blob: 4aa862bbbd299e9fef885d04534ad7d37d2fae54 [file] [log] [blame]
/*
* Copyright 2008, The Android Open Source Project
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// must include config.h first for webkit to fiddle with new/delete
#include "config.h"
#include "SkANP.h"
static bool anp_lockRect(void* window, const ANPRectI* inval,
ANPBitmap* bitmap) {
if (window) {
// todo
return true;
}
return false;
}
static bool anp_lockRegion(void* window, const ANPRegion* inval,
ANPBitmap* bitmap) {
if (window) {
// todo
return true;
}
return false;
}
static void anp_unlock(void* window) {
}
///////////////////////////////////////////////////////////////////////////////
#define ASSIGN(obj, name) (obj)->name = anp_##name
void ANPWindowInterfaceV0_Init(ANPInterface* value) {
ANPWindowInterfaceV0* i = reinterpret_cast<ANPWindowInterfaceV0*>(value);
ASSIGN(i, lockRect);
ASSIGN(i, lockRegion);
ASSIGN(i, unlock);
}