blob: f65e74860f94cfc2aa844922b8c76be1d83e0e06 [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
* (C) 2006 Alexey Proskuryakov (ap@nypop.com)
* Copyright (C) 2007 Samuel Weinig (sam@webkit.org)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "HTMLButtonElement.h"
#include "EventNames.h"
#include "FormDataList.h"
#include "HTMLFormElement.h"
#include "HTMLNames.h"
#include "KeyboardEvent.h"
#include "RenderButton.h"
namespace WebCore {
using namespace HTMLNames;
HTMLButtonElement::HTMLButtonElement(Document* doc, HTMLFormElement* form)
: HTMLFormControlElement(buttonTag, doc, form)
, m_type(SUBMIT)
, m_activeSubmit(false)
{
}
HTMLButtonElement::~HTMLButtonElement()
{
}
RenderObject* HTMLButtonElement::createRenderer(RenderArena* arena, RenderStyle* style)
{
return new (arena) RenderButton(this);
}
const AtomicString& HTMLButtonElement::type() const
{
switch (m_type) {
case SUBMIT: {
static const AtomicString submit("submit");
return submit;
}
case BUTTON: {
static const AtomicString button("button");
return button;
}
case RESET: {
static const AtomicString reset("reset");
return reset;
}
}
ASSERT_NOT_REACHED();
return emptyAtom;
}
void HTMLButtonElement::parseMappedAttribute(MappedAttribute* attr)
{
if (attr->name() == typeAttr) {
if (equalIgnoringCase(attr->value(), "reset"))
m_type = RESET;
else if (equalIgnoringCase(attr->value(), "button"))
m_type = BUTTON;
else
m_type = SUBMIT;
} else if (attr->name() == alignAttr) {
// Don't map 'align' attribute. This matches what Firefox and IE do, but not Opera.
// See http://bugs.webkit.org/show_bug.cgi?id=12071
} else if (attr->name() == onfocusAttr) {
setInlineEventListenerForTypeAndAttribute(eventNames().focusEvent, attr);
} else if (attr->name() == onblurAttr) {
setInlineEventListenerForTypeAndAttribute(eventNames().blurEvent, attr);
} else
HTMLFormControlElement::parseMappedAttribute(attr);
}
void HTMLButtonElement::defaultEventHandler(Event* evt)
{
if (evt->type() == eventNames().DOMActivateEvent && !disabled()) {
if (form() && m_type == SUBMIT) {
m_activeSubmit = true;
form()->prepareSubmit(evt);
m_activeSubmit = false; // in case we were canceled
}
if (form() && m_type == RESET)
form()->reset();
}
if (evt->isKeyboardEvent()) {
if (evt->type() == eventNames().keydownEvent && static_cast<KeyboardEvent*>(evt)->keyIdentifier() == "U+0020") {
setActive(true, true);
// No setDefaultHandled() - IE dispatches a keypress in this case.
return;
}
if (evt->type() == eventNames().keypressEvent) {
switch (static_cast<KeyboardEvent*>(evt)->charCode()) {
case '\r':
dispatchSimulatedClick(evt);
evt->setDefaultHandled();
return;
case ' ':
// Prevent scrolling down the page.
evt->setDefaultHandled();
return;
default:
break;
}
}
if (evt->type() == eventNames().keyupEvent && static_cast<KeyboardEvent*>(evt)->keyIdentifier() == "U+0020") {
if (active())
dispatchSimulatedClick(evt);
evt->setDefaultHandled();
return;
}
}
HTMLFormControlElement::defaultEventHandler(evt);
}
bool HTMLButtonElement::isSuccessfulSubmitButton() const
{
// HTML spec says that buttons must have names to be considered successful.
// However, other browsers do not impose this constraint.
return m_type == SUBMIT && !disabled();
}
bool HTMLButtonElement::isActivatedSubmit() const
{
return m_activeSubmit;
}
void HTMLButtonElement::setActivatedSubmit(bool flag)
{
m_activeSubmit = flag;
}
bool HTMLButtonElement::appendFormData(FormDataList& formData, bool)
{
if (m_type != SUBMIT || name().isEmpty() || !m_activeSubmit)
return false;
formData.appendData(name(), value());
return true;
}
void HTMLButtonElement::accessKeyAction(bool sendToAnyElement)
{
focus();
// send the mouse button events iff the caller specified sendToAnyElement
dispatchSimulatedClick(0, sendToAnyElement);
}
String HTMLButtonElement::accessKey() const
{
return getAttribute(accesskeyAttr);
}
void HTMLButtonElement::setAccessKey(const String &value)
{
setAttribute(accesskeyAttr, value);
}
String HTMLButtonElement::value() const
{
return getAttribute(valueAttr);
}
void HTMLButtonElement::setValue(const String &value)
{
setAttribute(valueAttr, value);
}
} // namespace