| /* |
| * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) |
| * Copyright (C) 2001 Peter Kelly (pmk@post.com) |
| * Copyright (C) 2003, 2004, 2005, 2007, 2008 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef JSValue_h |
| #define JSValue_h |
| |
| #include "CallData.h" |
| #include "ConstructData.h" |
| #include "JSImmediate.h" |
| #include "ustring.h" |
| #include <stddef.h> // for size_t |
| |
| // The magic number 0x4000 is not important here, it is being subtracted back out (avoiding using zero since this |
| // can have unexpected effects in this type of macro, particularly where multiple-inheritance is involved). |
| #define OBJECT_OFFSET(class, member) (reinterpret_cast<ptrdiff_t>(&(reinterpret_cast<class*>(0x4000)->member)) - 0x4000) |
| |
| namespace JSC { |
| |
| class Identifier; |
| class JSString; |
| class PropertySlot; |
| class PutPropertySlot; |
| |
| struct ClassInfo; |
| struct Instruction; |
| |
| enum PreferredPrimitiveType { NoPreference, PreferNumber, PreferString }; |
| |
| class JSValue : Noncopyable { |
| protected: |
| JSValue() { } |
| virtual ~JSValue() { } |
| |
| public: |
| // Querying the type. |
| bool isUndefined() const; |
| bool isNull() const; |
| bool isUndefinedOrNull() const; |
| bool isBoolean() const; |
| bool isNumber() const; |
| bool isString() const; |
| bool isGetterSetter() const; |
| bool isObject() const; |
| bool isObject(const ClassInfo*) const; |
| |
| // Extracting the value. |
| bool getBoolean(bool&) const; |
| bool getBoolean() const; // false if not a boolean |
| double getNumber() const; // NaN if not a number |
| double uncheckedGetNumber() const; |
| bool getString(UString&) const; |
| UString getString() const; // null string if not a string |
| JSObject* getObject() const; // 0 if not an object |
| |
| CallType getCallData(CallData&); |
| ConstructType getConstructData(ConstructData&); |
| |
| // Extracting integer values. |
| bool getUInt32(uint32_t&) const; |
| bool getTruncatedInt32(int32_t&) const; |
| bool getTruncatedUInt32(uint32_t&) const; |
| |
| // Basic conversions. |
| JSValue* toPrimitive(ExecState*, PreferredPrimitiveType = NoPreference) const; |
| bool getPrimitiveNumber(ExecState*, double& number, JSValue*&); |
| |
| bool toBoolean(ExecState*) const; |
| |
| // toNumber conversion is expected to be side effect free if an exception has |
| // been set in the ExecState already. |
| double toNumber(ExecState*) const; |
| JSValue* toJSNumber(ExecState*) const; // Fast path for when you expect that the value is an immediate number. |
| |
| UString toString(ExecState*) const; |
| JSObject* toObject(ExecState*) const; |
| |
| // Integer conversions. |
| double toInteger(ExecState*) const; |
| double toIntegerPreserveNaN(ExecState*) const; |
| int32_t toInt32(ExecState*) const; |
| int32_t toInt32(ExecState*, bool& ok) const; |
| uint32_t toUInt32(ExecState*) const; |
| uint32_t toUInt32(ExecState*, bool& ok) const; |
| |
| // Floating point conversions. |
| float toFloat(ExecState*) const; |
| |
| // Garbage collection. |
| void mark(); |
| bool marked() const; |
| |
| // Object operations, with the toObject operation included. |
| JSValue* get(ExecState*, const Identifier& propertyName) const; |
| JSValue* get(ExecState*, const Identifier& propertyName, PropertySlot&) const; |
| JSValue* get(ExecState*, unsigned propertyName) const; |
| JSValue* get(ExecState*, unsigned propertyName, PropertySlot&) const; |
| void put(ExecState*, const Identifier& propertyName, JSValue*, PutPropertySlot&); |
| void put(ExecState*, unsigned propertyName, JSValue*); |
| bool deleteProperty(ExecState*, const Identifier& propertyName); |
| bool deleteProperty(ExecState*, unsigned propertyName); |
| |
| bool needsThisConversion() const; |
| JSObject* toThisObject(ExecState*) const; |
| UString toThisString(ExecState*) const; |
| JSString* toThisJSString(ExecState*); |
| |
| JSValue* getJSNumber(); // 0 if this is not a JSNumber or number object |
| |
| JSValue* asValue() const; |
| |
| JSCell* asCell() const; |
| |
| private: |
| bool getPropertySlot(ExecState*, const Identifier& propertyName, PropertySlot&); |
| bool getPropertySlot(ExecState*, unsigned propertyName, PropertySlot&); |
| int32_t toInt32SlowCase(ExecState*, bool& ok) const; |
| uint32_t toUInt32SlowCase(ExecState*, bool& ok) const; |
| }; |
| |
| // These are identical logic to the JSValue functions above, and faster than jsNumber(number)->toInt32(). |
| int32_t toInt32(double); |
| uint32_t toUInt32(double); |
| int32_t toInt32SlowCase(double, bool& ok); |
| uint32_t toUInt32SlowCase(double, bool& ok); |
| |
| inline JSValue* JSValue::asValue() const |
| { |
| return const_cast<JSValue*>(this); |
| } |
| |
| inline bool JSValue::isUndefined() const |
| { |
| return asValue() == jsUndefined(); |
| } |
| |
| inline bool JSValue::isNull() const |
| { |
| return asValue() == jsNull(); |
| } |
| |
| inline bool JSValue::isUndefinedOrNull() const |
| { |
| return JSImmediate::isUndefinedOrNull(asValue()); |
| } |
| |
| inline bool JSValue::isBoolean() const |
| { |
| return JSImmediate::isBoolean(asValue()); |
| } |
| |
| inline bool JSValue::getBoolean(bool& v) const |
| { |
| if (JSImmediate::isBoolean(asValue())) { |
| v = JSImmediate::toBoolean(asValue()); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| inline bool JSValue::getBoolean() const |
| { |
| return asValue() == jsBoolean(true); |
| } |
| |
| ALWAYS_INLINE int32_t JSValue::toInt32(ExecState* exec) const |
| { |
| int32_t i; |
| if (getTruncatedInt32(i)) |
| return i; |
| bool ok; |
| return toInt32SlowCase(exec, ok); |
| } |
| |
| inline uint32_t JSValue::toUInt32(ExecState* exec) const |
| { |
| uint32_t i; |
| if (getTruncatedUInt32(i)) |
| return i; |
| bool ok; |
| return toUInt32SlowCase(exec, ok); |
| } |
| |
| inline int32_t toInt32(double val) |
| { |
| if (!(val >= -2147483648.0 && val < 2147483648.0)) { |
| bool ignored; |
| return toInt32SlowCase(val, ignored); |
| } |
| return static_cast<int32_t>(val); |
| } |
| |
| inline uint32_t toUInt32(double val) |
| { |
| if (!(val >= 0.0 && val < 4294967296.0)) { |
| bool ignored; |
| return toUInt32SlowCase(val, ignored); |
| } |
| return static_cast<uint32_t>(val); |
| } |
| |
| inline int32_t JSValue::toInt32(ExecState* exec, bool& ok) const |
| { |
| int32_t i; |
| if (getTruncatedInt32(i)) { |
| ok = true; |
| return i; |
| } |
| return toInt32SlowCase(exec, ok); |
| } |
| |
| inline uint32_t JSValue::toUInt32(ExecState* exec, bool& ok) const |
| { |
| uint32_t i; |
| if (getTruncatedUInt32(i)) { |
| ok = true; |
| return i; |
| } |
| return toUInt32SlowCase(exec, ok); |
| } |
| |
| } // namespace JSC |
| |
| #endif // JSValue_h |