| // Copyright 2009 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| |
| /** |
| * Constructs a mapper that maps addresses into code entries. |
| * |
| * @constructor |
| */ |
| function CodeMap() { |
| /** |
| * Dynamic code entries. Used for JIT compiled code. |
| */ |
| this.dynamics_ = new SplayTree(); |
| |
| /** |
| * Name generator for entries having duplicate names. |
| */ |
| this.dynamicsNameGen_ = new CodeMap.NameGenerator(); |
| |
| /** |
| * Static code entries. Used for statically compiled code. |
| */ |
| this.statics_ = new SplayTree(); |
| |
| /** |
| * Libraries entries. Used for the whole static code libraries. |
| */ |
| this.libraries_ = new SplayTree(); |
| |
| /** |
| * Map of memory pages occupied with static code. |
| */ |
| this.pages_ = []; |
| }; |
| |
| |
| /** |
| * The number of alignment bits in a page address. |
| */ |
| CodeMap.PAGE_ALIGNMENT = 12; |
| |
| |
| /** |
| * Page size in bytes. |
| */ |
| CodeMap.PAGE_SIZE = |
| 1 << CodeMap.PAGE_ALIGNMENT; |
| |
| |
| /** |
| * Adds a dynamic (i.e. moveable and discardable) code entry. |
| * |
| * @param {number} start The starting address. |
| * @param {CodeMap.CodeEntry} codeEntry Code entry object. |
| */ |
| CodeMap.prototype.addCode = function(start, codeEntry) { |
| this.deleteAllCoveredNodes_(this.dynamics_, start, start + codeEntry.size); |
| this.dynamics_.insert(start, codeEntry); |
| }; |
| |
| |
| /** |
| * Moves a dynamic code entry. Throws an exception if there is no dynamic |
| * code entry with the specified starting address. |
| * |
| * @param {number} from The starting address of the entry being moved. |
| * @param {number} to The destination address. |
| */ |
| CodeMap.prototype.moveCode = function(from, to) { |
| var removedNode = this.dynamics_.remove(from); |
| this.deleteAllCoveredNodes_(this.dynamics_, to, to + removedNode.value.size); |
| this.dynamics_.insert(to, removedNode.value); |
| }; |
| |
| |
| /** |
| * Discards a dynamic code entry. Throws an exception if there is no dynamic |
| * code entry with the specified starting address. |
| * |
| * @param {number} start The starting address of the entry being deleted. |
| */ |
| CodeMap.prototype.deleteCode = function(start) { |
| var removedNode = this.dynamics_.remove(start); |
| }; |
| |
| |
| /** |
| * Adds a library entry. |
| * |
| * @param {number} start The starting address. |
| * @param {CodeMap.CodeEntry} codeEntry Code entry object. |
| */ |
| CodeMap.prototype.addLibrary = function( |
| start, codeEntry) { |
| this.markPages_(start, start + codeEntry.size); |
| this.libraries_.insert(start, codeEntry); |
| }; |
| |
| |
| /** |
| * Adds a static code entry. |
| * |
| * @param {number} start The starting address. |
| * @param {CodeMap.CodeEntry} codeEntry Code entry object. |
| */ |
| CodeMap.prototype.addStaticCode = function( |
| start, codeEntry) { |
| this.statics_.insert(start, codeEntry); |
| }; |
| |
| |
| /** |
| * @private |
| */ |
| CodeMap.prototype.markPages_ = function(start, end) { |
| for (var addr = start; addr <= end; |
| addr += CodeMap.PAGE_SIZE) { |
| this.pages_[addr >>> CodeMap.PAGE_ALIGNMENT] = 1; |
| } |
| }; |
| |
| |
| /** |
| * @private |
| */ |
| CodeMap.prototype.deleteAllCoveredNodes_ = function(tree, start, end) { |
| var to_delete = []; |
| var addr = end - 1; |
| while (addr >= start) { |
| var node = tree.findGreatestLessThan(addr); |
| if (!node) break; |
| var start2 = node.key, end2 = start2 + node.value.size; |
| if (start2 < end && start < end2) to_delete.push(start2); |
| addr = start2 - 1; |
| } |
| for (var i = 0, l = to_delete.length; i < l; ++i) tree.remove(to_delete[i]); |
| }; |
| |
| |
| /** |
| * @private |
| */ |
| CodeMap.prototype.isAddressBelongsTo_ = function(addr, node) { |
| return addr >= node.key && addr < (node.key + node.value.size); |
| }; |
| |
| |
| /** |
| * @private |
| */ |
| CodeMap.prototype.findInTree_ = function(tree, addr) { |
| var node = tree.findGreatestLessThan(addr); |
| return node && this.isAddressBelongsTo_(addr, node) ? node.value : null; |
| }; |
| |
| |
| /** |
| * Finds a code entry that contains the specified address. Both static and |
| * dynamic code entries are considered. |
| * |
| * @param {number} addr Address. |
| */ |
| CodeMap.prototype.findEntry = function(addr) { |
| var pageAddr = addr >>> CodeMap.PAGE_ALIGNMENT; |
| if (pageAddr in this.pages_) { |
| // Static code entries can contain "holes" of unnamed code. |
| // In this case, the whole library is assigned to this address. |
| return this.findInTree_(this.statics_, addr) || |
| this.findInTree_(this.libraries_, addr); |
| } |
| var min = this.dynamics_.findMin(); |
| var max = this.dynamics_.findMax(); |
| if (max != null && addr < (max.key + max.value.size) && addr >= min.key) { |
| var dynaEntry = this.findInTree_(this.dynamics_, addr); |
| if (dynaEntry == null) return null; |
| // Dedupe entry name. |
| if (!dynaEntry.nameUpdated_) { |
| dynaEntry.name = this.dynamicsNameGen_.getName(dynaEntry.name); |
| dynaEntry.nameUpdated_ = true; |
| } |
| return dynaEntry; |
| } |
| return null; |
| }; |
| |
| |
| /** |
| * Returns a dynamic code entry using its starting address. |
| * |
| * @param {number} addr Address. |
| */ |
| CodeMap.prototype.findDynamicEntryByStartAddress = |
| function(addr) { |
| var node = this.dynamics_.find(addr); |
| return node ? node.value : null; |
| }; |
| |
| |
| /** |
| * Returns an array of all dynamic code entries. |
| */ |
| CodeMap.prototype.getAllDynamicEntries = function() { |
| return this.dynamics_.exportValues(); |
| }; |
| |
| |
| /** |
| * Returns an array of pairs of all dynamic code entries and their addresses. |
| */ |
| CodeMap.prototype.getAllDynamicEntriesWithAddresses = function() { |
| return this.dynamics_.exportKeysAndValues(); |
| }; |
| |
| |
| /** |
| * Returns an array of all static code entries. |
| */ |
| CodeMap.prototype.getAllStaticEntries = function() { |
| return this.statics_.exportValues(); |
| }; |
| |
| |
| /** |
| * Returns an array of all libraries entries. |
| */ |
| CodeMap.prototype.getAllLibrariesEntries = function() { |
| return this.libraries_.exportValues(); |
| }; |
| |
| |
| /** |
| * Creates a code entry object. |
| * |
| * @param {number} size Code entry size in bytes. |
| * @param {string} opt_name Code entry name. |
| * @constructor |
| */ |
| CodeMap.CodeEntry = function(size, opt_name) { |
| this.size = size; |
| this.name = opt_name || ''; |
| this.nameUpdated_ = false; |
| }; |
| |
| |
| CodeMap.CodeEntry.prototype.getName = function() { |
| return this.name; |
| }; |
| |
| |
| CodeMap.CodeEntry.prototype.toString = function() { |
| return this.name + ': ' + this.size.toString(16); |
| }; |
| |
| |
| CodeMap.NameGenerator = function() { |
| this.knownNames_ = {}; |
| }; |
| |
| |
| CodeMap.NameGenerator.prototype.getName = function(name) { |
| if (!(name in this.knownNames_)) { |
| this.knownNames_[name] = 0; |
| return name; |
| } |
| var count = ++this.knownNames_[name]; |
| return name + ' {' + count + '}'; |
| }; |