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/*
* Copyright (C) 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ArchiveResourceCollection.h"
namespace WebCore {
ArchiveResourceCollection::ArchiveResourceCollection()
{
}
void ArchiveResourceCollection::addAllResources(Archive* archive)
{
ASSERT(archive);
if (!archive)
return;
const Vector<RefPtr<ArchiveResource> >& subresources = archive->subresources();
Vector<RefPtr<ArchiveResource> >::const_iterator iRes = subresources.begin();
Vector<RefPtr<ArchiveResource> >::const_iterator endRes = subresources.end();
for (; iRes != endRes; ++iRes)
m_subresources.set((*iRes)->url(), iRes->get());
const Vector<RefPtr<Archive> >& subframes = archive->subframeArchives();
Vector<RefPtr<Archive> >::const_iterator iFrame = subframes.begin();
Vector<RefPtr<Archive> >::const_iterator endFrame = subframes.end();
for (; iFrame != endFrame; ++iFrame) {
ASSERT((*iFrame)->mainResource());
const String& frameName = (*iFrame)->mainResource()->frameName();
if (!frameName.isNull())
m_subframes.set(frameName, iFrame->get());
}
}
// FIXME: Adding a resource directly to a DocumentLoader/ArchiveResourceCollection seems like bad design, but is API some apps rely on.
// Can we change the design in a manner that will let us deprecate that API without reducing functionality of those apps?
void ArchiveResourceCollection::addResource(PassRefPtr<ArchiveResource> resource)
{
ASSERT(resource);
if (!resource)
return;
const KURL& url = resource->url(); // get before passing PassRefPtr (which sets it to 0)
m_subresources.set(url, resource);
}
ArchiveResource* ArchiveResourceCollection::archiveResourceForURL(const KURL& url)
{
ArchiveResource* resource = m_subresources.get(url).get();
if (!resource)
return 0;
return resource;
}
PassRefPtr<Archive> ArchiveResourceCollection::popSubframeArchive(const String& frameName)
{
return m_subframes.take(frameName);
}
}