commit | b2e091a5ffd9e2c395084b2c0bb09a35645af3a3 | [log] [tgz] |
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author | Björn Isaksson <bjorn.isaksson@sonymobile.com> | Mon Oct 29 14:13:36 2012 +0100 |
committer | John Reck <jreck@google.com> | Mon Apr 01 10:48:50 2013 -0700 |
tree | 5b2a72d6c49c302c99a7c42aea03037b1216a3c7 | |
parent | d307f7f0361f3102cb4d3dade523484cb1463e5a [diff] |
DO NOT MERGE Fix memory leak when creating SkBitmapProcShader cherry pick from AOSP/master A SkShader is ref counted, but the first but unref() was never called for the local reference in PlatformGraphicsContextSkia::drawBitmapPattern(). Change-Id: I2d1a2e95eeaf479e332a2dbd4e1e9f1b8baac0f7