| #include "rs_core.rsh" |
| #include "rs_graphics.rsh" |
| #include "rs_structs.h" |
| |
| #if 0 |
| /** |
| * Allocation sampling |
| */ |
| static const void * __attribute__((overloadable)) |
| getElementAt(rs_allocation a, uint32_t x, uint32_t lod) { |
| Allocation_t *alloc = (Allocation_t *)a.p; |
| const Type_t *type = (const Type_t*)alloc->mHal.state.type; |
| const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr; |
| |
| const uint32_t offset = type->mHal.state.lodOffset[lod]; |
| const uint32_t eSize = alloc->mHal.state.elementSizeBytes; |
| |
| return &p[offset + eSize * x]; |
| } |
| |
| static const void * __attribute__((overloadable)) |
| getElementAt(rs_allocation a, uint32_t x, uint32_t y, uint32_t lod) { |
| Allocation_t *alloc = (Allocation_t *)a.p; |
| const Type_t *type = (const Type_t*)alloc->mHal.state.type; |
| const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr; |
| |
| const uint32_t eSize = alloc->mHal.state.elementSizeBytes; |
| const uint32_t offset = type->mHal.state.lodOffset[lod]; |
| uint32_t stride; |
| if(lod == 0) { |
| stride = alloc->mHal.drvState.lod[0].stride; |
| } else { |
| stride = type->mHal.state.lodDimX[lod] * eSize; |
| } |
| |
| return &p[offset + (eSize * x) + (y * stride)]; |
| } |
| |
| static const void * __attribute__((overloadable)) |
| getElementAt(rs_allocation a, uint2 uv, uint32_t lod) { |
| return getElementAt(a, uv.x, uv.y, lod); |
| } |
| |
| static uint32_t wrapI(rs_sampler_value wrap, int32_t coord, int32_t size) { |
| if (wrap == RS_SAMPLER_WRAP) { |
| coord = coord % size; |
| if (coord < 0) { |
| coord += size; |
| } |
| } |
| if (wrap == RS_SAMPLER_MIRRORED_REPEAT) { |
| coord = coord % (size * 2); |
| if (coord < 0) { |
| coord = (size * 2) + coord; |
| } |
| if (coord >= size) { |
| coord = (size * 2) - coord; |
| } |
| } |
| return (uint32_t)max(0, min(coord, size - 1)); |
| } |
| |
| // 565 Conversion bits taken from SkBitmap |
| #define SK_R16_BITS 5 |
| #define SK_G16_BITS 6 |
| #define SK_B16_BITS 5 |
| |
| #define SK_R16_SHIFT (SK_B16_BITS + SK_G16_BITS) |
| #define SK_G16_SHIFT (SK_B16_BITS) |
| #define SK_B16_SHIFT 0 |
| |
| #define SK_R16_MASK ((1 << SK_R16_BITS) - 1) |
| #define SK_G16_MASK ((1 << SK_G16_BITS) - 1) |
| #define SK_B16_MASK ((1 << SK_B16_BITS) - 1) |
| |
| #define SkGetPackedR16(color) (((unsigned)(color) >> SK_R16_SHIFT) & SK_R16_MASK) |
| #define SkGetPackedG16(color) (((unsigned)(color) >> SK_G16_SHIFT) & SK_G16_MASK) |
| #define SkGetPackedB16(color) (((unsigned)(color) >> SK_B16_SHIFT) & SK_B16_MASK) |
| |
| static inline unsigned SkR16ToR32(unsigned r) { |
| return (r << (8 - SK_R16_BITS)) | (r >> (2 * SK_R16_BITS - 8)); |
| } |
| |
| static inline unsigned SkG16ToG32(unsigned g) { |
| return (g << (8 - SK_G16_BITS)) | (g >> (2 * SK_G16_BITS - 8)); |
| } |
| |
| static inline unsigned SkB16ToB32(unsigned b) { |
| return (b << (8 - SK_B16_BITS)) | (b >> (2 * SK_B16_BITS - 8)); |
| } |
| |
| #define SkPacked16ToR32(c) SkR16ToR32(SkGetPackedR16(c)) |
| #define SkPacked16ToG32(c) SkG16ToG32(SkGetPackedG16(c)) |
| #define SkPacked16ToB32(c) SkB16ToB32(SkGetPackedB16(c)) |
| |
| static float3 getFrom565(uint16_t color) { |
| float3 result; |
| result.x = (float)SkPacked16ToR32(color); |
| result.y = (float)SkPacked16ToG32(color); |
| result.z = (float)SkPacked16ToB32(color); |
| return result; |
| } |
| |
| #define SAMPLE_1D_FUNC(vecsize, intype, outtype, convert) \ |
| static outtype __attribute__((overloadable)) \ |
| getSample##vecsize(rs_allocation a, float2 weights, \ |
| uint32_t iPixel, uint32_t next, uint32_t lod) { \ |
| intype *p0c = (intype*)getElementAt(a, iPixel, lod); \ |
| intype *p1c = (intype*)getElementAt(a, next, lod); \ |
| outtype p0 = convert(*p0c); \ |
| outtype p1 = convert(*p1c); \ |
| return p0 * weights.x + p1 * weights.y; \ |
| } |
| #define SAMPLE_2D_FUNC(vecsize, intype, outtype, convert) \ |
| static outtype __attribute__((overloadable)) \ |
| getSample##vecsize(rs_allocation a, float4 weights, \ |
| uint2 iPixel, uint2 next, uint32_t lod) { \ |
| intype *p0c = (intype*)getElementAt(a, iPixel.x, iPixel.y, lod); \ |
| intype *p1c = (intype*)getElementAt(a, next.x, iPixel.y, lod); \ |
| intype *p2c = (intype*)getElementAt(a, iPixel.x, next.y, lod); \ |
| intype *p3c = (intype*)getElementAt(a, next.x, next.y, lod); \ |
| outtype p0 = convert(*p0c); \ |
| outtype p1 = convert(*p1c); \ |
| outtype p2 = convert(*p2c); \ |
| outtype p3 = convert(*p3c); \ |
| return p0 * weights.x + p1 * weights.y + p2 * weights.z + p3 * weights.w; \ |
| } |
| |
| SAMPLE_1D_FUNC(1, uchar, float, (float)) |
| SAMPLE_1D_FUNC(2, uchar2, float2, convert_float2) |
| SAMPLE_1D_FUNC(3, uchar3, float3, convert_float3) |
| SAMPLE_1D_FUNC(4, uchar4, float4, convert_float4) |
| SAMPLE_1D_FUNC(565, uint16_t, float3, getFrom565) |
| |
| SAMPLE_2D_FUNC(1, uchar, float, (float)) |
| SAMPLE_2D_FUNC(2, uchar2, float2, convert_float2) |
| SAMPLE_2D_FUNC(3, uchar3, float3, convert_float3) |
| SAMPLE_2D_FUNC(4, uchar4, float4, convert_float4) |
| SAMPLE_2D_FUNC(565, uint16_t, float3, getFrom565) |
| |
| // Sampler function body is the same for all dimensions |
| #define SAMPLE_FUNC_BODY() \ |
| { \ |
| rs_element elem = rsAllocationGetElement(a); \ |
| rs_data_kind dk = rsElementGetDataKind(elem); \ |
| rs_data_type dt = rsElementGetDataType(elem); \ |
| \ |
| if (dk == RS_KIND_USER || (dt != RS_TYPE_UNSIGNED_8 && dt != RS_TYPE_UNSIGNED_5_6_5)) { \ |
| float4 zero = {0.0f, 0.0f, 0.0f, 0.0f}; \ |
| return zero; \ |
| } \ |
| \ |
| uint32_t vecSize = rsElementGetVectorSize(elem); \ |
| Allocation_t *alloc = (Allocation_t *)a.p; \ |
| const Type_t *type = (const Type_t*)alloc->mHal.state.type; \ |
| \ |
| rs_sampler_value sampleMin = rsSamplerGetMinification(s); \ |
| rs_sampler_value sampleMag = rsSamplerGetMagnification(s); \ |
| \ |
| if (lod <= 0.0f) { \ |
| if (sampleMag == RS_SAMPLER_NEAREST) { \ |
| return sample_LOD_NearestPixel(a, type, vecSize, dt, s, uv, 0); \ |
| } \ |
| return sample_LOD_LinearPixel(a, type, vecSize, dt, s, uv, 0); \ |
| } \ |
| \ |
| if (sampleMin == RS_SAMPLER_LINEAR_MIP_NEAREST) { \ |
| uint32_t maxLOD = type->mHal.state.lodCount - 1; \ |
| lod = min(lod, (float)maxLOD); \ |
| uint32_t nearestLOD = (uint32_t)round(lod); \ |
| return sample_LOD_LinearPixel(a, type, vecSize, dt, s, uv, nearestLOD); \ |
| } \ |
| \ |
| if (sampleMin == RS_SAMPLER_LINEAR_MIP_LINEAR) { \ |
| uint32_t lod0 = (uint32_t)floor(lod); \ |
| uint32_t lod1 = (uint32_t)ceil(lod); \ |
| uint32_t maxLOD = type->mHal.state.lodCount - 1; \ |
| lod0 = min(lod0, maxLOD); \ |
| lod1 = min(lod1, maxLOD); \ |
| float4 sample0 = sample_LOD_LinearPixel(a, type, vecSize, dt, s, uv, lod0); \ |
| float4 sample1 = sample_LOD_LinearPixel(a, type, vecSize, dt, s, uv, lod1); \ |
| float frac = lod - (float)lod0; \ |
| return sample0 * (1.0f - frac) + sample1 * frac; \ |
| } \ |
| \ |
| return sample_LOD_NearestPixel(a, type, vecSize, dt, s, uv, 0); \ |
| } // End of sampler function body is the same for all dimensions |
| |
| // Body of the bilinear sampling function |
| #define BILINEAR_SAMPLE_BODY() \ |
| { \ |
| float4 result; \ |
| if (dt == RS_TYPE_UNSIGNED_5_6_5) { \ |
| result.xyz = getSample565(a, weights, iPixel, next, lod); \ |
| return result; \ |
| } \ |
| \ |
| switch(vecSize) { \ |
| case 1: \ |
| result.x = getSample1(a, weights, iPixel, next, lod); \ |
| break; \ |
| case 2: \ |
| result.xy = getSample2(a, weights, iPixel, next, lod); \ |
| break; \ |
| case 3: \ |
| result.xyz = getSample3(a, weights, iPixel, next, lod); \ |
| break; \ |
| case 4: \ |
| result = getSample4(a, weights, iPixel, next, lod); \ |
| break; \ |
| } \ |
| \ |
| return result * 0.003921569f; \ |
| } // End of body of the bilinear sampling function |
| |
| // Body of the nearest sampling function |
| #define NEAREST_SAMPLE_BODY() \ |
| { \ |
| float4 result; \ |
| if (dt == RS_TYPE_UNSIGNED_5_6_5) { \ |
| result.xyz = getFrom565(*(uint16_t*)getElementAt(a, iPixel, lod)); \ |
| return result; \ |
| } \ |
| \ |
| switch(vecSize) { \ |
| case 1: \ |
| result.x = (float)(*((uchar*)getElementAt(a, iPixel, lod))); \ |
| break; \ |
| case 2: \ |
| result.xy = convert_float2(*((uchar2*)getElementAt(a, iPixel, lod))); \ |
| break; \ |
| case 3: \ |
| result.xyz = convert_float3(*((uchar3*)getElementAt(a, iPixel, lod))); \ |
| break; \ |
| case 4: \ |
| result = convert_float4(*((uchar4*)getElementAt(a, iPixel, lod))); \ |
| break; \ |
| } \ |
| \ |
| return result * 0.003921569f; \ |
| } // End of body of the nearest sampling function |
| |
| static float4 __attribute__((overloadable)) |
| getBilinearSample(rs_allocation a, float2 weights, |
| uint32_t iPixel, uint32_t next, |
| uint32_t vecSize, rs_data_type dt, uint32_t lod) { |
| BILINEAR_SAMPLE_BODY() |
| } |
| |
| static float4 __attribute__((overloadable)) |
| getBilinearSample(rs_allocation a, float4 weights, |
| uint2 iPixel, uint2 next, |
| uint32_t vecSize, rs_data_type dt, uint32_t lod) { |
| BILINEAR_SAMPLE_BODY() |
| } |
| |
| static float4 __attribute__((overloadable)) |
| getNearestSample(rs_allocation a, uint32_t iPixel, uint32_t vecSize, |
| rs_data_type dt, uint32_t lod) { |
| NEAREST_SAMPLE_BODY() |
| } |
| |
| static float4 __attribute__((overloadable)) |
| getNearestSample(rs_allocation a, uint2 iPixel, uint32_t vecSize, |
| rs_data_type dt, uint32_t lod) { |
| NEAREST_SAMPLE_BODY() |
| } |
| |
| static float4 __attribute__((overloadable)) |
| sample_LOD_LinearPixel(rs_allocation a, const Type_t *type, |
| uint32_t vecSize, rs_data_type dt, |
| rs_sampler s, |
| float uv, uint32_t lod) { |
| rs_sampler_value wrapS = rsSamplerGetWrapS(s); |
| int32_t sourceW = type->mHal.state.lodDimX[lod]; |
| float pixelUV = uv * (float)(sourceW); |
| int32_t iPixel = (int32_t)(pixelUV); |
| float frac = pixelUV - (float)iPixel; |
| |
| if (frac < 0.5f) { |
| iPixel -= 1; |
| frac += 0.5f; |
| } else { |
| frac -= 0.5f; |
| } |
| |
| float oneMinusFrac = 1.0f - frac; |
| |
| float2 weights; |
| weights.x = oneMinusFrac; |
| weights.y = frac; |
| |
| uint32_t next = wrapI(wrapS, iPixel + 1, sourceW); |
| uint32_t location = wrapI(wrapS, iPixel, sourceW); |
| |
| return getBilinearSample(a, weights, location, next, vecSize, dt, lod); |
| } |
| |
| static float4 __attribute__((overloadable)) |
| sample_LOD_NearestPixel(rs_allocation a, const Type_t *type, |
| uint32_t vecSize, rs_data_type dt, |
| rs_sampler s, |
| float uv, uint32_t lod) { |
| rs_sampler_value wrapS = rsSamplerGetWrapS(s); |
| int32_t sourceW = type->mHal.state.lodDimX[lod]; |
| int32_t iPixel = (int32_t)(uv * (float)(sourceW)); |
| uint32_t location = wrapI(wrapS, iPixel, sourceW); |
| |
| return getNearestSample(a, location, vecSize, dt, lod); |
| } |
| |
| static float4 __attribute__((overloadable)) |
| sample_LOD_LinearPixel(rs_allocation a, const Type_t *type, |
| uint32_t vecSize, rs_data_type dt, |
| rs_sampler s, |
| float2 uv, uint32_t lod) { |
| rs_sampler_value wrapS = rsSamplerGetWrapS(s); |
| rs_sampler_value wrapT = rsSamplerGetWrapT(s); |
| |
| int32_t sourceW = type->mHal.state.lodDimX[lod]; |
| int32_t sourceH = type->mHal.state.lodDimY[lod]; |
| |
| float2 dimF; |
| dimF.x = (float)(sourceW); |
| dimF.y = (float)(sourceH); |
| float2 pixelUV = uv * dimF; |
| int2 iPixel = convert_int2(pixelUV); |
| |
| float2 frac = pixelUV - convert_float2(iPixel); |
| |
| if (frac.x < 0.5f) { |
| iPixel.x -= 1; |
| frac.x += 0.5f; |
| } else { |
| frac.x -= 0.5f; |
| } |
| if (frac.y < 0.5f) { |
| iPixel.y -= 1; |
| frac.y += 0.5f; |
| } else { |
| frac.y -= 0.5f; |
| } |
| float2 oneMinusFrac = 1.0f - frac; |
| |
| float4 weights; |
| weights.x = oneMinusFrac.x * oneMinusFrac.y; |
| weights.y = frac.x * oneMinusFrac.y; |
| weights.z = oneMinusFrac.x * frac.y; |
| weights.w = frac.x * frac.y; |
| |
| uint2 next; |
| next.x = wrapI(wrapS, iPixel.x + 1, sourceW); |
| next.y = wrapI(wrapT, iPixel.y + 1, sourceH); |
| uint2 location; |
| location.x = wrapI(wrapS, iPixel.x, sourceW); |
| location.y = wrapI(wrapT, iPixel.y, sourceH); |
| |
| return getBilinearSample(a, weights, location, next, vecSize, dt, lod); |
| } |
| |
| static float4 __attribute__((overloadable)) |
| sample_LOD_NearestPixel(rs_allocation a, const Type_t *type, |
| uint32_t vecSize, rs_data_type dt, |
| rs_sampler s, |
| float2 uv, uint32_t lod) { |
| rs_sampler_value wrapS = rsSamplerGetWrapS(s); |
| rs_sampler_value wrapT = rsSamplerGetWrapT(s); |
| |
| int32_t sourceW = type->mHal.state.lodDimX[lod]; |
| int32_t sourceH = type->mHal.state.lodDimY[lod]; |
| |
| float2 dimF; |
| dimF.x = (float)(sourceW); |
| dimF.y = (float)(sourceH); |
| int2 iPixel = convert_int2(uv * dimF); |
| |
| uint2 location; |
| location.x = wrapI(wrapS, iPixel.x, sourceW); |
| location.y = wrapI(wrapT, iPixel.y, sourceH); |
| return getNearestSample(a, location, vecSize, dt, lod); |
| } |
| #endif |
| |
| |
| typedef float4 (*fnSample1D) (rs_allocation a, rs_sampler s, |
| float uv, float lod); |
| typedef float4 (*fnSample2D) (rs_allocation a, rs_sampler s, |
| float2 uv, float lod); |
| typedef float4 (*fnSample3D) (rs_allocation a, rs_sampler s, |
| float3 uv, float lod); |
| |
| |
| |
| |
| extern const float4 __attribute__((overloadable)) |
| rsSample(rs_allocation a, rs_sampler s, float location, float lod) { |
| rs_element elem = rsAllocationGetElement(a); |
| rs_data_kind dk = rsElementGetDataKind(elem); |
| rs_data_type dt = rsElementGetDataType(elem); |
| |
| Sampler_t *prog = (Sampler_t *)s.p; |
| fnSample1D *tbl = (fnSample1D*)prog->mHal.drv; |
| return tbl[dk - 7](a, s, location, lod); |
| } |
| |
| extern const float4 __attribute__((overloadable)) |
| rsSample(rs_allocation a, rs_sampler s, float location) { |
| return rsSample(a, s, location, 0.f); |
| } |
| |
| extern const float4 __attribute__((overloadable)) |
| rsSample(rs_allocation a, rs_sampler s, float2 uv, float lod) { |
| |
| rs_element elem = rsAllocationGetElement(a); |
| rs_data_kind dk = rsElementGetDataKind(elem); |
| rs_data_type dt = rsElementGetDataType(elem); |
| |
| Sampler_t *prog = (Sampler_t *)s.p; |
| fnSample2D *tbl = (fnSample2D*)prog->mHal.drv; |
| return tbl[dk](a, s, uv, lod); |
| } |
| |
| extern const float4 __attribute__((overloadable)) |
| rsSample(rs_allocation a, rs_sampler s, float2 uv) { |
| |
| return rsSample(a, s, uv, 0.f); |
| } |
| |
| |