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/*
* Copyright (C) 2007 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AnimationController_h
#define AnimationController_h
#include <wtf/Forward.h>
namespace WebCore {
class AnimationControllerPrivate;
class Document;
class Frame;
class RenderObject;
class RenderStyle;
class AnimationController {
public:
AnimationController(Frame*);
~AnimationController();
void cancelAnimations(RenderObject*);
PassRefPtr<RenderStyle> updateAnimations(RenderObject*, RenderStyle* newStyle);
void setAnimationStartTime(RenderObject*, double t);
void setTransitionStartTime(RenderObject*, int property, double t);
bool isAnimatingPropertyOnRenderer(RenderObject*, int property, bool isRunningNow) const;
void suspendAnimations(Document*);
void resumeAnimations(Document*);
void updateAnimationTimer();
void startUpdateRenderingDispatcher();
void styleAvailable();
void setWaitingForStyleAvailable(bool waiting)
{
if (waiting)
m_numStyleAvailableWaiters++;
else
m_numStyleAvailableWaiters--;
}
private:
AnimationControllerPrivate* m_data;
unsigned m_numStyleAvailableWaiters;
};
} // namespace WebCore
#endif // AnimationController_h