| /* |
| * Copyright 2010, The Android Open Source Project |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ANPOpenGL_npapi_h |
| #define ANPOpenGL_npapi_h |
| |
| #include "android_npapi.h" |
| #include <EGL/egl.h> |
| #include <GLES2/gl2.h> |
| |
| /** |
| * TODO should we not use EGL and GL data types for ABI safety? |
| */ |
| struct ANPTextureInfo { |
| GLuint textureId; |
| uint32_t width; |
| uint32_t height; |
| GLenum internalFormat; |
| }; |
| |
| struct ANPOpenGLInterfaceV0 : ANPInterface { |
| /** |
| */ |
| EGLContext (*acquireContext)(NPP instance); |
| |
| /** |
| */ |
| ANPTextureInfo (*lockTexture)(NPP instance); |
| |
| /** |
| */ |
| void (*releaseTexture)(NPP instance, const ANPTextureInfo*); |
| |
| /** |
| * Invert the contents of the plugin on the y-axis. |
| * default is to not be inverted (i.e. use OpenGL coordinates) |
| */ |
| void (*invertPluginContent)(NPP instance, bool isContentInverted); |
| }; |
| |
| #endif // ANPOpenGL_npapi_h |