| // Copyright 2011 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| // Flags: --expose-debug-as debug --expose-natives-as=builtins |
| |
| // Check that the ScopeIterator can properly recreate the scope at |
| // every point when stepping through functions. |
| |
| var Debug = debug.Debug; |
| |
| function listener(event, exec_state, event_data, data) { |
| if (event == Debug.DebugEvent.Break) { |
| // Access scope details. |
| var scope_count = exec_state.frame().scopeCount(); |
| for (var i = 0; i < scope_count; i++) { |
| var scope = exec_state.frame().scope(i); |
| // assertTrue(scope.isScope()); |
| scope.scopeType(); |
| scope.scopeObject(); |
| } |
| |
| // Do steps until we reach the global scope again. |
| if (true) { |
| exec_state.prepareStep(Debug.StepAction.StepInMin, 1); |
| } |
| } |
| } |
| |
| Debug.setListener(listener); |
| |
| |
| function test1() { |
| debugger; |
| with ({x:1}) { |
| x = 2; |
| } |
| } |
| test1(); |
| |
| |
| function test2() { |
| if (true) { |
| with ({}) { |
| debugger; |
| } |
| } else { |
| with ({}) { |
| return 10; |
| } |
| } |
| } |
| test2(); |
| |
| |
| function test3() { |
| if (true) { |
| debugger; |
| } else { |
| with ({}) { |
| return 10; |
| } |
| } |
| } |
| test3(); |
| |
| |
| function test4() { |
| debugger; |
| with ({x:1}) x = 1 |
| } |
| test4(); |
| |
| |
| function test5() { |
| debugger; |
| var dummy = 1; |
| with ({}) { |
| with ({}) { |
| dummy = 2; |
| } |
| } |
| dummy = 3; |
| } |
| test5(); |
| |
| |
| function test6() { |
| debugger; |
| try { |
| throw 'stuff'; |
| } catch (e) { |
| e = 1; |
| } |
| } |
| test6(); |
| |
| |
| function test7() { |
| debugger; |
| function foo() {} |
| } |
| test7(); |
| |
| |
| function test8() { |
| debugger; |
| (function foo() {})(); |
| } |
| test8(); |
| |
| |
| var q = 42; |
| var prefixes = [ "debugger; ", |
| "if (false) { try { throw 0; } catch(x) { return x; } }; debugger; " ]; |
| var bodies = [ "1", |
| "1 ", |
| "1;", |
| "1; ", |
| "q", |
| "q ", |
| "q;", |
| "q; ", |
| "try { throw 'stuff' } catch (e) { e = 1; }", |
| "try { throw 'stuff' } catch (e) { e = 1; } ", |
| "try { throw 'stuff' } catch (e) { e = 1; };", |
| "try { throw 'stuff' } catch (e) { e = 1; }; " ]; |
| var with_bodies = [ "with ({}) {}", |
| "with ({x:1}) x", |
| "with ({x:1}) x = 1", |
| "with ({x:1}) x ", |
| "with ({x:1}) x = 1 ", |
| "with ({x:1}) x;", |
| "with ({x:1}) x = 1;", |
| "with ({x:1}) x; ", |
| "with ({x:1}) x = 1; " ]; |
| |
| |
| function test9() { |
| debugger; |
| for (var i = 0; i < prefixes.length; ++i) { |
| var pre = prefixes[i]; |
| for (var j = 0; j < bodies.length; ++j) { |
| var body = bodies[j]; |
| eval(pre + body); |
| eval("'use strict'; " + pre + body); |
| } |
| for (var j = 0; j < with_bodies.length; ++j) { |
| var body = with_bodies[j]; |
| eval(pre + body); |
| } |
| } |
| } |
| test9(); |
| |
| |
| function test10() { |
| debugger; |
| with ({}) { |
| return 10; |
| } |
| } |
| test10(); |
| |
| |
| function test11() { |
| debugger; |
| try { |
| throw 'stuff'; |
| } catch (e) { |
| return 10; |
| } |
| } |
| test11(); |
| |
| |
| // Test global eval and function constructor. |
| for (var i = 0; i < prefixes.length; ++i) { |
| var pre = prefixes[i]; |
| for (var j = 0; j < bodies.length; ++j) { |
| var body = bodies[j]; |
| eval(pre + body); |
| eval("'use strict'; " + pre + body); |
| Function(pre + body)(); |
| } |
| for (var j = 0; j < with_bodies.length; ++j) { |
| var body = with_bodies[j]; |
| eval(pre + body); |
| Function(pre + body)(); |
| } |
| } |
| |
| |
| try { |
| with({}) { |
| debugger; |
| eval("{}$%:^"); |
| } |
| } catch(e) { |
| nop(); |
| } |
| |
| // Return from function constructed with Function constructor. |
| var anon = 12; |
| for (var i = 0; i < prefixes.length; ++i) { |
| var pre = prefixes[i]; |
| Function(pre + "return 42")(); |
| Function(pre + "return 42 ")(); |
| Function(pre + "return 42;")(); |
| Function(pre + "return 42; ")(); |
| Function(pre + "return anon")(); |
| Function(pre + "return anon ")(); |
| Function(pre + "return anon;")(); |
| Function(pre + "return anon; ")(); |
| } |
| |
| |
| function nop() {} |
| |
| |
| function stress() { |
| debugger; |
| |
| L: with ({x:12}) { |
| break L; |
| } |
| |
| |
| with ({x: 'outer'}) { |
| label: { |
| with ({x: 'inner'}) { |
| break label; |
| } |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| label: { |
| with ({x: 'inner'}) { |
| break label; |
| } |
| } |
| nop(); |
| } |
| |
| |
| with ({x: 'outer'}) { |
| label: { |
| with ({x: 'middle'}) { |
| with ({x: 'inner'}) { |
| break label; |
| } |
| } |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| label: { |
| with ({x: 'middle'}) { |
| with ({x: 'inner'}) { |
| break label; |
| } |
| } |
| } |
| nop(); |
| } |
| |
| |
| with ({x: 'outer'}) { |
| for (var i = 0; i < 3; ++i) { |
| with ({x: 'inner' + i}) { |
| continue; |
| } |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| label: for (var i = 0; i < 3; ++i) { |
| with ({x: 'middle' + i}) { |
| for (var j = 0; j < 3; ++j) { |
| with ({x: 'inner' + j}) { |
| continue label; |
| } |
| } |
| } |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } catch (e) { |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } catch (e) { |
| nop(); |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| try { |
| with ({x: 'middle'}) { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } |
| } catch (e) { |
| } |
| } |
| |
| |
| try { |
| with ({x: 'outer'}) { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } finally { |
| } |
| } |
| } catch (e) { |
| } |
| |
| |
| try { |
| with ({x: 'outer'}) { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } finally { |
| nop(); |
| } |
| } |
| } catch (e) { |
| } |
| |
| |
| function stress1() { |
| with ({x:12}) { |
| return x; |
| } |
| } |
| stress1(); |
| |
| |
| function stress2() { |
| with ({x: 'outer'}) { |
| with ({x: 'inner'}) { |
| return x; |
| } |
| } |
| } |
| stress2(); |
| |
| function stress3() { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } catch (e) { |
| return e; |
| } |
| } |
| stress3(); |
| |
| |
| function stress4() { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } catch (e) { |
| with ({x: 'inner'}) { |
| return e; |
| } |
| } |
| } |
| stress4(); |
| |
| } |
| stress(); |
| |
| |
| // With block as the last(!) statement in global code. |
| with ({}) { debugger; } |