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// Copyright 2009 the V8 project authors. All rights reserved.
//
// Tests for heap profiler
#ifdef ENABLE_LOGGING_AND_PROFILING
#include "v8.h"
#include "heap-profiler.h"
#include "snapshot.h"
#include "string-stream.h"
#include "cctest.h"
#include "zone-inl.h"
#include "../include/v8-profiler.h"
namespace i = v8::internal;
using i::ClustersCoarser;
using i::JSObjectsCluster;
using i::JSObjectsRetainerTree;
using i::JSObjectsClusterTree;
using i::RetainerHeapProfile;
static void CompileAndRunScript(const char *src) {
v8::Script::Compile(v8::String::New(src))->Run();
}
namespace {
class ConstructorHeapProfileTestHelper : public i::ConstructorHeapProfile {
public:
ConstructorHeapProfileTestHelper()
: i::ConstructorHeapProfile(),
f_name_(i::Factory::NewStringFromAscii(i::CStrVector("F"))),
f_count_(0) {
}
void Call(const JSObjectsCluster& cluster,
const i::NumberAndSizeInfo& number_and_size) {
if (f_name_->Equals(cluster.constructor())) {
CHECK_EQ(f_count_, 0);
f_count_ = number_and_size.number();
CHECK_GT(f_count_, 0);
}
}
int f_count() { return f_count_; }
private:
i::Handle<i::String> f_name_;
int f_count_;
};
} // namespace
TEST(ConstructorProfile) {
v8::HandleScope scope;
v8::Handle<v8::Context> env = v8::Context::New();
env->Enter();
CompileAndRunScript(
"function F() {} // A constructor\n"
"var f1 = new F();\n"
"var f2 = new F();\n");
ConstructorHeapProfileTestHelper cons_profile;
i::AssertNoAllocation no_alloc;
i::HeapIterator iterator;
for (i::HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next())
cons_profile.CollectStats(obj);
CHECK_EQ(0, cons_profile.f_count());
cons_profile.PrintStats();
CHECK_EQ(2, cons_profile.f_count());
}
static JSObjectsCluster AddHeapObjectToTree(JSObjectsRetainerTree* tree,
i::String* constructor,
int instance,
JSObjectsCluster* ref1 = NULL,
JSObjectsCluster* ref2 = NULL,
JSObjectsCluster* ref3 = NULL) {
JSObjectsCluster o(constructor, reinterpret_cast<i::Object*>(instance));
JSObjectsClusterTree* o_tree = new JSObjectsClusterTree();
JSObjectsClusterTree::Locator o_loc;
if (ref1 != NULL) o_tree->Insert(*ref1, &o_loc);
if (ref2 != NULL) o_tree->Insert(*ref2, &o_loc);
if (ref3 != NULL) o_tree->Insert(*ref3, &o_loc);
JSObjectsRetainerTree::Locator loc;
tree->Insert(o, &loc);
loc.set_value(o_tree);
return o;
}
static void AddSelfReferenceToTree(JSObjectsRetainerTree* tree,
JSObjectsCluster* self_ref) {
JSObjectsRetainerTree::Locator loc;
CHECK(tree->Find(*self_ref, &loc));
JSObjectsClusterTree::Locator o_loc;
CHECK_NE(NULL, loc.value());
loc.value()->Insert(*self_ref, &o_loc);
}
static inline void CheckEqualsHelper(const char* file, int line,
const char* expected_source,
const JSObjectsCluster& expected,
const char* value_source,
const JSObjectsCluster& value) {
if (JSObjectsCluster::Compare(expected, value) != 0) {
i::HeapStringAllocator allocator;
i::StringStream stream(&allocator);
stream.Add("# Expected: ");
expected.DebugPrint(&stream);
stream.Add("\n# Found: ");
value.DebugPrint(&stream);
V8_Fatal(file, line, "CHECK_EQ(%s, %s) failed\n%s",
expected_source, value_source,
*stream.ToCString());
}
}
static inline void CheckNonEqualsHelper(const char* file, int line,
const char* expected_source,
const JSObjectsCluster& expected,
const char* value_source,
const JSObjectsCluster& value) {
if (JSObjectsCluster::Compare(expected, value) == 0) {
i::HeapStringAllocator allocator;
i::StringStream stream(&allocator);
stream.Add("# !Expected: ");
expected.DebugPrint(&stream);
stream.Add("\n# Found: ");
value.DebugPrint(&stream);
V8_Fatal(file, line, "CHECK_NE(%s, %s) failed\n%s",
expected_source, value_source,
*stream.ToCString());
}
}
TEST(ClustersCoarserSimple) {
v8::HandleScope scope;
v8::Handle<v8::Context> env = v8::Context::New();
env->Enter();
i::ZoneScope zn_scope(i::DELETE_ON_EXIT);
JSObjectsRetainerTree tree;
JSObjectsCluster function(i::Heap::function_class_symbol());
JSObjectsCluster a(*i::Factory::NewStringFromAscii(i::CStrVector("A")));
JSObjectsCluster b(*i::Factory::NewStringFromAscii(i::CStrVector("B")));
// o1 <- Function
JSObjectsCluster o1 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x100, &function);
// o2 <- Function
JSObjectsCluster o2 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x200, &function);
// o3 <- A, B
JSObjectsCluster o3 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x300, &a, &b);
// o4 <- B, A
JSObjectsCluster o4 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x400, &b, &a);
// o5 <- A, B, Function
JSObjectsCluster o5 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x500,
&a, &b, &function);
ClustersCoarser coarser;
coarser.Process(&tree);
CHECK_EQ(coarser.GetCoarseEquivalent(o1), coarser.GetCoarseEquivalent(o2));
CHECK_EQ(coarser.GetCoarseEquivalent(o3), coarser.GetCoarseEquivalent(o4));
CHECK_NE(coarser.GetCoarseEquivalent(o1), coarser.GetCoarseEquivalent(o3));
CHECK_EQ(JSObjectsCluster(), coarser.GetCoarseEquivalent(o5));
}
TEST(ClustersCoarserMultipleConstructors) {
v8::HandleScope scope;
v8::Handle<v8::Context> env = v8::Context::New();
env->Enter();
i::ZoneScope zn_scope(i::DELETE_ON_EXIT);
JSObjectsRetainerTree tree;
JSObjectsCluster function(i::Heap::function_class_symbol());
// o1 <- Function
JSObjectsCluster o1 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x100, &function);
// a1 <- Function
JSObjectsCluster a1 =
AddHeapObjectToTree(&tree, i::Heap::Array_symbol(), 0x1000, &function);
// o2 <- Function
JSObjectsCluster o2 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x200, &function);
// a2 <- Function
JSObjectsCluster a2 =
AddHeapObjectToTree(&tree, i::Heap::Array_symbol(), 0x2000, &function);
ClustersCoarser coarser;
coarser.Process(&tree);
CHECK_EQ(coarser.GetCoarseEquivalent(o1), coarser.GetCoarseEquivalent(o2));
CHECK_EQ(coarser.GetCoarseEquivalent(a1), coarser.GetCoarseEquivalent(a2));
}
TEST(ClustersCoarserPathsTraversal) {
v8::HandleScope scope;
v8::Handle<v8::Context> env = v8::Context::New();
env->Enter();
i::ZoneScope zn_scope(i::DELETE_ON_EXIT);
JSObjectsRetainerTree tree;
// On the following graph:
//
// p
// <- o21 <- o11 <-
// q o
// <- o22 <- o12 <-
// r
//
// we expect that coarser will deduce equivalences: p ~ q ~ r,
// o21 ~ o22, and o11 ~ o12.
JSObjectsCluster o =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x100);
JSObjectsCluster o11 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x110, &o);
JSObjectsCluster o12 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x120, &o);
JSObjectsCluster o21 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x210, &o11);
JSObjectsCluster o22 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x220, &o12);
JSObjectsCluster p =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x300, &o21);
JSObjectsCluster q =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x310, &o21, &o22);
JSObjectsCluster r =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x320, &o22);
ClustersCoarser coarser;
coarser.Process(&tree);
CHECK_EQ(JSObjectsCluster(), coarser.GetCoarseEquivalent(o));
CHECK_NE(JSObjectsCluster(), coarser.GetCoarseEquivalent(o11));
CHECK_EQ(coarser.GetCoarseEquivalent(o11), coarser.GetCoarseEquivalent(o12));
CHECK_EQ(coarser.GetCoarseEquivalent(o21), coarser.GetCoarseEquivalent(o22));
CHECK_NE(coarser.GetCoarseEquivalent(o11), coarser.GetCoarseEquivalent(o21));
CHECK_NE(JSObjectsCluster(), coarser.GetCoarseEquivalent(p));
CHECK_EQ(coarser.GetCoarseEquivalent(p), coarser.GetCoarseEquivalent(q));
CHECK_EQ(coarser.GetCoarseEquivalent(q), coarser.GetCoarseEquivalent(r));
CHECK_NE(coarser.GetCoarseEquivalent(o11), coarser.GetCoarseEquivalent(p));
CHECK_NE(coarser.GetCoarseEquivalent(o21), coarser.GetCoarseEquivalent(p));
}
TEST(ClustersCoarserSelf) {
v8::HandleScope scope;
v8::Handle<v8::Context> env = v8::Context::New();
env->Enter();
i::ZoneScope zn_scope(i::DELETE_ON_EXIT);
JSObjectsRetainerTree tree;
// On the following graph:
//
// p (self-referencing)
// <- o1 <-
// q (self-referencing) o
// <- o2 <-
// r (self-referencing)
//
// we expect that coarser will deduce equivalences: p ~ q ~ r, o1 ~ o2;
JSObjectsCluster o =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x100);
JSObjectsCluster o1 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x110, &o);
JSObjectsCluster o2 =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x120, &o);
JSObjectsCluster p =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x300, &o1);
AddSelfReferenceToTree(&tree, &p);
JSObjectsCluster q =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x310, &o1, &o2);
AddSelfReferenceToTree(&tree, &q);
JSObjectsCluster r =
AddHeapObjectToTree(&tree, i::Heap::Object_symbol(), 0x320, &o2);
AddSelfReferenceToTree(&tree, &r);
ClustersCoarser coarser;
coarser.Process(&tree);
CHECK_EQ(JSObjectsCluster(), coarser.GetCoarseEquivalent(o));
CHECK_NE(JSObjectsCluster(), coarser.GetCoarseEquivalent(o1));
CHECK_EQ(coarser.GetCoarseEquivalent(o1), coarser.GetCoarseEquivalent(o2));
CHECK_NE(JSObjectsCluster(), coarser.GetCoarseEquivalent(p));
CHECK_EQ(coarser.GetCoarseEquivalent(p), coarser.GetCoarseEquivalent(q));
CHECK_EQ(coarser.GetCoarseEquivalent(q), coarser.GetCoarseEquivalent(r));
CHECK_NE(coarser.GetCoarseEquivalent(o1), coarser.GetCoarseEquivalent(p));
}
namespace {
class RetainerProfilePrinter : public RetainerHeapProfile::Printer {
public:
RetainerProfilePrinter() : stream_(&allocator_), lines_(100) {}
void PrintRetainers(const JSObjectsCluster& cluster,
const i::StringStream& retainers) {
cluster.Print(&stream_);
stream_.Add("%s", *(retainers.ToCString()));
stream_.Put('\0');
}
const char* GetRetainers(const char* constructor) {
FillLines();
const size_t cons_len = strlen(constructor);
for (int i = 0; i < lines_.length(); ++i) {
if (strncmp(constructor, lines_[i], cons_len) == 0 &&
lines_[i][cons_len] == ',') {
return lines_[i] + cons_len + 1;
}
}
return NULL;
}
private:
void FillLines() {
if (lines_.length() > 0) return;
stream_.Put('\0');
stream_str_ = stream_.ToCString();
const char* pos = *stream_str_;
while (pos != NULL && *pos != '\0') {
lines_.Add(pos);
pos = strchr(pos, '\0');
if (pos != NULL) ++pos;
}
}
i::HeapStringAllocator allocator_;
i::StringStream stream_;
i::SmartPointer<const char> stream_str_;
i::List<const char*> lines_;
};
} // namespace
TEST(RetainerProfile) {
v8::HandleScope scope;
v8::Handle<v8::Context> env = v8::Context::New();
env->Enter();
CompileAndRunScript(
"function A() {}\n"
"function B(x) { this.x = x; }\n"
"function C(x) { this.x1 = x; this.x2 = x; }\n"
"var a = new A();\n"
"var b1 = new B(a), b2 = new B(a);\n"
"var c = new C(a);");
RetainerHeapProfile ret_profile;
i::AssertNoAllocation no_alloc;
i::HeapIterator iterator;
for (i::HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next())
ret_profile.CollectStats(obj);
RetainerProfilePrinter printer;
ret_profile.DebugPrintStats(&printer);
const char* retainers_of_a = printer.GetRetainers("A");
// The order of retainers is unspecified, so we check string length, and
// verify each retainer separately.
CHECK_EQ(i::StrLength("(global property);1,B;2,C;2"),
i::StrLength(retainers_of_a));
CHECK(strstr(retainers_of_a, "(global property);1") != NULL);
CHECK(strstr(retainers_of_a, "B;2") != NULL);
CHECK(strstr(retainers_of_a, "C;2") != NULL);
CHECK_EQ("(global property);2", printer.GetRetainers("B"));
CHECK_EQ("(global property);1", printer.GetRetainers("C"));
}
namespace {
class NamedEntriesDetector {
public:
NamedEntriesDetector()
: has_A1(false), has_B1(false), has_C1(false),
has_A2(false), has_B2(false), has_C2(false) {
}
void Apply(i::HeapEntry* entry) {
const char* node_name = entry->name();
if (strcmp("A1", node_name) == 0
&& entry->GetRetainingPaths()->length() > 0) has_A1 = true;
if (strcmp("B1", node_name) == 0
&& entry->GetRetainingPaths()->length() > 0) has_B1 = true;
if (strcmp("C1", node_name) == 0
&& entry->GetRetainingPaths()->length() > 0) has_C1 = true;
if (strcmp("A2", node_name) == 0
&& entry->GetRetainingPaths()->length() > 0) has_A2 = true;
if (strcmp("B2", node_name) == 0
&& entry->GetRetainingPaths()->length() > 0) has_B2 = true;
if (strcmp("C2", node_name) == 0
&& entry->GetRetainingPaths()->length() > 0) has_C2 = true;
}
bool has_A1;
bool has_B1;
bool has_C1;
bool has_A2;
bool has_B2;
bool has_C2;
};
} // namespace
static const v8::HeapGraphNode* GetGlobalObject(
const v8::HeapSnapshot* snapshot) {
CHECK_EQ(1, snapshot->GetHead()->GetChildrenCount());
return snapshot->GetHead()->GetChild(0)->GetToNode();
}
static const v8::HeapGraphNode* GetProperty(const v8::HeapGraphNode* node,
v8::HeapGraphEdge::Type type,
const char* name) {
for (int i = 0, count = node->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = node->GetChild(i);
v8::String::AsciiValue prop_name(prop->GetName());
if (prop->GetType() == type && strcmp(name, *prop_name) == 0)
return prop->GetToNode();
}
return NULL;
}
static bool HasString(const v8::HeapGraphNode* node, const char* contents) {
for (int i = 0, count = node->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = node->GetChild(i);
const v8::HeapGraphNode* node = prop->GetToNode();
if (node->GetType() == v8::HeapGraphNode::STRING) {
v8::String::AsciiValue node_name(node->GetName());
if (strcmp(contents, *node_name) == 0) return true;
}
}
return false;
}
TEST(HeapSnapshot) {
v8::HandleScope scope;
v8::Handle<v8::String> token1 = v8::String::New("token1");
v8::Handle<v8::Context> env1 = v8::Context::New();
env1->SetSecurityToken(token1);
env1->Enter();
CompileAndRunScript(
"function A1() {}\n"
"function B1(x) { this.x = x; }\n"
"function C1(x) { this.x1 = x; this.x2 = x; }\n"
"var a1 = new A1();\n"
"var b1_1 = new B1(a1), b1_2 = new B1(a1);\n"
"var c1 = new C1(a1);");
v8::Handle<v8::String> token2 = v8::String::New("token2");
v8::Handle<v8::Context> env2 = v8::Context::New();
env2->SetSecurityToken(token2);
env2->Enter();
CompileAndRunScript(
"function A2() {}\n"
"function B2(x) { return function() { return typeof x; }; }\n"
"function C2(x) { this.x1 = x; this.x2 = x; this[1] = x; }\n"
"var a2 = new A2();\n"
"var b2_1 = new B2(a2), b2_2 = new B2(a2);\n"
"var c2 = new C2(a2);");
const v8::HeapSnapshot* snapshot_env2 =
v8::HeapProfiler::TakeSnapshot(v8::String::New("env2"));
const v8::HeapGraphNode* global_env2 = GetGlobalObject(snapshot_env2);
// Verify, that JS global object of env2 doesn't have '..1'
// properties, but has '..2' properties.
CHECK_EQ(NULL, GetProperty(global_env2, v8::HeapGraphEdge::PROPERTY, "a1"));
CHECK_EQ(NULL, GetProperty(global_env2, v8::HeapGraphEdge::PROPERTY, "b1_1"));
CHECK_EQ(NULL, GetProperty(global_env2, v8::HeapGraphEdge::PROPERTY, "b1_2"));
CHECK_EQ(NULL, GetProperty(global_env2, v8::HeapGraphEdge::PROPERTY, "c1"));
const v8::HeapGraphNode* a2_node =
GetProperty(global_env2, v8::HeapGraphEdge::PROPERTY, "a2");
CHECK_NE(NULL, a2_node);
CHECK_NE(NULL, GetProperty(global_env2, v8::HeapGraphEdge::PROPERTY, "b2_1"));
CHECK_NE(NULL, GetProperty(global_env2, v8::HeapGraphEdge::PROPERTY, "b2_2"));
CHECK_NE(NULL, GetProperty(global_env2, v8::HeapGraphEdge::PROPERTY, "c2"));
// Verify that anything related to '[ABC]1' is not reachable.
NamedEntriesDetector det;
i::HeapSnapshot* i_snapshot_env2 =
const_cast<i::HeapSnapshot*>(
reinterpret_cast<const i::HeapSnapshot*>(snapshot_env2));
i_snapshot_env2->IterateEntries(&det);
CHECK(!det.has_A1);
CHECK(!det.has_B1);
CHECK(!det.has_C1);
CHECK(det.has_A2);
CHECK(det.has_B2);
CHECK(det.has_C2);
// Verify 'a2' object retainers. They are:
// - (global object).a2
// - c2.x1, c2.x2, c2[1]
// - b2_1 and b2_2 closures: via 'x' variable
CHECK_EQ(6, a2_node->GetRetainingPathsCount());
bool has_global_obj_a2_ref = false;
bool has_c2_x1_ref = false, has_c2_x2_ref = false, has_c2_1_ref = false;
bool has_b2_1_x_ref = false, has_b2_2_x_ref = false;
for (int i = 0; i < a2_node->GetRetainingPathsCount(); ++i) {
const v8::HeapGraphPath* path = a2_node->GetRetainingPath(i);
const int edges_count = path->GetEdgesCount();
CHECK_GT(edges_count, 0);
const v8::HeapGraphEdge* last_edge = path->GetEdge(edges_count - 1);
v8::String::AsciiValue last_edge_name(last_edge->GetName());
if (strcmp("a2", *last_edge_name) == 0
&& last_edge->GetType() == v8::HeapGraphEdge::PROPERTY) {
has_global_obj_a2_ref = true;
continue;
}
CHECK_GT(edges_count, 1);
const v8::HeapGraphEdge* prev_edge = path->GetEdge(edges_count - 2);
v8::String::AsciiValue prev_edge_name(prev_edge->GetName());
if (strcmp("x1", *last_edge_name) == 0
&& last_edge->GetType() == v8::HeapGraphEdge::PROPERTY
&& strcmp("c2", *prev_edge_name) == 0) has_c2_x1_ref = true;
if (strcmp("x2", *last_edge_name) == 0
&& last_edge->GetType() == v8::HeapGraphEdge::PROPERTY
&& strcmp("c2", *prev_edge_name) == 0) has_c2_x2_ref = true;
if (strcmp("1", *last_edge_name) == 0
&& last_edge->GetType() == v8::HeapGraphEdge::ELEMENT
&& strcmp("c2", *prev_edge_name) == 0) has_c2_1_ref = true;
if (strcmp("x", *last_edge_name) == 0
&& last_edge->GetType() == v8::HeapGraphEdge::CONTEXT_VARIABLE
&& strcmp("b2_1", *prev_edge_name) == 0) has_b2_1_x_ref = true;
if (strcmp("x", *last_edge_name) == 0
&& last_edge->GetType() == v8::HeapGraphEdge::CONTEXT_VARIABLE
&& strcmp("b2_2", *prev_edge_name) == 0) has_b2_2_x_ref = true;
}
CHECK(has_global_obj_a2_ref);
CHECK(has_c2_x1_ref);
CHECK(has_c2_x2_ref);
CHECK(has_c2_1_ref);
CHECK(has_b2_1_x_ref);
CHECK(has_b2_2_x_ref);
}
TEST(HeapSnapshotCodeObjects) {
v8::HandleScope scope;
v8::Handle<v8::Context> env = v8::Context::New();
env->Enter();
CompileAndRunScript(
"function lazy(x) { return x - 1; }\n"
"function compiled(x) { return x + 1; }\n"
"compiled(1)");
const v8::HeapSnapshot* snapshot =
v8::HeapProfiler::TakeSnapshot(v8::String::New("code"));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* compiled =
GetProperty(global, v8::HeapGraphEdge::PROPERTY, "compiled");
CHECK_NE(NULL, compiled);
CHECK_EQ(v8::HeapGraphNode::CLOSURE, compiled->GetType());
const v8::HeapGraphNode* lazy =
GetProperty(global, v8::HeapGraphEdge::PROPERTY, "lazy");
CHECK_NE(NULL, lazy);
CHECK_EQ(v8::HeapGraphNode::CLOSURE, lazy->GetType());
// Find references to code.
const v8::HeapGraphNode* compiled_code =
GetProperty(compiled, v8::HeapGraphEdge::INTERNAL, "code");
CHECK_NE(NULL, compiled_code);
const v8::HeapGraphNode* lazy_code =
GetProperty(lazy, v8::HeapGraphEdge::INTERNAL, "code");
CHECK_NE(NULL, lazy_code);
// Verify that non-compiled code doesn't contain references to "x"
// literal, while compiled code does.
bool compiled_references_x = false, lazy_references_x = false;
for (int i = 0, count = compiled_code->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = compiled_code->GetChild(i);
const v8::HeapGraphNode* node = prop->GetToNode();
if (node->GetType() == v8::HeapGraphNode::CODE) {
if (HasString(node, "x")) {
compiled_references_x = true;
break;
}
}
}
for (int i = 0, count = lazy_code->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = lazy_code->GetChild(i);
const v8::HeapGraphNode* node = prop->GetToNode();
if (node->GetType() == v8::HeapGraphNode::CODE) {
if (HasString(node, "x")) {
lazy_references_x = true;
break;
}
}
}
CHECK(compiled_references_x);
CHECK(!lazy_references_x);
}
#endif // ENABLE_LOGGING_AND_PROFILING