| // Copyright 2008 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "v8.h" |
| |
| #if defined(V8_TARGET_ARCH_IA32) |
| |
| #include "codegen-inl.h" |
| #include "jump-target-inl.h" |
| #include "register-allocator-inl.h" |
| #include "virtual-frame-inl.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // ------------------------------------------------------------------------- |
| // JumpTarget implementation. |
| |
| #define __ ACCESS_MASM(cgen()->masm()) |
| |
| void JumpTarget::DoJump() { |
| ASSERT(cgen()->has_valid_frame()); |
| // Live non-frame registers are not allowed at unconditional jumps |
| // because we have no way of invalidating the corresponding results |
| // which are still live in the C++ code. |
| ASSERT(cgen()->HasValidEntryRegisters()); |
| |
| if (is_bound()) { |
| // Backward jump. There is an expected frame to merge to. |
| ASSERT(direction_ == BIDIRECTIONAL); |
| cgen()->frame()->PrepareMergeTo(entry_frame_); |
| cgen()->frame()->MergeTo(entry_frame_); |
| cgen()->DeleteFrame(); |
| __ jmp(&entry_label_); |
| } else if (entry_frame_ != NULL) { |
| // Forward jump with a preconfigured entry frame. Assert the |
| // current frame matches the expected one and jump to the block. |
| ASSERT(cgen()->frame()->Equals(entry_frame_)); |
| cgen()->DeleteFrame(); |
| __ jmp(&entry_label_); |
| } else { |
| // Forward jump. Remember the current frame and emit a jump to |
| // its merge code. |
| AddReachingFrame(cgen()->frame()); |
| RegisterFile empty; |
| cgen()->SetFrame(NULL, &empty); |
| __ jmp(&merge_labels_.last()); |
| } |
| } |
| |
| |
| void JumpTarget::DoBranch(Condition cc, Hint hint) { |
| ASSERT(cgen() != NULL); |
| ASSERT(cgen()->has_valid_frame()); |
| |
| if (is_bound()) { |
| ASSERT(direction_ == BIDIRECTIONAL); |
| // Backward branch. We have an expected frame to merge to on the |
| // backward edge. |
| |
| // Swap the current frame for a copy (we do the swapping to get |
| // the off-frame registers off the fall through) to use for the |
| // branch. |
| VirtualFrame* fall_through_frame = cgen()->frame(); |
| VirtualFrame* branch_frame = new VirtualFrame(fall_through_frame); |
| RegisterFile non_frame_registers; |
| cgen()->SetFrame(branch_frame, &non_frame_registers); |
| |
| // Check if we can avoid merge code. |
| cgen()->frame()->PrepareMergeTo(entry_frame_); |
| if (cgen()->frame()->Equals(entry_frame_)) { |
| // Branch right in to the block. |
| cgen()->DeleteFrame(); |
| __ j(cc, &entry_label_, hint); |
| cgen()->SetFrame(fall_through_frame, &non_frame_registers); |
| return; |
| } |
| |
| // Check if we can reuse existing merge code. |
| for (int i = 0; i < reaching_frames_.length(); i++) { |
| if (reaching_frames_[i] != NULL && |
| cgen()->frame()->Equals(reaching_frames_[i])) { |
| // Branch to the merge code. |
| cgen()->DeleteFrame(); |
| __ j(cc, &merge_labels_[i], hint); |
| cgen()->SetFrame(fall_through_frame, &non_frame_registers); |
| return; |
| } |
| } |
| |
| // To emit the merge code here, we negate the condition and branch |
| // around the merge code on the fall through path. |
| Label original_fall_through; |
| __ j(NegateCondition(cc), &original_fall_through, NegateHint(hint)); |
| cgen()->frame()->MergeTo(entry_frame_); |
| cgen()->DeleteFrame(); |
| __ jmp(&entry_label_); |
| cgen()->SetFrame(fall_through_frame, &non_frame_registers); |
| __ bind(&original_fall_through); |
| |
| } else if (entry_frame_ != NULL) { |
| // Forward branch with a preconfigured entry frame. Assert the |
| // current frame matches the expected one and branch to the block. |
| ASSERT(cgen()->frame()->Equals(entry_frame_)); |
| // Explicitly use the macro assembler instead of __ as forward |
| // branches are expected to be a fixed size (no inserted |
| // coverage-checking instructions please). This is used in |
| // Reference::GetValue. |
| cgen()->masm()->j(cc, &entry_label_, hint); |
| |
| } else { |
| // Forward branch. A copy of the current frame is remembered and |
| // a branch to the merge code is emitted. Explicitly use the |
| // macro assembler instead of __ as forward branches are expected |
| // to be a fixed size (no inserted coverage-checking instructions |
| // please). This is used in Reference::GetValue. |
| AddReachingFrame(new VirtualFrame(cgen()->frame())); |
| cgen()->masm()->j(cc, &merge_labels_.last(), hint); |
| } |
| } |
| |
| |
| void JumpTarget::Call() { |
| // Call is used to push the address of the catch block on the stack as |
| // a return address when compiling try/catch and try/finally. We |
| // fully spill the frame before making the call. The expected frame |
| // at the label (which should be the only one) is the spilled current |
| // frame plus an in-memory return address. The "fall-through" frame |
| // at the return site is the spilled current frame. |
| ASSERT(cgen() != NULL); |
| ASSERT(cgen()->has_valid_frame()); |
| // There are no non-frame references across the call. |
| ASSERT(cgen()->HasValidEntryRegisters()); |
| ASSERT(!is_linked()); |
| |
| cgen()->frame()->SpillAll(); |
| VirtualFrame* target_frame = new VirtualFrame(cgen()->frame()); |
| target_frame->Adjust(1); |
| // We do not expect a call with a preconfigured entry frame. |
| ASSERT(entry_frame_ == NULL); |
| AddReachingFrame(target_frame); |
| __ call(&merge_labels_.last()); |
| } |
| |
| |
| void JumpTarget::DoBind() { |
| ASSERT(cgen() != NULL); |
| ASSERT(!is_bound()); |
| |
| // Live non-frame registers are not allowed at the start of a basic |
| // block. |
| ASSERT(!cgen()->has_valid_frame() || cgen()->HasValidEntryRegisters()); |
| |
| // Fast case: the jump target was manually configured with an entry |
| // frame to use. |
| if (entry_frame_ != NULL) { |
| // Assert no reaching frames to deal with. |
| ASSERT(reaching_frames_.is_empty()); |
| ASSERT(!cgen()->has_valid_frame()); |
| |
| RegisterFile empty; |
| if (direction_ == BIDIRECTIONAL) { |
| // Copy the entry frame so the original can be used for a |
| // possible backward jump. |
| cgen()->SetFrame(new VirtualFrame(entry_frame_), &empty); |
| } else { |
| // Take ownership of the entry frame. |
| cgen()->SetFrame(entry_frame_, &empty); |
| entry_frame_ = NULL; |
| } |
| __ bind(&entry_label_); |
| return; |
| } |
| |
| if (!is_linked()) { |
| ASSERT(cgen()->has_valid_frame()); |
| if (direction_ == FORWARD_ONLY) { |
| // Fast case: no forward jumps and no possible backward jumps. |
| // The stack pointer can be floating above the top of the |
| // virtual frame before the bind. Afterward, it should not. |
| VirtualFrame* frame = cgen()->frame(); |
| int difference = frame->stack_pointer_ - (frame->element_count() - 1); |
| if (difference > 0) { |
| frame->stack_pointer_ -= difference; |
| __ add(Operand(esp), Immediate(difference * kPointerSize)); |
| } |
| } else { |
| ASSERT(direction_ == BIDIRECTIONAL); |
| // Fast case: no forward jumps, possible backward ones. Remove |
| // constants and copies above the watermark on the fall-through |
| // frame and use it as the entry frame. |
| cgen()->frame()->MakeMergable(); |
| entry_frame_ = new VirtualFrame(cgen()->frame()); |
| } |
| __ bind(&entry_label_); |
| return; |
| } |
| |
| if (direction_ == FORWARD_ONLY && |
| !cgen()->has_valid_frame() && |
| reaching_frames_.length() == 1) { |
| // Fast case: no fall-through, a single forward jump, and no |
| // possible backward jumps. Pick up the only reaching frame, take |
| // ownership of it, and use it for the block about to be emitted. |
| VirtualFrame* frame = reaching_frames_[0]; |
| RegisterFile empty; |
| cgen()->SetFrame(frame, &empty); |
| reaching_frames_[0] = NULL; |
| __ bind(&merge_labels_[0]); |
| |
| // The stack pointer can be floating above the top of the |
| // virtual frame before the bind. Afterward, it should not. |
| int difference = frame->stack_pointer_ - (frame->element_count() - 1); |
| if (difference > 0) { |
| frame->stack_pointer_ -= difference; |
| __ add(Operand(esp), Immediate(difference * kPointerSize)); |
| } |
| |
| __ bind(&entry_label_); |
| return; |
| } |
| |
| // If there is a current frame, record it as the fall-through. It |
| // is owned by the reaching frames for now. |
| bool had_fall_through = false; |
| if (cgen()->has_valid_frame()) { |
| had_fall_through = true; |
| AddReachingFrame(cgen()->frame()); // Return value ignored. |
| RegisterFile empty; |
| cgen()->SetFrame(NULL, &empty); |
| } |
| |
| // Compute the frame to use for entry to the block. |
| ComputeEntryFrame(); |
| |
| // Some moves required to merge to an expected frame require purely |
| // frame state changes, and do not require any code generation. |
| // Perform those first to increase the possibility of finding equal |
| // frames below. |
| for (int i = 0; i < reaching_frames_.length(); i++) { |
| if (reaching_frames_[i] != NULL) { |
| reaching_frames_[i]->PrepareMergeTo(entry_frame_); |
| } |
| } |
| |
| if (is_linked()) { |
| // There were forward jumps. Handle merging the reaching frames |
| // to the entry frame. |
| |
| // Loop over the (non-null) reaching frames and process any that |
| // need merge code. Iterate backwards through the list to handle |
| // the fall-through frame first. Set frames that will be |
| // processed after 'i' to NULL if we want to avoid processing |
| // them. |
| for (int i = reaching_frames_.length() - 1; i >= 0; i--) { |
| VirtualFrame* frame = reaching_frames_[i]; |
| |
| if (frame != NULL) { |
| // Does the frame (probably) need merge code? |
| if (!frame->Equals(entry_frame_)) { |
| // We could have a valid frame as the fall through to the |
| // binding site or as the fall through from a previous merge |
| // code block. Jump around the code we are about to |
| // generate. |
| if (cgen()->has_valid_frame()) { |
| cgen()->DeleteFrame(); |
| __ jmp(&entry_label_); |
| } |
| // Pick up the frame for this block. Assume ownership if |
| // there cannot be backward jumps. |
| RegisterFile empty; |
| if (direction_ == BIDIRECTIONAL) { |
| cgen()->SetFrame(new VirtualFrame(frame), &empty); |
| } else { |
| cgen()->SetFrame(frame, &empty); |
| reaching_frames_[i] = NULL; |
| } |
| __ bind(&merge_labels_[i]); |
| |
| // Loop over the remaining (non-null) reaching frames, |
| // looking for any that can share merge code with this one. |
| for (int j = 0; j < i; j++) { |
| VirtualFrame* other = reaching_frames_[j]; |
| if (other != NULL && other->Equals(cgen()->frame())) { |
| // Set the reaching frame element to null to avoid |
| // processing it later, and then bind its entry label. |
| reaching_frames_[j] = NULL; |
| __ bind(&merge_labels_[j]); |
| } |
| } |
| |
| // Emit the merge code. |
| cgen()->frame()->MergeTo(entry_frame_); |
| } else if (i == reaching_frames_.length() - 1 && had_fall_through) { |
| // If this is the fall through frame, and it didn't need |
| // merge code, we need to pick up the frame so we can jump |
| // around subsequent merge blocks if necessary. |
| RegisterFile empty; |
| cgen()->SetFrame(frame, &empty); |
| reaching_frames_[i] = NULL; |
| } |
| } |
| } |
| |
| // The code generator may not have a current frame if there was no |
| // fall through and none of the reaching frames needed merging. |
| // In that case, clone the entry frame as the current frame. |
| if (!cgen()->has_valid_frame()) { |
| RegisterFile empty; |
| cgen()->SetFrame(new VirtualFrame(entry_frame_), &empty); |
| } |
| |
| // There may be unprocessed reaching frames that did not need |
| // merge code. They will have unbound merge labels. Bind their |
| // merge labels to be the same as the entry label and deallocate |
| // them. |
| for (int i = 0; i < reaching_frames_.length(); i++) { |
| if (!merge_labels_[i].is_bound()) { |
| reaching_frames_[i] = NULL; |
| __ bind(&merge_labels_[i]); |
| } |
| } |
| |
| // There are non-NULL reaching frames with bound labels for each |
| // merge block, but only on backward targets. |
| } else { |
| // There were no forward jumps. There must be a current frame and |
| // this must be a bidirectional target. |
| ASSERT(reaching_frames_.length() == 1); |
| ASSERT(reaching_frames_[0] != NULL); |
| ASSERT(direction_ == BIDIRECTIONAL); |
| |
| // Use a copy of the reaching frame so the original can be saved |
| // for possible reuse as a backward merge block. |
| RegisterFile empty; |
| cgen()->SetFrame(new VirtualFrame(reaching_frames_[0]), &empty); |
| __ bind(&merge_labels_[0]); |
| cgen()->frame()->MergeTo(entry_frame_); |
| } |
| |
| __ bind(&entry_label_); |
| } |
| |
| |
| void BreakTarget::Jump() { |
| // Drop leftover statement state from the frame before merging, without |
| // emitting code. |
| ASSERT(cgen()->has_valid_frame()); |
| int count = cgen()->frame()->height() - expected_height_; |
| cgen()->frame()->ForgetElements(count); |
| DoJump(); |
| } |
| |
| |
| void BreakTarget::Jump(Result* arg) { |
| // Drop leftover statement state from the frame before merging, without |
| // emitting code. |
| ASSERT(cgen()->has_valid_frame()); |
| int count = cgen()->frame()->height() - expected_height_; |
| cgen()->frame()->ForgetElements(count); |
| cgen()->frame()->Push(arg); |
| DoJump(); |
| } |
| |
| |
| void BreakTarget::Bind() { |
| #ifdef DEBUG |
| // All the forward-reaching frames should have been adjusted at the |
| // jumps to this target. |
| for (int i = 0; i < reaching_frames_.length(); i++) { |
| ASSERT(reaching_frames_[i] == NULL || |
| reaching_frames_[i]->height() == expected_height_); |
| } |
| #endif |
| // Drop leftover statement state from the frame before merging, even on |
| // the fall through. This is so we can bind the return target with state |
| // on the frame. |
| if (cgen()->has_valid_frame()) { |
| int count = cgen()->frame()->height() - expected_height_; |
| cgen()->frame()->ForgetElements(count); |
| } |
| DoBind(); |
| } |
| |
| |
| void BreakTarget::Bind(Result* arg) { |
| #ifdef DEBUG |
| // All the forward-reaching frames should have been adjusted at the |
| // jumps to this target. |
| for (int i = 0; i < reaching_frames_.length(); i++) { |
| ASSERT(reaching_frames_[i] == NULL || |
| reaching_frames_[i]->height() == expected_height_ + 1); |
| } |
| #endif |
| // Drop leftover statement state from the frame before merging, even on |
| // the fall through. This is so we can bind the return target with state |
| // on the frame. |
| if (cgen()->has_valid_frame()) { |
| int count = cgen()->frame()->height() - expected_height_; |
| cgen()->frame()->ForgetElements(count); |
| cgen()->frame()->Push(arg); |
| } |
| DoBind(); |
| *arg = cgen()->frame()->Pop(); |
| } |
| |
| |
| #undef __ |
| |
| |
| } } // namespace v8::internal |
| |
| #endif // V8_TARGET_ARCH_IA32 |