand(sp, 0)); |
| __ ldr(r1, MemOperand(sp, kPointerSize)); |
| top_of_stack_state_ = R0_R1_TOS; |
| break; |
| case R0_TOS: |
| __ push(r0); |
| __ ldr(r1, MemOperand(sp, kPointerSize)); |
| top_of_stack_state_ = R0_R1_TOS; |
| break; |
| case R1_TOS: |
| __ push(r1); |
| __ ldr(r0, MemOperand(sp, kPointerSize)); |
| top_of_stack_state_ = R1_R0_TOS; |
| break; |
| case R0_R1_TOS: |
| __ Push(r1, r0); |
| top_of_stack_state_ = R0_R1_TOS; |
| break; |
| case R1_R0_TOS: |
| __ Push(r0, r1); |
| top_of_stack_state_ = R1_R0_TOS; |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| } |
| RaiseHeight(2, tos_known_smi_map_ & 3); |
| } |
| |
| |
| Register VirtualFrame::PopToRegister(Register but_not_to_this_one) { |
| ASSERT(but_not_to_this_one.is(r0) || |
| but_not_to_this_one.is(r1) || |
| but_not_to_this_one.is(no_reg)); |
| LowerHeight(1); |
| if (top_of_stack_state_ == NO_TOS_REGISTERS) { |
| if (but_not_to_this_one.is(r0)) { |
| __ pop(r1); |
| return r1; |
| } else { |
| __ pop(r0); |
| return r0; |
| } |
| } else { |
| Register answer = kTopRegister[top_of_stack_state_]; |
| ASSERT(!answer.is(but_not_to_this_one)); |
| top_of_stack_state_ = kStateAfterPop[top_of_stack_state_]; |
| return answer; |
| } |
| } |
| |
| |
| void VirtualFrame::EnsureOneFreeTOSRegister() { |
| if (kVirtualElements[top_of_stack_state_] == kMaxTOSRegisters) { |
| __ push(kBottomRegister[top_of_stack_state_]); |
| top_of_stack_state_ = kStateAfterPush[top_of_stack_state_]; |
| top_of_stack_state_ = kStateAfterPop[top_of_stack_state_]; |
| } |
| ASSERT(kVirtualElements[top_of_stack_state_] != kMaxTOSRegisters); |
| } |
| |
| |
| void VirtualFrame::EmitPush(Register reg, TypeInfo info) { |
| RaiseHeight(1, info.IsSmi() ? 1 : 0); |
| if (reg.is(cp)) { |
| // If we are pushing cp then we are about to make a call and things have to |
| // be pushed to the physical stack. There's nothing to be gained my moving |
| // to a TOS register and then pushing that, we might as well push to the |
| // physical stack immediately. |
| MergeTOSTo(NO_TOS_REGISTERS); |
| __ push(reg); |
| return; |
| } |
| if (SpilledScope::is_spilled()) { |
| ASSERT(top_of_stack_state_ == NO_TOS_REGISTERS); |
| __ push(reg); |
| return; |
| } |
| if (top_of_stack_state_ == NO_TOS_REGISTERS) { |
| if (reg.is(r0)) { |
| top_of_stack_state_ = R0_TOS; |
| return; |
| } |
| if (reg.is(r1)) { |
| top_of_stack_state_ = R1_TOS; |
| return; |
| } |
| } |
| EnsureOneFreeTOSRegister(); |
| top_of_stack_state_ = kStateAfterPush[top_of_stack_state_]; |
| Register dest = kTopRegister[top_of_stack_state_]; |
| __ Move(dest, reg); |
| } |
| |
| |
| void VirtualFrame::SetElementAt(Register reg, int this_far_down) { |
| if (this_far_down < kTOSKnownSmiMapSize) { |
| tos_known_smi_map_ &= ~(1 << this_far_down); |
| } |
| if (this_far_down == 0) { |
| Pop(); |
| Register dest = GetTOSRegister(); |
| if (dest.is(reg)) { |
| // We already popped one item off the top of the stack. If the only |
| // free register is the one we were asked to push then we have been |
| // asked to push a register that was already in use, which cannot |
| // happen. It therefore folows that there are two free TOS registers: |
| ASSERT(top_of_stack_state_ == NO_TOS_REGISTERS); |
| dest = dest.is(r0) ? r1 : r0; |
| } |
| __ mov(dest, reg); |
| EmitPush(dest); |
| } else if (this_far_down == 1) { |
| int virtual_elements = kVirtualElements[top_of_stack_state_]; |
| if (virtual_elements < 2) { |
| __ str(reg, ElementAt(this_far_down)); |
| } else { |
| ASSERT(virtual_elements == 2); |
| ASSERT(!reg.is(r0)); |
| ASSERT(!reg.is(r1)); |
| Register dest = kBottomRegister[top_of_stack_state_]; |
| __ mov(dest, reg); |
| } |
| } else { |
| ASSERT(this_far_down >= 2); |
| ASSERT(kVirtualElements[top_of_stack_state_] <= 2); |
| __ str(reg, ElementAt(this_far_down)); |
| } |
| } |
| |
| |
| Register VirtualFrame::GetTOSRegister() { |
| if (SpilledScope::is_spilled()) return r0; |
| |
| EnsureOneFreeTOSRegister(); |
| return kTopRegister[kStateAfterPush[top_of_stack_state_]]; |
| } |
| |
| |
| void VirtualFrame::EmitPush(Operand operand, TypeInfo info) { |
| RaiseHeight(1, info.IsSmi() ? 1 : 0); |
| if (SpilledScope::is_spilled()) { |
| __ mov(r0, operand); |
| __ push(r0); |
| return; |
| } |
| EnsureOneFreeTOSRegister(); |
| top_of_stack_state_ = kStateAfterPush[top_of_stack_state_]; |
| __ mov(kTopRegister[top_of_stack_state_], operand); |
| } |
| |
| |
| void VirtualFrame::EmitPush(MemOperand operand, TypeInfo info) { |
| RaiseHeight(1, info.IsSmi() ? 1 : 0); |
| if (SpilledScope::is_spilled()) { |
| __ ldr(r0, operand); |
| __ push(r0); |
| return; |
| } |
| EnsureOneFreeTOSRegister(); |
| top_of_stack_state_ = kStateAfterPush[top_of_stack_state_]; |
| __ ldr(kTopRegister[top_of_stack_state_], operand); |
| } |
| |
| |
| void VirtualFrame::EmitPushRoot(Heap::RootListIndex index) { |
| RaiseHeight(1, 0); |
| if (SpilledScope::is_spilled()) { |
| __ LoadRoot(r0, index); |
| __ push(r0); |
| return; |
| } |
| EnsureOneFreeTOSRegister(); |
| top_of_stack_state_ = kStateAfterPush[top_of_stack_state_]; |
| __ LoadRoot(kTopRegister[top_of_stack_state_], index); |
| } |
| |
| |
| void VirtualFrame::EmitPushMultiple(int count, int src_regs) { |
| ASSERT(SpilledScope::is_spilled()); |
| Adjust(count); |
| __ stm(db_w, sp, src_regs); |
| } |
| |
| |
| void VirtualFrame::SpillAll() { |
| switch (top_of_stack_state_) { |
| case R1_R0_TOS: |
| masm()->push(r0); |
| // Fall through. |
| case R1_TOS: |
| masm()->push(r1); |
| top_of_stack_state_ = NO_TOS_REGISTERS; |
| break; |
| case R0_R1_TOS: |
| masm()->push(r1); |
| // Fall through. |
| case R0_TOS: |
| masm()->push(r0); |
| top_of_stack_state_ = NO_TOS_REGISTERS; |
| // Fall through. |
| case NO_TOS_REGISTERS: |
| break; |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| ASSERT(register_allocation_map_ == 0); // Not yet implemented. |
| } |
| |
| #undef __ |
| |
| } } // namespace v8::internal |
| |
| #endif // V8_TARGET_ARCH_ARM |