| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| //#define LOG_NDEBUG 0 |
| #define LOG_TAG "ToneGenerator" |
| #include <utils/threads.h> |
| |
| #include <stdio.h> |
| #include <math.h> |
| #include <utils/Log.h> |
| #include <sys/resource.h> |
| #include <utils/RefBase.h> |
| #include <utils/Timers.h> |
| #include "media/ToneGenerator.h" |
| |
| namespace android { |
| |
| // Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details) |
| const ToneGenerator::ToneDescriptor |
| ToneGenerator::toneDescriptors[NUM_TONES] = { |
| // waveFreq[] segments[] repeatCnt |
| { { 1336, 941, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_0 |
| { { 1209, 697, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_1 |
| { { 1336, 697, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_2 |
| { { 1477, 697, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_3 |
| { { 1209, 770, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_4 |
| { { 1336, 770, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_5 |
| { { 1477, 770, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_6 |
| { { 1209, 852, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_7 |
| { { 1336, 852, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_8 |
| { { 1477, 852, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_9 |
| { { 1209, 941, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_S |
| { { 1477, 941, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_P |
| { { 1633, 697, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_A |
| { { 1633, 770, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_B |
| { { 1633, 852, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_C |
| { { 1633, 941, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_D |
| { { 425, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_DIAL |
| { { 425, 0 }, { 500, 500, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_BUSY |
| { { 425, 0 }, { 200, 200, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_CONGESTION |
| { { 425, 0 }, { 200, 0 }, 0 }, // TONE_SUP_RADIO_ACK |
| { { 425, 0 }, { 200, 200, 0 }, 2 }, // TONE_SUP_RADIO_NOTAVAIL |
| { { 950, 1400, 1800, 0 }, { 330, 1000, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_ERROR |
| { { 425, 0 }, { 200, 600, 200, 3000, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_CALL_WAITING |
| { { 425, 0 }, { 1000, 4000, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_RINGTONE |
| { { 400, 1200, 0 }, { 40, 0 }, 0 }, // TONE_PROP_BEEP |
| { { 1200, 0 }, { 100, 100, 0 }, 1 }, // TONE_PROP_ACK |
| { { 300, 400, 500, 0 }, { 400, 0 }, 0 }, // TONE_PROP_NACK |
| { { 400, 1200, 0 }, { 200, 0 }, 0 }, // TONE_PROP_PROMPT |
| { { 400, 1200, 0 }, { 40, 200, 40, 0 }, 0 } // TONE_PROP_BEEP2 |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // ToneGenerator class Implementation |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| |
| //---------------------------------- public methods ---------------------------- |
| |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: ToneGenerator::ToneGenerator() |
| // |
| // Description: Constructor. Initializes the tone sequencer, intantiates required sine wave |
| // generators, instantiates output audio track. |
| // |
| // Input: |
| // toneType: Type of tone generated (values in enum tone_type) |
| // streamType: Type of stream used for tone playback (enum AudioTrack::stream_type) |
| // volume: volume applied to tone (0.0 to 1.0) |
| // |
| // Output: |
| // none |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| ToneGenerator::ToneGenerator(int streamType, float volume) { |
| |
| LOGV("ToneGenerator constructor: streamType=%d, volume=%f\n", streamType, volume); |
| |
| mState = TONE_IDLE; |
| |
| if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) { |
| LOGE("Unable to marshal AudioFlinger"); |
| return; |
| } |
| mStreamType = streamType; |
| mVolume = volume; |
| mpAudioTrack = 0; |
| mpToneDesc = 0; |
| mpNewToneDesc = 0; |
| // Generate tone by chunks of 20 ms to keep cadencing precision |
| mProcessSize = (mSamplingRate * 20) / 1000; |
| |
| if (initAudioTrack()) { |
| LOGV("ToneGenerator INIT OK, time: %d\n", (unsigned int)(systemTime()/1000000)); |
| } else { |
| LOGV("!!!ToneGenerator INIT FAILED!!!\n"); |
| } |
| } |
| |
| |
| |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: ToneGenerator::~ToneGenerator() |
| // |
| // Description: Destructor. Stop sound playback and delete audio track if |
| // needed and delete sine wave generators. |
| // |
| // Input: |
| // none |
| // |
| // Output: |
| // none |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| ToneGenerator::~ToneGenerator() { |
| LOGV("ToneGenerator destructor\n"); |
| |
| if (mpAudioTrack) { |
| stopTone(); |
| LOGV("Delete Track: %p\n", mpAudioTrack); |
| delete mpAudioTrack; |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: ToneGenerator::startTone() |
| // |
| // Description: Starts tone playback. |
| // |
| // Input: |
| // none |
| // |
| // Output: |
| // none |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| bool ToneGenerator::startTone(int toneType) { |
| bool lResult = false; |
| |
| if (toneType >= NUM_TONES) |
| return lResult; |
| |
| if (mState == TONE_IDLE) { |
| LOGV("startTone: try to re-init AudioTrack"); |
| if (!initAudioTrack()) { |
| return lResult; |
| } |
| } |
| |
| LOGV("startTone\n"); |
| |
| mLock.lock(); |
| |
| // Get descriptor for requested tone |
| mpNewToneDesc = &toneDescriptors[toneType]; |
| |
| if (mState == TONE_INIT) { |
| if (prepareWave()) { |
| LOGV("Immediate start, time %d\n", (unsigned int)(systemTime()/1000000)); |
| lResult = true; |
| mState = TONE_STARTING; |
| mLock.unlock(); |
| mpAudioTrack->start(); |
| mLock.lock(); |
| if (mState == TONE_STARTING) { |
| LOGV("Wait for start callback"); |
| if (mWaitCbkCond.waitRelative(mLock, seconds(1)) != NO_ERROR) { |
| LOGE("--- Immediate start timed out"); |
| mState = TONE_IDLE; |
| lResult = false; |
| } |
| } |
| } else { |
| mState == TONE_IDLE; |
| } |
| } else { |
| LOGV("Delayed start\n"); |
| |
| mState = TONE_RESTARTING; |
| if (mWaitCbkCond.waitRelative(mLock, seconds(1)) == NO_ERROR) { |
| if (mState != TONE_IDLE) { |
| lResult = true; |
| } |
| LOGV("cond received"); |
| } else { |
| LOGE("--- Delayed start timed out"); |
| mState = TONE_IDLE; |
| } |
| } |
| mLock.unlock(); |
| |
| LOGV_IF(lResult, "Tone started, time %d\n", (unsigned int)(systemTime()/1000000)); |
| LOGW_IF(!lResult, "Tone start failed!!!, time %d\n", (unsigned int)(systemTime()/1000000)); |
| |
| return lResult; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: ToneGenerator::stopTone() |
| // |
| // Description: Stops tone playback. |
| // |
| // Input: |
| // none |
| // |
| // Output: |
| // none |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| void ToneGenerator::stopTone() { |
| LOGV("stopTone"); |
| |
| mLock.lock(); |
| if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { |
| mState = TONE_STOPPING; |
| LOGV("waiting cond"); |
| status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1)); |
| if (lStatus == NO_ERROR) { |
| LOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000)); |
| } else { |
| LOGE("--- Stop timed out"); |
| mState = TONE_IDLE; |
| mpAudioTrack->stop(); |
| } |
| } |
| |
| clearWaveGens(); |
| |
| mLock.unlock(); |
| } |
| |
| //---------------------------------- private methods --------------------------- |
| |
| |
| |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: ToneGenerator::initAudioTrack() |
| // |
| // Description: Allocates and configures AudioTrack used for PCM output. |
| // |
| // Input: |
| // none |
| // |
| // Output: |
| // none |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| bool ToneGenerator::initAudioTrack() { |
| |
| if (mpAudioTrack) { |
| delete mpAudioTrack; |
| mpAudioTrack = 0; |
| } |
| |
| // Open audio track in mono, PCM 16bit, default sampling rate, default buffer size |
| mpAudioTrack |
| = new AudioTrack(mStreamType, 0, AudioSystem::PCM_16_BIT, 1, 0, 0, audioCallback, this, 0); |
| |
| if (mpAudioTrack == 0) { |
| LOGE("AudioTrack allocation failed"); |
| goto initAudioTrack_exit; |
| } |
| LOGV("Create Track: %p\n", mpAudioTrack); |
| |
| if (mpAudioTrack->initCheck() != NO_ERROR) { |
| LOGE("AudioTrack->initCheck failed"); |
| goto initAudioTrack_exit; |
| } |
| |
| mpAudioTrack->setVolume(mVolume, mVolume); |
| |
| mState = TONE_INIT; |
| |
| return true; |
| |
| initAudioTrack_exit: |
| |
| // Cleanup |
| if (mpAudioTrack) { |
| LOGV("Delete Track I: %p\n", mpAudioTrack); |
| delete mpAudioTrack; |
| mpAudioTrack = 0; |
| } |
| |
| return false; |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: ToneGenerator::audioCallback() |
| // |
| // Description: AudioTrack callback implementation. Generates a block of |
| // PCM samples |
| // and manages tone generator sequencer: tones pulses, tone duration... |
| // |
| // Input: |
| // user reference (pointer to our ToneGenerator) |
| // info audio buffer descriptor |
| // |
| // Output: |
| // returned value: always true. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| void ToneGenerator::audioCallback(int event, void* user, void *info) { |
| |
| if (event != AudioTrack::EVENT_MORE_DATA) return; |
| |
| const AudioTrack::Buffer *buffer = static_cast<const AudioTrack::Buffer *>(info); |
| ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user); |
| short *lpOut = buffer->i16; |
| unsigned int lNumSmp = buffer->size/sizeof(short); |
| |
| if (buffer->size == 0) return; |
| |
| |
| // Clear output buffer: WaveGenerator accumulates into lpOut buffer |
| memset(lpOut, 0, buffer->size); |
| |
| while (lNumSmp) { |
| unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize; |
| unsigned int lGenSmp; |
| unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT; |
| bool lSignal = false; |
| |
| lpToneGen->mLock.lock(); |
| |
| // Update pcm frame count and end time (current time at the end of this process) |
| lpToneGen->mTotalSmp += lReqSmp; |
| |
| // Update tone gen state machine and select wave gen command |
| switch (lpToneGen->mState) { |
| case TONE_PLAYING: |
| lWaveCmd = WaveGenerator::WAVEGEN_CONT; |
| break; |
| case TONE_STARTING: |
| LOGV("Starting Cbk"); |
| |
| lWaveCmd = WaveGenerator::WAVEGEN_START; |
| break; |
| case TONE_STOPPING: |
| case TONE_RESTARTING: |
| LOGV("Stop/restart Cbk"); |
| |
| lWaveCmd = WaveGenerator::WAVEGEN_STOP; |
| lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below |
| break; |
| default: |
| LOGV("Extra Cbk"); |
| goto audioCallback_EndLoop; |
| } |
| |
| |
| // Exit if tone sequence is over |
| if (lpToneGen->mpToneDesc->segments[lpToneGen->mCurSegment] == 0) { |
| if (lpToneGen->mState == TONE_PLAYING) { |
| lpToneGen->mState = TONE_STOPPING; |
| } |
| goto audioCallback_EndLoop; |
| } |
| |
| if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) { |
| // Time to go to next sequence segment |
| |
| LOGV("End Segment, time: %d\n", (unsigned int)(systemTime()/1000000)); |
| |
| lGenSmp = lReqSmp; |
| |
| if (lpToneGen->mCurSegment & 0x0001) { |
| // If odd segment, OFF -> ON transition : reset wave generator |
| lWaveCmd = WaveGenerator::WAVEGEN_START; |
| |
| LOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d\n", lGenSmp, lReqSmp); |
| } else { |
| // If even segment, ON -> OFF transition : ramp volume down |
| lWaveCmd = WaveGenerator::WAVEGEN_STOP; |
| |
| LOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d\n", lGenSmp, lReqSmp); |
| } |
| |
| // Pre increment segment index and handle loop if last segment reached |
| if (lpToneGen->mpToneDesc->segments[++lpToneGen->mCurSegment] == 0) { |
| LOGV("Last Seg: %d\n", lpToneGen->mCurSegment); |
| |
| // Pre increment loop count and restart if total count not reached. Stop sequence otherwise |
| if (++lpToneGen->mCurCount <= lpToneGen->mpToneDesc->repeatCnt) { |
| LOGV("Repeating Count: %d\n", lpToneGen->mCurCount); |
| |
| lpToneGen->mCurSegment = 0; |
| |
| LOGV("New segment %d, Next Time: %d\n", lpToneGen->mCurSegment, |
| (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); |
| |
| } else { |
| LOGV("End repeat, time: %d\n", (unsigned int)(systemTime()/1000000)); |
| |
| // Cancel OFF->ON transition in case previous segment tone state was OFF |
| if (!(lpToneGen->mCurSegment & 0x0001)) { |
| lGenSmp = 0; |
| } |
| } |
| } else { |
| LOGV("New segment %d, Next Time: %d\n", lpToneGen->mCurSegment, |
| (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); |
| } |
| |
| // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more |
| lpToneGen->mNextSegSmp |
| += (lpToneGen->mpToneDesc->segments[lpToneGen->mCurSegment] * lpToneGen->mSamplingRate) / 1000; |
| |
| } else { |
| // Inside a segment keep tone ON or OFF |
| if (lpToneGen->mCurSegment & 0x0001) { |
| lGenSmp = 0; // If odd segment, tone is currently OFF |
| } else { |
| lGenSmp = lReqSmp; // If event segment, tone is currently ON |
| } |
| } |
| |
| if (lGenSmp) { |
| // If samples must be generated, call all active wave generators and acumulate waves in lpOut |
| unsigned int lWaveIdx; |
| |
| for (lWaveIdx = 0; lWaveIdx < (unsigned int)lpToneGen->mWaveGens.size(); lWaveIdx++) { |
| WaveGenerator *lpWaveGen = lpToneGen->mWaveGens[lWaveIdx]; |
| lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); |
| } |
| } |
| |
| lNumSmp -= lReqSmp; |
| lpOut += lReqSmp; |
| |
| audioCallback_EndLoop: |
| |
| switch (lpToneGen->mState) { |
| case TONE_RESTARTING: |
| LOGV("Cbk restarting track\n"); |
| if (lpToneGen->prepareWave()) { |
| lpToneGen->mState = TONE_STARTING; |
| } else { |
| LOGW("Cbk restarting prepareWave() failed\n"); |
| lpToneGen->mState = TONE_IDLE; |
| lpToneGen->mpAudioTrack->stop(); |
| // Force loop exit |
| lNumSmp = 0; |
| } |
| lSignal = true; |
| break; |
| case TONE_STOPPING: |
| lpToneGen->mState = TONE_INIT; |
| LOGV("Cbk Stopping track\n"); |
| lSignal = true; |
| lpToneGen->mpAudioTrack->stop(); |
| |
| // Force loop exit |
| lNumSmp = 0; |
| break; |
| case TONE_STARTING: |
| LOGV("Cbk starting track\n"); |
| lpToneGen->mState = TONE_PLAYING; |
| lSignal = true; |
| break; |
| default: |
| break; |
| } |
| |
| if (lSignal) |
| lpToneGen->mWaitCbkCond.signal(); |
| lpToneGen->mLock.unlock(); |
| } |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: ToneGenerator::prepareWave() |
| // |
| // Description: Prepare wave generators and reset tone sequencer state machine. |
| // mpNewToneDesc must have been initialized befoire calling this function. |
| // Input: |
| // none |
| // |
| // Output: |
| // returned value: true if wave generators have been created, false otherwise |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| bool ToneGenerator::prepareWave() { |
| unsigned int lCnt = 0; |
| unsigned int lNumWaves; |
| |
| if (!mpNewToneDesc) { |
| return false; |
| } |
| // Remove existing wave generators if any |
| clearWaveGens(); |
| |
| mpToneDesc = mpNewToneDesc; |
| |
| // Get total number of sine waves: needed to adapt sine wave gain. |
| lNumWaves = numWaves(); |
| |
| // Instantiate as many wave generators as listed in descriptor |
| while (lCnt < lNumWaves) { |
| ToneGenerator::WaveGenerator *lpWaveGen = |
| new ToneGenerator::WaveGenerator((unsigned short)mSamplingRate, |
| mpToneDesc->waveFreq[lCnt], |
| TONEGEN_GAIN/lNumWaves); |
| if (lpWaveGen == 0) { |
| goto prepareWave_exit; |
| } |
| |
| mWaveGens.push(lpWaveGen); |
| LOGV("Create sine: %d\n", mpToneDesc->waveFreq[lCnt]); |
| lCnt++; |
| } |
| |
| // Initialize tone sequencer |
| mTotalSmp = 0; |
| mCurSegment = 0; |
| mCurCount = 0; |
| mNextSegSmp = (mpToneDesc->segments[0] * mSamplingRate) / 1000; |
| |
| return true; |
| |
| prepareWave_exit: |
| |
| clearWaveGens(); |
| |
| return false; |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: ToneGenerator::numWaves() |
| // |
| // Description: Count number of sine waves needed to generate tone (e.g 2 for DTMF). |
| // |
| // Input: |
| // none |
| // |
| // Output: |
| // returned value: nummber of sine waves |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| unsigned int ToneGenerator::numWaves() { |
| unsigned int lCnt = 0; |
| |
| while (mpToneDesc->waveFreq[lCnt]) { |
| lCnt++; |
| } |
| |
| return lCnt; |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: ToneGenerator::clearWaveGens() |
| // |
| // Description: Removes all wave generators. |
| // |
| // Input: |
| // none |
| // |
| // Output: |
| // none |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| void ToneGenerator::clearWaveGens() { |
| LOGV("Clearing mWaveGens:"); |
| |
| while (!mWaveGens.isEmpty()) { |
| delete mWaveGens.top(); |
| mWaveGens.pop(); |
| } |
| } |
| |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // WaveGenerator::WaveGenerator class Implementation |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| //---------------------------------- public methods ---------------------------- |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: WaveGenerator::WaveGenerator() |
| // |
| // Description: Constructor. |
| // |
| // Input: |
| // samplingRate: Output sampling rate in Hz |
| // frequency: Frequency of the sine wave to generate in Hz |
| // volume: volume (0.0 to 1.0) |
| // |
| // Output: |
| // none |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| ToneGenerator::WaveGenerator::WaveGenerator(unsigned short samplingRate, |
| unsigned short frequency, float volume) { |
| double d0; |
| double F_div_Fs; // frequency / samplingRate |
| |
| F_div_Fs = frequency / (double)samplingRate; |
| d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs); |
| mS2_0 = (short)d0; |
| mS1 = 0; |
| mS2 = mS2_0; |
| |
| mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP); |
| // take some margin for amplitude fluctuation |
| if (mAmplitude_Q15 > 32500) |
| mAmplitude_Q15 = 32500; |
| |
| d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos() |
| if (d0 > 32767) |
| d0 = 32767; |
| mA1_Q14 = (short) d0; |
| |
| LOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d\n", |
| mA1_Q14, mS2_0, mAmplitude_Q15); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: WaveGenerator::~WaveGenerator() |
| // |
| // Description: Destructor. |
| // |
| // Input: |
| // none |
| // |
| // Output: |
| // none |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| ToneGenerator::WaveGenerator::~WaveGenerator() { |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Method: WaveGenerator::getSamples() |
| // |
| // Description: Generates count samples of a sine wave and accumulates |
| // result in outBuffer. |
| // |
| // Input: |
| // outBuffer: Output buffer where to accumulate samples. |
| // count: number of samples to produce. |
| // command: special action requested (see enum gen_command). |
| // |
| // Output: |
| // none |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, |
| unsigned int count, unsigned int command) { |
| long lS1, lS2; |
| long lA1, lAmplitude; |
| long Sample; // current sample |
| |
| // init local |
| if (command == WAVEGEN_START) { |
| lS1 = (long)0; |
| lS2 = (long)mS2_0; |
| } else { |
| lS1 = (long)mS1; |
| lS2 = (long)mS2; |
| } |
| lA1 = (long)mA1_Q14; |
| lAmplitude = (long)mAmplitude_Q15; |
| |
| if (command == WAVEGEN_STOP) { |
| lAmplitude <<= 16; |
| if (count == 0) { |
| return; |
| } |
| long dec = lAmplitude/count; |
| // loop generation |
| while (count--) { |
| Sample = ((lA1 * lS1) >> S_Q14) - lS2; |
| // shift delay |
| lS2 = lS1; |
| lS1 = Sample; |
| Sample = ((lAmplitude>>16) * Sample) >> S_Q15; |
| *(outBuffer++) += (short)Sample; // put result in buffer |
| lAmplitude -= dec; |
| } |
| } else { |
| // loop generation |
| while (count--) { |
| Sample = ((lA1 * lS1) >> S_Q14) - lS2; |
| // shift delay |
| lS2 = lS1; |
| lS1 = Sample; |
| Sample = (lAmplitude * Sample) >> S_Q15; |
| *(outBuffer++) += (short)Sample; // put result in buffer |
| } |
| } |
| |
| // save status |
| mS1 = (short)lS1; |
| mS2 = (short)lS2; |
| } |
| |
| } // end namespace android |
| |